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Singularity open for initial interaction between EVE and Dust

First post
Author
ergherhdfgh
Imperial Academy
Amarr Empire
#121 - 2012-08-29 21:53:16 UTC
Grideris wrote:


+1 for giving Aussies some love. Don't forget us hanging on the bottom of the world.


Do you guys need to wear special boots down there with velcro or magnets or something like that to keep from falling off? Also do womens skirts fall up around their armpits down there? This curious topender wants to know.

Want to talk? Join Cara's channel in game: House Forelli

Asudem
Black Spear.
#122 - 2012-08-30 02:57:27 UTC
No faction and Deadspace items on the market... Not cool... Ugh
Natasha Rachmaninova
Interminatus
#123 - 2012-08-30 05:01:42 UTC
As mentioned top please reactivate all faction ships... just annoying to buy ships and get insurance, for buying a SNI for example from non NPC...
Frying Doom
#124 - 2012-08-30 08:14:11 UTC
Rommiee wrote:
CCP Nullarbor wrote:
Gaia Ma'chello wrote:
Lets see:
If I target a belt rat, wreck, or ship the targeted item icon shows as an exclamation point. CCP said they could reproduce (Mac only bug).
No Customs offices.
Many dust items on the market have no description, and some cannot be dragged to the chat window (remote explosives are an example of both of these bugs).
The mining barges are the old barges, without the ore hold.

Interaction issue: It sure would be nice to be able to tell at a glance who is a duster and who is an egger. Maybe their color tags in chat should have rounded corners?


The EVE build is a little bit older than what is on TQ right now so its missing some mining changes.

A more detailed list of the broken items would be appreciated, as you spot them.

Player items are removed as per the usual SiSi pruning process and this includes customs offices.

The next release will have a unique appearance for dust mercenaries so you'll be able to tell the bunnies from the eggs P

Thanks for the comments.



Can you also confirm that we will be able to filter out Dust players from local ?

Besides the free intel purposes of local, why do you want them removed? Personally I like being able to see them it makes the dusties part of EvE

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

nikon56
UnSkilleD Inc.
#125 - 2012-08-30 08:33:58 UTC  |  Edited by: nikon56
here is a really annoying bug i've noticed:


1- half of the text are now in french on my client

among them are:

- the new item category in the market that are related to dust (everything, name description etc....)
- several tooltips (like close when overing the close cross of a window becoming "fermer")
- the route texts, "X jumps" became "X saut"
- most of the inspace right menu content is now in french (moon, gates, planets etc.... are now in french, same for linking names etc....)

tryed to revert the interface back to english, but no way to do so, or now, it's a messy melt between frrench and english

2- if a duster use "show info" on a capsuler, he get disconnected
nikon56
UnSkilleD Inc.
#126 - 2012-08-30 08:37:27 UTC
Frying Doom wrote:
Rommiee wrote:
CCP Nullarbor wrote:
Gaia Ma'chello wrote:
Lets see:
If I target a belt rat, wreck, or ship the targeted item icon shows as an exclamation point. CCP said they could reproduce (Mac only bug).
No Customs offices.
Many dust items on the market have no description, and some cannot be dragged to the chat window (remote explosives are an example of both of these bugs).
The mining barges are the old barges, without the ore hold.

Interaction issue: It sure would be nice to be able to tell at a glance who is a duster and who is an egger. Maybe their color tags in chat should have rounded corners?


The EVE build is a little bit older than what is on TQ right now so its missing some mining changes.

A more detailed list of the broken items would be appreciated, as you spot them.

Player items are removed as per the usual SiSi pruning process and this includes customs offices.

The next release will have a unique appearance for dust mercenaries so you'll be able to tell the bunnies from the eggs P

Thanks for the comments.



Can you also confirm that we will be able to filter out Dust players from local ?

Besides the free intel purposes of local, why do you want them removed? Personally I like being able to see them it makes the dusties part of EvE

it is messy as it is now

for me, there is 2 solution:

1- create a 2nd local, with the dusters
2- add a checkbox on the local to enable / disable them appearing in local

as it might not be a big problem in higsec, for lowsec and null, it is

and having them with a different icon / color / whatever is not gonna solve this issue

having local like jita in any lowsec / nullsec gonna be a really big mess
Frying Doom
#127 - 2012-08-30 09:07:15 UTC  |  Edited by: Frying Doom
nikon56 wrote:
Frying Doom wrote:
Rommiee wrote:
CCP Nullarbor wrote:
Gaia Ma'chello wrote:
Lets see:
If I target a belt rat, wreck, or ship the targeted item icon shows as an exclamation point. CCP said they could reproduce (Mac only bug).
No Customs offices.
Many dust items on the market have no description, and some cannot be dragged to the chat window (remote explosives are an example of both of these bugs).
The mining barges are the old barges, without the ore hold.

Interaction issue: It sure would be nice to be able to tell at a glance who is a duster and who is an egger. Maybe their color tags in chat should have rounded corners?


The EVE build is a little bit older than what is on TQ right now so its missing some mining changes.

A more detailed list of the broken items would be appreciated, as you spot them.

Player items are removed as per the usual SiSi pruning process and this includes customs offices.

The next release will have a unique appearance for dust mercenaries so you'll be able to tell the bunnies from the eggs P

Thanks for the comments.



Can you also confirm that we will be able to filter out Dust players from local ?

Besides the free intel purposes of local, why do you want them removed? Personally I like being able to see them it makes the dusties part of EvE

it is messy as it is now

for me, there is 2 solution:

1- create a 2nd local, with the dusters
2- add a checkbox on the local to enable / disable them appearing in local

as it might not be a big problem in higsec, for lowsec and null, it is

and having them with a different icon / color / whatever is not gonna solve this issue

having local like jita in any lowsec / nullsec gonna be a really big mess

So in another words you want them separated for the free Intel you get off Local. Hardly seems like a good reason for segregating them. They are part of the EvE universe and should be treated as such.

PS3 users are people too.

Edit: Also as they will have Dust portraits they will show up quite easily(If you have your local non-compact).

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

nikon56
UnSkilleD Inc.
#128 - 2012-08-30 10:08:44 UTC  |  Edited by: nikon56
local intel is not a plus, it is the most basic tool to be used in low / null to know what is around you directly

it is not about segregating them, but we need a chan that list the capsulers in current system only

if this is not possible, ccp gonna have a big problem with all the low and null player, because all the gameplay in those space are based around the way the local works, standings etc....

include dusters in eve, yea, absolutely, i'm in (even if i regret it is ps3 only, but not the topic)

broke the whole gameplay => BAD

if you ever lived in low / null, you would know how the local is important and why having 50 / 100 ppl in it that are not capsulers will be a problem.

ccp did a mistake once with the new inv, and it is still a problem and a pain in the rear to use
i hope they won't f***up the local, because breaking another major and mandatory tool will be really a big problem

an acceptable alternative would be to put them at the end of the list with a specific customizable background

it is vital to know who is around in space

and local always in compact because otherwise even the full height off my 1080p screen is not enought

and i bet a majority have the local in compact
Frying Doom
#129 - 2012-08-30 10:26:29 UTC
nikon56 wrote:

local intel is not a plus, it is the most basic tool to be used in low / null to know what is around you directly

it is not about segregating them, but we need a chan that list the capsulers in current system only

if this is not possible, ccp gonna have a big problem with all the low and null player, because all the gameplay in those space are based around the way the local works, standings etc....

include dusters in eve, yea, absolutely, i'm in (even if i regret it is ps3 only, but not the topic)

broke the whole gameplay => BAD

if you ever lived in low / null, you would know how the local is important and why having 50 / 100 ppl in it that are not capsulers will be a problem.

ccp did a mistake once with the new inv, and it is still a problem and a pain in the rear to use
i hope they won't f***up the local, because breaking another major and mandatory tool will be really a big problem

an acceptable alternative would be to put them at the end of the list with a specific customizable background

it is vital to know who is around in space


Local was never designed to be a free intel tool but the game actually has one and it is one I know for a fact is used a lot in Null, it is a rather magical thing called D-scan. you press it occasionally to know when other ships are around you and its great because the amount you use it depends on your paranoia level.

The fact that to know what is actually around you will require the press of a button does not exactly sound like a bad thing to me. Also if the dusties show up on local it would be because they are in the local area, so no local would not be another major of mandatory tool it would very much be working as intended.

It is called local, not is there anyone near me that is not friendly. Notice the difference, it says local, the dusties are local so if they show up then local is working.

The new inventory did suck a lot when they brought it out, but not sure how that relates to a feature that has, is and will remain to work as indented since it was implemented. Yes you will actually have to do something other than just glance at free intel R us, even if that is just have the local open to show portraits.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

nikon56
UnSkilleD Inc.
#130 - 2012-08-30 10:34:13 UTC  |  Edited by: nikon56
Frying Doom wrote:
nikon56 wrote:

local intel is not a plus, it is the most basic tool to be used in low / null to know what is around you directly

it is not about segregating them, but we need a chan that list the capsulers in current system only

if this is not possible, ccp gonna have a big problem with all the low and null player, because all the gameplay in those space are based around the way the local works, standings etc....

include dusters in eve, yea, absolutely, i'm in (even if i regret it is ps3 only, but not the topic)

broke the whole gameplay => BAD

if you ever lived in low / null, you would know how the local is important and why having 50 / 100 ppl in it that are not capsulers will be a problem.

ccp did a mistake once with the new inv, and it is still a problem and a pain in the rear to use
i hope they won't f***up the local, because breaking another major and mandatory tool will be really a big problem

an acceptable alternative would be to put them at the end of the list with a specific customizable background

it is vital to know who is around in space


Local was never designed to be a free intel tool but the game actually has one and it is one I know for a fact is used a lot in Null, it is a rather magical thing called D-scan. you press it occasionally to know when other ships are around you and its great because the amount you use it depends on your paranoia level.

The fact that to know what is actually around you will require the press of a button does not exactly sound like a bad thing to me. Also if the dusties show up on local it would be because they are in the local area, so no local would not be another major of mandatory tool it would very much be working as intended.

It is called local, not is there anyone near me that is not friendly. Notice the difference, it says local, the dusties are local so if they show up then local is working.

The new inventory did suck a lot when they brought it out, but not sure how that relates to a feature that has, is and will remain to work as indented since it was implemented. Yes you will actually have to do something other than just glance at free intel R us, even if that is just have the local open to show portraits.


ok, so you've never lived in low / null
and fyi, dscan is for many other use, and not just in null

there are many, many use to dscan, but it cannot replace the local as it is atm, it completes it but not replace(and it has a range limit etc..., really NOT the same tool)

life in low / null is based on local content and standing

if we are several to point this issue out, there is a reason
CCP Habakuk
C C P
C C P Alliance
#131 - 2012-08-30 10:40:34 UTC
Rommiee wrote:

Can you also confirm that we will be able to filter out Dust players from local ?


Yes, it will be possible to filter out Dust players in the member list in chat channels.

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

nikon56
UnSkilleD Inc.
#132 - 2012-08-30 10:44:10 UTC
thanks CCP Habakuk, this put a end at a severe interogation


great news Lol
Frying Doom
#133 - 2012-08-30 10:54:01 UTC
nikon56 wrote:
Frying Doom wrote:
nikon56 wrote:

local intel is not a plus, it is the most basic tool to be used in low / null to know what is around you directly

it is not about segregating them, but we need a chan that list the capsulers in current system only

if this is not possible, ccp gonna have a big problem with all the low and null player, because all the gameplay in those space are based around the way the local works, standings etc....

include dusters in eve, yea, absolutely, i'm in (even if i regret it is ps3 only, but not the topic)

broke the whole gameplay => BAD

if you ever lived in low / null, you would know how the local is important and why having 50 / 100 ppl in it that are not capsulers will be a problem.

ccp did a mistake once with the new inv, and it is still a problem and a pain in the rear to use
i hope they won't f***up the local, because breaking another major and mandatory tool will be really a big problem

an acceptable alternative would be to put them at the end of the list with a specific customizable background

it is vital to know who is around in space


Local was never designed to be a free intel tool but the game actually has one and it is one I know for a fact is used a lot in Null, it is a rather magical thing called D-scan. you press it occasionally to know when other ships are around you and its great because the amount you use it depends on your paranoia level.

The fact that to know what is actually around you will require the press of a button does not exactly sound like a bad thing to me. Also if the dusties show up on local it would be because they are in the local area, so no local would not be another major of mandatory tool it would very much be working as intended.

It is called local, not is there anyone near me that is not friendly. Notice the difference, it says local, the dusties are local so if they show up then local is working.

The new inventory did suck a lot when they brought it out, but not sure how that relates to a feature that has, is and will remain to work as indented since it was implemented. Yes you will actually have to do something other than just glance at free intel R us, even if that is just have the local open to show portraits.


ok, so you've never lived in low / null
and fyi, dscan is for many other use, and not just in null

there are many, many use to dscan, but it cannot replace the local as it is atm, it completes it but not replace(and it has a range limit etc..., really NOT the same tool)

life in low / null is based on local content and standing

if we are several to point this issue out, there is a reason

Well apparently irrelevant, you get your risk adverse feature, oh and yes I have lived in lo and null but never with a big alliance.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Frying Doom
#134 - 2012-08-30 10:55:57 UTC
CCP Habakuk wrote:
Rommiee wrote:

Can you also confirm that we will be able to filter out Dust players from local ?


Yes, it will be possible to filter out Dust players in the member list in chat channels.

Shame but I suppose to many players would complain their throats are slit. Its nice to watch dust players natter on in local.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

CCP Habakuk
C C P
C C P Alliance
#135 - 2012-08-30 13:00:37 UTC
Random workaround of the day: If you are downloading bulkdata each time you login to Sisi: Try to clear your client cache. It helped for me at least. :)

CCP Habakuk | EVE Quality Assurance | Team Five 0 | (Team Gridlock)

Bug reporting | Mass Testing

Commissar Kate
Kesukka
#136 - 2012-08-30 13:34:24 UTC
CCP Habakuk wrote:
Random workaround of the day: If you are downloading bulkdata each time you login to Sisi: Try to clear your client cache. It helped for me at least. :)


I can confirm that this worked for me as well a few days ago. Big smile
Tiberius Patterson
The IXth Legion
#137 - 2012-08-30 20:12:55 UTC  |  Edited by: Tiberius Patterson
I'm not sure if posting this here is relevant or not but I never got my SP for the last mass test I was in. I've only ever done one mass test and it was the last one that happened, I believe, and yet I have no SP.

Also, on another topic, what happened to the availability of faction/deadspace modules in the market? As of the last mirror, not the current one, players utilizing the server could purchase said modules and ships like their T1/2 variants. Are there plans to put them back?
CCP Goliath
C C P
C C P Alliance
#138 - 2012-08-31 11:32:31 UTC
Tiberius Patterson wrote:
I'm not sure if posting this here is relevant or not but I never got my SP for the last mass test I was in. I've only ever done one mass test and it was the last one that happened, I believe, and yet I have no SP.

Also, on another topic, what happened to the availability of faction/deadspace modules in the market? As of the last mirror, not the current one, players utilizing the server could purchase said modules and ships like their T1/2 variants. Are there plans to put them back?


I can't comment on the masstest SP - that's Habakuk's domain. I can say however that there are no plans at this time to reseed faction and deadspace modules.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Kaildoth
Viziam
Amarr Empire
#139 - 2012-08-31 11:45:16 UTC
So, when can we expect the next patch with some more interaction? Blink
Rommiee
Mercury Inc.
#140 - 2012-08-31 12:14:00 UTC
Frying Doom wrote:
CCP Habakuk wrote:
Rommiee wrote:

Can you also confirm that we will be able to filter out Dust players from local ?


Yes, it will be possible to filter out Dust players in the member list in chat channels.

Shame but I suppose to many players would complain their throats are slit. Its nice to watch dust players natter on in local.


Then lucky you, no need to use the filter then :)

For the rest of us who live in a hostile 0.0 environment, a bunch of random players based on a planet and no threat to us in space, would clutter up local unneccessarily.

And no, Dscan is not an option for this.