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Low sec myths

First post
Author
March rabbit
Aliastra
Gallente Federation
#61 - 2012-09-11 11:52:51 UTC
Souisa wrote:
Actually it was a response to people saying low-sec is broken. Its not, and it doesent need a unique mineral only found there. Then the big organisations will take over, and go out of their way to force everyone else out

well. reason for opinion "Low sec is broken" isn't that low-sec is "too dangerrous"....

Problem is: there is not so much cookies in there. As 0.0-person i only use low-sec for hauling stuff from empire to 0.0 and back. (added farming FW LPs few days ago :D).

The Mittani: "the inappropriate drunked joke"

Muad 'dib
State War Academy
Caldari State
#62 - 2012-09-11 11:58:28 UTC  |  Edited by: Muad 'dib
infomorph skill gives multiple clones, perhaps if they were easier to create without farming forever in high sec for the standing top install them.

also what is the actual difference with activities in low sec vs high sec?

slightly better asteroids, slightly better missions, slightly better exploration, all slightly better but with no concord protection and barely any help from sentry's on gates and stations. Also if you shoot first on a neutral you loose status which will land you locked out of high sec, and its very slow to gain this back heck if you are +5.0 and shoot a few neutrals you loose WEEKS worth of high sec ratting, no wonder the bears stay where they do and fight (not literally sadly) over the scraps, in the safe zone.

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Solstice Project
Sebiestor Tribe
Minmatar Republic
#63 - 2012-09-11 12:08:14 UTC  |  Edited by: Solstice Project
March rabbit wrote:
Souisa wrote:
Actually it was a response to people saying low-sec is broken. Its not, and it doesent need a unique mineral only found there. Then the big organisations will take over, and go out of their way to force everyone else out

well. reason for opinion "Low sec is broken" isn't that low-sec is "too dangerrous"....

Problem is: there is not so much cookies in there. As 0.0-person i only use low-sec for hauling stuff from empire to 0.0 and back. (added farming FW LPs few days ago :D).

And again, this isn't true at all.
CCP has tried times and times again, REWARD DOES NOT GIVE PEOPLE MORE INCENTIVE TO GO TO LOWSEC,
because there is no guarantee for them to actually gain it without losing anything !
Lin-Young Borovskova
Doomheim
#64 - 2012-09-11 12:14:33 UTC
Muad 'dib wrote:
infomorph skill gives multiple clones, perhaps if they were easier to create without farming forever in high sec for the standing top install them.

also what is the actual difference with activities in low sec vs high sec?

slightly better asteroids, slightly better missions, slightly better exploration, all slightly better but with no concord protection and barely any help from sentry's on gates and stations. Also if you shoot first on a neutral you loose status which will land you locked out of high sec, and its very slow to gain this back heck if you are +5.0 and shoot a few neutrals you loose WEEKS worth of high sec ratting, no wonder the bears stay where they do and fight (not literally sadly) over the scraps, in the safe zone.



LOL for the "WEEKS worth of high sec rating"

If you are in between -5 and -8 all you need is a couple hours rating in null to get back to high sec, indeed it's very tedious and horribly balanced because needs some :effort:

The answer to your problem is already there for years, NPC null regions. Just move there and stop complaining, you don't need to grind for SS any more.

brb

March rabbit
Aliastra
Gallente Federation
#65 - 2012-09-11 12:26:44 UTC
Solstice Project wrote:
March rabbit wrote:
Souisa wrote:
Actually it was a response to people saying low-sec is broken. Its not, and it doesent need a unique mineral only found there. Then the big organisations will take over, and go out of their way to force everyone else out

well. reason for opinion "Low sec is broken" isn't that low-sec is "too dangerrous"....

Problem is: there is not so much cookies in there. As 0.0-person i only use low-sec for hauling stuff from empire to 0.0 and back. (added farming FW LPs few days ago :D).

And again, this isn't true at all.
CCP has tried times and times again, REWARD DOES NOT GIVE PEOPLE MORE INCENTIVE TO GO TO LOWSEC,
because there is no guarantee for them to actually gain it without losing anything !

can't say about everyone. I speak just for me.

My first retriever (and second Lol) was killed in low-sec because i wanted to mine better ores.
And few first lvl3 storyline missions in low-sec i completed too.

So i guess at that time (first months of game) risk/reward worked for me.

But after 1 year of game..... I stopped to mine. And now.... When i want to carebear i would take my Gila and go run lvl4s in empire.
Not such a money to speak about but NO EFFORT Cool

The Mittani: "the inappropriate drunked joke"

Muad 'dib
State War Academy
Caldari State
#66 - 2012-09-11 12:27:05 UTC  |  Edited by: Muad 'dib
Ive lived in low sec for 5 years, first as a mission runner, then as a part time pvper and mission runner then FW. Ive always kept my sec at a level i required for high sec or to avoid being an outlaw. I know what im talking about, im not a bear.

My post was to point out that a bear thats been missioning in high sec has +5.0, just aggroing somone will drop that 5 to a +4.5, killing somone even more. Thats "only" 0.5-1 sec, but if i kill someone at -4.0 i only loose 0.1 or 0.2. I can gain that back in half the time as the bear, however, since its a sliding scale, that bear actually have 20-50x as much ratting to do, to get back to his +5.0.

That is one aspect of the bears love high sec mentality, ontop of the dirty pirates everywhere on every gate (apparently) and the **** poor isk increase in low sec.

Thats alot going against those who have been in high sec too long.

*also not complaining, just throwing light on some aspects that havnt been discussed yet*

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

highonpop
KarmaFleet
Goonswarm Federation
#67 - 2012-09-11 13:37:02 UTC
Souisa wrote:
Actually it was a response to people saying low-sec is broken. Its not, and it doesent need a unique mineral only found there. Then the big organisations will take over, and go out of their way to force everyone else out



lowsec (and the game in general) is only broken to bitter vets living in HS that cry to CCP to make the game better for them...

FC, what do?

Sergi Arro
Organized Chaos IZS
Aggressively Passive Bears
#68 - 2012-09-11 14:32:01 UTC
I can say that I fell into these myths for a long time myself...

When I first started EVE it was what everyone told me: go to low-sec and you'll die right away. So I stayed away from it best I could. I ventured in a few times to go ratting and ended up getting killed (though not on a gate). That made me think maybe this myth wasn't 100% on, but I still kept my distance.

After I while I moved into a wormhole with a static low-sec and was forced to go through it whenever I needed to get back to kspace. I soon realized that was, indeed, just a myth. I flew through countless system where I was the only one in system, or there were just a few people and even then nobody was on the gates.

I've flown through Rancer and Amamake and haven't had problems (though I've lucked out in some cases and flown into the camp and not out). The camps are there, you can't deny it, but they aren't on EVERY gate in EVERY system. I've even gone into low-sec looking for PVP just to end up saying "Dang, nobody is even in this system".

Of course this can all depend on where you are. There are gatecamps in High Sec (when you are at war, or somebody wants you cargo, etc.) and there are empty systems in High Sec just like in low and null. You can be killed in High, nothing will prevent that if somebody really wants to you dead.

I f you're friends with d-scan, local and you have a good head on your shoulders there no reason you should really have to worry.
Ryhss
#69 - 2012-09-11 17:16:34 UTC
Souisa wrote:
Actually it was a response to people saying low-sec is broken. Its not, and it doesent need a unique mineral only found there. Then the big organisations will take over, and go out of their way to force everyone else out

I just turned into an egg, did I level up? I spent an hour trying to salvage a wreck, when in local a guy said "Stop it, this is my Tempest, I was AFK"

Kunming
Viziam
Amarr Empire
#70 - 2012-09-11 17:48:52 UTC
Solstice Project wrote:
Souisa wrote:
I find it amusing how basically every 0.0 alliance is recruiting. It didnt always use to be like this. If someone wants 0.0 they can basically pick any alliance they want and gogo

I never understood why anybody would want to live on an island full of friends in 0.0 with occasional* bigfights,
instead of living in highsec where there are THOUSANDS of people to terro... have fun with, every single day.

I, for one, prefer to be a target than to sit on an island full of friends.


* of course it varies, but in the end when you're surrounded by blues, what's there to do ? You can argue about this,
but alliances collapse also because of boredom, because there's nothing more to do. Hi Goons, come to highsec ! :D


Some ppl want to build an empire some want to live in one and some just want to be left alone. I think EVE offers various possibilities for all parties. Balancing Risk/Reward/Effort across them is another topic though.
IGNATIUS HOOD
Viziam
Amarr Empire
#71 - 2012-09-11 19:35:41 UTC
Solstice Project wrote:
Souisa wrote:
Maybe someone can explain what exactly the problem with low-sec is? I for one am enjoying it


Edit: Please post constructively! - ISD Suvetar


Its a wasteland. I travel through LS quite a bit. My occupation requires it. I've never once found a need to stay there.
"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats."   --H.L. Mencken
OT Smithers
A Farewell To Kings...
Dock Workers
#72 - 2012-09-11 21:11:10 UTC
The low sec myths are just that.

I was mining in Tama in my Osprey mining cruiser and not only were there PLENTY of really great rocks, but the locals even helped me haul my ore to the station. Good times.
BOS Hydra
Uneven Structure
#73 - 2012-09-14 22:43:41 UTC
Darek Castigatus wrote:
Inxentas Ultramar wrote:
TharOkha wrote:

People shouldn't complain there aren't any eggs when they kill all the chickens...


And spot another idiot who knows **** all about people who live in lowsec.

First off you need to learn to draw a distinction between new players who are in lowsec either because they dont care about the scare stories or genuinely dont know any better and players whove been in the game long enough to know the ropes and have knowledge of what theyre getting themselves into. The last new guy I killed (little 3 week old coercer pilot happily ratting away in our home system with not a care in the world) I not only gave him enough isk to get him back on his feet but also gave him a load of advice about surviving in lowsec and what to expect when you spend a lot of time there. Genuine new players should be educated and encouraged and a swift death followed by friendly advice is often the best way to do that.


This. When I was new I decided to go to lowsec in a rifter, see if I could shot someone down. Ran into a pirate who I didn't stand a chance against. Then he gave me advice about skills, lowsec, and some ISK for my loss. A few days later I was able to solo tackle a Manticore and get the kill. I still feel like it was luck, but the advice I got from the pirate made that journey possible.

I've only played off and on over the years, but the biggest thing people seem to get hung up on is they assume whoever killed them is actually a jerk, when they are just flustered about losing their ship and were likely the one to overreact.
Ioci
Bad Girl Posse
#74 - 2012-09-14 22:48:02 UTC
I drove through Detroit, the roads are fine. I don't get why people say the economy there is in the toilet. It looked fine to me.

R.I.P. Vile Rat

Inxentas Ultramar
Ultramar Independent Contracting
#75 - 2012-09-14 23:34:56 UTC  |  Edited by: Inxentas Ultramar
BOS Hydra wrote:
Darek Castigatus wrote:
Inxentas Ultramar wrote:
TharOkha wrote:

People shouldn't complain there aren't any eggs when they kill all the chickens...


And spot another idiot who knows **** all about people who live in lowsec.

First off you need to learn to draw a distinction between new players who are in lowsec either because they dont care about the scare stories or genuinely dont know any better and players whove been in the game long enough to know the ropes and have knowledge of what theyre getting themselves into. The last new guy I killed (little 3 week old coercer pilot happily ratting away in our home system with not a care in the world) I not only gave him enough isk to get him back on his feet but also gave him a load of advice about surviving in lowsec and what to expect when you spend a lot of time there. Genuine new players should be educated and encouraged and a swift death followed by friendly advice is often the best way to do that.


This. When I was new I decided to go to lowsec in a rifter, see if I could shot someone down. Ran into a pirate who I didn't stand a chance against. Then he gave me advice about skills, lowsec, and some ISK for my loss. A few days later I was able to solo tackle a Manticore and get the kill. I still feel like it was luck, but the advice I got from the pirate made that journey possible.

I've only played off and on over the years, but the biggest thing people seem to get hung up on is they assume whoever killed them is actually a jerk, when they are just flustered about losing their ship and were likely the one to overreact.


I agree with anything responding to my original post, apart from a few verbal hostilities here and there. I meant this gut-reaction people have to a situation percieved as unfair, their killer being a jerk, and - worst of all - that there's nothing worthwhile to do in lowsec. The type of gatecamp I described is mainly a manner of location location location, knowing who's who and who percieves where as theirs. I do have been in that exact same educational situation, on both ends, enjoyed every second of it, and learned stuff on both occasions. Covops and diplomacy go a long way, but chickens just want to peck. And we find them on both sides of the fence. You can't deny there are a few jerks that just love sitting on gates all the same. The real myth is that it's unavoidable to get caught in one, and that every person in lowsec is a griefer. There's just very little evidence to the contrary after you leave the newbie stage.
Tamiya Sarossa
Resistance is Character Forming
#76 - 2012-09-14 23:55:33 UTC
I'm actually a pretty big fan of the sec-loss mechanic, from personal experience and from corpies complaining it's a pretty successful disincentive to killing/podding everyone in sight if you're trying to watch your sec.

Even better, you get virtually no sec hit (only for aggression) if the target shoots back, which means you're almost always fine when soloing against targets that can put up a fight. The only ones who take big sec hits are gang players who don't get shot by the people they're ganking. Keeping better than a -2.0 with only aggression sec hits is trivially easy.

Plus when I'm watching sec it results in me following new players around to try to gank people ganking them rather than going after them myself, which is nice emergent gameplay. Of course sooner or later I get bored, shoot them, and go -10, but what can you do.
SmilingVagrant
Doomheim
#77 - 2012-09-15 02:51:20 UTC
Who said Lowsec was more dangerous than null in the first place? I mean I'll grant you that most nullsec dwellers don't much care for the lower secs because we're used to standings defining danger quotients, but I have always felt pretty safe when traveling. If you know a few tricks involving a cloak and a MWD you are pretty damn safe.

Bubbles are what make nullsec a danger.
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#78 - 2012-09-15 09:54:03 UTC
Solstice Project wrote:
Some of this "myth" might come from carebear-ats sitting in starter-corps/-systems and ruining the noobs ...



I quite agree on this, the Help-Channel - which is probably the second adress for any newbie in Eve (after rookie channel, I suppose), is full of that "Avoid going into Low-Sec, you´ll get OMGWTFPWNED immediately!!!one eleven!!!!11!"-kind of "advise".

You want to change that? Go and hang out there and give a more realistic POV. Rest of you as well.

No insult indended but I usually see only one or two guys in Help-Channel who at least TRY to debunk the low-Sec myths that are so common there.

Je suis Paris // Köln // Brüssel // Orlando // Nice // Würzburg, München, Ansbach // Saint-Étienne-du-Rouvray

Je suis Berlin // Fort Lauderdale // London // St. Petersburg // Stockholm

Je suis [?]

Zack Korth
Livid CO.
#79 - 2012-09-15 11:32:31 UTC  |  Edited by: Zack Korth
While I would like to be able to jump into low sec penalty free, sometimes there is a penalty, that is why I ask someone to scout. I'd like there to be more reward to low sec, to get more people into it and increase the PvP aspect of the game, maybe like rewarding sites (I'm not askin for X-type moduels or anything) and no gate camping, so that people would actually get in and explore low sec. edit- and PvP would happen around these sites, increasing the fun of doing them/ making sure you can get in and do them, but you're on your own if pirates show up.

But I like it, it really increases the risk of the game.
Erick Odin
Ministry of War
Amarr Empire
#80 - 2012-09-15 11:51:31 UTC
While the danger of lowsec is certainly a myth (It's pretty empty) - I would hate for it to be busted. Early on in the game I remember being real proud of myself for going to lowsec. It seemed dangerous and it was more fun. You need this when you're a newb, or you run a couple of missions and then say "Really? That's Eve?" and quit.