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Valid Gameplay

Author
Jaques Cousteau Gemulus
Doomheim
#41 - 2012-08-19 01:16:33 UTC  |  Edited by: Jaques Cousteau Gemulus
we
Suddenly Forums ForumKings
Doomheim
#42 - 2012-08-19 02:41:06 UTC
Want to disband goons?

Join goonswarm.

Rise to the top over a course of 15 years.

Hit disband.
Frying Doom
#43 - 2012-08-19 02:48:51 UTC
Jaques Cousteau Gemulus wrote:
Tiberius Sunstealer wrote:

Obviously not you since you're saying that on the forums.


that that that.....that that that that that that,....


that that that that that that that?

Hmmmm.. Maybe Herbert Spencer's survival of the fittest is not valid anymore and we need a modern age Charles Darwin to figure out the traits that seem to be surviving todaySmile

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Lord Arakkis
The Scope
Gallente Federation
#44 - 2012-08-19 02:55:06 UTC
There was a time where I felt eve was such a sophisticated and a game where thought processes and outside of the box thinking were needed. Part of the draw for me. Still feel that way.

But my mistake was believing a game that encourages these things attracted players who are a bit above the immaturity of forum trolling and other banal activities.

Boy, was I wrong.

But by and large the community is great. But as this thread proves, there are children everywhere.

So to the OP, id think some would be interested in EVE's no nonsense approach to the learning curve. "oh you wanna play Eve, no problem. But dont expect us to hold your hand through the first few hours. Be the smart person we believe you are and adapt."

The best approach to an MMO ive had yet.

Your still a child in the eyes of the universe

Jaques Cousteau Gemulus
Doomheim
#45 - 2012-08-19 10:21:57 UTC  |  Edited by: Jaques Cousteau Gemulus
we
Tiger Would
Doomheim
#46 - 2012-08-19 10:48:40 UTC  |  Edited by: Tiger Would
no

Once you think you have it all, you have actually become ignorant towards everything else.

T. Would

Gulboy
Absolute Order
Absolute Honor
#47 - 2012-08-19 12:12:51 UTC
Whadafool wrote:
take them to low sec and pod them...best thing you can do for a new player.

You sir, are an evil person :)
Lord Zim
Gallente Federation
#48 - 2012-08-19 12:26:39 UTC
Jaques Cousteau Gemulus wrote:
miners in null-sec

These still exist?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Shameless Avenger
Can Preachers of Kador
#49 - 2012-08-19 12:30:33 UTC
Posting on a stealthy tech-moon-nerf thread.

"This is the Ninja. He will scan you down; he will salvage your wrecks and there shall be no aggro"

Jaques Cousteau Gemulus
Doomheim
#50 - 2012-08-19 14:12:39 UTC  |  Edited by: Jaques Cousteau Gemulus
we
Ghazu
#51 - 2012-08-19 14:15:48 UTC
Yes everybody is supposed to care where 5 alt corp dude posts guys guys lets do something but not really.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Tiger Would
Doomheim
#52 - 2012-08-19 14:20:32 UTC  |  Edited by: Tiger Would
no

Once you think you have it all, you have actually become ignorant towards everything else.

T. Would

Jaques Cousteau Gemulus
Doomheim
#53 - 2012-08-20 11:45:20 UTC  |  Edited by: Jaques Cousteau Gemulus
we
rodyas
Tie Fighters Inc
#54 - 2012-08-20 11:49:01 UTC
I liked your suggestion, a noobs first day, is all the dumb drama of null sec being introduced to them. As well as the problems that titans and SCs have. You also want to tell them how tech works from moons, then maybe how to target.

After that, then of course they should be allowed to have fun roles to participate in null drama and what ships need to be nerfed or tuned down. All that before even 1 million SP. What a fun game.

Signature removed for inappropriate language - CCP Eterne

Tiger Would
Doomheim
#55 - 2012-08-20 11:58:11 UTC  |  Edited by: Tiger Would
no

Once you think you have it all, you have actually become ignorant towards everything else.

T. Would

rodyas
Tie Fighters Inc
#56 - 2012-08-20 12:02:52 UTC
I thought every thread was that thread?

Signature removed for inappropriate language - CCP Eterne

Kryss Darkdust
The Skulls
#57 - 2012-08-20 12:17:06 UTC
Jaques Cousteau Gemulus wrote:
So, anyone actually like to contribute?


Man its rough out here today, 3 pages of garbage posts without a single collective thought or properly formed sentence.

I think ambitions of newbs have to start small and grow over time. Starting out in the game to take down goonswarm is a bit optimistic, I'm sure I don't need to point that out. But for whoever said "google it", while you might find an occasional glimmer of hope the problem with most of whats out there today is that its aged badly and no longer applicable, in fact if you search through sites for advice today I would say 90% of it is really out of date at this point. Battleclinic at this point is a completly misleading and you really gotta watch the dates on ship fits for example. Over the years the game has shifted every which way imaginable and their really is very little actually useful and up to date advice for new players on what to do outside of the scope of basic starter careers (miners and mission runners) on the internetat large... again ... if your googling you gotta be watching the dates. Anything older than 6 months may be completetly useless.

The best advice for new players is, join a corp with good leadership. Good Eve leaders will find a plethera of ways to use the sandbox which you will never read about on a website.

But in the spirit of contribution if I was a new player today with sub million skill points I think I would be poaching wormholes. There is countless ways to take advantage of wormhole space and the skills needed to traverse it aren't really that hard to come by.

PI poaching WH planets is a good proffession for a newbie. It requires a bit of knowledge, but is considerably safer than low sec or null. I could probobly be able to get a good PI poaching operation going with a brand spanking new character in a matter of a week and it would earn me about 100 million ISK a month or better. Character skill wise its pretty basic. Player skill however there is a bit to know.. probing, PI optimization, a bit of ship knowledge, knowing how to use the directional scanner... so ya .. a bit to learn. But I think if I brought in a new player, in the week that he was training up his skills, I could educate him sufficiently to pull this off.

The reality of Eve is that, if you don't love it like it is today, you should probobly go ahead and unsub. 

Jaques Cousteau Gemulus
Doomheim
#58 - 2012-08-20 12:53:19 UTC  |  Edited by: Jaques Cousteau Gemulus
we
Kryss Darkdust
The Skulls
#59 - 2012-08-21 07:12:29 UTC
The difference between a 1 million and 10 million piont pilot is pretty insignificant in terms of what you can do solo on a larger scale. I mean sure missions and the like get easier with bigger and better equiped ships, but if we are talking about influencing Eve in a more dramatic way, news flash way, skill points aren't really going to help you.

Really you gotta understand the game as a player, a far harder task than sticking skills in a queue. You can't lead a corp unless you can answer the questions of your fellow players with accuracy nore can you lead it well without understanding the nuances of the many types of operations and higher level functions of Eve, how they work and how to counter them from a competative angle. In short, skill points don't help that much with ambition on a larger scale.

I think if a player wishes to have a larger impact on the game, its all about forming a corp, leading it successfully, forming an Alliance, leading it suffcessfully, joining a coalition and leading your alliance within it successfully. What aspect of Eve you get involved in doesn't matter so much (be in SOV warefare, economics or what have you), but influence in Eve comes in the form of leadership of a larger number of players. 1 player can't do much, 1 player leading 2000 can dominate the game.

Still it think a player can carve out a niche leading small groups. Bounty hunting for example can make you famous quite quickly if your successful in taking down some of Eves biggest and baddest. Aquisition of wealth can also result in you having considerable influence on markets and the economy, I know players that have trillions in their wallet and can quickly overwhelm market prices and manipulate the living crap out of Jita on a whim.

I'm sure there is more to be said on the subject but I think at the center of a discussion in which a single player influences larger parts of Eve is leadership which has very little to do with skill points and everything to do with understanding the nuances of Eve.

The reality of Eve is that, if you don't love it like it is today, you should probobly go ahead and unsub. 

Jaques Cousteau Gemulus
Doomheim
#60 - 2012-08-21 08:28:44 UTC  |  Edited by: Jaques Cousteau Gemulus
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