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Barge/Exhumer changes with 1.2.

Author
Charis Perceptum
Allied Exploration Front
Allied Exploration Front AXXF
#1 - 2012-08-17 09:15:59 UTC
Was catching up on a few things on Battleclinic when I saw the new change (or purposed changes) for these class ships. One quick question though:

- Will the expanded cargo hold module affect the ore hold? I usually mine in high sec and would prefer to get the most bang for my buck, but this move seems to make less sense. Guess that's what I get for just playing on skills and not playing lately. From what I read they basically made T1 ships more effective then T2 ships... Any inputs would be greatly appreciated.

Charis
TheBoboNLNL
The Scope
Gallente Federation
#2 - 2012-08-17 09:21:48 UTC
I woud say no because if you fit an orca or roq with cargo expenders it does not effect the ore hold, just the cargo hold
Charis Perceptum
Allied Exploration Front
Allied Exploration Front AXXF
#3 - 2012-08-17 09:25:52 UTC
Well that makes me feel a little better now. Still trying to wrap my head around the changes and hopefully in a few hours I can log on and figure out the rest. Thanks again.
Traedar
InterStellar Trading Syndicate
#4 - 2012-08-17 10:53:04 UTC
The changes aren't as difficult to understand as you think. The 3 barge hulls (Procurer, Retriever, Covetor) are no longer "bad", "better", "best" but now have different roles. Also, expanded cargo and cargo rigs now have no impact on your capacity to hold ore. Instead, mined ore goes into your Ore Hold.

If you used to use a Covetor/Hulk with mining upgrades in the low slots then you should keep using a Covetor/Hulk with mining upgrades in the lows slots.

If you used to use a Covetor/Hulk with expanded cargo holds then you should use a Retriever/Mackinaw with mining upgrades in the low slots or maybe a Procurer/Skiff if its ore hold is big enough for your taste.

If you used to use a Covetor/Hulk fitted for tanking then you should use a Procurer/Skiff most likely with 1 or 2 mining upgrades in the low slots and tanking in the mids.

The Mackinaw no longer gets a bonus to ice mining. Instead, there is a rig that you can fit to any barge to boost Ice Mining.

The Skiff no longer gets a bonus to Mercoxit mining. Instead, there is a rig that you can fit to any barge to boost Mercoxit mining.

Idris Helion
Doomheim
#5 - 2012-08-17 13:12:24 UTC
Charis Perceptum wrote:
Well that makes me feel a little better now. Still trying to wrap my head around the changes and hopefully in a few hours I can log on and figure out the rest. Thanks again.


In hisec mining, miners have moved almost completely over to Mackinaws from Hulks. The Mackinaw's huge 35K m3 ore bay is the main draw here, though I think a lot of miners are leaving a lot of ISK on the table by not using Hulks in some situations. The Hulk is still the king of yield, so if you have hauler/logi support in-system, the smaller ore bay isn't that big a deal. Also, the Covetor is now a viable low-cost alternative to the Hulk.

The coolest thing is that the Procurer, which used to be the most worthless ship in the game, now is actually a pretty good choice in some mining ops. Cheap, battleship-sized tank, good yield, good capacity -- what's not to like? And the T2 Skiff is pretty much gank-proof unless the gankers want to bring multiple battleships to bear.

There's been a lot of agony over the smaller cargo hold of the Hulk since many pilots wanted to carry multiple sets of all the different mining crystals. I find the whole issue more than a bit silly, but it may have an impact on you if you do solo/small-gang mining in WH or 0.0 space.

Obviously ship-prices have changed a lot. Hulks have gone way down as miners rush to the Mack. Mackinaws have shot up in price. The T1 barges have bumped a bit too, but nothing like the T2 hulls have. I've found it more cost-effective to just mine in T1 barges -- the yield difference between a T1 Retriever and a T2 Mackinaw would take a long time to make up for the cost of the Mack.
Laura Nardieu
Shadow State
Goonswarm Federation
#6 - 2012-08-17 17:31:31 UTC
One issue is that Exhumers 5 doesn't give you the 100% reduction in the formation gas cloud formation with Mercoxit mining.
Bruce Blacky
Blacky Invention Research Development YinYang
#7 - 2012-08-17 17:41:56 UTC
Idris Helion wrote:
.... I've found it more cost-effective to just mine in T1 barges -- the yield difference between a T1 Retriever and a T2 Mackinaw would take a long time to make up for the cost of the Mack.


If you use a Covetor you get better yield than the Mackinaw (even for ice) and on a lower cost, if you have hauling support (orca ideally for bonuses as well)

cheers
BB
Infinite Force
#8 - 2012-08-17 23:20:11 UTC
Laura Nardieu wrote:
One issue is that Exhumers 5 doesn't give you the 100% reduction in the formation gas cloud formation with Mercoxit mining.

Why worry about it?
You should be hitting rocks at 10 - 29 km out. Only rarely will you find yourself in a position that requires you to be any closer - and then you can easily just move away.

HROLT CEO Live Free; Die Proud

http://tinyurl.com/95zmyzw - The only way to go!

Theangryhobo
Royal Amarr Institute
Amarr Empire
#9 - 2012-08-18 04:18:10 UTC
To answer your question, more directly, the answer is no. Expanded Cargo Modules will not increase your ore hold, in any way, shape or form. They are essentially useless for miners, unless you still use jetcan and hauler method. Which anyone who uses a Mackinaw will not do, because that's just dumb.

.