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Player Features and Ideas Discussion

 
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Wh mass bomb

Author
Dracnar Rosehaven
Native Freshfood
Minmatar Republic
#1 - 2012-08-17 17:39:46 UTC
when collapsing holes I would like a bomb that can do enough mass to a wh that when it is critical it will pop it and take some of the guess work or getting stuck outside and having to fly back to k space and find that you are a long way off from the new opening.
NiGhTTraX
Deep Core Mining Inc.
Caldari State
#2 - 2012-08-17 17:49:48 UTC
Now where's the fun in that?

If you're gonna post here thinking your idea is the greatest thing since bacon and that it will save EVE and possibly all humankind with it, you're gonna have a bad time.

Makalie
Frenzied Faoladh
#3 - 2012-08-17 18:13:30 UTC  |  Edited by: Makalie
No. What i want is when you take a ship through a WH to purposefully collapse it, your ship takes an X amount of damage, where X = (Mass of ship - remaining supported transportable mass of WH). Preferably straight to the target ship's armor and/or structure. Have fun jumping that Orca through your tiny WH to close the door, buddy.

EDIT: Alright, yeah, so the amount of damage you would sustain from that would be insane. Maybe just hull/armor damage equal to the remaining mass limit of the WH during the jump. Making up numbers, let's say the WH can successfully transport 40,000 kg. You take a ship in that has 45,000 kg mass. WH collapses, your ship takes damage based off that 5,000kg mass the WH couldn't handle.

I hope you brought enough ammunition.

MushroomMushroom
State War Academy
Caldari State
#4 - 2012-08-17 20:43:07 UTC  |  Edited by: MushroomMushroom
It would be a much better idea to take the wormhole closing mechanics and make them more interesting. Rather then having to repeatedly jump ships in and out of a wormhole to close it, you should have the option to anchor a deployable that closes the wormhole. Basically, a few sizes of wormhole destabilizes should be added that quickly close a wormhole.

As a starting point, say you anchored a small destabalizer, takes 10 seconds to anchor, 15 minutes to online, has about 250k ehp, appears on the overview as a warpable object for anyone in system once anchored, and once online reduces the wormhole mass remaining by 100Gg per minute for any wormhole within 75km. Larger version would reduce the remaining mass faster, have more HP, but take longer to online.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#5 - 2012-08-17 21:05:50 UTC

Hell NNOOOOOO to most of the suggestions in this thread.....

We don't need a way to purposely and predictably close a wormhole any more than we already have with ships... Closing WH's is practically a science at the moment, where most WH dwellers know exactly what it takes to efficiently and safely close any WH..... THAT is what needs to change... WH's should be unpredictable, and new tools should focus on making WH's more Unpredictable....

I would support a bomb that randomizes a WH... somehow..... so no one knows if the next frigate will collapse it, or if it can still support a freighter... so no one knows if it will last another hour or a week... something that makes the information provided in the WH info tab completely unreliable!!!

Any bomb that just decreases the mass a WH can use will be used to close wormholes without even risking a ship.... screw that!!
Suddenly Forums ForumKings
Doomheim
#6 - 2012-08-17 21:11:06 UTC
Gizznitt Malikite wrote:

Hell NNOOOOOO to most of the suggestions in this thread.....

We don't need a way to purposely and predictably close a wormhole any more than we already have with ships... Closing WH's is practically a science at the moment, where most WH dwellers know exactly what it takes to efficiently and safely close any WH..... THAT is what needs to change... WH's should be unpredictable, and new tools should focus on making WH's more Unpredictable....

I would support a bomb that randomizes a WH... somehow..... so no one knows if the next frigate will collapse it, or if it can still support a freighter... so no one knows if it will last another hour or a week... something that makes the information provided in the WH info tab completely unreliable!!!

Any bomb that just decreases the mass a WH can use will be used to close wormholes without even risking a ship.... screw that!!


This man speaks the truth.
Nicolo da'Vicenza
Viziam
Amarr Empire
#7 - 2012-08-17 21:20:14 UTC
Gizznitt Malikite wrote:

Hell NNOOOOOO to most of the suggestions in this thread.....

We don't need a way to purposely and predictably close a wormhole any more than we already have with ships... Closing WH's is practically a science at the moment, where most WH dwellers know exactly what it takes to efficiently and safely close any WH..... THAT is what needs to change... WH's should be unpredictable, and new tools should focus on making WH's more Unpredictable....

I would support a bomb that randomizes a WH... somehow..... so no one knows if the next frigate will collapse it, or if it can still support a freighter... so no one knows if it will last another hour or a week... something that makes the information provided in the WH info tab completely unreliable!!!

Any bomb that just decreases the mass a WH can use will be used to close wormholes without even risking a ship.... screw that!!

The OP's suggestion makes it safer for inhabitants by making it easier to secure WH systems.
Your suggestion makes it riskier for roamers to go through WHs, which indirectly also makes it safer for WH inhabitants.
Nicolo da'Vicenza
Viziam
Amarr Empire
#8 - 2012-08-17 21:26:47 UTC  |  Edited by: Nicolo da'Vicenza
Here's how I'd increase WH 'randomness'.

Create a "science vessel" which has a 'keying' module (with a long cycle time) which takes a wormhole and overrides the WH link randomly to one of any number of wormholes that are also being 'keyed' by a science vessel at that moment. Multiple science vessels increase the 'key' strength of the affected wormhole. Done correctly it's an excellent tool for logistics and a compromise for the 'wh stabilizer'. However there's always the chance that it could backfire horribly with a large fleet of hostiles might be 'keying' a wormhole at that moment looking to hook an unlucky traveller.