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Missions & Complexes

 
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Low sec exploring.

Author
Mina Sebiestar
Minmatar Inner Space Conglomerate
#1 - 2011-09-28 04:59:31 UTC
Hello to all.

I would like to dip my toes in low sec for some exploring _soon tm_ and i was wandering is it worth bothering?

I am not player that have much time to play so i can not choose the time to be in low sec(to avoid "blob 23/7") i plan to go in and stay for a week or two scanning and looting sites using loki.

My understanding(that could be so wrong) is that i would get gistii/gistum/gist drops in minmatar space?

Also how about angel/thukker 0.0 space.

Cheers.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Tyrnaeg en Varche
#2 - 2011-09-28 06:43:23 UTC  |  Edited by: Tyrnaeg en Varche
For your first attempt to explore in lowsec, i would advise you to :
* avoid combat sites, take a lot of time to run and may have to evacuate the site if local becomes busy
* focus to radars/mags, you can run them faster and their loot is not taking up lots of space.

i think you would be fine in a pilgrim:
* being covert it can move through lowsec systems without much risk.
* being a drone boat, has the required free slots for utility mods (codebreaker, analyzer, salvager, probe launcher).
* you can stay cloaked at safespot if you need to go afk
* not very expensive (like a tengu for example)

When you get the grasp of moving in lowsec, you can try changing ships or using a T3 with spare subsystems in cargo

Minmatar & Angel space --> gistum stuff.
St Mio
Imperial Academy
Amarr Empire
#3 - 2011-09-28 06:47:56 UTC
Mostly Gistum from lowsec and Gist from nullsec: http://wiki.eveonline.com/en/wiki/Rat#Rat_Nomenclature

DED complexes 1, 2 and 3 give frigate sized C, B and A-type modules; DED 4, 5 and 6 give cruiser sized CBA, and 7 to 10 give battleship sized C, B, A and X-types.

DED 1 to 4 spawn in highsec, DED 4 to 6 spawn in low, and DED 6 to 10 spawn in null.

You can see a region's local pirate faction on http://evemaps.dotlan.net/region
Mina Sebiestar
Minmatar Inner Space Conglomerate
#4 - 2011-09-28 07:08:35 UTC
Nice info good to know.

if there is site or any other info on DED types(what ship types/what structure can contain drop) of low sec floating around i would appreciate linky .

tx again night. o/

You choke behind a smile a fake behind the fear

Because >>I is too hard

St Mio
Imperial Academy
Amarr Empire
#5 - 2011-09-28 07:58:22 UTC
http://wiki.eveonline.com/en/wiki/DED_Complex_List links to the sites that have EVElopedia entries, and I think most of those which have entries list what drops the shinies
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#6 - 2011-09-28 13:55:08 UTC
Mina Sebiestar wrote:
Hello to all.

I would like to dip my toes in low sec for some exploring _soon tm_ and i was wandering is it worth bothering?

I am not player that have much time to play so i can not choose the time to be in low sec(to avoid "blob 23/7") i plan to go in and stay for a week or two scanning and looting sites using loki.

My understanding(that could be so wrong) is that i would get gistii/gistum/gist drops in minmatar space?

Also how about angel/thukker 0.0 space.

Cheers.


You need to reevaluate your perception of this game.

No one but you can decide "if somethings worth it."

Additionally, until you experience "the blob" don't make comments about it. There is rarely any sort of "blob 23/7" in low sec.

Do some research about loot/effort/time and decide for yourself "if its worth it."
Mina Sebiestar
Minmatar Inner Space Conglomerate
#7 - 2011-09-28 16:34:10 UTC
My apologies Emperor my very limited experiences tell me that whenever i do go in low sec there is usually single pilot per system there and soon after my arrival there is mix of BC/BS and smaller instant lock ship hunting my dessi/cruiser for kill,there is part of day that this will not happen.

i did experience 0.0 blob as well only difference is that it is bigger.

i will do the research,now when kind Miss St Mio provided me with necessary data.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Emperor Salazar
Remote Soviet Industries
Insidious Empire
#8 - 2011-09-28 16:55:44 UTC  |  Edited by: Emperor Salazar
Mina Sebiestar wrote:
My apologies Emperor my very limited experiences tell me that whenever i do go in low sec there is usually single pilot per system there and soon after my arrival there is mix of BC/BS and smaller instant lock ship hunting my dessi/cruiser for kill,there is part of day that this will not happen.

i did experience 0.0 blob as well only difference is that it is bigger.

i will do the research,now when kind Miss St Mio provided me with necessary data.


Outside of factional warfare low sec and the initial gates into low sec (with a few exceptions that are rarely if ever camped) low sec is an empty wasteland. Move quickly and don't linger or present yourself as a target (be idle at gates/stations, particularly in a shiny ship) and you will be fine.

I also disagree with the poster a few posts up. I think radars/mags should be initially avoided. The reason for this is that they have no gates, meaning that a pirate could warp in right on top of you if you are not prepared.

With combat sites, there are always acceleration gates. With acceleration gates, you have a bit of buffer should someone warp in on you. The primary point is that they cannot warp right on top of you. The other reason is it gives you some time to be greedy and stay in the site.

For instance, if you are in the second room of a combat site and your directional scanner reveals combat probes at the max range, you can start dropping its range and scanning to see when they get into the first room (usually ~10k km from the second room). This will help you be safe longer rather than scurrying at the first sign of danger.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#9 - 2011-09-28 19:19:18 UTC  |  Edited by: CCP Zymurgist
To be fair, my second loss was in a low sec site, an H-PA Ladar. It actually proves my point that combat sites are safer than ladar/radar/mags. An arazu decloaked from me ~30k km away from me and pointed me. His loki buddy showed up shortly after. I was greedy with that site and stayed in it even after seeing 8 RSS probes on scanner.

The first tengu was me rushing to get off Eve after doing a site and Sniggs having engaged me and a buddy a few minutes before. I wasn't paying attention and forgot about aggression timer. Not hard to find and kill a tengu in 15 minutes.

My losses show what happen when you get lazy/arrogant/greedy. Don't do those things, learn from it, and you'll stay alive pretty easily.

Trolling quote removed. Zymurgist
Mnemosyne Gloob
#10 - 2011-09-28 19:42:36 UTC
I actually did radars in lowsec in a Vexor back when i was quite new (not even 1 m SP i think). You have to be alert, but the fact that not everyone does them lets you actually find quite a few, at least that is my experience.
Spineker
#11 - 2011-09-28 21:10:15 UTC  |  Edited by: Spineker
I made billions of isk in low sec when exploration first came out, it was far more difficult also than the current system. I ran two ships into low sec a anethema and combat cruiser to clean up the radar sites. I was almost exclusive to radar sites because at the time it paid big for spare parts and datacore things since invention and such just came out too at that time.

Anyway all of that is irrlevant. To survive you need to be able to hide and pay attention to what is going on. Not everyone you run into in Low Sec is out to kill you but pretend they are. Don't talk don't banter just stick to business at hand. Scan clean move.

There is nothing mysterious about low sec.

Oh and the number one rule don't use expensive ships because cheap inexpensive ships can do the same job. If you lose a ship and it is some 6 million hull cruiser oh well. You start losing T2 or T3 ships then your in pain. T1 fitted ships can do just about anythign the 200 million T2 ships can just may be a little slower etc.

You may not look cool using a cheap ship but you will make some serious isk.
Tyrnaeg en Varche
#12 - 2011-09-30 07:56:05 UTC
Emperor Salazar wrote:

I also disagree with the poster a few posts up. I think radars/mags should be initially avoided. The reason for this is that they have no gates, meaning that a pirate could warp in right on top of you if you are not prepared.


Well, i beleive that if one can be caught in a radar/mag, he would be caught in a combat site as well.

Sure, multiple gates are the best thing - actually I am totally relaxed when i am in a second room and there is traffic in local, because i know for sure when someone is coming to the site (just as you have said). But, you also learn how to avoid combat in a rad/mag too. For example, when i see traffic in local I align and prepare to warp out immediately (even if no probes are launched, they may have locked the site before my arrival). If you explore in a steady route, you get to learn the locals and their habits, too.

Of all the sites i have run, i've only been attacked in a radar/mag ONCE (a recon was already waiting in there, cloaked). That is not the case with combat sites, where i have been driven away many times by intruding gangs.

Those are my experiences according to my play-style, and the places I travel - of course, they would not suit everyone.
malleus Deum
10.K
#13 - 2011-09-30 20:15:30 UTC  |  Edited by: malleus Deum
I frequent low sec exploration sites in domain amar space. I dont stay long and keep everything to a minimal time sitting in one place. I fly a drake/caracal and a noctis into the sites. I literally clear/ salvage move on. I tend to sit the noctis in a hidden area or in a station or outside the gate of a highsec neighboring system. I go late at night and never have issues I just watch out for the navy geddon and apoc that hunt for me.