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We need more AOE to counter blobs

Author
Orzo Torasson
Brutor Tribe
Minmatar Republic
#61 - 2012-08-21 00:34:27 UTC
"These destroyers are paper thin but packs a punch with the ability to fit 8 bomb launchers and having special bonuses to bombs."

I stopped reading after this abortion of an idea. Eight bombs, jesus christ.
It would make gatecamping in nullsec INCREDIBLE, just grab three friends in these ******** heavy super ultra bombers and be able to destroy entire fleets on gates with minimal effort.
Alavaria Fera
GoonWaffe
#62 - 2012-08-21 04:34:19 UTC
baltec1 wrote:
My corp figured outhow to deal with blobs 6 years ago.

Does it involve blobbing even more?

I like that solution.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Theodoric Darkwind
The Scope
Gallente Federation
#63 - 2012-08-21 06:08:55 UTC
Swarm Of Bees wrote:
If you want to fight blobs just fit up a warp-to-0 smartbomb BS and watch the fireworks.


maybe against a frigate blob. Try that against drakes or BSes and let me know how that works out.
Pipa Porto
#64 - 2012-08-21 07:08:17 UTC
Theodoric Darkwind wrote:
Swarm Of Bees wrote:
If you want to fight blobs just fit up a warp-to-0 smartbomb BS and watch the fireworks.


maybe against a frigate blob. Try that against drakes or BSes and let me know how that works out.


Just need more. Pirate

EvE: Everyone vs Everyone

-RubyPorto

baltec1
Bat Country
Pandemic Horde
#65 - 2012-08-21 07:14:09 UTC
Alavaria Fera wrote:
baltec1 wrote:
My corp figured outhow to deal with blobs 6 years ago.

Does it involve blobbing even more?

I like that solution.


That or get a spy in their leadership and steal all their ships/cripple their wormhole production/find their ship doctrin and buy everything. Or we just go roaming in a small fast gang of ships and just not get cought. Ships like the megathron...
Elzon1
School of Applied Knowledge
Caldari State
#66 - 2012-08-21 08:07:04 UTC
The two most effective ways of fighting off blobs without having a bigger one are bombers and the remote ecm burst for supper carriers.

So basically the most effective means of fighting blobs is using REMOTE AOE

Why not make more remote AOE modules like the remote ecm burst?

Remote AOE webbing (weak: 5% or something)
Remote AOE nosferatu: same
Remote AOE ecm: same
Remote AOE sensor desrput: same
Remote AOE tracking disrupt: same
Remote AOE warp disruptor: same
etc.

After which fleet formations can be added to help FC's organize their fleets better.
Formations for more effective logistics chains, dps spread, tackling, bombing, etc.
flashmek
Hideaway Hunters
The Hideaway.
#67 - 2012-08-21 08:14:45 UTC
ok lets look at the logic.

in RL a bomber drops hundreds of bombs to hit bigger targets you wouldent send a fighter to take out a city for example.

bombers take out larger ships or larger forces etc

fighters are there to kill the bombers so just send in lots of small fast ships to wind their way into them or snipe from a greater distance ?
bornaa
GRiD.
#68 - 2012-08-21 09:36:14 UTC
Roll Sizzle Beef wrote:
No no no.
You don't give players AOE, you punish them with AOE when they fail.

The larger the ship, the larger it explodes. A capital exploding should do significant damage to all ships within a radius.
It wont stop blobs but it would sure spread them out.

The more m3 of ammo and drones you have, the bigger the boom.



This, This, THIS, thiiiiiiiiiiis... Big smileBig smileBig smile
Make it so!
[Yes, I'm an Amateur](http://www.youtube.com/watch?v=hRa-69uBmIw&feature=relmfu)
Implying Implications
Sebiestor Tribe
Minmatar Republic
#69 - 2012-08-21 09:42:03 UTC
This is terrible.
Chainsaw Plankton
FaDoyToy
#70 - 2012-08-21 10:31:28 UTC
Andski wrote:
Zenos Ebeth wrote:
Andski wrote:
the counter to blobs is "make friends"


So the counter to blob is to have a bigger blob ? Isn't that the definition of unbalanced game design , when something can only be beaten by more of itself ?


please tell me how "balanced" game design would allow a small number of dudes to decide fights involving hundreds or thousands



having everyone sitting right on top of each other should be a weakness.

@ChainsawPlankto on twitter

Pipa Porto
#71 - 2012-08-21 10:39:34 UTC
flashmek wrote:
ok lets look at the logic.

in RL a bomber drops hundreds of bombs to hit bigger targets you wouldent send a fighter to take out a city for example.

bombers take out larger ships or larger forces etc

fighters are there to kill the bombers so just send in lots of small fast ships to wind their way into them or snipe from a greater distance ?


Stealth Bombers != RL Bombers (the aircraft).

Just because they sound similar doesn't mean they're the same. SBs most closely resemble RL Submarines in the WWII/Age of Sale Hybrid (Weird combination, I know) Era Naval combat that EVE resembles.

EvE: Everyone vs Everyone

-RubyPorto

Cede Forster
Deep Core Mining Inc.
Caldari State
#72 - 2012-08-21 12:27:50 UTC  |  Edited by: Cede Forster
So there is no easy way to take measures against an enemy that outnumbers you and therefore the game should be changed, allowing you to do just this?

This is probably bad news for you but, this is not Sparta, this is EVE ONLINE.

Adding (more) AOE weapons => Blobs armed with AOE weapons still killing smaller blobs armed with AOE weapons.
Ship explosion damage => Now we are talking, ship explosions should do damage (that'd be fun), but that will only make fleets spread, not change the "problem" if you want to call it that.


Also it sounds a bit communist to demand that fleets independently from their number, should be competitive, just saying Roll
Ensign X
#73 - 2012-08-21 12:46:14 UTC
Orzo Torasson wrote:
"These destroyers are paper thin but packs a punch with the ability to fit 8 bomb launchers and having special bonuses to bombs."

I stopped reading after this abortion of an idea. Eight bombs, jesus christ.
It would make gatecamping in nullsec INCREDIBLE, just grab three friends in these ******** heavy super ultra bombers and be able to destroy entire fleets on gates with minimal effort.


Totally agree. Also, what's up Orzo!!!

Popping entire fleets on Nullsec gates should require a few friends and look a hell of a lot like this. Wave 2 finished off 88 TEST Battlecruisers. That kind of explosive power should NOT be in the hands of one pilot.
Colonel Xaven
Perkone
Caldari State
#74 - 2012-08-21 12:53:40 UTC
Question: What's a blob? 10? 20? 100? Or even everything that outnumbers you and your doods?

It's funny how people ask for an easy way to "counter" so called "blobs".

Sure, it's not easy to fight outnumbered. But it is still possible even without a game mechanic that enables you to do so.
Remember, whole Alliances were broken by single pilots.

Be creative. Be smart. Be successful.

www.facebook.com/RazorAlliance

Zera Kerrigan
The 420th Token
#75 - 2012-08-21 12:56:44 UTC
Ashera Yune wrote:
With growing blobs and the removal of the AOE Doomsday we need new weapons to counter massive blobs.


Bombs should be changed so that they can no longer be damaged, removing the limit of how many bombs your fleet can fire.


And a new class for Destroyers, Heavy Bomber.

These destroyers are paper thin but packs a punch with the ability to fit 8 bomb launchers and having special bonuses to bombs.

Role: -75% explosion radius

Racial Destroyer: 5% damage type bonus per level and -10% reactivation time per level.

Heavy Bomber bonus: 10% explosion velocity and 10% greater effect to Lockbreaker and Void Bombs.

This will make blobs more wary and balance the playing field.

Sounds awesome!


Not.
Abel Merkabah
Caldari Provisions
Caldari State
#76 - 2012-08-21 13:11:05 UTC
Yes. There definitely needs to be a counter to massive numbers of people playing together...in a MMO...

Sounds like OPs problem is he thinks Eve fights should be fair...

OP once you accept that fights are not fair in eve and learn when to engage, blobs are not so much of a problem...you just need to use more guerilla tactics instead of direct engagement; or you could recruit more players to your cause and try direct engagement.

CCP should never counter blobs, strength in numbers is part of what makes this game special (this coming from a guy who's never been in a fleet larger then 20, and that was for POS bash). CCP should never make PvP fair in this game either. I know that pisses off the 1337 PvPers that think fair fights are the way to demonstrate skill; but unfair fights add tension to the roam/camp/fight; additionally, if only fair fights are allowed, it limits some of the benefit of having a good FC. Knowing when to fight is more important then knowing how to fight.

TL;DR OP HTFU stop being a scrub

James315 for CSM 8!

Othran
Route One
#77 - 2012-08-21 13:45:26 UTC
I've often thought that self-destruct should cause damage over a certain radius dependent on ship size.

It'd probably be abused to hell and back (a few ideas instantly occur to me) but I'd still like to see it.

I'd prefer to see SD dropping loot but causing damage to ships within the blast radius than current mechanics.
Snow Axe
Republic Military School
Minmatar Republic
#78 - 2012-08-21 13:53:23 UTC
Oh look, another "I've never experienced this in game but let me tell you my awful ideas anyway" thread. Thanks again, GD.

"Look any reason why you need to talk like that? I have now reported you. I dont need to listen to your bad tone. If you cant have a grown up conversation then leave the thread["

Pipa Porto
#79 - 2012-08-21 14:30:43 UTC
Othran wrote:
I've often thought that self-destruct should cause damage over a certain radius dependent on ship size.

It'd probably be abused to hell and back (a few ideas instantly occur to me) but I'd still like to see it.

I'd prefer to see SD dropping loot but causing damage to ships within the blast radius than current mechanics.


SD Suicide Ganks on the Jita Undock in 3... 2... wait, that happened 2 times in the first half hour of it going live? Oh... Pirate

EvE: Everyone vs Everyone

-RubyPorto

Spy 21
Doomheim
#80 - 2012-08-21 14:36:13 UTC
Jint Hikaru wrote:
Cede Forster wrote:
Also, there could be bacon, free bacon that is. Maybe 1m3 bacon per pilot who was present in the target system?


1m3 of Bacon...... Holy TasteBuds thats a lot of bacon.

I think i just drooled on my keyboard a little.


Bacon is definitely OP

S

Obfuscation for the WIN on page 3...