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CCP: Tell us what is and what isn't allowed for crying out loud!

First post
Author
Ildryn
IDLE INTENTIONS
#81 - 2011-10-29 00:28:19 UTC
GM Karidor wrote:


8) "Hacking" local chat to make you not appear on other people's local channel
Definite Exploit, but should be fixed. Please report any new occurrences immediately.

Those policies are, at this point, unlikely to change anytime soon, but yes, we may revise them should we deem it necessary.


And those who have and known to have definitely exploited this are still playing....
Are we to take this to mean it is now okay to "hack" local.
Contradictory rule is contradictory.
Richard Hammond II
Doomheim
#82 - 2011-10-29 00:45:34 UTC  |  Edited by: Richard Hammond II
GM Karidor wrote:

2) Loggoffski/loggonski
Not an exploit at all, and never has been. We won’t punish people for logging out of and into the game (even if they happen to log in all at about the same time and location that happens to be inconvenient for you).


lol that ones funny
Quote:

5) Alt recycling
While players are free to delete characters as they see fit, excessive recycling of characters not permitted and disciplinary actions will be decided on a case by case basis. General guideline: don’t do it to avoid consequences within game mechanics.


Yeah I dont think they have the people to watch the thousands and thousands of alts recycled in a day after the 20% cut O.o

GM Karidor wrote:

9) Can baiting in newbie systems
This is explicitly listed http://wiki.eveonline.com/en/wiki/Griefing here. Also see url=http://wiki.eveonline.com/en/wiki/Rookie_Systems this list of what we consider "Rookie Systems".


ok this doesnt make sense.... all thats gonna do is increase the number of petitions filed the first time it happens outside the newbie system... Is ganking in the newbie systems prohibited too?

Goons; infiltration at its best - first bob... now ccp itself. They dont realize you guys dot take this as "just a game". Bring it down guys, we're rooting for you.

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#83 - 2011-10-29 00:51:57 UTC
GM Karidor wrote:
6) Alliance hopping to evade war decs. (edited Oct. 10th)
Corporations are free to change alliances as they see fit at any time. This officially nullifies this notification.

[...]

(Declaring cheap wars on a corp that then joins up the alliance you want to “shield” is considered an exploit as per the this notification (which still is the case), and you will get in trouble for doing that.)


Wait, both links point to the same notification. So is it in effect or not?
Richard Hammond II
Doomheim
#84 - 2011-10-29 00:53:05 UTC
Ildryn wrote:
GM Karidor wrote:


8) "Hacking" local chat to make you not appear on other people's local channel
Definite Exploit, but should be fixed. Please report any new occurrences immediately.

Those policies are, at this point, unlikely to change anytime soon, but yes, we may revise them should we deem it necessary.


And those who have and known to have definitely exploited this are still playing....
Are we to take this to mean it is now okay to "hack" local.
Contradictory rule is contradictory.


Yeah it depends on what corp they were in

Goons; infiltration at its best - first bob... now ccp itself. They dont realize you guys dot take this as "just a game". Bring it down guys, we're rooting for you.

ACY GTMI
Veerhouven Group
#85 - 2011-10-29 01:12:29 UTC
A quote from GM Karidor

"9) Can baiting in newbie systems
This is explicitly listed here. Also see this list of what we consider "Rookie Systems"."

Maintaining the links is beyond my competence, but this is a lie.

The reason why I say that is that I started a new character on 03/16/2011. While going through tutorials I petitioned a player for rookie baiting. He thought that was funny. So do I now.

No tears of rage here. I knew better than to do anything except look inside the can.

Maybe tears of frustration, though.

The response to the petition was that I should stop petitioning this kind of incident. I thought then that it might not have been a real 'rookie system' so I asked for a definition. It was 6 months ago, so I don't remember the exact response, but it was something along the lines of "That information is not available to you."

Sorry for the negativism, but this has been eating at me for . . . 6 months.

I can't think of a better way to antagonize a playerbase than invisible rules.

Richard Hammond II
Doomheim
#86 - 2011-10-29 01:27:08 UTC
I think no baiting in rookie systems is stupid (an I dont can bait lol)

like I said earlier: can you not gank in those systems too?

Goons; infiltration at its best - first bob... now ccp itself. They dont realize you guys dot take this as "just a game". Bring it down guys, we're rooting for you.

Morganta
The Greater Goon
#87 - 2011-10-29 01:36:42 UTC
just ask the question about the one thing that list you actually care about

is it corp hopping?

nice approach hiding your beef in a list, but it doesn't always work, just like hiding high value cargo in a load of junk
ACY GTMI
Veerhouven Group
#88 - 2011-10-29 01:39:55 UTC  |  Edited by: ACY GTMI
Richard Hammond II wrote:
I think no baiting in rookie systems is stupid (an I dont can bait lol)

like I said earlier: can you not gank in those systems too?


Why do you think it's stupid? Can't you remember the day you took your first flight out of a station, expecting an environment where only 'aliens' were harmful, and then lost that ship to someone who has been playing for several years, but has never had the testicles to go beyond rookie baiting?

IMHO, rookie baiters do what they do because they are incapable of doing anything more constructive.
Morganta
The Greater Goon
#89 - 2011-10-29 01:44:21 UTC  |  Edited by: Morganta
wtf... wrong thread
JC Anderson
RED ROSE THORN
#90 - 2011-10-29 01:45:37 UTC
In case anybody hasn't mentioned it, the rules on corp hopping to avoid war decs changed quite recently. *POINTS up to the sticky at this top of the general discussion forums*
JC Anderson
RED ROSE THORN
#91 - 2011-10-29 01:52:57 UTC
Richard Hammond II wrote:
I think no baiting in rookie systems is stupid (an I dont can bait lol)

like I said earlier: can you not gank in those systems too?


Yeah but that rule has been in place for as long as I can remember.

It's pretty much the only thing CCP explicitly considers griefing.
Richard Hammond II
Doomheim
#92 - 2011-10-29 01:57:51 UTC  |  Edited by: Richard Hammond II
ACY GTMI wrote:
Richard Hammond II wrote:
I think no baiting in rookie systems is stupid (an I dont can bait lol)

like I said earlier: can you not gank in those systems too?


Why do you think it's stupid? Can't you remember the day you took your first flight out of a station, expecting an environment where only 'aliens' were harmful,


Bullllllshit, the thing that DREW me to this game was nonconsentual PVP. ****, I thought EVERYWHERE was scary and dangerous (not knowing how it actually works), expecting anyone at any time to lock me up an kill me. My first few weeks in this game were thrilling. Fun. Going back to games (as the other two friends I play with left EVE and I knew noone here) where this wasnt the case was boring.
This game should be MORE dangerous imo

Again: can you not gank in those systems?

Also, if you wanna coddle them in the newbie systems why dont you make it so noone that isnt missioning there can even enter the friggin gate.

I think its damn stupid to coddle them in those systems cause theyre just gonna get in the REST OF THE GAME an get jacked up.

Goons; infiltration at its best - first bob... now ccp itself. They dont realize you guys dot take this as "just a game". Bring it down guys, we're rooting for you.

JC Anderson
RED ROSE THORN
#93 - 2011-10-29 02:02:35 UTC  |  Edited by: JC Anderson
Richard Hammond II wrote:


Bullllllshit, the thing that DREW me to this game was nonconsentual PVP. ****, I thought EVERYWHERE was scary and dangerous (not knowing how it actually works), expecting anyone at any time to lock me up an kill me. My first few weeks in this game were thrilling. Fun. Going back to games (as the other two friends I play with left EVE and I knew noone here) where this wasnt the case was boring.
This game should be MORE dangerous imo

Again: can you not gank in those systems?

Also, if you wanna coddle them in the newbie systems why dont you make it so noone that isnt missioning there can even enter the friggin gate.


Yeah but at the same time they want people to at least be able to do their tutorials in peace and not just leave the game because they can't even learn the basics without being harassed. This game like any other needs subscribers too.

On rookie can baiting from the EULA, (Last paragraph) from http://support.eveonline.com/Pages/KB/Article.aspx?id=336
No mention of ganking, but I'm curious about that as well in all honesty.

Grief play
What is grief play?
Griefing
A grief player, or "griefer," is a player who devotes much of his time to making others’ lives miserable, in a large part deriving his enjoyment of the game from these activities while he does not profit from it in any way. Grief tactics are the mechanics a griefer will utilize to antagonize other players. At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account.

This should not be confused with standard conflict that might arise between two (or more) players, such as corporation wars. The EVE universe is a harsh universe largely driven by such conflict and notice must be taken of the fact that nonconsensual combat alone is not considered to be grief play per the above definition.

An example of grief play would be the so called "Can baiting" in starter systems. An experienced player drops a cargo container with some items in front of a station in a starter system and waits for a new player to take from it. The new player is flagged and promptly attacked and killed by the owner of the container. Doing the same in starter tutorial complexes is also considered grief play and will not be tolerated.
Vrykolakasis
Sparrowhawks Corp
#94 - 2011-10-29 02:08:29 UTC
Just noting that I am also curious about ganking in starter systems.
Ranger 1
Ranger Corp
Vae. Victis.
#95 - 2011-10-29 02:39:17 UTC
My understanding is that only can baiting is out of bounds.

And really, I don't see the harm in letting them at least learn the rules of the game before you start proving how superior you are. Big smile

Now if they ignore the tutorials and/or skip the parts about what gives you a criminal flag and head out into the vast unknown to "max out their level in record time just like all those other games he's an ace at" then more power to you.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Richard Hammond II
Doomheim
#96 - 2011-10-29 03:48:08 UTC  |  Edited by: Richard Hammond II
JC Anderson wrote:
Richard Hammond II wrote:


Bullllllshit, the thing that DREW me to this game was nonconsentual PVP. ****, I thought EVERYWHERE was scary and dangerous (not knowing how it actually works), expecting anyone at any time to lock me up an kill me. My first few weeks in this game were thrilling. Fun. Going back to games (as the other two friends I play with left EVE and I knew noone here) where this wasnt the case was boring.
This game should be MORE dangerous imo

Again: can you not gank in those systems?

Also, if you wanna coddle them in the newbie systems why dont you make it so noone that isnt missioning there can even enter the friggin gate.


Yeah but at the same time they want people to at least be able to do their tutorials in peace and not just leave the game because they can't even learn the basics without being harassed. This game like any other needs subscribers too.

On rookie can baiting from the EULA, (Last paragraph) from http://support.eveonline.com/Pages/KB/Article.aspx?id=336
No mention of ganking, but I'm curious about that as well in all honesty.

Grief play
What is grief play?
Griefing
A grief player, or "griefer," is a player who devotes much of his time to making others’ lives miserable, in a large part deriving his enjoyment of the game from these activities while he does not profit from it in any way. Grief tactics are the mechanics a griefer will utilize to antagonize other players. At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account.

This should not be confused with standard conflict that might arise between two (or more) players, such as corporation wars. The EVE universe is a harsh universe largely driven by such conflict and notice must be taken of the fact that nonconsensual combat alone is not considered to be grief play per the above definition.

An example of grief play would be the so called "Can baiting" in starter systems. An experienced player drops a cargo container with some items in front of a station in a starter system and waits for a new player to take from it. The new player is flagged and promptly attacked and killed by the owner of the container. Doing the same in starter tutorial complexes is also considered grief play and will not be tolerated.


the grief play thing is basically suspended in the real game - See Goons rofl
Funny how its actually enforced in the noob systems :p I think like I said; if theyre gonna coddle em, phase the damn system out for ppl past those missions lol

an I wanna know the answer to the gank question lol

If you think about it, if the Goonies really wanted to break the game, sit in the noob areas and gank the **** outta noobs lol Not everyone's gonna take getting blown up over an over without leaving

Goons; infiltration at its best - first bob... now ccp itself. They dont realize you guys dot take this as "just a game". Bring it down guys, we're rooting for you.

Taedrin
Federal Navy Academy
Gallente Federation
#97 - 2011-10-29 03:57:18 UTC
Richard Hammond II wrote:
JC Anderson wrote:
Richard Hammond II wrote:


Bullllllshit, the thing that DREW me to this game was nonconsentual PVP. ****, I thought EVERYWHERE was scary and dangerous (not knowing how it actually works), expecting anyone at any time to lock me up an kill me. My first few weeks in this game were thrilling. Fun. Going back to games (as the other two friends I play with left EVE and I knew noone here) where this wasnt the case was boring.
This game should be MORE dangerous imo

Again: can you not gank in those systems?

Also, if you wanna coddle them in the newbie systems why dont you make it so noone that isnt missioning there can even enter the friggin gate.


Yeah but at the same time they want people to at least be able to do their tutorials in peace and not just leave the game because they can't even learn the basics without being harassed. This game like any other needs subscribers too.

On rookie can baiting from the EULA, (Last paragraph) from http://support.eveonline.com/Pages/KB/Article.aspx?id=336
No mention of ganking, but I'm curious about that as well in all honesty.

Grief play
What is grief play?
Griefing
A grief player, or "griefer," is a player who devotes much of his time to making others’ lives miserable, in a large part deriving his enjoyment of the game from these activities while he does not profit from it in any way. Grief tactics are the mechanics a griefer will utilize to antagonize other players. At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account.

This should not be confused with standard conflict that might arise between two (or more) players, such as corporation wars. The EVE universe is a harsh universe largely driven by such conflict and notice must be taken of the fact that nonconsensual combat alone is not considered to be grief play per the above definition.

An example of grief play would be the so called "Can baiting" in starter systems. An experienced player drops a cargo container with some items in front of a station in a starter system and waits for a new player to take from it. The new player is flagged and promptly attacked and killed by the owner of the container. Doing the same in starter tutorial complexes is also considered grief play and will not be tolerated.


the grief play thing is basically suspended in the real game - See Goons rofl
Funny how its actually enforced in the noob systems :p I think like I said; if theyre gonna coddle em, phase the damn system out for ppl past those missions lol

an I wanna know the answer to the gank question lol

If you think about it, if the Goonies really wanted to break the game, sit in the noob areas and gank the **** outta noobs lol Not everyone's gonna take getting blown up over an over without leaving



Grief play is defined differently in EVE than in other games. Basically it means singling out a specific character without justification and without giving any means of relief. I.E. if you don't give him any terms of surrender and just want to blow him up over and over again for no reason.

Goons target RANDOMLY, so does not constitute "grief play". Also, war decs do not constitute "grief play" because they generally give you a means of relief - pay the ransom and the war goes away. Likewise if you annoy someone, they may decide to attack you as part of a vendetta - this is ALSO not considered grief play, because it is not done without cause.
Cheekything
Aliastra
Gallente Federation
#98 - 2011-10-29 04:29:19 UTC  |  Edited by: Cheekything
GM Karidor wrote:

10) Modifying non-executable EVE data to make decorative changes to EVE, such as getting the TV to play customized videos.
Modifying any client files is considered a EULA violation. However, adding Videos to play in the CQ is possible without modifying anything, as described in CCP Optimals Dev Blog.


Since you make the video thing possible do you think you can bug them to make something so we can add personal skins and themes to ships.

I really want to have hello kitty ships in eve, even if no one else can see them... pretty please with a cheery on top.

Hello Kitty Apoc

Hello Kitty Kezzy

Stuff like that :P
Richard Hammond II
Doomheim
#99 - 2011-10-29 05:22:22 UTC
Taedrin wrote:


Goons target RANDOMLY, so does not constitute "grief play".

as I understand it youre only griefing in the regular game if you target one guy over an over. The Goons dont do this unless theyre a bot (but Mittens says every ice miner is...) anyhoo...
its just funny that you can grief someone in a starter area that if the person said ANYTHING about it later on n the game they'd get ripped a new one for saying anything lol



Goons; infiltration at its best - first bob... now ccp itself. They dont realize you guys dot take this as "just a game". Bring it down guys, we're rooting for you.

Terminal Insanity
KarmaFleet
Goonswarm Federation
#100 - 2011-10-29 08:13:41 UTC
Taedrin wrote:
...


You mean like this? http://wiki.eveonline.com/en/wiki/Exploit_Notifications
Or this one http://wiki.eveonline.com/en/wiki/Category:Rules_and_Policies


But i agree, they need to make it much more obvious. Simply updating a wiki isnt enough ether. When we login, there should be a notification area listing all the recent rule changes / decisions in the past 6 months. Not every player reads every topic on the forums. And you cant expect them to re-read the wiki every few days to see if its changed ether.

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP