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Missions & Complexes

 
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Mining Missions - Introduce Grav Sites and Wormholes

Author
Idris Helion
Doomheim
#1 - 2012-08-10 20:27:28 UTC  |  Edited by: Idris Helion
At present, mining missions are incredibly boring and horrible on ISK payouts because you generally only mine "fake" ore that you can't then sell.

I think it would be cool if CCP could create a few new mining missions like so:

1. Create some small-scale grav sites for missioners to scan down and mine. Put small amounts of some high-end ores in there -- not enough to over compensate the mission runner, but enough to be pad out the lousy mission payoff. This would also give lower-end mission runners some valuable practice in scanning down sites with low-skill T1 ships.

2. Create some easier "wormholes" for missioners to enter and achieve several tasks before the mission can be finished. This would be a great way to introduce Sleepers to new players, and give them a taste of wormhole space. I wouldn't advise this unless these specific Sleeper spawns are nerfed, as un-nerfed Sleepers would annihiliate noob mission runners.

3. Try to come up with a way to introduce noob miners to a fleet-mining mechanic. Maybe have a PVP-flown Orca or Rorqual as part of the mission profile.

Basically, I'd like to see mining missions be more interesting, more remunerative, and better at teaching lore and mining mechanics to new players.
Tomcio FromFarAway
Singularity's Edge
#2 - 2012-08-10 21:44:12 UTC
1. Grav sites are already present in hisec. You just need to scan them ( more effort than simply getting mission from agent ). Introducing mission grav sites would make current sites useless ( every miner would just use agents to get to those sites with no effort ).

2. C1 wormholes are intended to be noob friendly. You can deal with sleepers here even when flying basic T1 ships. I had no problems doing all C1 sites ( including mags and radars ) in my Vexor when I was 4 weeks old.
Creating artificial, safe wormhole environment goes against the very concept of wormholes. They are not intended to be very safe. It's 0.0 space after all. How can you learn anything about wormholes if you don't actually experience them.

3. Noob miners can join noob friendly corps and participate in real mining ops. Teaching them the mechanics in artificial environment while they can easily operate in real environment would be simply stupid.


If you want to make mining missions more interesting then do your own missions.
When I started the game I was a miner ( for about 2 weeks ) like most people.
I organized my own mining missions.
For instance getting into lowsec to mine some more valuable ores or getting into C1s and mining grav sites there.
That provided not only much more fun but I also learned a lot about the game.
You can create your own content and it will be much more fun/challenging/interesting than the basic, repetitive content made by devs.