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Warfare & Tactics

 
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Amarr/ Minmatar FW Map

Author
David Devant
CTRL-Q
Ushra'Khan
#21 - 2012-09-18 16:17:02 UTC  |  Edited by: David Devant
Cearain wrote:
Things that Caerain said


First point, I'm not particularly concerned about docking mechanics. It would probably help if your lot could dock somewhere other than Sahtogas and Kamela. However, I for one am glad that I never have to engage in station games again. Don't see what's wrong with making dock blocking a high level occupancy thing. That way only a few systems will have it.

Second point, I would like to get to the back end of Metro without all of those annoying empty jumps.

Third point, we have achieved total dominance in pvp. I know your corp prides itself on solo work so maybe you hadn't noticed. There are no Amarr gangs anymore, at least not in the EU TZ. I'm sure you'll contest that, but once our gangs get beyond a certain size there's nothing to shoot.
David Devant
CTRL-Q
Ushra'Khan
#22 - 2012-09-18 16:19:03 UTC
SeaSaw wrote:
Good Sirs;

How do I find this map?

yours
SamDog

I know, I don't know how to play, but I think FW is easier than the rest of the game, so I am working on it.


Assuming you're not trolling us http://evemaps.dotlan.net/map/Amarr_VS_Minmatar#sec

Join a player corp if you want further help.
Cearain
Plus 10 NV
#23 - 2012-09-18 16:35:09 UTC  |  Edited by: Cearain
David Devant wrote:
Cearain wrote:
David Devant wrote:
Things that Caerain said


First point, I'm not particularly concerned about docking mechanics. It would probably help if your lot could dock somewhere other than Sahtogas and Kamela. However, I for one am glad that I never have to engage in station games again. Don't see what's wrong with making dock blocking a high level occupancy thing. That way only a few systems will have it.


No one ever has to engage in station games. If people are playing station games then they are both choosing to play station games or they are ignorrant. Instaundocks ftw - a low sec staple.

David Devant wrote:


Second point, I would like to get to the back end of Metro without all of those annoying empty jumps.


It just makes the front much smaller. I like the idea that there are different areas where people are fighting and that a single blob can't just cover everything.


David Devant wrote:

Third point, we have achieved total dominance in pvp. I know your corp prides itself on solo work so maybe you hadn't noticed. There are no Amarr gangs anymore, at least not in the EU TZ. I'm sure you'll contest that, but once our gangs get beyond a certain size there's nothing to shoot.


Do you imagine you are dominating these non-existant amarr gangs?


I have been taking a break from eve. But it doesn't surprise me that people are joining the side that makes more isk. Does this surprise anyone? Were people really beleiving soundwave's theory that losing sides "pvp opportunities" would work as a balance?

Given the proposed changes where minmatar carebears will actually get lp for defensive plexes I may get my main's minmatar standings up. Why just have alts in minmatar? Giving lp for defensive plexing will cause such a snowball to he winning team that it will be foolish to fight for the side that always makes 1/4 the isk.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

SeaSaw
Tribal Liberation Force
Minmatar Republic
#24 - 2012-09-18 17:30:26 UTC
David Devant wrote:
SeaSaw wrote:
Good Sirs;

How do I find this map?

yours
SamDog

I know, I don't know how to play, but I think FW is easier than the rest of the game, so I am working on it.


Assuming you're not trolling us http://evemaps.dotlan.net/map/Amarr_VS_Minmatar#sec

Join a player corp if you want further help.


Thanks, No player corps for me. Thanks for the map though. I have seen these maps before and i have a rifter in hek which is on the map. I don't know why people think I am trolling when I ask this kind of stuff but here goes--
What does this map have to do with Faction Warfare and how would I use it?

You don't have to answer, you have done enough.
David Devant
CTRL-Q
Ushra'Khan
#25 - 2012-09-18 18:44:21 UTC
Cearain wrote:
Cearain said other things


Friend. There is such a thing as the fun economy. Sure, we are rolling in isk, but we're not having much fun. The game was more enjoyable when we made as much money through exploration as lvl4s.

What's so depressing is that the people who have the best ideas for your militia are on our side. I guess that makes sense though.

Seriously, someone go start an outpost in Metro, you'll have so much fun. Moving to Arzad was the best thing we ever did.
Ginger Barbarella
#26 - 2012-09-18 20:26:08 UTC
A constellation with systems whose effects (like WH space) fluctuated wildly, with insanely decent NPC drops and hard-as-hell radar & mag sites with great stuffs, and some serious benefits for FW-allied PVP action would be kinda freakin' cool...

But excuse me, I have to take my unarmed Wolf into a plex, orbit the button for a few minutes, rake in insane LP, and run like hell when someone drops by for some PVP.

"Blow it all on Quafe and strippers." --- Sorlac

Cearain
Plus 10 NV
#27 - 2012-09-18 21:01:50 UTC
David Devant wrote:
Cearain wrote:
Cearain said other things


Friend. There is such a thing as the fun economy. Sure, we are rolling in isk, but we're not having much fun. The game was more enjoyable when we made as much money through exploration as lvl4s. .


I agree.

The fun economy doesn't seem to support joining the econmic underdog. Or perhaps you might want to try it.

David Devant wrote:

What's so depressing is that the people who have the best ideas for your militia are on our side. ...


That may or may not be true. I will say that I have heard several on the minmatar side who think they have all the answers but don't really know what they are talking about. But whatever. I think if the winter changes come as proposed it will be a good idea to join the winning side more than ever. So yeah, those with the best ideas may join the minmatar or caldari.

David Devant wrote:

Seriously, someone go start an outpost in Metro, you'll have so much fun. Moving to Arzad was the best thing we ever did.


After qcats left there is not that much to do up there us time zone. Pretty much empty system after empty system.

It used to be fun to do roams up there. My corp used to have a base out of otosella. I had a sub base in frerstorn. But after the station lockouts it is empty during the us time zone and not much better during the EU tz. But I will say em does give some good fights up there during the EU TZ. But its not enough to really base out of there other than to farm plexes.

The op is right the vast majority of the action is by kourm. But the solution of just adding a bunch of gates is not a good one. The solution is to remove the mechanic that made so much of fw space a ghost town to begin with. End the station lockouts.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Zarnak Wulf
Task Force 641
Empyrean Edict
#28 - 2012-09-18 21:13:01 UTC
David Devant wrote:

Third point, we have achieved total dominance in pvp. I know your corp prides itself on solo work so maybe you hadn't noticed. There are no Amarr gangs anymore, at least not in the EU TZ. I'm sure you'll contest that, but once our gangs get beyond a certain size there's nothing to shoot.


I will acknowledge your PvP dominance when you own all the systems. Until then, why don't you come and take it.

Cearain wrote:
The design of the map is not really to blame.

If you want people fighting in these areas again then:

1)end the no docking rule.


This is a done deal. There is no sense complaining about it or protesting it anymore. Doing so only gets met with the rolling of eyes these days. Even if docking denial were an upgrade - it would only serve for me to get repairs while out on a roam.

As for moving to Metropolis. There is system after system that is vulnerable there. It would be easy to flip a few. But then what? Would Minmatar pilots move off of the Kourm stranglehold to come meet us? Or would it turn into a plexing war between Euro and US TZ? Sitting in Siseide I can tell you that we literally have a slasher or incursus or merlin entering system to plex every five minutes or so. It's a neverending battle just to chase them out. If there's a period where we're logged out - we come back to 15% or so contested.
Christine Peeveepeeski
Low Sec Concepts
#29 - 2012-09-18 21:15:23 UTC
David Devant wrote:
Cearain wrote:
Cearain said other things


Friend. There is such a thing as the fun economy. Sure, we are rolling in isk, but we're not having much fun. The game was more enjoyable when we made as much money through exploration as lvl4s.

What's so depressing is that the people who have the best ideas for your militia are on our side. I guess that makes sense though.

Seriously, someone go start an outpost in Metro, you'll have so much fun. Moving to Arzad was the best thing we ever did.


I did. My cloaky orca is still in metro but tbh there's no fun in it. The issue is that there are no targets other than farming alts and role player blobs.


Cearain
Plus 10 NV
#30 - 2012-09-19 02:57:39 UTC  |  Edited by: Cearain
Zarnak Wulf wrote:
David Devant wrote:

Third point, we have achieved total dominance in pvp. I know your corp prides itself on solo work so maybe you hadn't noticed. There are no Amarr gangs anymore, at least not in the EU TZ. I'm sure you'll contest that, but once our gangs get beyond a certain size there's nothing to shoot.


I will acknowledge your PvP dominance when you own all the systems. Until then, why don't you come and take it.

Cearain wrote:
The design of the map is not really to blame.

If you want people fighting in these areas again then:

1)end the no docking rule.


This is a done deal. There is no sense complaining about it or protesting it anymore. Doing so only gets met with the rolling of eyes these days.\...


CCP said they wanted to guage feedback on this mechanic in particular. Read the dev blog if you don't believe me. This mechanic in particular is terrible and leads to vast empty fw space. I am just letting them know, to the extent they care.


Zarnak Wulf wrote:

As for moving to Metropolis. There is system after system that is vulnerable there. It would be easy to flip a few. But then what? Would Minmatar pilots move off of the Kourm stranglehold to come meet us? Or would it turn into a plexing war between Euro and US TZ?


It was and will continue to be a plexing war between eu and us tz. Right now you can plex metro all night us tz without a fight and just find that the minmatar have defensively plexed it back during the eu timezone. CCP is going to reward this behaviour with lp for dplexing. The plexing game will get much worse.



Zarnak Wulf wrote:

Sitting in Siseide I can tell you that we literally have a slasher or incursus or merlin entering system to plex every five minutes or so. It's a neverending battle just to chase them out. If there's a period where we're logged out - we come back to 15% or so contested.


My view:

Its stupid to have flipped it. You shouldn't flip systems unless you can hit tier 5. Stop defensive plexing, and offensive plex a different system up in metro. Force your enemy to waste time dplexing for nothing. Wait till they flip sisiede and then start offensive plexing it. If you want to do the plexing game, then do the plexing game smart. If you want pvp then just hang out at the kourm/kam gate. CCP has done nothing to make plexing and pvp the same game.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

X Gallentius
Black Eagle1
#31 - 2012-09-19 05:30:29 UTC
Cearain wrote:
Zarnak Wulf wrote:
This is a done deal. There is no sense complaining about it or protesting it anymore. Doing so only gets met with the rolling of eyes these days.\...
CCP said they wanted to guage feedback on this mechanic in particular. Read the dev blog if you don't believe me. This mechanic in particular is terrible and leads to vast empty fw space. I am just letting them know, to the extent they care.
Your comment was completely out of order since station lockouts have nothing to do with the borked Amarr/Minmatar map. Nobody fought in those back end Minmatar systems before station lockouts and they still don't.

Roll <-- Rolled eyes. Zarnak was right.
Dan Carter Murray
#32 - 2012-09-19 06:12:34 UTC
David Devant wrote:
Cearain wrote:
Cearain said other things


Friend. There is such a thing as the fun economy. Sure, we are rolling in isk, but we're not having much fun. The game was more enjoyable when we made as much money through exploration as lvl4s.

What's so depressing is that the people who have the best ideas for your militia are on our side. I guess that makes sense though.

Seriously, someone go start an outpost in Metro, you'll have so much fun. Moving to Arzad was the best thing we ever did.


Yes, stop crying about not having fun.

No, you didn't come up with the metro idea.

Yes, you are artificially inflating your epeen.

No, you don't want to have "fun" and get more fights (I have a solution but requires testicles).

http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com

Dan Carter Murray
#33 - 2012-09-19 06:17:06 UTC
Zarnak Wulf wrote:
David Devant wrote:

Third point, we have achieved total dominance in pvp. I know your corp prides itself on solo work so maybe you hadn't noticed. There are no Amarr gangs anymore, at least not in the EU TZ. I'm sure you'll contest that, but once our gangs get beyond a certain size there's nothing to shoot.


I will acknowledge your PvP dominance when you own all the systems. Until then, why don't you come and take it.

Cearain wrote:
The design of the map is not really to blame.

If you want people fighting in these areas again then:

1)end the no docking rule.


This is a done deal. There is no sense complaining about it or protesting it anymore. Doing so only gets met with the rolling of eyes these days. Even if docking denial were an upgrade - it would only serve for me to get repairs while out on a roam.

As for moving to Metropolis. There is system after system that is vulnerable there. It would be easy to flip a few. But then what? Would Minmatar pilots move off of the Kourm stranglehold to come meet us? Or would it turn into a plexing war between Euro and US TZ? Sitting in Siseide I can tell you that we literally have a slasher or incursus or merlin entering system to plex every five minutes or so. It's a neverending battle just to chase them out. If there's a period where we're logged out - we come back to 15% or so contested.


ZARNAK WTF Y U NO FACE FACTS THAT MINMATAR PVPERS ARE THE ONES CONTESTING SYSTEMS AND DOMINATING FW?

THERE IS NO PROOF OF FARMING FW.

OPEN YOUR EYES AND BOW DOWN TO TEH MIGHT FARME....MINMATAR LEET PVP

http://mfi.re/?j7ldoco 50GB free space @ MediaFire.com

David Devant
CTRL-Q
Ushra'Khan
#34 - 2012-09-19 07:43:12 UTC
DCM you are and always have been a massive idiot . I couldn't care less about our system dominance. What I'm more concerned about is our pvp dominance. You people need to stop crying like babies and form strong corps and alliances that can, y'know, actually engage our militia in a fight. Hate to say it, but bring back Neph.

As for switching sides, I have actually thought about it, unfortunately I have this inconvenient thing you humans call friends. Not that I'd be any use because I never get time to play anymore. You seem to forget that I have been here for a long time, and during that time I have been on the receiving end of total Amarr dominance for long periods, it never lasted this long though...

Meanwhile, on topic, the map is a big disadvantage to the Amarr militia and could be adjusted. <3
Christine Peeveepeeski
Low Sec Concepts
#35 - 2012-09-19 07:48:37 UTC  |  Edited by: Christine Peeveepeeski
I am feeling quite dominated, when I log on I am shaking in my little space boots.....

To be honest though, when I was watching a minny gang in 5 T3's, 4 guardians and 3 blackbirds flying round looking for a fight part of me thought WTF dude.

I wonder why that **** doesn't get a fight!

Then I realised much of this is about the propaganda war, keeping amarr in their place and all that. Show enough of our weaker minded amarrians that it's all hopeless and the situation will remain the same. On the forums yell how it's all about amarr not doing it right.

I and those like me will keep murdering minmatar, while this may not win the war we'll certainly keep giving you a reminder that you'll not beat us down.

So shut up and dominate me already Twisted

*edit* yes btw I agree, quite clearly amarr really are dominated from a numbers, ship count and control perspective. I am yet to see any difference in skill levels.
We'll see what happens... for now only people like me that use amarr FW as a pvp holiday will really stay :D

*edit2
I also agree, the map needs changing and I have thought that since I was murdering amarr before the changeover in FW mechanics.
Yuri Intaki
Nasranite Watch
#36 - 2012-09-19 08:06:08 UTC  |  Edited by: Yuri Intaki
David Devant wrote:
Friend. There is such a thing as the fun economy. Sure, we are rolling in isk, but we're not having much fun. The game was more enjoyable when we made as much money through exploration as lvl4s.


You do understand that nobody plays Eve for fun or for "hard game". If that was the case, Caldari front would not be swamped by minmatar alts who throw tantrums whenever they get killed and who fill local with even more spam when we refuse to pod them (causing them to waste extra time).

If people played for fun, there would not be titan hotdrops, "Nennamaila incident", Convo/evemail spam attacks on FC's/Logi pilots, militia wide propaganda that certain pilots on opposing side are pedophiles and so forth.

The truth is that everybody wants easy isk and easy ganks and nobody is concerned whether or not the game itself is healthy and worth playing, as long as they can get the isk and pay the game time with that instead of real cash.

I predict that FW will be entirely dead three months after upcoming winter patch. With that I mean there will only be Matar/Gallente militia left and that is only because Matar farming machine cannot affect gallente militia.
Condor Amarr
Vanishing Point.
The Initiative.
#37 - 2012-09-19 09:35:02 UTC  |  Edited by: Condor Amarr
David Devant wrote:
No to Auga/Kourm delete. Yes to increased Metro connects.

To add to what Medetril says however, your lot should really consider setting up an outpost in Metro. Many of the minmatard militia will remember how effective Black Soul Industries were when they lived in Ardar. Maybe its time for you to man up? For all the little scares we've had, our complete domination of the warzone must be getting embarrassing for you now? No? Not even a little bit? Ashamed I mean? No?



k


You're as relevant as ever, I see.

If you honestly think that plexing = war domination, then your Alliance reputation is well earned.

EDIT: Oh and if you are saying that no one in Amarr does any PvP, you are quite right. We are well known for never fighting and running away.
Roll
David Devant
CTRL-Q
Ushra'Khan
#38 - 2012-09-19 09:37:28 UTC
Christine Peeveepeeski wrote:
To be honest though, when I was watching a minny gang in 5 T3's, 4 guardians and 3 blackbirds flying round looking for a fight part of me thought WTF dude.

I wonder why that **** doesn't get a fight!


OMG run for the hills, tell PL, no one can stop this tide of several romotely useful pvp ships! Big smile

c'mon, TMFED especially should step up to the plate more. Get some decent gangs rolling once in a while. Little skirmishes are fun and everything, but we want some big battles.

As for the Gal/Cal front. Don't bring your wierd **** into one of our relatively sane threads Ugh

David Devant
CTRL-Q
Ushra'Khan
#39 - 2012-09-19 09:38:36 UTC
Condor Amarr wrote:
David Devant wrote:
No to Auga/Kourm delete. Yes to increased Metro connects.

To add to what Medetril says however, your lot should really consider setting up an outpost in Metro. Many of the minmatard militia will remember how effective Black Soul Industries were when they lived in Ardar. Maybe its time for you to man up? For all the little scares we've had, our complete domination of the warzone must be getting embarrassing for you now? No? Not even a little bit? Ashamed I mean? No?



k


You're as relevant as ever, I see.

If you honestly think that plexing = war domination, then your Alliance reputation is well earned.

EDIT: Oh and if you are saying that no one in Amarr does any PvP, you are quite right. We are well known for never fighting and running away.
Roll


Please form up a gang. I promise we will fight it with even numbers.
Mra Rednu
Vanishing Point.
#40 - 2012-09-19 11:56:04 UTC
David Devant wrote:
To add to what Medetril says however, your lot should really consider setting up an outpost in Metro. Many of the minmatard militia will remember how effective Black Soul Industries were when they lived in Ardar. Maybe its time for you to man up? For all the little scares we've had, our complete domination of the warzone must be getting embarrassing for you now? No? Not even a little bit? Ashamed I mean? No?



k



This is sadly true, we are a broken husk of what we once were, we are often during our darkest times, found broken and demoralised huddle together in groups, then after a bit we will catch our comrades eye and our posture will stiffen a bit and we will raise our heads and find some pride and talk about victories of old.

A hardly audable whistle will start up and build into a crescendo of noise and then Condor in his broken engrish will led us in the singing of our battle anthem :


Some things in life are bad
But you could be in TRIAD
Other things just make you swear and curse.
When you're chewing on life's gristle
Don't grumble, give a whistle
And this'll help things turn out for the best...

And...always look on the bright side of life...
Always look on the light side of life...

If life seems jolly rotten
There's something you've forgotten
And that's to laugh and smile and dance and sing.
When you're feeling in the dumps
Don't be silly chumps
Just purse your lips and whistle - that's the thing.

And...always look on the bright side of life...
Always look on the light side of life...

For life is quite absurd
And death's the final word
You must always face the curtain with a bow.
Forget about your sin - give the audience a grin
Enjoy it - it's your last chance anyhow.

So always look on the bright side of death
Just before you draw your terminal breath

Life's a piece of ****
When you look at it
Life's a laugh and death's a joke, it's true.
You'll see it's all a show
Keep 'em laughing as you go
Just remember that the last laugh is on you.

Then when the singing is all over the darkness decends once again over us all and be go back to our huddled groups trying to work out how to fit a cloak and stabs on a frigate.........



Oh and you wanting Neph back, lol no, it is the Bob known as Foolish we await the return of.