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Exporting 3D Models - A Call for a New Tutorial

Author
Clarence Sunyang
Kung Fu Roguer
#21 - 2012-08-31 12:11:26 UTC
AlleyKat wrote:
Hmm,

It needs a lot of work.

Your descriptions are practically non-existent and there are many issues I have with it overall.

eg(1);

"The Thukker Tribe's vessels are pouring into the Amarr's secured space"

Should read:

"The Thukker Tribe's vessels pour into the Amarr's secured space"

eg(2);

"The conveyor takes off from the ground and soaring to the sky"

Should read:

"The conveyor takes off from the ground and soars into the sky"



You just to be ultra careful with descriptions that use figurative speech; like 'pour' & 'soar', because although I understand you are trying to put a picture in the mind of the reader to understand visually what is happening on-screen; the picture I have of something soaring or pouring is different than yours, and probably anyone else who would read it.

Camera angles are always a no-no, BUT, you can use 'shots' within reason.

eg;(3)

EXT. PLANET SURFACE - PLANET MEKHIOS' GROUND

One of the Thukker Tribe's conveyor has landed on the ground, many many Mimimatar slaves are running toward it.

Would be better written as:

EXT. PLANET SURFACE - PLANET MEKHIOS' GROUND

The pale, blue light of the distant SUN lights the turbulent DUST from-

A CONVEYOR

-heavy and majestic; its VTOL exhausts BLAST the DUST high up in the air, causing-

MINMATAR SLAVES

-to advert their eyes, stumbling as they SCURRY towards the CONVERYOR. Some trip and fall, only to be dragged to their feet by other slaves towards the conveyor.



Another point worth mentioning is that a voice over can work wonders, if it is narrative.

Anyways...just a few thoughts,

AK


Well, you really open my eyes, dude. But right now I really want to concentrate on the actually scene making, I have contacted EVE Outtakers, the one who made the EVEonline New Eden Distruction Mix, he is offering some of his scene files so I can study how the Texutre and Materials work in Cinema4D through the guidance of .red file.
To be honest, I still think that since I am doing this along, it will be fine to not have a storyboard for others since I have it in my mind. I just need some technic guidance.

So, sorry for not being able to finish that storyboard, but great thanks to you.

And have you work anything out from that EVEonline official ship preview page? How does that work and can we put that into our advantage in making fan EVE videos.
AlleyKat
The Unwanted.
#22 - 2012-08-31 13:13:35 UTC  |  Edited by: AlleyKat
It's a javascript, pulling infomation from CCP's servers...not sure how it could assist you, as I lack knowledge in this area.

IF you wish to continue with the script, you may wish to get a post started in the fiction section of the forums, where you will find a little more feedback in this regard.

I do have a script for one of the chronicles, if you would wish to read it, but would have to black out some of the text, as there are comments from people who need to remain anon.

AK

This space for rent.

AlleyKat
The Unwanted.
#23 - 2012-09-01 16:40:45 UTC
Clarence Sunyang wrote:
To be honest, I still think that since I am doing this alone, it will be fine to not have a storyboard for others since I have it in my mind.


You may find this comment harsh:

IF you have all of the shots so clearly in your mind, why do you have difficulty writing it down and describing the scenes?

Surely the actual technicalities of the shots is the thing you should have difficulty with; not the scene descriptions?

Anyways:

If you want me to write it, let me know and drop me a line, I can bash out a script quite easily...so long as I get credit for it.

AK

This space for rent.

Clarence Sunyang
Kung Fu Roguer
#24 - 2012-09-04 02:35:02 UTC
AlleyKat wrote:
Clarence Sunyang wrote:
To be honest, I still think that since I am doing this alone, it will be fine to not have a storyboard for others since I have it in my mind.


You may find this comment harsh:

IF you have all of the shots so clearly in your mind, why do you have difficulty writing it down and describing the scenes?

Surely the actual technicalities of the shots is the thing you should have difficulty with; not the scene descriptions?

Anyways:

If you want me to write it, let me know and drop me a line, I can bash out a script quite easily...so long as I get credit for it.

AK


Eh, sorry for the delay, I just travelled back to the school and I have been playing the c4d scene files the EVE outtaker has generously gave me. So that's why I haven't log on this forum and communicate with you.

I thought if I write the whole thing down, and you lend me a hand, that would be me handling a few scenes for you to complete, that is not what I want, sure that's extremely generous, but I wanna do all the scenes myself since it's gonna be in my portfolio, so all I need is many technic guidance.

So, that's why I didn't complete the storyboard, it's not that I don't think it's important.

Many thanks.
AlleyKat
The Unwanted.
#25 - 2012-09-04 11:41:29 UTC
Clarence Sunyang wrote:

Eh, sorry for the delay, I just travelled back to the school and I have been playing the c4d scene files the EVE outtaker has generously gave me. So that's why I haven't log on this forum and communicate with you.

I thought if I write the whole thing down, and you lend me a hand, that would be me handling a few scenes for you to complete, that is not what I want, sure that's extremely generous, but I wanna do all the scenes myself since it's gonna be in my portfolio, so all I need is many technic guidance.

So, that's why I didn't complete the storyboard, it's not that I don't think it's important.

Many thanks.


Then good luck and hope you're able to recreate what is in your head, and that the story doesn't conflict with the chronicle you are basing it on.

The protectors of the lore can be an unforgiving bunch. Forewarned.

As for portfolio...not sure what you mean by this...how can you have a portfolio with this inside it?

AK

This space for rent.

Clarence Sunyang
Kung Fu Roguer
#26 - 2012-09-06 02:36:35 UTC
AlleyKat wrote:
Clarence Sunyang wrote:

Eh, sorry for the delay, I just travelled back to the school and I have been playing the c4d scene files the EVE outtaker has generously gave me. So that's why I haven't log on this forum and communicate with you.

I thought if I write the whole thing down, and you lend me a hand, that would be me handling a few scenes for you to complete, that is not what I want, sure that's extremely generous, but I wanna do all the scenes myself since it's gonna be in my portfolio, so all I need is many technic guidance.

So, that's why I didn't complete the storyboard, it's not that I don't think it's important.

Many thanks.


Then good luck and hope you're able to recreate what is in your head, and that the story doesn't conflict with the chronicle you are basing it on.

The protectors of the lore can be an unforgiving bunch. Forewarned.

As for portfolio...not sure what you mean by this...how can you have a portfolio with this inside it?

AK


The portfolio, I am about to apply computer animation MFA in US, which I told you about. And it requires a good long portfolio, which I don't have right now. That's why I asked you about whether I can use the EVE model for creating an video.

And for the protector, what is it? You mean the Thukker story is something belong to the author of Empyrean Age and thus I can't use it if I don't get a permission?

Sorry my English sucks, sometimes I don't get it.
AlleyKat
The Unwanted.
#27 - 2012-09-06 15:21:09 UTC
I was referring to those in the community who are against other people in the community altering evelore for their work.

As for your MFA, I would suspect you would need permission when using the models and textures created by a company, and, I'm guessing that you would need to disclose the fact that none of the models and textures for your portfolio were created by you.

Just be careful of putting things into a portfolio that you did not create yourself, as it is hard to give credit for something you didn't create.

Wouldn't it be better to create something yourself and get all of the credit and respect for your MFA? Wouldn't this be classed as artistic canabalism?

AK

This space for rent.

Clarence Sunyang
Kung Fu Roguer
#28 - 2012-09-07 03:15:14 UTC
AlleyKat wrote:
I was referring to those in the community who are against other people in the community altering evelore for their work.

As for your MFA, I would suspect you would need permission when using the models and textures created by a company, and, I'm guessing that you would need to disclose the fact that none of the models and textures for your portfolio were created by you.

Just be careful of putting things into a portfolio that you did not create yourself, as it is hard to give credit for something you didn't create.

Wouldn't it be better to create something yourself and get all of the credit and respect for your MFA? Wouldn't this be classed as artistic canabalism?

AK


Well, creating things by myself seems to be the best way, but I haven't been systematic trained in CG before, all i ever learned was from free tutorials. And therefore I basically can not model, I know how to manipulate pictures in PS, but creating a whole texture and UV map it to the corresponding place on a model, I can't.

So, I am just a newbie,and all I did is some short videos that looks like cheap commercials or openings, I only knows Cinema4D, which is exactly for that kind of things.

The only way for me to do a fully CG video( two minutes long), with a story and be good looking is to borrow CCP's model and texture.

I know this is lazy work, I just hope I can make something like that day of darkness 2, and the school will value my work in it.

AzAkiR NaLDa
Council of Exiles
Brave Collective
#29 - 2012-09-15 14:30:32 UTC
there is no need for a new tutorial if you just use the old guides and look for the correct channels you should be just fine.

as you can see here :
http://imageshack.us/a/img822/8876/scenetest014krender.jpg

this is done in 3ds max 2011

Lone Star Warrior

Vogue
A Blessed Bean
Pandemic Horde
#30 - 2012-09-15 20:46:02 UTC
Autodesk now provides free versions of 3DS Max 2010 - 2013 under an educational license - you cant use the software for commercial use. Also other Autodesk products can be obtained with the 'free' educational license.

And Blender is free\open source.
Roc Wieler
Brutor Tribe
Minmatar Republic
#31 - 2012-09-24 15:06:12 UTC
Clarence Sunyang wrote:


So, I am just a newbie,and all I did is some short videos that looks like cheap commercials or openings, I only knows Cinema4D, which is exactly for that kind of things.



Have you checked out my Eve Online in 3D video series at my blog? I am a C4D user as well. www.rocwieler.com

Never start a fight you can win.

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