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[Proposal] Remove AFK cloaking

First post
Author
greeny knight
Solar Storm
#41 - 2012-09-25 15:38:19 UTC  |  Edited by: greeny knight
i also hate afk cloackies mmm

now i found this

http://games.chruker.dk/eve_online/inventory.php?group_id=193

nuff said


for people that need glasses Monophobia BonusBig smileBig smileBig smile

now let it get implimanted
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#42 - 2012-09-25 20:30:31 UTC
Herping yourDerp wrote:
so i decided to try this "afk cloaking thing" that people clearly think is an exploit so i figure i'l get rich doing it.
I set my alarm to wake up right after downtime and undock from jita in a stealth bomber with nothing but a cloak eagerly awaiting isk and rage mails saying why they think I am cheating or a bad person.

so i warp to a safe and cloak then go back to bed, i woke up with no mails or isk =( so i guess i have to stay there longer
I left my computer on till downtime again, didn't touch anything other then chat a bit in corp chat.
nothing happened even the next day which i did it again. there seems to be no exploit or issue


therefore, afk cloaking isn't a problem.


can someone help me maybe I am doing it wrong i been in jita for like 1 week now, didn't even get 1 rage mail.
Mag's
Azn Empire
#43 - 2012-09-27 14:02:44 UTC
What game mechanic are they using to interact with you, whilst they are AFK?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Zeravla Shardani
Viziam
Amarr Empire
#44 - 2012-10-02 13:25:44 UTC  |  Edited by: Zeravla Shardani
Then perhaps ccp should stop alowing us to train while we are afk/offline since we are playing but not playing?

Ever hear of snipers? Do you really think they stay awake 24/7 or never leave their position to **** or **** or sleep or eat or anythng? Yes snipers go afk but the enemy doesnt know if or when they do it. Hell the sniper could move on and they often do since it is dangerous for them to stay in one position very long yet the enemy doesnt know this until they actually go out and verify!

Combat forces also use decoys and various forms of deceptive practices to deceive, distract and or delay their enemies.

AFK cloaking is a valid gammng tactic so go get some cheese for your whine :-)

One last point. I played wow for years since it's begining. For years the useless noobs would come into the forums and moan and groan about this change or that change that needed to be made because oh the current system is soooo hard or unfair especially for the noobs. So what has happened now? WoW has become watered down and stupified to appease all the useless morons with IQ's south of 30. I left wow and came to EVE because I got tired of playing in kindercare and wanted to actually think for myself.

So my point is that I hope CCP doesnt listen to all the whining of the noobs and keeps doing what they are doing :-) And all the ignorant low IQ noobs can go back to wow!

Oh and for the one moaning about you posting in the wrong place, ignore him! When a game has been around as long as Eve there is very little that hasn't been discussed already except maybe new content and even that gets old fast. In reality very few people actually research old past post first. Most just want a fast current reply often times from new players who probably were not around when it was last discussed and I see no problem with it. If you don't want to read it then move on. Honestly...ediots that whine about trivial crap like this are about as usefull as the forum grammar police!
Arduemont
The State of War.
#45 - 2012-10-02 14:47:33 UTC
Zeravla Shardani wrote:
Then perhaps ccp should stop alowing us to train while we are afk/offline since we are playing but not playing?

Ever hear of snipers? Do you really think they stay awake 24/7 or never leave their position to **** or **** or sleep or eat or anythng? Yes snipers go afk but the enemy doesnt know if or when they do it. Hell the sniper could move on and they often do since it is dangerous for them to stay in one position very long yet the enemy doesnt know this until they actually go out and verify!

Combat forces also use decoys and various forms of deceptive practices to deceive, distract and or delay their enemies.

AFK cloaking is a valid gammng tactic so go get some cheese for your whine :-)

One last point. I played wow for years since it's begining. For years the useless noobs would come into the forums and moan and groan about this change or that change that needed to be made because oh the current system is soooo hard or unfair especially for the noobs. So what has happened now? WoW has become watered down and stupified to appease all the useless morons with IQ's south of 30. I left wow and came to EVE because I got tired of playing in kindercare and wanted to actually think for myself.

So my point is that I hope CCP doesnt listen to all the whining of the noobs and keeps doing what they are doing :-) And all the ignorant low IQ noobs can go back to wow!

Oh and for the one moaning about you posting in the wrong place, ignore him! When a game has been around as long as Eve there is very little that hasn't been discussed already except maybe new content and even that gets old fast. In reality very few people actually research old past post first. Most just want a fast current reply often times from new players who probably were not around when it was last discussed and I see no problem with it. If you don't want to read it then move on. Honestly...ediots that whine about trivial crap like this are about as usefull as the forum grammar police!


Brilliant post. Usually I cant be bothered to rant in afk cloaky threads. But that pretty much sums up my feelings on the matter.

Also...

Zeravla Shardani wrote:
Honestly...ediots that whine about trivial crap like this are about as usefull as the forum grammar police!


"Useful".


"In the age of information, ignorance is a choice." www.stateofwar.co.nf

HY RWO
Viziam
Amarr Empire
#46 - 2012-10-02 22:27:07 UTC
so.... I was AFK cloaked the other day and I didnt see any one ratting or mining, Might have been cause I was AFK and therefore not a threat?
Zeravla Shardani
Viziam
Amarr Empire
#47 - 2012-10-03 09:42:39 UTC
Arduemont wrote:
There is a search function on this forum. Try looking up how often this has come up before starting a new one, otherwise we end up saying the same things as before over and over.

Just go back and read the old threads (all 30 or so of them in which this gets shot down).



Why should we do that when the old post will probably be locked (which makes no sense). People create new post because they want their views seen and or have further questions. So if having multiple post annoys you dont come crying to us about it, talk to the genius's at ccp who lock post for no good reason!
Arduemont
The State of War.
#48 - 2012-10-04 16:17:58 UTC  |  Edited by: Arduemont
Zeravla Shardani wrote:
Arduemont wrote:
There is a search function on this forum. Try looking up how often this has come up before starting a new one, otherwise we end up saying the same things as before over and over.

Just go back and read the old threads (all 30 or so of them in which this gets shot down).



Why should we do that when the old post will probably be locked (which makes no sense). People create new post because they want their views seen and or have further questions. So if having multiple post annoys you dont come crying to us about it, talk to the genius's at ccp who lock post for no good reason!


They're not locked. Go look.

"They're probably locked" is a daft thing to say when you can actually check. If they were locked that would be a very strong argument indeed, but they're not. So you might as well have not opened your virtual mouth.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Zylona Femtov
Center for Advanced Studies
Gallente Federation
#49 - 2012-10-06 17:28:39 UTC
AFK cloacking is use for a lot of reason and there's no middle or half way arround it.

You might even need to use it to go to the WC, when RL your body tell you to.


Psy warfare, spying, urgent need, no place to park your ship, waiting for a scout, etc.... people have a lot of reason to use it

That is part of the game and it's not an exploit, you need to get use to it.
Mallak Azaria
Caldari Provisions
Caldari State
#50 - 2012-10-07 09:26:51 UTC
Azrael Dinn wrote:
Topic says it all.

Why:

1. You are not playing the game but yet you still are

2. Your getting an indirect benefits in many ways and your still not playing the game

I don't realy care how this is dealt with. My solution would be a heavy water fuel bay to the claoks but thats my idea.


Now lets hear the whines next.


There is a fault in your reasoning. AFK cloaking is the only activity where someone does not benefit from being AFK. How do you actually know if the player is AFK or not?

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

lara montbank
Science and Trade Institute
Caldari State
#51 - 2012-10-07 18:35:03 UTC
Corina Jarr wrote:
Can you come up with a way to do this (removing afk cloaking) that does not hurt active cloakers?


So far no one has.


Easy its the fact that ppl dont know if the person cloaked for up to 23 hrs in system is active or not and they cant scan him down but its not the cloaked ship that stops them mining its the black ops fleet that he could jump in so all that really needs to be done is put a black ops jammer into system sov and then no one will care if the cloaky is active or not because he is basicly usless against even a half decent sheild tanked barge.
Corina Jarr
en Welle Shipping Inc.
#52 - 2012-10-07 20:43:34 UTC  |  Edited by: Corina Jarr
Lol

I have to admit that doesn't hurt the active cloaker.
Jason Cesaille
Dark Nemesis Rising
#53 - 2012-10-08 02:54:47 UTC
I personally don't have a cloak-able ship on my combat alt that i enjoy using so i can only speculate on what i have learnt so far, the only way in which i can see there being a method to possibly appease both sides is to have a emission rating or heat rating on the cloak. This could then build up over extended use of say a hour or what ever length of time is suitable, you could then have a scanner to scan for these emissions or heat build up. The template is in place if they used a similar model to the planet scanning for resources where by white spots indicate heat/emissions, this would also mean if these emission are produced by all ships then the best place for a cloaker is on main routes. Alternatively if its heat based the sun or volcanic planets also produce heat as do big facilities.

And not to ruin continuity in low/null sec have interference on the scanner that makes it a lot less accurate so that you could only scan down to withing say 1au of the target. That way the high sec care bares get their counter measure that is partially effective, and cloaking ops are not totally compromised.

I mean if they use the heat side of thing for the build up AFK cloaking could still happen if they leave it near say a star but then one scan would give that away in the sense no heat spots else where on the map.

Anyway what you think? viable to both sides?
Jint Hikaru
OffWorld Exploration Inc
#54 - 2012-10-08 08:22:07 UTC  |  Edited by: Jint Hikaru
Jason Cesaille wrote:
I personally don't have a cloak-able ship on my combat alt that i enjoy using so i can only speculate on what i have learnt so far, the only way in which i can see there being a method to possibly appease both sides is to have a emission rating or heat rating on the cloak. This could then build up over extended use of say a hour or what ever length of time is suitable, you could then have a scanner to scan for these emissions or heat build up. The template is in place if they used a similar model to the planet scanning for resources where by white spots indicate heat/emissions, this would also mean if these emission are produced by all ships then the best place for a cloaker is on main routes. Alternatively if its heat based the sun or volcanic planets also produce heat as do big facilities.

And not to ruin continuity in low/null sec have interference on the scanner that makes it a lot less accurate so that you could only scan down to withing say 1au of the target. That way the high sec care bares get their counter measure that is partially effective, and cloaking ops are not totally compromised.

I mean if they use the heat side of thing for the build up AFK cloaking could still happen if they leave it near say a star but then one scan would give that away in the sense no heat spots else where on the map.

Anyway what you think? viable to both sides?


Someone 'actively cloaking' behind ememy lines doing some recon work may very well be cloaked up for more than an hour. You have now nerfed an active cloaker.

Same thing for someone cloaked in a WH. He could be stalking the local residents setting up the correct time to pounce. Your scannable heat signature now alerts the residents that someone is cloaked in the WH. You just broke Wormholes!

Quote:
Anyway what you think? viable to both sides?

Um, how is this anything but a nerf to cloaking???

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Jason Cesaille
Dark Nemesis Rising
#55 - 2012-10-08 10:11:15 UTC
Jint Hikaru wrote:
Jason Cesaille wrote:
I personally don't have a cloak-able ship on my combat alt that i enjoy using so i can only speculate on what i have learnt so far, the only way in which i can see there being a method to possibly appease both sides is to have a emission rating or heat rating on the cloak. This could then build up over extended use of say a hour or what ever length of time is suitable, you could then have a scanner to scan for these emissions or heat build up. The template is in place if they used a similar model to the planet scanning for resources where by white spots indicate heat/emissions, this would also mean if these emission are produced by all ships then the best place for a cloaker is on main routes. Alternatively if its heat based the sun or volcanic planets also produce heat as do big facilities.

And not to ruin continuity in low/null sec have interference on the scanner that makes it a lot less accurate so that you could only scan down to withing say 1au of the target. That way the high sec care bares get their counter measure that is partially effective, and cloaking ops are not totally compromised.

I mean if they use the heat side of thing for the build up AFK cloaking could still happen if they leave it near say a star but then one scan would give that away in the sense no heat spots else where on the map.

Anyway what you think? viable to both sides?


Someone 'actively cloaking' behind ememy lines doing some recon work may very well be cloaked up for more than an hour. You have now nerfed an active cloaker.

Same thing for someone cloaked in a WH. He could be stalking the local residents setting up the correct time to pounce. Your scannable heat signature now alerts the residents that someone is cloaked in the WH. You just broke Wormholes!

Quote:
Anyway what you think? viable to both sides?

Um, how is this anything but a nerf to cloaking???


The way i would suggest doing it would be it is only a dominant showing of a heat signature if the ship has been on one spot for more than a hour, kind of a if you stay still the heat radius gets bigger making it hard to hide
Arduemont
The State of War.
#56 - 2012-10-08 11:13:03 UTC
This thread is terrible.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

TheGunslinger42
All Web Investigations
#57 - 2012-10-09 07:35:53 UTC
Jason Cesaille wrote:
Jint Hikaru wrote:
Jason Cesaille wrote:
I personally don't have a cloak-able ship on my combat alt that i enjoy using so i can only speculate on what i have learnt so far, the only way in which i can see there being a method to possibly appease both sides is to have a emission rating or heat rating on the cloak. This could then build up over extended use of say a hour or what ever length of time is suitable, you could then have a scanner to scan for these emissions or heat build up. The template is in place if they used a similar model to the planet scanning for resources where by white spots indicate heat/emissions, this would also mean if these emission are produced by all ships then the best place for a cloaker is on main routes. Alternatively if its heat based the sun or volcanic planets also produce heat as do big facilities.

And not to ruin continuity in low/null sec have interference on the scanner that makes it a lot less accurate so that you could only scan down to withing say 1au of the target. That way the high sec care bares get their counter measure that is partially effective, and cloaking ops are not totally compromised.

I mean if they use the heat side of thing for the build up AFK cloaking could still happen if they leave it near say a star but then one scan would give that away in the sense no heat spots else where on the map.

Anyway what you think? viable to both sides?


Someone 'actively cloaking' behind ememy lines doing some recon work may very well be cloaked up for more than an hour. You have now nerfed an active cloaker.

Same thing for someone cloaked in a WH. He could be stalking the local residents setting up the correct time to pounce. Your scannable heat signature now alerts the residents that someone is cloaked in the WH. You just broke Wormholes!

Quote:
Anyway what you think? viable to both sides?

Um, how is this anything but a nerf to cloaking???


The way i would suggest doing it would be it is only a dominant showing of a heat signature if the ship has been on one spot for more than a hour, kind of a if you stay still the heat radius gets bigger making it hard to hide


Or we could just not implement stupid mechanics that do nothing but nerf legitimate playstyles because crybaby bears need even more safety than they already have.

I know its a shocking idea
Jason Cesaille
Dark Nemesis Rising
#58 - 2012-10-09 09:06:11 UTC
Like i said i think cloaking is fine as is but that to one side every development in war has a counter measure, at present the cloak rules supreme with no counter measure. By adding a way to counter it you can still use it and do things fine but just means those that use it with less shall we say strategy get a kick in the butt.

Personally though drone swarms work well against cloaks well enough that its a viable counter provided you take certain other steps.

Either way i was merely adding a option of compromise that could work
Jint Hikaru
OffWorld Exploration Inc
#59 - 2012-10-09 11:39:12 UTC
Jason Cesaille wrote:

The way i would suggest doing it would be it is only a dominant showing of a heat signature if the ship has been on one spot for more than a hour, kind of a if you stay still the heat radius gets bigger making it hard to hide


So all an AFK cloaker has to do is point at a random spot in space and switch on engines. No longer stationary... no heat buildup.

You could counter that by saying, well that dosn't count, they have to warp at least once an hour.

Now its a massive nerf to active (non covert ops) ships that have managed to get in place undetected and are waiting cloaked, to spring on someone... or performing intel-gathering.

Jint Hikaru - Miner / Salvager / Explorer / SpaceBum In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.

Arduemont
The State of War.
#60 - 2012-10-10 00:49:17 UTC
Seriously?

Is this thread still going? Do us a favour and look up the old ones, everything you anti-cloakers are saying has been covered literally hundreds of times in previous threads. Do some god damn reading. I am done baby sitting you lot and slowly and patiently explaining why the hundreds of terrible ideas you people come up with are crap.

I just don't get it. What is so wrong with you people that your so damn scared of 1 person in a system? If someone is there and you want to run anomalies, move next door. Is that really that scary?

"In the age of information, ignorance is a choice." www.stateofwar.co.nf