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Incursions gate camps----whats the idea behind it?

Author
Malcanis
Vanishing Point.
The Initiative.
#61 - 2012-08-19 14:13:59 UTC
praznimrak wrote:
Roll Sizzle Beef wrote:
praznimrak wrote:
Guy you are intersting ,but i woud like to see some more inteligent ideas

Use a scout?


Scout got insta poped


I don't think you quite get how scouting works

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Dirk Culliford
Zero G Universal Enterprises
#62 - 2012-08-19 14:24:04 UTC
Malcanis wrote:
praznimrak wrote:
Roll Sizzle Beef wrote:
praznimrak wrote:
Guy you are intersting ,but i woud like to see some more inteligent ideas

Use a scout?


Scout got insta poped


I don't think you quite get how scouting works



"Just NPC's in here, jump in!!"

Lol
James Amril-Kesh
Viziam
Amarr Empire
#63 - 2012-08-19 14:28:25 UTC
Tyrton wrote:
James Amril-Kesh wrote:
It's not so much that, they're easy to avoid if you're not an idiot, but it does impede movement and provide a major inconvenience.


so is player camps ... yet when someone posts about that you get the HTFU comments from guys like you.

Uh yeah, because they're PLAYER camps.

Enjoying the rain today? ;)

Virgil Travis
Non Constructive Self Management
#64 - 2012-08-19 14:48:00 UTC
praznimrak wrote:
Gun Gal wrote:
James Amril-Kesh wrote:
Maybe so, but if that's the case then I don't agree with the design intent.



maybe if you learned to play eve you would not be so upset?

lets see, jump scout in, scout gets insta popped.

did you check log of scout? did you see it was sansha?
did you notice they do heavy em and therm damage?

did you doa quick refit to get resists up above 80% before jumping in?

do you ever check incursion hotspots to see if your close to one, especially in lowsec?

you didnt do any of these, hence you dying less than spectacularily,

hate to say it but, man L2P, lowsec is rife with outlaws, both human and npc.



This game is full of experts like you.
Mr expert it is fine for you that a scout got poped by insta locking,huge dps,incredibel range web npc on a stargate????

it did not hapend to you or any other WISE GIVINGOPPINION MTF in this post,So STFU .

Seems all the fails of RL did become experts in football,cars,politics and now EVE too.



I wouldn't say we're experts, we just know how to use scouts and don't need help getting dressed in the morning. But then, if understanding what scouting entails makes someone an expert, so be it.


Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims.

Solstice Project
Sebiestor Tribe
Minmatar Republic
#65 - 2012-08-19 14:59:15 UTC
Deal with it.

(this guy is so bad, he's complaining about NPCs)
(sure, pick on those who can't defend themselves!)
Tippia
Sunshine and Lollipops
#66 - 2012-08-19 15:20:46 UTC
The idea is that incursions are supposed to be hugely disruptive to the standard gameplay going on in the affected constellation, thereby giving the residents a strong incentive to either get rid of the Sansha or stay away.

It seems to be working.

I also agree with a number of other posters that they should have extended the camps to highsec and allowed incursions to hit a wider array of areas.
Lin-Young Borovskova
Doomheim
#67 - 2012-08-19 16:21:58 UTC
Tippia wrote:
The idea is that incursions are supposed to be hugely disruptive to the standard gameplay going on in the affected constellation, thereby giving the residents a strong incentive to either get rid of the Sansha or stay away.

It seems to be working.

I also agree with a number of other posters that they should have extended the camps to highsec and allowed incursions to hit a wider array of areas.



They should have never get rid of high sec gate camps. Also: lol high sec belt rats, those guys should have tested the first incursion version of high sec, they'd feel ridiculous.

brb

Larloch TheAncient
Freindly Mining Corporation
#68 - 2012-08-19 16:59:50 UTC  |  Edited by: Larloch TheAncient
What is the point of gate camps made of REAL PLAYERS????

I dont get it,i m travelling whit my pvE ship true low sec,having to avoid INCURSIONS,SPACE WHALES and i just discovered that all of that is peace of cake compared whit PVP GATECAMP.

Jumped thrue gate in small gang ,and first to decloak was a frig that got scrambeld and insta poped and after that my heavily tanked navy omen,that did survive 25 GURISTA bc PVE PLEX,10 man frig and desis,was almost insta poped by 5 PLAYERS!!!
Neutralized,scramed,webd and receiving insane amount of dps by PVP CAMP IN LOW SEC.



WHAT IS THE IDEA BEHIND THIS CCP.

It is not,fun,there is nothing to learn from it,gates are full of wracks of ppl that did not decide to engage in PVP,just traveld and got ganked by PLAYERS.

Remove AGGRESSION from gates,PVPERS are there to be engage in ASTROID BELTS and not to gank ppl passing true system.

And if you insist on keeping tham on gates,make tham agres stations,POS structures,make sleepers agres ppl on wormholes,and so on.

PVP dont make sense on gates, especial not in numbers and power that can take BS in few sec.

FIX IT PLEASE
Abel Merkabah
Caldari Provisions
Caldari State
#69 - 2012-08-19 17:19:10 UTC
Larloch TheAncient wrote:
What is the point of gate camps made of REAL PLAYERS????

I dont get it,i m travelling whit my pvE ship true low sec,having to avoid INCURSIONS,SPACE WHALES and i just discovered that all of that is peace of cake compared whit PVP GATECAMP.

Jumped thrue gate in small gang ,and first to decloak was a frig that got scrambeld and insta poped and after that my heavily tanked navy omen,that did survive 25 GURISTA bc PVE PLEX,10 man frig and desis,was almost insta poped by 5 PLAYERS!!!
Neutralized,scramed,webd and receiving insane amount of dps by PVP CAMP IN LOW SEC.



WHAT IS THE IDEA BEHIND THIS CCP.

It is not,fun,there is nothing to learn from it,gates are full of wracks of ppl that did not decide to engage in PVP,just traveld and got ganked by PLAYERS.

Remove AGGRESSION from gates,PVPERS are there to be engage in ASTROID BELTS and not to gank ppl passing true system.

And if you insist on keeping tham on gates,make tham agres stations,POS structures,make sleepers agres ppl on wormholes,and so on.

PVP dont make sense on gates, especial not in numbers and power that can take BS in few sec.

FIX IT PLEASE


Or you could HTFU and learn how to travel through lowsec. Maybe think twice before jumping your whole gang through at once.

Traveling through lowsec is not hard, it just doesn't tolerate ignorance.

James315 for CSM 8!

ugh zug
Aliastra
Gallente Federation
#70 - 2012-08-19 17:20:45 UTC  |  Edited by: ugh zug
guess you will remember not to travel into incursions?

the gatecamp serves as a barrier of difficulty to enter the sites, as well as protection from roaming fleets looking for easy pve ships to kill. perfect for nullsec, and lowsec.

Want me to shut up? Remove content from my post,1B. Remove my content from a thread I have started 2B.

Adeleda Adoudel
Federal Navy Academy
Gallente Federation
#71 - 2012-08-19 17:32:24 UTC
The whole idea of the incursion is Sansha lock down the constellation. If there wasn't anything hindering your entrance it wouldn't be a very good lockdown would it?
Incursion constellations show up in your journel so unlike player camps, you have plenty ofwarning.
Learn to play. Its not a new mechanic.
La Nariz
Aliastra
Gallente Federation
#72 - 2012-08-19 17:40:12 UTC
Andski wrote:
they should add those camps to the hisec incursion systems

you know, for balance


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Lyron-Baktos
The Scope
Gallente Federation
#73 - 2012-08-19 17:43:24 UTC
Incursions is one of the very big features that is working pretty much correctly imo
Yokai Mitsuhide
Doomheim
#74 - 2012-08-19 17:45:03 UTC  |  Edited by: Yokai Mitsuhide
praznimrak wrote:
[quote=James Amril-Kesh]

CCp should remove them from gates,and keep them in combat sites


Yes...because they would have no real desire to want to actively take over that area of space. After all, invasions are supposed to be fair and confined to certain locations. Roll
Ptraci
3 R Corporation
#75 - 2012-08-19 19:27:36 UTC
I'm guessing OP hasn't run into the guy that just sits on a gate in a Rokh with all smartbombs active yet...
XxRTEKxX
256th Shadow Wing
Phantom-Recon
#76 - 2012-08-19 19:31:00 UTC
So it plays to the idea of an incursion. Shut down the entire system. If the npcs at gates were in hishsec, then there should be a battle by the faction and sansha ships. That would make it more interesting. Then highsec pilots could take part in defending the gates along with the npc faction ships.

If ccp is trying tio simulate an npc war, then they should take it all the way. Sansha at all gates, highsec having to fight faction npcs and players.
Belshazzar Babylon
Doomheim
#77 - 2012-08-19 21:58:19 UTC
I thought space was supposed to be dangerous.
Mistah Ewedynao
Ice Axe Psycho Killers
#78 - 2012-08-19 22:09:41 UTC
James Amril-Kesh wrote:
Yeah, I think the incursion gatecamps are detrimental to gameplay. As I've stated in other threads, I don't think PVE elements should interfere with my ability to travel and do PVP.

Nonconsensual PVP is necessary of course for this game, but nonconsensual PVE, at least on the level of intensity that the incursion rats have, is ridiculous.



So, inversely, I don't think your PvP should interfere with my ability to travel and do PVE, Hey what's good for goose.............

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

James Amril-Kesh
Viziam
Amarr Empire
#79 - 2012-08-19 22:12:05 UTC
Mistah Ewedynao wrote:
James Amril-Kesh wrote:
Yeah, I think the incursion gatecamps are detrimental to gameplay. As I've stated in other threads, I don't think PVE elements should interfere with my ability to travel and do PVP.

Nonconsensual PVP is necessary of course for this game, but nonconsensual PVE, at least on the level of intensity that the incursion rats have, is ridiculous.



So, inversely, I don't think your PvP should interfere with my ability to travel and do PVE, Hey what's good for goose.............

No, because this is a PVP game.

Enjoying the rain today? ;)

Lord Arakkis
The Scope
Gallente Federation
#80 - 2012-08-19 22:18:36 UTC
James Amril-Kesh wrote:
Maybe so, but if that's the case then I don't agree with the design intent.


Not to be a total jerk, but the best option for you it seems is simple: do something else you enjoy. You know what they say about the definition of insanity....

Your still a child in the eyes of the universe