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Catalyst PvP

Author
Keith St0ne
Brutor Tribe
Minmatar Republic
#1 - 2012-08-13 15:37:03 UTC
Greetings!

I am newer to PvP and was looking for some feedback on the Catalyst. I am looking for something a little more forgiving than a frigate with high damage output and cheap to replace (as I will most likely loose several). My main target with this build would be frigs and destroyers (possibly T1 cruisers?).

I also have the skills to fly an AC Thrasher, however like the "up close and melting your face off" aspect of blasters.

Kiters concern me though with this fit.....but everything has its drawbacks. Appreciate any constructive criticism as I am still learning alot. Thank you.


[Catalyst, Gank Fit.]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

J5b Phased Prototype Warp Scrambler I
Experimental 1MN Afterburner I (trying to get skills up to fit a MWD)

Light Ion Blaster II - Void S
Light Ion Blaster II - Void S
Light Ion Blaster II - Void S
Light Ion Blaster II - Void S
Light Ion Blaster II - Void S
Light Ion Blaster II - Void S
Light Ion Blaster II - Void S
Light Ion Blaster II - Void S

Small Hybrid Burst Aerator I
Small Hybrid Collision Accelerator I
Small Hybrid Collision Accelerator I


Hobgoblin II

So Smooth....

Belthazor4011
Battle BV Redux
#2 - 2012-08-13 16:03:05 UTC
Its alright.

But range is an issue the second someone can hit you from further than you are you're done for since it has no tank lol

Which is also why cruisers are totally out of the question the EHP difference is too big.

Something I hope the new destroyers will fix, since no destroyer can beat a well fit cruiser atm.
2manno Asp
Death By Design
#3 - 2012-08-13 16:35:26 UTC  |  Edited by: 2manno Asp
dps is the cat's strongpoint, so work with that and plug the range holes.

try fitting two TE II's mwd and scram with your nuetrons. that will get you out to something like 16 or 17km @ falloff with null s loaded, coupled with the mwd will help you with kiters. up close your tracking and dps with antimatter/void should be fine for close range enemies.

tracking: .63 tracking
dps:
281/320 w/ null @ 6.1+11km w/ null s
386/441 w/ void @ 3.3+3.8 w/ void s
speed: 1711 m/s
5366 ehp

[Catalyst, Neutrons]
Pseudoelectron Containment Field I
Tracking Enhancer II
Tracking Enhancer II

Limited 1MN MicroWarpdrive I
J5b Phased Prototype Warp Scrambler I

Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S

Small Ancillary Current Router I
Small Ancillary Current Router I
Small Hybrid Collision Accelerator I

Hobgoblin II x1

Alternately, try fitting 125mm or 75mm rails an ab and scram. the ab/scram will help you control transversal around close range
ships (make sure you load javelin) and the rail range will help you with long range ships.

[Catalyst, 75mm rails]
Damage Control II
Magnetic Field Stabilizer II
Tracking Enhancer II

1MN Afterburner II
J5b Phased Prototype Warp Scrambler I

75mm Gatling Rail II, Javelin S
75mm Gatling Rail II, Javelin S
75mm Gatling Rail II, Javelin S
75mm Gatling Rail II, Javelin S
75mm Gatling Rail II, Javelin S
75mm Gatling Rail II, Javelin S
75mm Gatling Rail II, Javelin S
75mm Gatling Rail II, Javelin S

Small Hybrid Burst Aerator I
Small Hybrid Collision Accelerator I
[empty rig slot]

Hobgoblin II x1

.35 tracking w/ javelin
dps:
289/336 w/ javelin @ 3.9+7.3km
175/202 w/ c.navy iridium @ 19+7.3km
speed: 705m/s
5661 ehp

stay away from arty thrashers, td's and ecm.
Keith St0ne
Brutor Tribe
Minmatar Republic
#4 - 2012-08-13 17:07:31 UTC
Appreciate the feedback. Thanks!!

So Smooth....

Dorian Tormak
RBON United
#5 - 2012-08-13 17:08:59 UTC
I think it might be worth it to try using some Ions on there to get rid of having to use Ancs. Free up some PG by using Ions and you can use cheaper, more useful rigs like ambits or something know what I mean?

But yeah the general idea should be to do really good damage and be able to do that damage through scram range, then you should be able to take care of most T1 frigates and some faction ones.

Holy Satanic Christ! This is a Goddamn Signature!

Mutant Caldari
Caldari Provisions
Caldari State
#6 - 2012-08-13 17:50:34 UTC
2manno Asp wrote:
dps is the cat's strongpoint, so work with that and plug the range holes.

try fitting two TE II's mwd and scram with your nuetrons. that will get you out to something like 16 or 17km @ falloff with null s loaded, coupled with the mwd will help you with kiters. up close your tracking and dps with antimatter/void should be fine for close range enemies.

tracking: .63 tracking
dps:
281/320 w/ null @ 6.1+11km w/ null s
386/441 w/ void @ 3.3+3.8 w/ void s
speed: 1711 m/s
5366 ehp

[Catalyst, Neutrons]
Pseudoelectron Containment Field I
Tracking Enhancer II
Tracking Enhancer II

Limited 1MN MicroWarpdrive I
J5b Phased Prototype Warp Scrambler I

Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S
Light Neutron Blaster II, Null S

Small Ancillary Current Router I
Small Ancillary Current Router I
Small Hybrid Collision Accelerator I

Hobgoblin II x1

Alternately, try fitting 125mm or 75mm rails an ab and scram. the ab/scram will help you control transversal around close range
ships (make sure you load javelin) and the rail range will help you with long range ships.

[Catalyst, 75mm rails]
Damage Control II
Magnetic Field Stabilizer II
Tracking Enhancer II

1MN Afterburner II
J5b Phased Prototype Warp Scrambler I

75mm Gatling Rail II, Javelin S
75mm Gatling Rail II, Javelin S
75mm Gatling Rail II, Javelin S
75mm Gatling Rail II, Javelin S
75mm Gatling Rail II, Javelin S
75mm Gatling Rail II, Javelin S
75mm Gatling Rail II, Javelin S
75mm Gatling Rail II, Javelin S

Small Hybrid Burst Aerator I
Small Hybrid Collision Accelerator I
[empty rig slot]

Hobgoblin II x1

.35 tracking w/ javelin
dps:
289/336 w/ javelin @ 3.9+7.3km
175/202 w/ c.navy iridium @ 19+7.3km
speed: 705m/s
5661 ehp

stay away from arty thrashers, td's and ecm.

Yeah, no. You might as well be flying a Thrasher at that point.
[Catalyst, lolions.]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Limited 1MN MicroWarpdrive I
Warp Scrambler II

Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S

Small Processor Overclocking Unit I
Small Hybrid Burst Aerator I
[empty rig slot]

632 DPS overheating, 550 without overheating, 3,600 EHP, 1656m/s (Use a Warrior II as well)


[Catalyst, Ions+DCU]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II

Limited 1MN MicroWarpdrive I
Warp Scrambler II

Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S

Small Processor Overclocking Unit I
Small Hybrid Burst Aerator I
[empty rig slot]

579 DPS overheated, 504 without, 5,500 EHP and same speed.

Or

[Thrasher, Autocannons.]
Gyrostabilizer II
Gyrostabilizer II

Limited 1MN MicroWarpdrive I
Warp Scrambler II
Medium Shield Extender II

200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
Small Energy Neutralizer II

Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
Small Core Defense Field Extender I

360 DPS, 414 Overheated, 1873m/s, 6,900 EHP

Or

[Thrasher, Autocannons + DCU]
Gyrostabilizer II
Damage Control II

Limited 1MN MicroWarpdrive I
Warp Scrambler II
Medium Shield Extender II

200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
200mm AutoCannon II, Republic Fleet EMP S
Small Energy Neutralizer II

Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
Small Core Defense Field Extender I

301 DPS, 346 Overheated, same speed, 9k EHP

OR

[Thrasher, 250s with web]
Gyrostabilizer II
Gyrostabilizer II

Limited 1MN MicroWarpdrive I
Warp Disruptor II
X5 Prototype Engine Enervator

250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
250mm Light Artillery Cannon II, Republic Fleet EMP S
Small Energy Neutralizer II

Small Processor Overclocking Unit I
Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I

Blah blah blah. EFT exists for a reason.
2manno Asp
Death By Design
#7 - 2012-08-13 18:27:23 UTC
except the rail version will kill your untanked arty thrasher if it doesn't run first, and kite the living crap out of your ac thrasher.

not to mention the op's original thought is 100% correct. ions with no te's will get kited to ****. both your ac thrasher and arty thrasher would have a field day against your ion catalyst either kiting it or simply outlasting it.

you realize these thrashers mwds gets turned off everytime they get close... and the cat has more ehp by far than your arty thrasher with better resists when it counts... take the arty alpha off the cat's ehp as a gimme and it still has more tank.

all that dps with nothing to put it on... yeah.
Mutant Caldari
Caldari Provisions
Caldari State
#8 - 2012-08-13 18:35:57 UTC
2manno Asp wrote:
except the rail version will kill your untanked arty thrasher if it doesn't run first, and kite the living crap out of your ac thrasher.

not to mention the op's original thought is 100% correct. ions with no te's will get kited to ****. both your ac thrasher and arty thrasher would have a field day against your ion catalyst either kiting it or simply outlasting it.

you realize these thrashers mwds gets turned off everytime they get close... and the cat has more ehp by far than your arty thrasher with better resists when it counts... take the arty alpha off the cat's ehp as a gimme and it still has more tank.

all that dps with nothing to put it on... yeah.

Want the Arty fit with a MSE? Or the fact that the AC Thrasher with Barrage has the same range as your Javelin + roughly equal DPS + almost twice the EHP. So back to the drawing board with you and your AB Destroyer.
Michael Harari
Genos Occidere
HYDRA RELOADED
#9 - 2012-08-13 18:40:05 UTC  |  Edited by: Michael Harari
Why would you use javelin?

Edit: Thats not to say that the ab kiting fit works without at least snakes and skirmish links. You really cant kite with an ab and no web.
2manno Asp
Death By Design
#10 - 2012-08-13 19:13:36 UTC  |  Edited by: 2manno Asp
Mutant Caldari wrote:
2manno Asp wrote:
except the rail version will kill your untanked arty thrasher if it doesn't run first, and kite the living crap out of your ac thrasher.

not to mention the op's original thought is 100% correct. ions with no te's will get kited to ****. both your ac thrasher and arty thrasher would have a field day against your ion catalyst either kiting it or simply outlasting it.

you realize these thrashers mwds gets turned off everytime they get close... and the cat has more ehp by far than your arty thrasher with better resists when it counts... take the arty alpha off the cat's ehp as a gimme and it still has more tank.

all that dps with nothing to put it on... yeah.

Want the Arty fit with a MSE? Or the fact that the AC Thrasher with Barrage has the same range as your Javelin + roughly equal DPS + almost twice the EHP. So back to the drawing board with you and your AB Destroyer.


really, all you have to do is put a mwd on the cat. how hard is that?

i'm not denying the arty thrasher is a great ship, it's the best destroyer, everyone knows it. or that the cat has weaknesses and can't beat everything. everyone knows that, so chill out eft warrior, no one wants to hear how you can design a fit to beat another fit.

what i'm doing is giving the op viable options for the catalyst, a well rounded starting point that is useful and specific enough to challenge a variety of common fits, like the ones you originally posted.

as for your ion fit, i'd advise the op against it. it's ****, and unless your ganking hapless noobs that don't know enough to stay away from a blaster fit cat, will die like a baby flapping it's arms in water.
2manno Asp
Death By Design
#11 - 2012-08-13 19:14:41 UTC  |  Edited by: 2manno Asp
dp sorry
Keith St0ne
Brutor Tribe
Minmatar Republic
#12 - 2012-08-13 19:24:10 UTC
Would the following fit be a decent compromise (range and dps)?


[Catalyst, Ions+DCU]
Magnetic Field Stabilizer II
Tracking Enhancer II
Damage Control II

Limited 1MN MicroWarpdrive I
Warp Scrambler II

Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S

Small Processor Overclocking Unit I (if needed)
Small Hybrid Burst Aerator I
Small Hybrid Collision Accelerator I

Hobgoblin II or Warrior II


Can swap to Null S to counter kiters. My apologies, I don't have EFT on my work computer so not sure about the specs/fitting requirements.

Hoping with the 1 Magstab and Void, this fit could still apply above average dps at close range while having the ability swap to Null and reach outside scram/web range. Feedback is once again greatly appreciated :)

So Smooth....

Mutant Caldari
Caldari Provisions
Caldari State
#13 - 2012-08-13 19:28:36 UTC
2manno Asp wrote:
Mutant Caldari wrote:
2manno Asp wrote:
except the rail version will kill your untanked arty thrasher if it doesn't run first, and kite the living crap out of your ac thrasher.

not to mention the op's original thought is 100% correct. ions with no te's will get kited to ****. both your ac thrasher and arty thrasher would have a field day against your ion catalyst either kiting it or simply outlasting it.

you realize these thrashers mwds gets turned off everytime they get close... and the cat has more ehp by far than your arty thrasher with better resists when it counts... take the arty alpha off the cat's ehp as a gimme and it still has more tank.

all that dps with nothing to put it on... yeah.

Want the Arty fit with a MSE? Or the fact that the AC Thrasher with Barrage has the same range as your Javelin + roughly equal DPS + almost twice the EHP. So back to the drawing board with you and your AB Destroyer.


really, all you have to do is put a mwd on it. how hard is that?

i'm not denying the arty thrasher is a great ship, it's the best destroyer, everyone knows it. or that the cat has weaknesses and can't beat everything. everyone knows that, so chill out eft warrior, no one wants to hear how you can design a fit to beat another fit.

what i'm doing is giving the op viable options for the catalyst, a well rounded starting point that is useful and specific enough to challenge a variety of common fits, like the ones you originally posted.

as for your ion fit, i'd advise the op against it. it's ****, and unless your ganking hapless noobs that don't know enough to stay away from a blaster fit cat, will die like a baby flapping it's arms in water.

Did you call me an EFT Warrior when you actually suggested he use Javelin? LOL. Tell me, br0sef, how many solo kills do you actually have in a Destroyer? Don't worry, I'll wait. If you use an AB fit, you will get kited to death by anyone with a MWD. If you use a MWD fit, you will get bumrushed by someone else with a MWD who will shut off your MWD and coast into short range damage mode. AKA the Blaster Catalyst which, again, does 579 DPS with Void or 414 with Null out to 3.9+4.7. Either way, you'll get out DPS'd or out ranged in a Catalyst with its 2 mids. ;D
Mutant Caldari
Caldari Provisions
Caldari State
#14 - 2012-08-13 19:31:11 UTC
Keith St0ne wrote:
Would the following fit be a decent compromise (range and dps)?


[Catalyst, Ions+DCU]
Magnetic Field Stabilizer II
Tracking Enhancer II
Damage Control II

Limited 1MN MicroWarpdrive I
Warp Scrambler II

Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S

Small Processor Overclocking Unit I (if needed)
Small Hybrid Burst Aerator I
Small Hybrid Collision Accelerator I

Hobgoblin II or Warrior II


Can swap to Null S to counter kiters. My apologies, I don't have EFT on my work computer so not sure about the specs/fitting requirements.

Hoping with the 1 Magstab and Void, this fit could still apply above average dps at close range while having the ability swap to Null and reach outside scram/web range. Feedback is once again greatly appreciated :)

That would actually be a good compromise. 4.5+6.8 + 384 DPS overheated with Null or 538 with Void loaded and overheating.
Keith St0ne
Brutor Tribe
Minmatar Republic
#15 - 2012-08-13 19:38:23 UTC
Mutant Caldari wrote:

That would actually be a good compromise. 4.5+6.8 + 384 DPS overheated with Null or 538 with Void loaded and overheating.

Thank you. Really appreciate everyones help in figuring out a balanced fit Big smile

o7

So Smooth....

2manno Asp
Death By Design
#16 - 2012-08-13 20:29:06 UTC
Mutant Caldari wrote:
2manno Asp wrote:
Mutant Caldari wrote:
2manno Asp wrote:
except the rail version will kill your untanked arty thrasher if it doesn't run first, and kite the living crap out of your ac thrasher.

not to mention the op's original thought is 100% correct. ions with no te's will get kited to ****. both your ac thrasher and arty thrasher would have a field day against your ion catalyst either kiting it or simply outlasting it.

you realize these thrashers mwds gets turned off everytime they get close... and the cat has more ehp by far than your arty thrasher with better resists when it counts... take the arty alpha off the cat's ehp as a gimme and it still has more tank.

all that dps with nothing to put it on... yeah.

Want the Arty fit with a MSE? Or the fact that the AC Thrasher with Barrage has the same range as your Javelin + roughly equal DPS + almost twice the EHP. So back to the drawing board with you and your AB Destroyer.


really, all you have to do is put a mwd on it. how hard is that?

i'm not denying the arty thrasher is a great ship, it's the best destroyer, everyone knows it. or that the cat has weaknesses and can't beat everything. everyone knows that, so chill out eft warrior, no one wants to hear how you can design a fit to beat another fit.

what i'm doing is giving the op viable options for the catalyst, a well rounded starting point that is useful and specific enough to challenge a variety of common fits, like the ones you originally posted.

as for your ion fit, i'd advise the op against it. it's ****, and unless your ganking hapless noobs that don't know enough to stay away from a blaster fit cat, will die like a baby flapping it's arms in water.

Did you call me an EFT Warrior when you actually suggested he use Javelin? LOL. Tell me, br0sef, how many solo kills do you actually have in a Destroyer? Don't worry, I'll wait. If you use an AB fit, you will get kited to death by anyone with a MWD. If you use a MWD fit, you will get bumrushed by someone else with a MWD who will shut off your MWD and coast into short range damage mode. AKA the Blaster Catalyst which, again, does 579 DPS with Void or 414 with Null out to 3.9+4.7. Either way, you'll get out DPS'd or out ranged in a Catalyst with its 2 mids. ;D


no need to get mad, defensive and hostile "br0sef". is something wrong with javelin i don't know about? does it not load for you? can you not pilot your ship in any other way than approach?

let me explain how it works against kiters:
you have rails, which can shoot out to ~25+km depending on which you use. now there are only so many small ships that do good to decent amount of damage at that range and the better damage they do the worse tank they tend to have. the slicer or arty thrasher for instance. slicers have no tank and are toast, dps arty thrashers hurt but can't hang. so basically kiters will kite, but will get hit no matter what. mse fit arty thrashers are a problem for all ships. nothing you can do but run.

against brawlers:
you're the kite here, keep at range run until their mwd catches you, which you simply click off and keep burning. either they pop, or they run. javelin's tracking bonus (.35 w/ jav) will go a long way if you're webbed by a frig, or against a dp ranis. dp ships will hate you. otherwise i'd stick with cna against brawlers.

now i don't know how an mse fit thrasher would ever 'coast' into you while your ab is on, you're in la la land on that, and since i know you'll just keep switching fits to make your argument valid... if it has a web, then it's not mse fit with less tank, and it'll take awhile to get it's dps up. you're doing dps the whole way and may still win.

if it's mse + dc fit. well it's not a good fight for you, what can i say? the thrasher is king in the dessie world, and you won't win em all. make a note of the pilot, fit a mwd, and kite the **** out of him when you see him next.
Zarnak Wulf
Task Force 641
Empyrean Edict
#17 - 2012-08-14 04:33:52 UTC  |  Edited by: Zarnak Wulf
AC Thrashers and Blaster Catalysts are great in packs. Solo though? You'll have issues the first time you run into a frigate with a tracking disruptor. And these days so many of them seem to pack tracking disruptors. I have recently preferred the rail Catalyst:

High:
125mm II x 8
Mid:
MWD
Sensor Booster II
Low:
MFS II x 2
TE II
Rigs:
Ancillary Current Router
Hybrid Burst
Ionic Field Projector

Warrior II or Hobgoblin II

It's incredibly flexible for plex work in FW. With damage implants it gets a staggering 418 DPS @ 12km. To put it another way you have a 609 alpha going out every 1.53 seconds. An arty thrasher only shoots every six seconds or so. That means you have to hold your fire until you're close to optimal in a Thrasher and you have to hope you kill the bad guy in a couple of shots before he gets under your guns. With the Rail Cat you can open up at 30km and shoot all the way in - and out. It puts out enough DPS fast enough so that you can kill the enemy before he realizes how bad shape he's in and warps out. If you run into a TD enemy - you can swap out to a longer range ammo in 5 seconds. It takes 10 in a thrasher. The fit locks out to 82.5km. There are alot of people trying out dual SD hookbills and condors. This fit don't care. This fit don't give a ****! P Certain individuals like their ECM 400mm plated Thrashers in the plexes. I can kite them out of range and hit them for 265 DPS with Spike (46km optimal) until they leave.

That crazy rate of fire also allows me to kill frigates I can't take in my Thrasher. Dramiels are very hard but no longer impossible. The tactic is simple-- charge! Not at them but through them. The arguements listed above are always funny to me. Noone announces 'I have a rail catalyst and you should plan accordingly when you come into my plex.' If you see a Catalyst charging, what is your natural reaction? Kite! The impetus is on the frigates to get under my guns, rather then the other way around. And no frigate can take 609 every 1.53 seconds for long.

Having said all that, people eventually recognize your fit and your tactics and it's neccesary to put a ship down after using it for a while. Have fun with whatever fit you pick.
Zet Morg
Caldari Provisions
Caldari State
#18 - 2012-08-14 12:44:51 UTC
Magnetic Field Stabilizer II
Magnetic Field stabilizier II
200mm plate
Limited 1MN MicroWarpdrive I
Jb5 warp scrambler
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S

router
trimark x2

Hobgoblin II or Warrior II

been usimg this fit for some time. no frigate can tank this DpS, killed jags, all t1 frigs, even destroyers. the idea is that u have ******** DPS when still having some tank to kill frig or dessie easy. the only thing i can say is that do not engage enything if its more than 5km from u. this whole fit idea is to come close and **** your enemy before it can do anything.
Maeltstome
Ten Thousand Days
#19 - 2012-08-16 13:53:23 UTC
[Catalyst, Ion's]

Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Damage Control II

Limited 1MN Microwarpdrive I
J5b Phased Prototype Warp Scrambler I

Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S
Light Ion Blaster II, Void S

Small Hybrid Collision Accelerator I
Small Hybrid Burst Aerator I
[Empty Rig slot]


Hobgoblin II x1

The catalyst is the highest DPS destroyer by far, trying to dilute that is points. You want to be fast and agile so you can get into range. The above sacrifices nothing and does huge DPS with enough buffer to survive alpha-strikes from arty's setups.

If you want more tank you need to look into another destroyer.
Traejun DiSanctis
Caldari Provisions
Caldari State
#20 - 2012-08-17 03:20:39 UTC
Brawler Catalyst fit I've been toying with. Opinions:


[Catalyst, Brawler]
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II

Limited 1MN MicroWarpdrive I
Feint Epsilon Warp Scrambler

Light Ion Blaster II, Null S
Light Ion Blaster II, Null S
Light Ion Blaster II, Null S
Light Ion Blaster II, Null S
Light Ion Blaster II, Null S
Light Ion Blaster II, Null S
Light Ion Blaster II, Null S
Small Energy Neutralizer II

Small Trimark Armor Pump I
Small Hybrid Burst Aerator I
Small Hybrid Collision Accelerator I

Hobgoblin II

Thoughts?