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Remove Plex As A Micro Transaction

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Author
Taranius De Consolville
Doomheim
#1 - 2012-09-05 18:49:30 UTC  |  Edited by: Taranius De Consolville
Hi

I believe that a massive ISK inflation is the PLEX. I believe that the only way to fix the market and remove ISK from the game is to remove plexes as a brought item. This will slowly drain ISK out of the game forcing players to make money and seek more valuable space.

It is quite clear that if you have *lots* of money IRL you can get ahead by purchasing shiny ships, funding massive alliances, this should not be allowed to continue.

Plex should be an ITEM brought in game from CCP directly through the char sheet and the ISK should disappear from game. Not be pumped back back into it.

At this point the rich benefit, the poor do not, a player in my corp who left recently had 42 billion ISK as he brought two plexes a week non stop since he started playing, he has ships and fits i could only dream of having.

Plex needs to be removed as a micro transaction from this game and the ISK when a plex is brought thru your char sheet should go to a CCP IN-GAME BANK and should disappear.

Discuss, and actually think about the ramifications of this before u troll the crap out of it

Taranius
Brooks Puuntai
Solar Nexus.
#2 - 2012-09-05 18:52:24 UTC  |  Edited by: Brooks Puuntai
Since when does Plex create isk? Also CCP paying plex for isk isn't a smart business idea. Since they would be giving away game time for free(no RL $$)

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

baltec1
Bat Country
Pandemic Horde
#3 - 2012-09-05 18:53:13 UTC
Who wants to tell him plex dont add isk to the system?
Corina Jarr
en Welle Shipping Inc.
#4 - 2012-09-05 18:54:51 UTC  |  Edited by: Corina Jarr
PLEX doesn't add any ISK to the economy. It takes a little away per transaction, but mostly it is just a shuffling of ISK (which has no real effect on the value of said ISK).

So the ramifications of this:
CCP loses millions-billions of dollars
A few large alliances lose a little ISK


Yeah, totally worth killing the game to remove a little ISK.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#5 - 2012-09-05 18:56:35 UTC  |  Edited by: Gizznitt Malikite
*edit* looks like everyone's jumping on the bandwagon to correct you...

Plex is not a source of isk....

Isk enters the game via NPC rat bounties, via mission rewards, etc....
Isk leaves the game by purchasing items from NPC's (like BPO's, LP items with isk cost), taxes, upgrading your clone, ship insurance (sometimes its a sink, sometimes it's a source)

Plex is completely independent.... allowing people to purchase game time in game,and then transfer that game time to another player in exchange for their isk....
James Amril-Kesh
Viziam
Amarr Empire
#6 - 2012-09-05 18:57:10 UTC
Next you'll be telling us how people who use PLEX for game time are taking subscription money away from CCP.

Enjoying the rain today? ;)

Too-Boku
Doomheim
#7 - 2012-09-05 19:01:14 UTC
This seems to be a case of common jealousy. Your corp member felt no compunction about spending large amounts of RL dough on bitcoins.

He probably is one of the Darwin award winners we get to see on the big kills section of eve-kill.net

This is a good thing, you may be jelly but PLEX doesn't inject isk into the system. For every person that buys a PLEX and sells it ingame for isk, that isk came from another player. The isk only changes hands. It doesn't create new isk.
Brooks Puuntai
Solar Nexus.
#8 - 2012-09-05 19:02:00 UTC
James Amril-Kesh wrote:
Next you'll be telling us how people who use PLEX for game time are taking subscription money away from CCP.


He also probably doesn't know that CCP makes more off of Plex then subs. However subs are usually better from a business standpoint due to consistency, but that's another story.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Doddy
Excidium.
#9 - 2012-09-05 19:05:16 UTC
So the player buys a plex for isk and the isk disappears, ccp is giving away free game time......

Thats a good business plan.
Oregin
Phoenix Naval Operations
Phoenix Naval Systems
#10 - 2012-09-05 19:10:51 UTC
Seriously man, do you even know how it works? At what point is ISK magically injected in a plex transaction?

You sir, are not just foolish, but you seem to not understand this game and its mechanics.
IGNATIUS HOOD
Viziam
Amarr Empire
#11 - 2012-09-05 19:13:17 UTC  |  Edited by: IGNATIUS HOOD
if you want to lower inflation you need to get CCP to either shut off the ISK faucets or make the sinks bigger.

~Faucets are anything that creates value in the form of ISK or Product out of thin air
~Sinks are anything that takes value away without a return in product or ISK

i'll let you figure out where they are in this game becuase there are many and they are varied. they are also sacred cows that CCP must be careful in dealing with for the wrath of internet spacepilots is quick to attract and ugly to witness.

the only other way to do it is more ships need to explode becuase in the ships and mods is inherent ISK value. when those ships and mods get destroyed that value is erased.

PLEX has nothing to do with it. the value of PLEXes are where they are right now becuase ISK is down versus RL currency as a result of too much ISK on the market. In other words, its a symptom, not a disease.

now inflation does hurt new players, which you fail to mention but its true, and alot of the reason is that older players have an inherent resource advantage due to playing longer and being smarter. unfortunately anything that benefits a new player probably benefits the older players more and the older players are better positioned to exploit it.

however it is not all doom and gloom for new players, patience and preserverance will pay off in the end. the problem lies in the fact that most newer players don't have the nature for EVE. in reality 10% of the gamer population is up to the task of being successful in EVE. don't kid yourself, this is a hard game no matter what some may say.

i digress however, you were talking about inflation, but you don't know of what you speak.

hope this helps.
"Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats."   --H.L. Mencken
Bagrat Skalski
Koinuun Kotei
#12 - 2012-09-05 19:32:27 UTC  |  Edited by: Bagrat Skalski
Quote:
the only other way to do it is more ships need to explode becuase in the ships and mods is inherent ISK value. when those ships and mods get destroyed that value is erased.


Someone will have to buy new blueprint and pay some taxes, not much of ISK lost, remember that you gave away those ISK to manufacturer of ship, so its not like it was lost anywhere else than I mentioned it. You lost ship, manufacturer is all happy.

Anything like game taxes, and more NPCs selling stuff that is lost in game will make real ISK sink.
War Kitten
Panda McLegion
#13 - 2012-09-05 19:54:44 UTC
Taranius De Consolville wrote:
Discuss, and actually think about the ramifications of this before u troll the crap out of it

Taranius


You first.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Kunming
Viziam
Amarr Empire
#14 - 2012-09-05 20:09:35 UTC
@OP: I guess by this point you realized how flawed your argumentation was. Think before you type.

Anyway to stay constructive, the most ISK comes from mission and ship insurance payouts and NPC bounties.

The insurance is a newbie protection, but maybe we could discus removing it in 0.0 space. After all you dont get a security hit so its pretty much considered that it never happened. Maybe even expand the limitation to victims of CONCORD and kill rights.

Missions and bounties should be item based rewards and minimal ISK reward. This has been suggested and discussed several times.

So how will ISK come into the economy at all one would ask. The several input valves like prices on NPC buy orders, the minimal amount from bounties and mission rewards, and insurance payout, etc would give CCP a much better control over the ISK influx into EVE. This would also prevent loop sided nerfs, since, in the case that ISK needs to be cut down, all fronts would only get a fraction of the reduction across the board.


TLDR: Item based drops instead of ISK drops lead to a healthier economy in EVE.
Sarah Schneider
Native Freshfood
Minmatar Republic
#15 - 2012-09-05 20:27:07 UTC
I think the OP just worded his argument incorrectly. From my understanding, he (or she, idk) suggested that PLEX is to be made as this huge isk sink rather than circulated market item.

"I'd rather have other players get shot by other players than not interacting with others" -CCP Soundwave

Bagrat Skalski
Koinuun Kotei
#16 - 2012-09-05 21:14:13 UTC  |  Edited by: Bagrat Skalski
Sarah Schneider wrote:
I think the OP just worded his argument incorrectly. From my understanding, he (or she, idk) suggested that PLEX is to be made as this huge isk sink rather than circulated market item.


As for ISK sink it would be excelent, as for not financing CCP by not using PLEX bought for real cash to add gametime - worst decision ever. And broker fees still apply to PLEX trading. So it is some form of ISK sink already.
Jonah Gravenstein
Machiavellian Space Bastards
#17 - 2012-09-05 21:25:00 UTC  |  Edited by: Jonah Gravenstein
All I got from this is that the OP is jelly that one of his former corp mates had sufficient IRL funds to be able to finance the purchase of plex and thus buy shinies that the OP couldn't.

Nerf real life.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Methesda
Sebiestor Tribe
Minmatar Republic
#18 - 2012-09-05 21:56:43 UTC  |  Edited by: Methesda
Doddy wrote:
So the player buys a plex for isk and the isk disappears, ccp is giving away free game time......

Thats a good business plan.


It's a very good business plan. If even some of the players that use Plex to fun their accounts simply stop playing the Eve economy would shrink.

Also, I'm not sure why you think that CCP are giving away 'free' time. They don't. Plexes are not free.

Now I don't pretend to be an expert, but people who want to make statements about the state of the Eve Economy need to realise that there are full time, professional economists working for CCP, before making brash, unresearched, baseless arguments based on impulsive and incomplete understanding of the problem.

Eve is about the journey.  If you are so focused on making money, that you insist on having the tools to make it be made as autonomous and easy as possible, then you are never going to have as much fun as I will.

Mara Rinn
Cosmic Goo Convertor
#19 - 2012-09-05 22:27:00 UTC
Taranius,

You have leapt right over the main motivation of your argument: you mentioned that your friend can afford much nicer ships than you. This implies that you think frigates are not nice ships. A pox on you! You should enjoy the power and beauty of your frigate.

If you don't have enough ISK to blow up a dozen frigates a week, learn how to make more ISK.
ISD BiscuitThief
ISD Community Communications Liaisons
ISD Alliance
#20 - 2012-09-05 22:53:03 UTC
Have cleaned troll, bait, off topic and otherwise derailing posts from the thread.

I may have missed some, I'm new, so please report where needed.

ISD BiscuitThief Ensign Community Communication Liasons (CCLs) Interstellar Service Department

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