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[Proposal] Make the Forcefield the target rather than the tower during POS Bashes

Author
Pink Marshmellow
Caucasian Culture Club
#1 - 2012-08-23 01:21:13 UTC  |  Edited by: Pink Marshmellow
I found that it makes no sense that you can't hit ships behind the forcefield, yet when you fire at the tower, the missiles and turrets shoot through the shields to the tower.

There is also the issue that you can only pos bash using long range or larger weaponry. The forcefield is supposed to be the target, not the tower projecting the forcefield.

A large tower has a forcefield 26-30km in radius, making impossible for many weapon systems and ships to hit. If you're right next to the forcefield, the distance should reflect that.

Making the forcefield the target rather than the tower will ensure that all ships and weapon systems can damage the shields. Instead of being 27km when sitting right next to the forcefield, you will be within 0, allowing you to hit with any weapon system.

Once the forcefield loses its hitpoints (assuming no reinforcement after 25%) the forcefield should disappear and expose a tower without shields. It makes no sense that the forcefield remains in place after the tower has no shields left.

Also when a tower is offline, it should have no shields online. Wherever I go I usually find offline and anchored towers, which nobody bothers to destroy due to the large shield hitpoints on the tower. Who wants to go bother bashing multimillion hitpoint structures for a long duration of time, with nothing to gain.
Alx Warlord
The Scope
Gallente Federation
#2 - 2012-08-23 01:54:34 UTC
Pink Marshmellow wrote:
I found that it makes no sense that you can't hit ships behind the forcefield


Read the last CSM minutes... Forcefield will be removed from the game and all the POS System will be reworked in about 8 months...

Take a look:

https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=143764