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A 150 hour subscription model?

Author
Cristl
#1 - 2012-08-27 16:01:31 UTC
This has high-octane flame potential. Please give it a proper read before popping the safeties. Cheers :)

What if the subscription model was changed from units of '30 days' to units of '30 days or 150 hours logged-on time, whichever elapses first' ?

If you think about it, 150 hours must cover almost all of the people who play Eve 'normally' (responses to a recent thread certainly suggested it would). An average of 5 hours each and every day for a month (or equivalent) is pretty lengthy play. Besides, if you're exceeding 150 hours a month and earning, say, 10 million ISK an hour, then you cover several PLEXs handsomely anyway.

I think this would introduce a soft limit to how much benefit someone can get from AFK behaviour and therefore addresses quite a few issues such as Domis in COSMOS plexes, major AFK mining operations etc., but also as-yet undiscovered methods. And no policing of the system would be required at all.

You'd need to allow players to select options along the lines of: “if I don't do anything for 30 minutes please log me off” and maybe AFK cloakers would need something too, but otherwise it seems like it would curb (or at least tax) excessive bot-like behaviour.

What do you think?
Roll Sizzle Beef
Space Mutiny
#2 - 2012-08-27 16:04:26 UTC  |  Edited by: ISD Tyrozan
-EDIT- Profanity and trolling - ISD Tyrozan
This is by far the worse round about way to try to effect afk cloakers.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#3 - 2012-08-27 16:04:49 UTC
Well, it'd make paying for my manufacturing alts a lot cheaper. And I could run more of them....

Not a good idea, really.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Brooks Puuntai
Solar Nexus.
#4 - 2012-08-27 16:04:56 UTC
This isn't smart business wise. Gaming industries can still sell at 1month and people will buy, and they get paid when you don't use it.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

James 315
Experimental Fun Times Corp RELOADED
CODE.
#5 - 2012-08-27 16:07:16 UTC
No need to change things. Bad move for CCP, since they would lose money on everyone not playing 23/7. What?
Blane Xero
The Firestorm Cartel
#6 - 2012-08-27 16:07:43 UTC
Steve Ronuken wrote:
Well, it'd make paying for my manufacturing alts a lot cheaper. And I could run more of them....

Not a good idea, really.

Whilst I dislike the idea, no it doesn't. That's what the 30 days OR 150 hours is about. You'd still be, at best, paying every 30 days.

Resident Haruhiist since December 2008.

Laying claim to Out of Pod Experience since 2007, plain and simple. Keep the trash out of [u]Out Of Pod Experience[/u], If it's EVE Related or deserves a Lock, it does not belong here.

Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#7 - 2012-08-27 16:09:30 UTC
no.
Tippia
Sunshine and Lollipops
#8 - 2012-08-27 16:09:34 UTC
Sure.

If your skill training, market orders, industry jobs, etc. all cease 2 hours after you log off.
Mallak Azaria
Caldari Provisions
Caldari State
#9 - 2012-08-27 16:11:30 UTC  |  Edited by: Mallak Azaria
Blane Xero wrote:
Steve Ronuken wrote:
Well, it'd make paying for my manufacturing alts a lot cheaper. And I could run more of them....

Not a good idea, really.

Whilst I dislike the idea, no it doesn't. That's what the 30 days OR 150 hours is about. You'd still be, at best, paying every 30 days.


And everyone would still pick the 30 day option, so...

No.

Cristl wrote:
I think this would introduce a soft limit to how much benefit someone can get from AFK behaviour and therefore addresses quite a few issues such as Domis in COSMOS plexes, major AFK mining operations etc., but also as-yet undiscovered methods. And no policing of the system would be required at all.


No, it would not introduce a soft-limit on anything, as people would still pick the 30 day option for skill training. It would also be pretty awful if you were in the middle of a fun fight & all of a sudden your gametime expired. This is easily one of the worst ideas I've ever seen.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Riot Girl
You'll Cowards Don't Even Smoke Crack
#10 - 2012-08-27 16:11:39 UTC
I don't like it. You're essentially trying to encourage people not to play.
Alara IonStorm
#11 - 2012-08-27 16:12:28 UTC
Watching the regular anti-AFK play crowd tear the OP a new one was the first sign that this anti-AFK idea was terrible.

The second sign was when I read the OP. I have to stop doing that. Straight
Bluestream3
the Goose Flock
#12 - 2012-08-27 16:12:35 UTC
Not that I actually play 5 hours a day on average, although there probably have been some months. Something like this would make me feel obligated to log off if I were to fetch a cup of coffee and it would generally be very annoying to know. I usually hate saying things like this, but if something like this was implemented, it would certainly make me quit playing this game. Not that it's going to happen in the close future so I'm not really worried.

And I think some of you above misread the OP, "30 days or 150 hours logged-on time, whichever elapses first".
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#13 - 2012-08-27 16:12:39 UTC
Blane Xero wrote:
Steve Ronuken wrote:
Well, it'd make paying for my manufacturing alts a lot cheaper. And I could run more of them....

Not a good idea, really.

Whilst I dislike the idea, no it doesn't. That's what the 30 days OR 150 hours is about. You'd still be, at best, paying every 30 days.



Ahh. Missed that bit.

So, this will only affect people who play a lot, making them play less. Reducing the concurrent player count. Which people will then claim as a sign that Eve is dying.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Xercodo
Cruor Angelicus
#14 - 2012-08-27 16:12:39 UTC
Makes sense to me. With the requirement that we got those "auto-log after afk" features I could see it working. Perhaps expand it to 8 hours? I know there are people out there that could spend that much time legitimately. We're mostly trying to get rid of the ones that are on 24/7, if we assume that everyone has some sort of job or otherwise some sort of life outside of EVE then 8 hours per day doesn't sound too bad. In most cases if they are actually playing longer then that then they must have job that lets them do so and they shouldn't have much trouble affording it, or they make enough in-game to afford it from a PLEX side.

The Drake is a Lie

Anslo
Scope Works
#15 - 2012-08-27 16:13:37 UTC  |  Edited by: Anslo
But then what's the point? It's an added function for no reason and just complicates the whole process. Now if you were saying to replace 30 days with 150 hours completely...well I don't know then.

From a consumer stand point, praise da lawd and hanellujah, Eve just got cheaper! It could be great for the consumer, especially those inclined towards alts. I think a vast amount of people would, with a system like this in place, obtain alts.

HOWEVER

Business wise, as mentioned before, CCP would loose cash, and a lot of it. You'd have people in the 150 hour model paying $16 for 150 hours, and maybe stretching that out for...what...3 months at a time? That's one hell of a cut to cash flow and, to top that off, no guarantee that people would grab alts.

While I personally would like this as it would soften the blow to my personal wealth, it just isn't smart business for CCP (sadly).

EDIT: I DO however really like the idea of auto-log out after a few hours to curb afk players. It needs some fine tuning as an idea, but it's a great idea nonetheless.

[center]-_For the Proveldtariat_/-[/center]

Alara IonStorm
#16 - 2012-08-27 16:16:42 UTC  |  Edited by: Alara IonStorm
Bluestream3 wrote:

And I think some of you above misread the OP, "30 days or 150 hours logged-on time, whichever elapses first".
Nevermind. I misread your post about misreading.

Someone misread what I say so we get a chain going.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#17 - 2012-08-27 16:19:53 UTC  |  Edited by: Riot Girl
Nevermind I read the misread post and posted something misleading.
highonpop
KarmaFleet
Goonswarm Federation
#18 - 2012-08-27 16:22:23 UTC
Only pay if i log the hours?


You mean.... training time for free??



Yes please!!!!!





bad idea.

FC, what do?

Mallak Azaria
Caldari Provisions
Caldari State
#19 - 2012-08-27 16:26:33 UTC
Anslo wrote:
EDIT: I DO however really like the idea of auto-log out after a few hours to curb afk players. It needs some fine tuning as an idea, but it's a great idea nonetheless.


There is a very easy way around this that involves the use of one of these.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Cristl
#20 - 2012-08-27 16:27:26 UTC
I hope this isn't taken as a troll post because I wrote it in all seriousness. Quite a few people seem to have gotten the wrong end though, so some clarification:

This is absolutely NOT intended to make players feels that they are spunking money by just being logged on and chatting (for example). 5 hours every day for a month is a lot (please consider that) and it would be easy to add refinements such as a 30 minute grace period on log-in before the timer starts and maybe pause the timer when in station etc. to make this absolutely have no effect for the vast majority of players.
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