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Self sufficiency in Eve

Author
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#61 - 2012-09-29 10:11:02 UTC
Ironically both of the above responses are viable self sufficiency routes imo. The pirate self sufficiency route is a bit odd as you need to get the good gank ship to start as well as another account, not just an alt ( power of two ad is in the works), to make that work and again you need the skills and ship for that alt.

What I found early on for me that worked well by slowing the game down is that I learned about the game. While I mined or did the boring things I immersed myself in the RP background, Chronicles and all the nifty stuff. Though early on I didnt use third party programs, as I held it to be "cheating" ( not a game breaker just a personal opinion), but read as much as I could about the lore and idea of the game. Its changed a lot over the years from what CCP first went with the game and the RP and other lore. With the patch and emergent gameplay thats occured over the years its a new game. But one thing that trumps everything else.... KNOWLEDGE!

Knowledge trumps skill points.... as its knowing what to do with a newb account that turns even a 1 day old alt account deadly.

Knowledge trumps isk making potential.... as I can step into a newb account and make more isk faster each time I reroll an account.


Knowledge and the collection of knowledge, be it in third party sites, or programs ( make sure theyre CCP approved), fan sites, forums, intel channels or RL friends. Gain this asset and youll enjoy Eve no matter what path you take to your goal.

Also the idea of a channel, a swap and trade channel might work out well. A sort of flea market or swap meet might work where you create an informal trade of items without the almighty Jita buy/sell price and isk being the ultimate factor. Might actually make the paper clip game viable beyond just being a scam attempt. It would be interesting to see if such a sub culture could develop within Eve. Given time Im sure it could but a lot of that is built on openness and honesty which unfortunately "trust noone" is hardcoded into Eve.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Drone Bei
Aliastra
Gallente Federation
#62 - 2012-09-30 04:41:53 UTC  |  Edited by: Drone Bei
It's not about making ISK or getting PLEXs. I got tired of trying to maximize my ISK/hr because it started feeling like a job. Some people can't grasp this idea. Eternus, I appreciate your input and wisdom on the subject.

I decided to do this knowing it would be slow, knowing I wouldn't be specialized. It's a deliberate action taken to play the game how I want to play.

If you are interested feel free to come to the chat chanel "Homestead Eve" in game. The idea of bargaining or trading between players in an honest way would greatly alleviate my burden on some materials and maybe create some community.
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#63 - 2012-09-30 04:44:47 UTC
Drone Bei wrote:
It's not about making ISK or getting PLEXs. I got tired of trying to maximize my ISK/hr because it started feeling like a job.

I decided to do this knowing it would be slow, knowing I wouldn't be specialized. It's a deliberate action taken to play the game how I want to play.

If you are interested feel free to come to the chat chanel "Homestead Eve" in game.


Not sure about that channel but the other advice is sound

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Sisohiv
Center for Advanced Studies
Gallente Federation
#64 - 2012-09-30 04:55:10 UTC
I don't know about a single account.
As an EVE Player I can say I am pretty much self sufficient in the terms you describe but I have 4 accounts. I'm not saying it's the best way to play or for everyone but between all my accounts I can mine anything, salvage anything, reproc anything, build anything and fly at least one version of anything. I could have done this with one account but I wouldn't have all the 5's or the effective levels I have with 4.
Paul Oliver
Doomheim
#65 - 2012-09-30 05:03:25 UTC
Sisohiv wrote:
I don't know about a single account.
As an EVE Player I can say I am pretty much self sufficient in the terms you describe but I have 4 accounts. I'm not saying it's the best way to play or for everyone but between all my accounts I can mine anything, salvage anything, reproc anything, build anything and fly at least one version of anything. I could have done this with one account but I wouldn't have all the 5's or the effective levels I have with 4.
How much money do you end up paying a month for those four account? I assume you manage to plex atleast a couple.
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Sisohiv
Center for Advanced Studies
Gallente Federation
#66 - 2012-09-30 05:06:33 UTC
Paul Oliver wrote:
Sisohiv wrote:
I don't know about a single account.
As an EVE Player I can say I am pretty much self sufficient in the terms you describe but I have 4 accounts. I'm not saying it's the best way to play or for everyone but between all my accounts I can mine anything, salvage anything, reproc anything, build anything and fly at least one version of anything. I could have done this with one account but I wouldn't have all the 5's or the effective levels I have with 4.
How much money do you end up paying a month for those four account? I assume you manage to plex atleast a couple.


None.
I don't make ISK to save money. ISK is for game play. If I had a trillion ISK I'd still pay $60 a month for the 4 accounts. I'd fund a regional war just for the hell of it but Plex aren't really an option unless I am just trying to make more ISK.
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#67 - 2012-09-30 05:07:18 UTC
I'm self sufficient on 1 account, 2 accounts is ok but any more and you are officially compensating for something

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Sisohiv
Center for Advanced Studies
Gallente Federation
#68 - 2012-09-30 05:22:38 UTC
Surfin's PlunderBunny wrote:
I'm self sufficient on 1 account, 2 accounts is ok but any more and you are officially compensating for something


Your opinion is noted and will be treated for what it's worth.
Buzz Boolean
Bung Cheese Bandits
#69 - 2012-09-30 06:06:46 UTC
This is going to take a REALLY long time to train up all the skills to be self sufficient. The training is linear and not parallel. Play with a training plan in EvE Mon and then ask yourself again if you really want to do this.

Having said that, for some T2 materials, gank Hulks and/or get good at PvP and take out T2/T3 ships. If mining, you will have way too much of some ores and way too little of others. The obvious thing to do is sell the excess and buy to fill the deficits. But youo don't want to do that.

This could work if you were an immortal with unlimited time to gather resources and build skills to turn your resources into goodies. A likely scenario is an immortal who knows his sun will nova in 100K years, so he mines aluminum and builds a smelting plant so he can make a space ship and travel to another planet. Oh yeah, and all the raw silicon and ion implantaion machines to make semiconductor chips ...

It's a good thing that EvE is easier than real life. Good luck.
Tao Dolcino
Garoun Investment Bank
Gallente Federation
#70 - 2012-09-30 07:08:49 UTC  |  Edited by: Tao Dolcino
As much as i find the idea pleasant, i sadly fear that this would turn finally into simply being an industrialist, for it will take you so much efforts and time to produce alone all what you need that you won't have the chance to play the other aspects of the game.
That's where we see the difference between EVE and the more mainstream mmos : in these games it's very much possible for a motivated player to cover every aspects of the game.
Now, if you need alts to realize that project, then i suggest that you create instead a corporation with like-minded players, who would try to produce everything together, with the priority of covering their own needs instead of making money by selling always the same stuff on the market. It's not new but it's interesting. in fact more interesting than doing everything alone. And more fun.
Edit : more fun because you can then play and share every aspects of the game.
Dimitryy
Silent Knights.
LinkNet
#71 - 2012-09-30 07:36:16 UTC
Wow, that actually sounds like a lot of fun. Good luck with the project, i'd like to see an update post in like 3 months or something to see if you've been able to keep it up and make it work.

Dimi
Lfod Shi
Lfod's Ratting and Salvage
#72 - 2012-10-01 11:16:15 UTC
Drone Bei wrote:
As for the T2 compromise... I'm currently thinking I'll be willing to buy the compenents from the market as long as I do the invention on my own. Of course to do the invention, I'll need to get some datacores so it will still take time. That's pretty far in the future, though.

I'm struggling right now just to get enough nocxium and megacyte from the loot drops from level 1 missions to build stuff. The removal of t1 m0 drops is a bit painful for me.

I might have to get into exploration sooner than I thought.


Exploration can be helpful but frustrating till you can scan down those faint squirrely signals. Player wrecks (as another poster said) can be a great source of materials. I've found good pickings in Caldari Low-Sec but ya gotta be quick or strong. I prefer quick.

The trunks to Jita have also been a win. Never travel without a salvager. Oh! And you'd be amazed how many people leave their T2 drones floating around hi sec belts. Scoop 'em up at will!

T2 will indeed take time. If you figure out how to manufacture the components while still enjoying the game, let me know how you did it!

♪ They'll always be bloodclaws to me ♫

Skorpynekomimi
#73 - 2012-10-01 15:17:43 UTC
Drone Bei wrote:
It's not about making ISK or getting PLEXs. I got tired of trying to maximize my ISK/hr because it started feeling like a job. Some people can't grasp this idea. Eternus, I appreciate your input and wisdom on the subject.

I decided to do this knowing it would be slow, knowing I wouldn't be specialized. It's a deliberate action taken to play the game how I want to play.

If you are interested feel free to come to the chat chanel "Homestead Eve" in game. The idea of bargaining or trading between players in an honest way would greatly alleviate my burden on some materials and maybe create some community.


Fun/hr > ISK/hr.


Eternus8lux8lucis wrote:

Also the idea of a channel, a swap and trade channel might work out well. A sort of flea market or swap meet might work where you create an informal trade of items without the almighty Jita buy/sell price and isk being the ultimate factor. Might actually make the paper clip game viable beyond just being a scam attempt. It would be interesting to see if such a sub culture could develop within Eve. Given time Im sure it could but a lot of that is built on openness and honesty which unfortunately "trust noone" is hardcoded into Eve.


I might be up for that, if I can get hold of things I can't easily shift or find on the market. Or get on the market AT ALL, or can't move because they're on the other side of a lowsec gank hub.
All I really have to lose by trying it out is my med clone.

Economic PVP

Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#74 - 2012-10-01 16:16:19 UTC
I grew some veg' in my garden this year. It was kinda interesting and I actually ate a whole bunch of it.

Could I survive solely on the produce I made in year #1 of a hobby? No.

True story.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#75 - 2012-10-01 16:44:14 UTC
Wacktopia wrote:
I grew some veg' in my garden this year. It was kinda interesting and I actually ate a whole bunch of it.

Could I survive solely on the produce I made in year #1 of a hobby? No.

True story.

Garden vs green house

hobby vs farm or even hobby farm

Theres a big difference between trying it and saying phew I couldnt do "that" and actually preparing yourself to do it.

I went off and "lived" in the bush a few years back now. Guns, fishing supplies and some food and tools. Self sufficiency was a part of my life. Yet I still came back to town and worked and bought stuff that I needed. But I found out in that year what I could do as a person living off grid with only hand tools.

The OP is attempting the same thing in game. Its an ideology and a mindset. Either you have it or you dont.


Growing things in a garden and trying to feed yourself are very different. Cuz if I told you that next year youd HAVE to feed yourself youd plan, plant and do things a lot differently wouldnt you?

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#76 - 2012-10-04 08:23:03 UTC  |  Edited by: Wacktopia
Eternus8lux8lucis wrote:
Wacktopia wrote:
I grew some veg' in my garden this year. It was kinda interesting and I actually ate a whole bunch of it.

Could I survive solely on the produce I made in year #1 of a hobby? No.

True story.

Garden vs green house

hobby vs farm or even hobby farm

Theres a big difference between trying it and saying phew I couldnt do "that" and actually preparing yourself to do it.

I went off and "lived" in the bush a few years back now. Guns, fishing supplies and some food and tools. Self sufficiency was a part of my life. Yet I still came back to town and worked and bought stuff that I needed. But I found out in that year what I could do as a person living off grid with only hand tools.

The OP is attempting the same thing in game. Its an ideology and a mindset. Either you have it or you dont.


Growing things in a garden and trying to feed yourself are very different. Cuz if I told you that next year youd HAVE to feed yourself youd plan, plant and do things a lot differently wouldnt you?



Yeah, exactly. Kind of what I was driving at; being self-sufficient in EVE is an all-or-nothing affair, not a hobby. :)

PS: Sounds really interesting btw about living in the bush.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#77 - 2012-10-05 00:32:51 UTC
One of the biggest knowledge tidbits is figuring out where everything comes from. High sec, low sec and null sec produce different things. Missions, mining, exploration, salvaging all give different products and also in differing amounts depending on what it is or where it is.

So figuring out where to get stuff in the proper amounts is a huge gain in knowledge. As then you can start figuring out your supply chains. Honestly what your doing is becoming a primary to end producer figuring out how far down the primary supply chains youll need to go until your self sufficient, like with T2 you cant go down far enough to become a sole primary producer. Later on this scales well with any gaming style why? Because youve figured out and learned on the basic levels not only how everything integrates but also how hard or easy it is to obtain, invent, manufacture each portion. Youll find bottlenecks and supply gluts quite often which are marketing sources. Youll also see, more often than not well beforehand, if there will BE a supply glut or shortage due to CCP or supply/demand changes. Youll be more set to ride out the waves as if supply shortages or higher demand screws your "lifestyle" youll be more set skill and mentality wise to supply your own when that equilibrium is breach through game changes.

But like others have said its knowledge hard earned. The skill set takes longer to attain. The knowledge takes a long time to master or even to learn itself. The desire to keep up the lifestyle or game style in search of instant gratification or "fun" wains. Its not for the faint of heart. But it IS possible. Its a long road much less traveled. You will need more than one account or alts and with alts itll take much longer again due to the presence of CCPs only one account can be in training method. How many more youll "need" is up to you and how long you want your "game" to last. The longer you want the game to last for you or the more difficult you wish to make it the fewer youll have and the longer itll take.

MAKE FRIENDS!! early on and fast, depend on them for the first few million in seed isk. Like the old homesteaders. Often a bank or older more prominent community member would "stake" someone. Consider such stakes, then repay them quickly and with interest and thanx as this will jump start your efforts considerably. The first skill sets to make this happen as well as a cruiser, industrial and destroyer combo to do what you need are under 10-20mil. The skills are the cheapest portion and should be bought en masse. All the basics youll need are very cheap and only run a few mil. The cruiser, indy and destroyer and fittings, which should last you quite a while until you get yourself set up if your careful and use knowledge, will be a bit pricier. Make these last and make them multifunctional and youll repay that stake isk in short time.

Repayment of such a loan even while unnecessary to many old gamers seals trust. A commodity in short supply in this game. And a quick repayment and usefulness of the isk to obtain the necessary "survival supplies" shows a commitment to this game for the long term versus the shorter term instant gratification aspects of begging for isk or hand outs.

Cheers

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.