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EVE New Citizens Q&A

 
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i cant stand it?!!?

First post
Author
Hyperr
Alpha Qew
#1 - 2011-09-26 02:58:26 UTC
how do people do have the patience as a new player to wait for the cool ships to go pvping and such it seems such a drag i go out in 0.0 rat some belts hope for a true sansha make isk and hide froms 50 percent of the time

am i in a bad corp? i mean i like some of the people in here i just dont understandStraight
Chal0ner
Hideaway Hunters
The Hideaway.
#2 - 2011-09-26 03:57:32 UTC  |  Edited by: Chal0ner
I don't understand what you don't understand Blink
That you can't drive a F1 racer without knowing a lot about driving cars? It's the same in EVE, to fly "cool stuff" you need knowledge (skills). To fly them well (*), you need to know tactics, have high support skills etc - this takes a bit of time.
Meanwhile there are "cool stuff" to fly without too much time, get a tackling frig (Rifter) and go pew in a small gang as a tackler.
My combat character has one for frig roams, even if she can fly carriers (horrendously bad still, but anyway) or T2 cruisers.

Rifter
3x150/200mm autocannon
1x warp scrambler
1x stasis web
1x ArcJet
1x Damage Control
1x Small armor repair
1x 100mm X plates

There go tackle **** and have fun pewing ... The obvious progression from there is an assault frig, Wolf or Jaguar is lots of fun and a really good isk-damage ratio. It's not even a long skill to train (racial frig V, AF)

(*) What happens if you rush into things, and for lols, go lookup Stokar on eve-kill or battleclinic. You honestly don't want to look like that ...
ShahFluffers
Ice Fire Warriors
#3 - 2011-09-26 05:27:41 UTC
OP... please define "cool ships."

I personally find my Vexor to be a "cool ship" and it doesn't take too long to get into it.


More than that...

- bigger ships =/= better
- more expensive =/= better
- T2 =/= better

Each ship has a "specialty" (i.e. it is good at something and bad at other things) and more expensive stuff only brings in nominal advantages against basic T1 stuff.
Malcanis
Vanishing Point.
The Initiative.
#4 - 2011-09-26 06:27:42 UTC
Rifters are cool. You can skill for one while you're at work today.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Fortunea
World Miners
#5 - 2011-09-26 06:39:55 UTC
basicly eve's idea is to force you to wait to get better. it's a great way to hold on to it's players, because they ALWAYS have something to look foward to. it's a way of saying, no you cannot grind monsters for 20 hours straight and zoom to high level, you must pay 15 dollers per month, and in return we will give you 4-5 million exp. If you want to fly the super cool ships, you are going to need to play for at least a couple months, which means you will have to give us more money
Ruban Spangler
TEMPLAR.
The Initiative.
#6 - 2011-09-26 07:01:07 UTC
Small generally equates to short training times. Start with the T1 frigates and push for T2 and the faction pirate versions if you want the quickest route to 'cool'. Personally i'd make sure I can fly a BC first. They are more versatile isk makers
Signal11th
#7 - 2011-09-26 08:06:27 UTC
The sad thing is the older player you become you realise you don't need to fly the shiny ships anymore, I spend most of my time in frigates or cheap bc's now.

ou can do alot worse that getting in a rifter and causing havoc.

God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!

foksieloy
Rockets ponies and rainbows
#8 - 2011-09-26 10:53:17 UTC
Signal11th is right.

Before I was drooling about the t2 and t3 ships, dreaming the day I could fly them.

Nowaday when I can fly virtually anything I find myself going "THORAX **** YEA!!!" or "OH YEA HURRICANE!!!". Ships you can fly decently within a month of playing...

Disclaimer: I do not actually play this game, I just forum warrior.

Alexis Prey
The Scope
Gallente Federation
#9 - 2011-09-26 13:13:55 UTC
foksieloy wrote:
Signal11th is right.

Before I was drooling about the t2 and t3 ships, dreaming the day I could fly them.

Nowaday when I can fly virtually anything I find myself going "THORAX **** YEA!!!" or "OH YEA HURRICANE!!!". Ships you can fly decently within a month of playing...



Is that because the ship is super cheap, and you don't have to worry about losing it, or because you genuinely prefer flying the newer ship because it's better in so any ways?
Zoe Alarhun
The Proactive Reappropriation Corporation
#10 - 2011-09-26 13:59:56 UTC
There's cool ships in every class if you know where to look. I started amarr, then minmatar, then caldari and now Gallente - just dabbling. I settled on Gallente eventually.

Frigs: Tristan, Incursus (JOUSTING SNOWMOBILE FTW)
Cruisers: Thorax, Vexor (it's got a huge smiley face on the front!)
Battle Cruisers: Myrmidon !
Battleship (Sexy Megathron!)

So there's something cool to fly from Frig upwards - and that's just some of the T1 ships. You don't have to wait for cool stuff - there's cool ships in all the lines to fly :P
foksieloy
Rockets ponies and rainbows
#11 - 2011-09-26 14:07:24 UTC
Alexis Prey wrote:
Is that because the ship is super cheap, and you don't have to worry about losing it, or because you genuinely prefer flying the newer ship because it's better in so any ways?


Because I genuinely prefer them.
I reached the point in my career when ISK is no longer an issue for anything.

Disclaimer: I do not actually play this game, I just forum warrior.

flakeys
Doomheim
#12 - 2011-09-26 16:23:46 UTC
Hyperr wrote:
how do people do have the patience as a new player to wait for the cool ships to go pvping and such it seems such a drag i go out in 0.0 rat some belts hope for a true sansha make isk and hide froms 50 percent of the time

Straight



Your ingame for only a few weeks , you should not be in nullsec simple as that.That's the problem with eve and nullsec these days ...

We are all born ignorant, but one must work hard to remain stupid.

Xearal
Dead's Prostitutes
The Initiative.
#13 - 2011-09-27 11:47:13 UTC
Sure, you can go to null sec as 2 day old char, but yes, those big nasty NPC battleships are not something you can take on.
PVE wise, you'll have to learn to walk before you can run.

PVP now that's a different story...

The 2 day old trial toon in a rifter with tech 1 mods is a threat, a much bigger threat than those 2 day old players realise.
Simply because You are There, you have a point, you have a web, and you even have a little bit of pew pew to add to the general pew pew pile.

Why are people always yelling about the rifter?
A) it looks cool
B) it's fast
C) it can tackle/web and still have a little buffer
D) it's cheap.
E) It's just a plain cool ship.

Our alliance has litterally hundreds of spare pre-fit tech 1 rifters lieing around in our offices. If there's PvP to be done, and there's a heavy CTA where our non-pvp people are also called to help out, we open the armoury and hand those out for free.

You might think you're useless in that 100man fleet with a ton of battleships doing tons of DPS, but you're not. You're there, and you have a point, that means that you are one of the reasons those big nasty ships CAN bring down the enemy, and they can't escape before they kill YOU. Sure they can try and kill all those big scary battleships, but by the time they've eaten through those, most of their ships will be dead, because they can't escape, because YOU are there.
So yes, on that battlefield, that itty bitty rifter with a 2 day old toon is effectively a BIGGER THREAT than 10 of those big scary battleships doing oodles of damage.

Early on in Eve, I realised that there's always people aroudn with those massive gun skills to do the DPS. But the reason they can is because the rest of the fleet is there to support them.

Without Tacklers, their enemy will escape before they can finish them off

Without Ewar, their logisitcs is free to keep them alive, and their ewar is free to shut you down.

Without Logistics, the big scary pew pew ships of the enemy will eat your big shiny pew pew ship.

Does railgun ammunition come in Hollow Point?

CCP Fallout
C C P
C C P Alliance
#14 - 2011-09-27 13:23:41 UTC
On the Rifter, this guide is good for new pilots looking for some PvP action. Be sure to check out the links at the bottom as well :)

CCP Fallout Associate Community Manager EVE Online @ccp_fallout

Bloodpetal
Tir Capital Management Group
#15 - 2011-09-27 18:22:31 UTC
Hyperr wrote:
how do people do have the patience as a new player to wait for the cool ships to go pvping and such it seems such a drag i go out in 0.0 rat some belts hope for a true sansha make isk and hide froms 50 percent of the time

am i in a bad corp? i mean i like some of the people in here i just dont understandStraight


I'm having a hard time understanding what you don't understand?


If your corpmates don't understand the power of a new pilot in a Frigate, then yes, it's a bad corporation.


As an FC i love noobies in rifters, cuz I have every reason to throw them out and get them scouting and looking for targets for me when the pilots in bigger ships simply aren't capable of doing it, and generally want to be in the big ship that they spent "months" "learning" to fly.


You will most often find me in a frigate, faction frigate or assault frigate.

If Frigates aren't your thing you can get into Electronic Warfare cruisers in less than a week - Blackbird, Arbitrator are highly recommended.

You won't be "Awesome" but that's a lie anyways. I know players with 100M Skillpoints that are crap at PVP - I'd throw some of my newest pilots at them that I've trained.


It has nothing to do with your skillpoints and everything to do with you. That's a statement that most new players to EVE don't understand, have an impossible time trying to understand.

Where I am.

Malcanis
Vanishing Point.
The Initiative.
#16 - 2011-09-27 19:05:35 UTC
Alexis Prey wrote:
foksieloy wrote:
Signal11th is right.

Before I was drooling about the t2 and t3 ships, dreaming the day I could fly them.

Nowaday when I can fly virtually anything I find myself going "THORAX **** YEA!!!" or "OH YEA HURRICANE!!!". Ships you can fly decently within a month of playing...



Is that because the ship is super cheap, and you don't have to worry about losing it, or because you genuinely prefer flying the newer ship because it's better in so any ways?


Often it's because you can actually get a fight in a T1 cruiser/BC, whereas people will avoid that "obvious bait" Proteus.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

My Postman
Royal Amarr Institute
Amarr Empire
#17 - 2011-09-29 11:15:12 UTC
Ishtar is a cool ship. I pvpĀ“ed a thrasher intruding "our" wormhole. Than my Gf pulled the plug, because she wanted to go out. When i came back to the game several minutes later, i found myself in cloning station, and suddenly felt that my Ishtar was not so cool anymore.

Long story short, most of the ships fill a role, hence they are all cool. Well not all, not the Diemost.
Michael Turate
Federal Navy Academy
Gallente Federation
#18 - 2011-09-29 22:39:00 UTC
All great advice - working up from frigs is definitely the way to go if you want to learn properly and be a well rounded combat pilot. It takes some time to get up to bigger stuff but all the time you will be learning the essential skills that will allow you to stay alive in the bigger, more expensive stuff that hurts more to lose. As others have said, a well flown rifter is always in demand in fleets, be it for scouting, tackling or skirmishing.

BUT there is always another way in Eve. If you want to fly the cool stuff fast, take some of your real money and buy PLEX, covert that PLEX into isk by selling your PLEX on the market then visit the character bazaar on these forums and buy a kick arse combat pilot. Then buy some faction ships and modules and you are good to go.

It's not the way I would do it, and you can't buy knowledge and experience and they are the things that count more than the ships but don't feel trapped by a never ending skill queue, you always have another option.
Gregor Palter
#19 - 2011-09-30 04:26:00 UTC
Bloodpetal wrote:
It has nothing to do with your skillpoints and everything to do with you. That's a statement that most new players to EVE don't understand, have an impossible time trying to understand.


EVE is about what you KNOW and knowledge does not come with SP or from ingame age, it comes from putting in the effort to learn and broaden your horizon. Many players who've been around for a long time, fly big & expensive ships are entirely clueless on the game. The majority of 0.0 dwellers (even those who are in fleets) have no real clue at all, all they're good at is following orders and most of the times not even that.

Being good comes from learning and practising, NOT from flying expensive ships and bawwing about how some expensive ship you can't fly yet would be "awesome". I'd much rather have someone in a cheap ship that's been properly taught combat and pvp, who isn't a ****** and puts in the effort to learn and get ahead than some 100 mil SP clueless idiot who still thinks that bigger=better and that every problem should be solved with bigger numbers.

In short; the only one holding a young pilot back is him thinking he has to endure and wait before he's allowed to be successful.

Excuses are the refuge of the weak.

Mara Rinn
Cosmic Goo Convertor
#20 - 2011-09-30 04:51:55 UTC
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