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EVE Fiction

 
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Do you have experience in machinima?

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Author
AlleyKat
The Unwanted.
#21 - 2012-08-16 07:38:11 UTC
A Soporific wrote:


Do I suck?
Why do I suck?
How can I suck less in the future?



The only way to know this would be to read something you have written. So, get a pot of coffee on and write something, following the normal screenplay template.

AK

This space for rent.

ISD TYPE40
Imperial Shipment
Amarr Empire
#22 - 2012-08-16 12:12:04 UTC
Having reviewed this thread, and seeing the course it is now on, I am moving it to the EVE Fiction section of the forums. I wish you luck in your endeavour - ISD Type40.

[b]ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

A Soporific
Perkone
Caldari State
#23 - 2012-08-16 13:14:41 UTC
The game of forum pinball continues.



AlleyKat: I was hoping to hear something about these story teling paradigms before I wrote stuff out. While I do write, it's not easy for me. I would rather have as much as feasible done prior investing quite so heavily into writing.
AlleyKat
The Unwanted.
#24 - 2012-08-16 13:53:07 UTC
A Soporific wrote:
The game of forum pinball continues.

AlleyKat: I was hoping to hear something about these story teling paradigms before I wrote stuff out. While I do write, it's not easy for me. I would rather have as much as feasible done prior investing quite so heavily into writing.


Well, I'd probably say take a look at Walter Fishers' Narrative paradigm, it must have been uploaded somewhere at some point.

You could also do not harm in viewing or researching the thoughts of Robert McKee...his diagrams of structure are very impressive.

And, to throw another reference at you; take a look at the award winning script for "The Coming of the Shadows", by Michael Straczynski, writer/director/producer of Babylon 5. One of the best scripts ever written for sci-fi television, period.

Also, I made some narrative comments in the 'Do ships have crews' thread in this fiction section of the forums, with specific regard to decision making and how a connection is made with either an audience of visual or written fiction.

I'd perhaps take a look at "The AlleyKat Loophole" thread either at the bottom of this page, or the top of the next, if you want to have a get-out-jail-free-card for busting Lore, allowing creative freedom.

Finally, do NOT be afraid of the blank page - just write, the only expectations you need to live up to, are your own.

AK

This space for rent.

A Soporific
Perkone
Caldari State
#25 - 2012-08-16 14:37:18 UTC
I do write. I just have a slow process because, again, I find writing difficult. This stems from a medical issue, not a confidence issue.

My issue is that Walter Fisher's Human Communication as Narration: Toward a Philosophy of Reason, Value, and Action isn't currently in a free eBook format that I have access to. I found one at Jstor.org, but I don't currently have access and will not for at least a week.

Really, I'm still trying to figure out what kinds of investment this endeavor requires, after all I don't know enough of the early history of eve and I'm rusty on background lore. Yeah, I'm making excuses. Yeah, I'm really digging in my heels here. The fact of the matter is that this is a big investment for me, and I would rather not until I have a better understanding of the shape and scope of the thing.
AlleyKat
The Unwanted.
#26 - 2012-08-17 13:16:04 UTC
I'm waiting for other people to join this thread so the discussion can move forward.

Forum viewers: I think there is an opportunity to get this going in the right direction - assist if you have the time.

AK

This space for rent.

A Soporific
Perkone
Caldari State
#27 - 2012-08-20 19:00:34 UTC  |  Edited by: A Soporific
It saddens me that this thread has essentially died since the last move.


And here I was thinking about suggesting a Kickstarter concept.



EDIT: Also, what are Docudramas?
Luna Mori
AmmuNacionale
#28 - 2012-08-21 19:26:22 UTC
A Soporific wrote:
It saddens me that this thread has essentially died since the last move.

And here I was thinking about suggesting a Kickstarter concept.

EDIT: Also, what are Docudramas?



Ooh, I know this one. A docudrama is a documentary which re-enacts or dramatises actual events. Just like the one about the story of Assassin's Overhang in Uriok which is soon to start filming.

Myself and good friend Francois L'Mange decided to use the text and fill in the gaps with our own visual interpretation of what might have happened. Based on actual events, if you like.

It is hoped this will be the first film in a series focusing on events in the Ani constellation during the Minmatar Rebellion. I would welcome anyone who wanted to come and take part and produce something of their own. There is an abundance of material here.

What is a Kickstarter?

General Secretary, Ani Tribal Assembly

A Soporific
Perkone
Caldari State
#29 - 2012-08-22 01:21:17 UTC
Oh, Kickstarter is a way to fund a project via crowdsourcing (lots of little transactions). If you need to buy editing software or have money to keep people interested. You pitch it on the kickstarter site and folks donate in exchange for the sort of knicknacks that a PBS telethon offers, or to preorder (if it'll ever be for sale). In most circumstances, it's a way to cover those expenses that art demands. In the best of circumstances it's a lot of money. However, I don't know if fan works are acceptable projects to list on Kickstarter.
AlleyKat
The Unwanted.
#30 - 2012-08-26 10:57:09 UTC
Don't know if you or anyone else is aware, but if you are writing script, there is a good one available via Adobe called Story.

You'll need an Adobe ID to use it, but all you need to do is give them an email address and they'll forward one to you - from there you log in via https and start writing inside your browser.

AK

This space for rent.

A Soporific
Perkone
Caldari State
#31 - 2012-08-26 19:16:33 UTC
I'm finding this much harder than I care to admit. I was asking for help upfront, largely because I was hoping for help.
Evet Morrel
Doomheim
#32 - 2012-08-26 19:40:26 UTC  |  Edited by: Evet Morrel
I'm not a professional editor but would be willing to read/edit in moderation. If you overwhelm me with thousands of pages I'll do nothing. It's hard, was just getting through Clear Skies again, what a work of genius!
AlleyKat
The Unwanted.
#33 - 2012-08-27 22:33:03 UTC
Evet Morrel wrote:
I'm not a professional editor but would be willing to read/edit in moderation. If you overwhelm me with thousands of pages I'll do nothing. It's hard, was just getting through Clear Skies again, what a work of genius!


You thought the script was a work of genius?

I can forgive its shortcomings because it was free, about EVE and I have total respect for Ian - but work of genius?

Cmon...

This space for rent.

Evet Morrel
Doomheim
#34 - 2012-08-27 22:44:33 UTC  |  Edited by: Evet Morrel
Forgive me, I'm completely blind to its shortcomings.

At least no-one wakes to discover they've forgotten who they are, are then inducted, by duress, into a long and involved journey by a mysterious femme fatale/old friend to rediscover all the dangers of New Eden in all its grisly splendor :P
AlleyKat
The Unwanted.
#35 - 2012-08-28 07:57:45 UTC
Evet Morrel wrote:
Forgive me, I'm completely blind to its shortcomings.

At least no-one wakes to discover they've forgotten who they are, are then inducted, by duress, into a long and involved journey by a mysterious femme fatale/old friend to rediscover all the dangers of New Eden in all its grisly splendor :P


Nothin wrong with any premise, just its execution.

I like the forgotten memory plot line, but only if it does credit to the characters.

What I can't forgive is character arcs being completely destroyed for no reason and with such disregard to the whole.

AK

This space for rent.

Evet Morrel
Doomheim
#36 - 2012-08-28 11:30:20 UTC  |  Edited by: Evet Morrel
Right, I was being silly - but the point about a cliche is that they usually are very appealing/good ideas which is why they're so oft-repeated and thus unintentional derivative.

There is a simple innocence to the outlook of the guys in CS, they're really lovable I would love to play eve with any of them. It's an immensely successful synthesis of two incommensurate ideas: a group of mates who are having a drink together of an evening playing eve, and the cruel eve universe itself. They meet in the middle and you come away caring about them - that's pretty tough to pull off. I know I'm a bit of a sucker - I'm moved by all kinds of saccharin stuff but I really think CS is great, so there!
AlleyKat
The Unwanted.
#37 - 2012-08-28 11:52:54 UTC
Evet Morrel wrote:
Right, I was being silly - but the point about a cliche is that they usually are very appealing/good ideas which is why they're so oft-repeated and thus unintentional derivative.

There is a simple innocence to the outlook of the guys in CS, they're really lovable I would love to play eve with any of those them. It's an immensely successful synthesis of two incommensurate ideas: a group of mates who are having a drink together of an evening playing eve, and the cruel eve universe itself. They meet in the middle and you come away caring about them - that's pretty tough to pull off. I know I'm a bit of a sucker - I'm moved by all kinds of saccharin stuff but I really think CS is great, so there!


Forums lose all tonality, like emails, I make incorrect assumptions all the time because of it, like in this thread.

Artifically sweet, that's an interesting perspective on the characters, because CS is not about the thing, it's about them - but most would and have gotten caught up with the minutae of the fact there are only 3 members on a ship; that there are not any pods involved, but really, it's about the characters.

But this is also my biggest gripe on the ending, as all character meaning is lost when you throw a deus ex to resolve a character-led story with a mechanism.

I'm a supporter on the '3-story' idea posed by Robert McKee, in specific reference to moving picture, in that there are only 3 plots:

man v man
man v machine
man v nature

It's not the only take, and it does exclude genre description (which is more marketing-speak than anything) but find the simplicity of his take appealing and apt.

CS is man v man (John Rourke versus himself) and to have a character story resolved by an outside force, and to have the scene in which this resolution occurs to not be seen, is sloppy writing.

John Rourke needed to die saving his friends, to give his life more meaning than he and others have given it (especially during the final chapter) and if that happened instead of what did (or didn't) then I would give it more credit from a script perspective.

AK

This space for rent.

Evet Morrel
Doomheim
#38 - 2012-08-28 12:55:26 UTC  |  Edited by: Evet Morrel
Yes, that's interesting I agree I would have preferred he died saving his friends - did Ian just want to 'kill them' off without killing them off, he leaves the door ajar while he exits stage-left :)?

Funnily enough it's similar to the reason I found Avatar so unsatisfactory even if, as a reason, it was made under entire different circumstances. I'm not speaking of the risible central conceit: a foreigner who is able to beat them at there own game to become their champion. No, I'm speaking of the deus ex machina of the planet saving them, because their guerrilla tactics, in their own jungle, on a world hostile to an isolated mechanised Imperial force wouldn't work - what? thematically, politically, strategically ::)

It's for others to say if CS is artificially sweet, as I say I'm not the best judge. The reason I didn't get caught up in the empty ship stuff is that it's about as relevant to me as it is to playing eve itself. It's always bothered me actually that these ships are full of silent unacknowledged personal who like the shoemaker elves do the dirty work, not to mention all the dying.

By the way is there a script for this idea?

I'll look up the '3-story' idea by Robert McKee.
A Soporific
Perkone
Caldari State
#39 - 2012-08-28 14:18:23 UTC
How about this for a test story:

ATX, from the perspective a fictionalized version of HUN relaoded being blackmailed by Boundless Creation to turn use Vargur every match in the tournament in order for Boundless Creation to market a flagship product to a wider audience.
AlleyKat
The Unwanted.
#40 - 2012-08-28 15:45:41 UTC
Evet Morrel wrote:

By the way is there a script for this idea?


Which one?

This space for rent.

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