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Self sufficiency in Eve

Author
Paul Oliver
Doomheim
#21 - 2012-09-07 17:11:03 UTC  |  Edited by: Paul Oliver
Jimmy Jank wrote:
Zera Kerrigan wrote:
Try a non-mmo game. :D
Eve has got to have the most "I want to play this multiplayer game by myself" types of any online game I've ever played.
Well it's kind of a catch twenty-two, on the one hand you have this amazingly deep universe with very addictive gameplay and so much to do, but on the other hand you have thousands of people who are more than willing to stab you in the back, take everything you've worked for, then laugh in your face if you should dare to trust them.

Under those kind of circumstances can anyone really be blamed for wanting to experience the game solo because they don't trust anybody?
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Drone Bei
Aliastra
Gallente Federation
#22 - 2012-09-07 17:15:23 UTC
Jimmy Jank wrote:


Eve has got to have the most "I want to play this multiplayer game by myself" types of any online game I've ever played.

Well, look at all things you can do in Eve and how there isn't really an endgame. I feel like there are so many options and different ways of approaching them. For example, with mining you can have a huge orca/rorq boosted fleet, you can mine with a few people or just sit with your retriever on your own plus there are the different regions (low,high, null). Granted the actually mining process is the same, but there are so many ways to do it.

In games like Wow, all the professions are very solo oriented. The endgame which is a large factor in why people plays requires you to play with others. Eve just has so many options and ways for you to play depending on your time available and interests.

HostageTaker wrote:

You can be self sufficient upto a certain point, but you will not experience all EvE has to offer by going at it solo.


Do you experience all that EvE has to offer? How many people have done this? True, I will be limited from possibly experiencing somethings but how many people never leave high sec?
Kyt Thrace
Lightspeed Enterprises
Goonswarm Federation
#23 - 2012-09-07 17:21:29 UTC
Drone Bei wrote:


Do you experience all that EvE has to offer? How many people have done this? True, I will be limited from possibly experiencing somethings but how many people never leave high sec?



Best thing I ever did was to leave High-Sec. That's when the game got interesting & fun. :P

R.I.P. Vile Rat

qDoctor Strangelove
Doomheim
#24 - 2012-09-07 17:23:39 UTC
Drone Bei wrote:
I am trying to slow the game down for myself and allow myself to enjoy all the parts to eve instead of just focusing on making the most ISK/hr so I decided to create a new character and try to be completely self sufficient.

This means that I'll make everything for myself and I'll acquire materials for production of the modules/ships I use on my own. If I want to fly a new Drake, I'll have to mine or reprocess items looted. The only thing I currently plan on buying from the market or contracts are BPO/BPC's for the things I need.

I realize that I'll have to diversify my skills. If I want any rigs, I'll need to salvage and manufacture them. Certain items for invention may require me to explore high sec for radar sites.

At first, I'll be doing lvl 1 and 2 missions and reprocessing to get some of the rarer minerals in high sec. Later, I'll either venture into low sec to mine or find high sec grav sites with low sec ores.

One concern I had was that it seems like I will reach a plateau especially in the t2 department. I will be able to farm datacores and invent for some bpc's that only require minerals to build the t2 product, but some require moon materials or other difficult to get items. What are some other ways that I may not be able to accomplish my goal or parts of the game that will be locked out.


You can get T2 components by shooting haulers with t2 loot in cargo.
T2 salvage is something you can get to if you have a cloaking frigate and go salvage on gates in NULL sec / Jita undock.

For loot, train probing skills, go to L4 mission runner sites and salvage their wrecks. If you see some goodies worth a few millions, steal it.

Do the L1 Sisters Of EvE Epic Arc missions. That, along with the starter missions will give you quite a lot of stuff.


This sounds like a challenge.. Maybe I should do the same?



OP: Question: Are you allowed to create your own 1 man corp and join an alliance?
Drone Bei
Aliastra
Gallente Federation
#25 - 2012-09-07 17:42:53 UTC
qDoctor Strangelove wrote:
[

OP: Question: Are you allowed to create your own 1 man corp and join an alliance?


TBH, I haven't thought that far ahead. I think as long as I'm gathering everything then its fair game. I haven't spent much time in null to know all that an alliance will help me get to. I suppose better anomalies and mining. What sort of benefits do you see from doing this?

I really like your idea on salvaging/stealing from lvl 4 missioners. While I'll generally stick to more honest ways of getting stuff, that would be a great way to pick up modules that I would have trouble making. I"ll eventually be doing my own lvl 4's to earn LP for mods/ships and to pick up the loot.
Johan Civire
Caldari Provisions
Caldari State
#26 - 2012-09-07 23:22:55 UTC
I have played solo i think more than 1 year afther that some guy help me out in a gate camp and so i started my journey of the pvp /corp thats now almost 3 years ago sinds that iam more like a hunter... when i get borred.
Sabrina Solette
Center for Advanced Studies
Gallente Federation
#27 - 2012-09-07 23:30:16 UTC
In that case you won't buy anything off of the market except for BPOs. So that creates a problem especially if you intend to stay in high-sec.

To get enough high quality minerals to make ships you'll need to venture into low-sec then you have the problem of carting it back you could stay in low-sec but either way it creates another problem. Which is you won't be able to build replacement ships fast enough.

I'd also argue that as you want to be totally self sufficient then you should not use alts as that's actually cheating. I'd also suggest buying and selling PLEX is also cheating for what you're trying to do.

But looks like you've set yourself up on a fool's errand, EVE is not really designed as a solo game although it can be played solo to a degree.
Russell Casey
Doomheim
#28 - 2012-09-07 23:40:06 UTC  |  Edited by: Russell Casey
Exploration's a good path for self-sufficiency and the "jack-of-all trades" path. To get the most of it you have to have good combat and harvesting skills (otherwise you find three grav sites and two gas clouds while looking for DEDs and radars and think "Gee, I wish I could have mined that).

I don't strictly live by the BPOs only rule, though, but it's nice to be able to support yourself when the local market is jacked up or has nothing you want.
lanyaie
Nocturnal Romance
Cynosural Field Theory.
#29 - 2012-09-08 00:04:13 UTC
Contact me for a protection racket

Spaceprincess

People who put passwords on char bazaar Eveboards are the worst.

Alaekessa
Matari Combat Research and Manufacture Inc.
#30 - 2012-09-08 02:09:19 UTC
Jypsie wrote:
Since you're willing to use salvaged parts, I would recommend getting your T2 components in low sec. There are some really tough random spawn ships out there that drop T2 module loot that you could reprocess for the components to build what you need. They are quite challenging, have been known to call for help, and **** up local, though. Be careful.


I see what you did there, lol
Anya Ohaya
School of Applied Knowledge
Caldari State
#31 - 2012-09-08 02:50:57 UTC
Drone Bei wrote:
I am trying to slow the game down for myself and allow myself to enjoy all the parts to eve instead of just focusing on making the most ISK/hr so I decided to create a new character and try to be completely self sufficient.

This means that I'll make everything for myself and I'll acquire materials for production of the modules/ships I use on my own. If I want to fly a new Drake, I'll have to mine or reprocess items looted. The only thing I currently plan on buying from the market or contracts are BPO/BPC's for the things I need.

I realize that I'll have to diversify my skills. If I want any rigs, I'll need to salvage and manufacture them. Certain items for invention may require me to explore high sec for radar sites.

At first, I'll be doing lvl 1 and 2 missions and reprocessing to get some of the rarer minerals in high sec. Later, I'll either venture into low sec to mine or find high sec grav sites with low sec ores.

One concern I had was that it seems like I will reach a plateau especially in the t2 department. I will be able to farm datacores and invent for some bpc's that only require minerals to build the t2 product, but some require moon materials or other difficult to get items. What are some other ways that I may not be able to accomplish my goal or parts of the game that will be locked out.


You can't get materials for T2 modules in your own. Not yet anyway. The best you can do is buy processed items like crystalline carbonide, and make T2 components. I'd say that moon minerals make up less than half the value of most T2 modules though. Data cores and PI goods are a significant component.

There are a huge array of materials and skills and data cores needed to make all the T2 modules. The game is designed to favor specialization and exchange - the cornerstones of trade and commerce.
Filthy Lucre
Doomheim
#32 - 2012-09-08 03:14:06 UTC  |  Edited by: Filthy Lucre
Jimmy Jank wrote:
Zera Kerrigan wrote:
Try a non-mmo game. :D


Eve has got to have the most "I want to play this multiplayer game by myself" types of any online game I've ever played.

The MMO population is just like real life. There are people who still like to participate without having to constantly hang out with people. There are introverts and extroverts, and extroverts simply don't understand why anyone would like to be off by themselves. It's because constantly being around others is draining. It's more exhaustive.

Go play a single player game you say...but that's not the same. I like manufacturing stuff and selling it...alone. I like mining...alone. I like probing for radars...alone. I like creeping up on you cloaked and trying to kill you...alone. No pressure to constantly do what someone else wants me to do. I don't play MMOs to be your constant companion. And I like the ever changing atmosphere of MMOs. I like the community, even if I'm not immersed in it to the same degree you are...as in real life.

EVE isn't all that different from any other MMO in this regard. It's just that EVE has more of an aggressive culture because it's so heavily PVP oriented. There's no decent solo PVP in this game. Therefore, soloists and carebears tend to be singled out by jerks like you and ridiculed. C'est la vie.
Paul Oliver
Doomheim
#33 - 2012-09-08 03:19:40 UTC
Preach it sister.
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#34 - 2012-09-08 04:10:06 UTC
This has been my goal in Eve from day one. I started in 2003 and I am fully there now. And theres a lot of alts involved. There are still things I cannot produce or get on my own but they are very few and far between, mostly its high end deadspace and officer items. Some things require sov and null sec space for and to do full T2 production from moon goo will be impossible for you so unless your going to head to null and have about 20 moon goo towers with reactions in at least 4 different regions spread throughout New Eden, as some of the goo is racial specific, nevermind that you will NEVER solo own any truly worthwhile moon *cough*tech*cough or dypso, true T2 production start to finish is impossible solo. But literally everything else can be achieved.

A) You will want alts and multiple accounts. in fact what your planning requires it. You wont need many if you keep your plans fairly small.

B) You will need to read a TON. Knowledge will be your friend. Be it on the forums or in game from other people. As Eve has grown the manufacturing processes have also expanded and branched out becoming MUCH more in depth. As each patch has come out theyre created more and more layers of integration which has really tried to limit this gameplay option from occuring. This was the challenge I have accepted and thrived under in the Eve world.

C) Most, if not ALL, of what your going to be doing will be tedious, boring, unfun, unexciting and quite bland. It will also take a horrendous amount of time. So as a casual gamer this will be the hardest part. You will wait days if not weeks as a casual just for basic commodities. T2 and the acquisition, invention, manufacturing of basic goo ( assuming you skip the acquisition of actual goo and the reaction chains), manufacturing of t1 base item and then final manufacturing of T2 ship/item will be a full time job in itself. I know of many people that specialize just in this area of the game alone. It is involved and long. Likewise the T3 chain is just as long and involved.

D) Most gameplay such as this is so involved you will NOT have time to PvP nor will you wish to due to the time it takes to create your own items. Youll be entirely concentrated on material acquisition and have little "free" time to do the funner things. Of course if this style of gameplay IS fun for you then your gold. It truly is work. So if you dont want a second job this gameplay isnt for you. Though its challenging and fun in figuring out where everything is produced and to ensure a proper supply of goods and materials as well as integrating everything into their proper chains it is a lengthy process that takes a lot of planning, thought and effort to complete. Its NOT instant gratifications by all means.

E) Skills and skill sets. This will be your most challenging aspect. It will entirely depend on how many accounts or characters you will have or manage, including alts. Who does what and when and where are all significant factors. Supply bottlenecks in differing areas due to time or resource collection restraints will be a HUGE headache. No matter how big or small your operations are. Not having access to certain items will lock out that entire supply chain or area of the game. But then it also depends on what you consider self sufficient to be really. Also to achieve this goal with one account and up to 3 characters on that single account will be tough and again seeing as you can only train ONE of those at a time resource collection will be terribly slow and even producing T1 battlecruisers and T1 modules will be a full time job if you plan on using and losing them.


Now that the main issues and concerns have been voiced Ill leave you with this. This entire idea is the ONLY reason Eve has remained "fun" and exciting for 9 years for me. Each change to the supply chains, each addition, nerf or buff to certain things has allowed me to slowly create a fun and interesting style of play that is truly all my own. Its been a long slow ride from mining Battleships in a moa of all things in the dark ages of Eve. Theres truly little that I havent built myself in this game or procured for myself through just time and effort invested on my part. I still buy things as its easier or faster yet I too wanted the same idea your looking for. To be fully self sufficient. Ive done this in real life as well, going off into the bush with some supplies to carve a living out of nothing in the wild. hunting, fishing and growing crops, building my own log cabin and truly living off the land. It is the same mentality that I have in Eve. It is fun and enjoyable but be prepared for a lot of setbacks and struggles. To me it is these challenges that make Eve truly a limitless game. And be aware that there will be people everywhere that will kill you for everything you have or destroy it just to kick over your sandcastle and be a bully. It is harsh but rewarding.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#35 - 2012-09-08 04:10:50 UTC
Where to start? Mining skills. The new barge changes have allowed this to be a profitable venture as well as running missions. Get into L3s or L4s as FAST as you can, the isk and resources from these missions will supply you with all you will need. Also, when youve completed a mission see if there are asteroids in it. This is a great way to mine. The reprocessing of loot will give you much of the high ends you need while the mission itself can give you the rest of the lower end minerals. The salvage from the mission will give you the rigs to fit your ships and now with the better meta level drops fitting a meta 3 or meta 4 ship isnt out of the question given some time. No its not T2 but its YOURS from all your own efforts.

While mining, browse forums, the Eve story itself and the backstory work to get yourself a fun RP aspect as a lot of the lore ironicially has translated into the gameplay and you can see the vision the producers of Eve have had for it over the years. Then read some more. Bookmark guides and webpages for future usage.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Paul Oliver
Doomheim
#36 - 2012-09-08 04:21:51 UTC  |  Edited by: Paul Oliver
You sir are an EVE god, and I salute you. o7
It's posts from super long time players like you that make me all the more interested in this game.
Its good to be [Gallente](http://dl.eve-files.com/media/1209/QEQlJ.jpg).
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#37 - 2012-09-08 06:51:50 UTC
Paul Oliver wrote:
You sir are an EVE god, and I salute you. o7
It's posts from super long time players like you that make me all the more interested in this game.

Immortal pod pilot maybe.... eve god no. Ill reserve those roles for someone like Chribba. I just really love this game and I truly "live" in Eve tbh. I love doing it all and forcing myself to keep track of it. The ups and downs. The new stuff and new areas. I love that now, after having been in the alliance tourney years ago I literally get to relearn PvP again. Ive been building up resources and characters to explore all the areas of PvP that there are yet again. The stuff thats changed due to players as well as CCPs nerfing and buffs. Its truly an entirely different game in some aspects.

So just stick around long enough and youll see the depth if you have the insight and drive to dig deeper into something. Its certainly not a game for instant gratification imo. Thats what sets Eve apart.

There was a guy in my first corp who had saved and trained for a battleship. Sold everything he had and just barely had gotten the skills to fly the thing. At the time the Battleship was THE flag ship and premiere ship in Eve. He lost it in very short order. Emoraged and quit the game for several weeks before we heard form him again. I still have yet to actually see anyone get that angry or mad at a game to this day ever. Take your time. Understand that setbacks will happen. Slow and steady works better and often youll find youll take 2 steps forward and what seems like 3 steps back, but in reality what you will learn along the journey isnt that you went back. You paid for the experience. In this game, as in life, it costs you in time, effort and monetary value. If you learn or can take the experience with you that is the truest reward. Imo doing what Ive done in Eve has "paid" me in something that no killmail, no bpo or other accolade or isk reward ever could give me. That experience. And guess what... the only way you get that isnt to listen to an old fart like me ramble on.... its to get your ass out there in the grass and mud and get dirty.Twisted

Somewhere along the way youll find something out, maybe about yourself, maybe about life or this great game we call Eve..... maybe.... but theres only one way to see that and thats for yourself.

/me walks you to the door of the CQ and opens it to the wide expanse of the heavens seen through the hangar door....... its out there kid, certainly not in here.....


/me strolls back to the bar beer in hand with a grin on his face.......... see ya out amoungst the stars kid, I need another drink for now.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Soundwave Plays Diablo
Doomheim
#38 - 2012-09-08 07:35:14 UTC
Is it time to ask for his stuff yet?
Sabrina Solette
Center for Advanced Studies
Gallente Federation
#39 - 2012-09-08 08:52:40 UTC  |  Edited by: Sabrina Solette
Eternus8lux8lucis wrote:
A) You will want alts and multiple accounts. in fact what your planning requires it. You wont need many if you keep your plans fairly small.




Which means that your character will not be self sufficient as it relies on other characters, which is why I called this method a cheat in an earlier post.

You're taking the self sufficency out of the game and applying it to the player.
Brooks Puuntai
Solar Nexus.
#40 - 2012-09-08 09:31:34 UTC
Sabrina Solette wrote:
Eternus8lux8lucis wrote:
A) You will want alts and multiple accounts. in fact what your planning requires it. You wont need many if you keep your plans fairly small.




Which means that your character will not be self sufficient as it relies on other characters, which is why I called this method a cheat in an earlier post.

You're taking the self sufficency out of the game and applying it to the player.


It's the same ideology as when people talk solo Pvp they actually mean they are controlling 3 alts. Sometimes you need to bend the mold a bit in order to achieve this goal.

Eternus was spot on about his advice, having 1 or 2 alts will allow much more flexibility and make the plan much more achievable, while it won't truly be self sufficient the end goal will still be the same. Personally if I did this, I would bend the rules on T2 minerals as well, either by just buying raw and doing the simple and complex reactions to get what you need, or just being real lazy and having T2 complex mins as the only thing(other then skillbooks and BPOs) that would be bought.

Its a noble idea however it will be tedious and take a very long time to get up and running to a good point, even more so if you are doing it on a single character.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden