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What would you want to try in EVE

First post
Author
Perramas
DreddNaut
#21 - 2011-09-25 12:10:38 UTC
My goal was to live in wormhole space. I was training towards being able to fully utilize wormholes then the talk of nerfing wormholes and high sec to get people into 0.0 completely took the wind out of my sails. I have absolutely no desire to go into or live in 0.0 SOV space. Being a slave/serf to a large powerblock holds no interest to me. Now with no goal to work towards my last account will go inactive today.

Great minds discuss ideas, average minds discuss events, small minds discuss people- Eleanor Roosevelt

CCP Zulu
C C P
C C P Alliance
#22 - 2011-09-25 12:16:48 UTC
Please keep going, this is good stuff!

And yes, I left out all the PVP possibilities out of my examples. That wasn't on purpose though.

Do you want to solo pirate in low-sec? Small gang warfare in 0.0? Claim your own slice of space?
Holy One
Privat Party
#23 - 2011-09-25 12:23:43 UTC  |  Edited by: Holy One
CCP Zulu wrote:
Please keep going, this is good stuff!

And yes, I left out all the PVP possibilities out of my examples. That wasn't on purpose though.

Do you want to solo pirate in low-sec? Small gang warfare in 0.0? Claim your own slice of space?


Nicely done.

Damn you, Kropotkin!

:)

Ciar Meara
PIE Inc.
Khimi Harar
#24 - 2011-09-25 12:24:55 UTC  |  Edited by: Ciar Meara
Being a staunch amarr loyalist and holder of the faith I always flew Amarr only and fought the enemies of Amarr be they pirates, heretics or rebels.

Deep inside I guess I always wondered how to be a proper pirate in low sec, kinda like Veto and Verone's crew. That's the only part of eve I haven't tried yet.

edit: That and Tech III, I really should get cracking on that one day if I stay.

Wormholes: Trapped paranoia in a bottle (quite fun)
0.0: Empire castles made of sand (quite fun)
FW: running around doing complexes but all for the greater good (love the concept, hate how it works)
Trading: buy low sell higher (market pvp isn't my strongsuit it but it pays the bills)
Roleplay: Amarr Victor! (Amarr Victor)
Capitals: Dread's 'n Carriers (no aeon or avatar for me (yet))
Tech III (add it to the list)
Mining: Urgh only for the corp
Big fleets: can be fun
Small fleets: more fun
Solo: let's hope I don't get ganked (but fun)
(helping in) Conquering region : fun
(not personally) Losing region: not so fun
retaking region: lets add that to the list

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Hirana Yoshida
Behavioral Affront
#25 - 2011-09-25 12:29:41 UTC
Small gang (<30 members) skirmishing in null.

Closest I have gotten always turned out to be face-rolls/ganks/drop-bait.

Requires a major revision of anchored bubble mechanics, gang-link mechanics and null mechanics in general to be feasible though, so I have no illusions ..
Jowen Datloran
Science and Trade Institute
Caldari State
#26 - 2011-09-25 12:30:42 UTC  |  Edited by: Jowen Datloran
I would really like to try out Factional Warfare, but I do not like that there is such strict separation between missions and occupancy. Also, I do not like that Loyalty Points are not primarily gained from engaging hostile capsuleers. And, of course, the complete lack of impact occupancy provides makes me believe I would get tired of this game aspect very quickly.

I would also like to go and swear allegiance to one of the pirate factions, that would be great.

Mr. Science & Trade Institute, EVE Online Lorebook 

Aidan Brooder
Dynasphere Ltd.
#27 - 2011-09-25 12:33:25 UTC  |  Edited by: Aidan Brooder
What do I want to do?

As already announced to my shocked corp mates, and today also to the public in an article on my blog:

One of the next things in EVE I want to do is create a Bollywood-style short EVE-Machinima video mixed/layered with Bollywood style dances and fight scenes. I've already started collecting dance scenes from free Indian sources and am playing with various filters in Sony Vegas.

EVE footage will of course have to be collected, too. Although I do have a ton FRAPSed, dancing spaceships unfortunately are not in my collection yet. The coordinated flying necessary will be quite a challenge.

(And, no, I'm not Indian... Work gets me there so often, though... After an initial OMG reaction I now started to love the Bollywood action flicks...)

Blog: http://aidanbrooder.wordpress.com My EVE Playlist on YouTube: http://www.youtube.com/playlist?list=PLSNuHY7z8n1q1BdLvW2verIfH8vvWtz_x

Name Family Name
Imperial Academy
Amarr Empire
#28 - 2011-09-25 12:50:25 UTC
Hirana Yoshida wrote:
Small gang (<30 members) skirmishing in null.

Closest I have gotten always turned out to be face-rolls/ganks/drop-bait.

Requires a major revision of anchored bubble mechanics, gang-link mechanics and null mechanics in general to be feasible though, so I have no illusions ..


Agreed - there are some major problems there:

As someone else pointed out, why would a huge nullsec block care about a small gang roaming their space? The moongoo is safe and the renters' bots will auto warp into pos shields.
If they're bored, they'll titan-bridge a 200 man blob on top of them and pat their shoulders for how elite they are...

Which leads to another problem with small gang warfare: There is absolutely no drawback in bringing the bigger blob, but tons of benefits - they should at least have massively decreased warp speed (if warp speed mattered) with increasing fleet size, so the small gang at least has the advantage of being capable to outrun the blob.

Ofc people would circumvent that by splitting their blob up into multiple smaller fleets, but that would at least make it harder to coordinate (no fleet-wide broadcasts, fleet warps), require more fleet boosters etc...
CCP Zulu
C C P
C C P Alliance
#29 - 2011-09-25 12:54:27 UTC
Out of interest, for those saying they want to try Factional Warfare: What is it that you're looking for? The roleplay? the storyline involvement? The "casual" PVP? Which experience are you looking at the Factional Warfare system to fulfill?
Jno Aubrey
Galactic Patrol
#30 - 2011-09-25 12:58:20 UTC
I . . .
. . . I've always wanted to be . . .
. . . a LUMBERJACK ! ! !

In EVE, however, I've been thinking about trying FW, but listening to the litany of complaints has kept me from diving in.

Also wormholes, but the level of effort seems more than I can afford to put into the game at this time.

Name a shrub after me.  Something prickly and hard to eradicate.

Fraa Bjorn
Cell 317
#31 - 2011-09-25 12:58:34 UTC
I'd like to be able to afford PvP, I love flying the stealthbomber, but I do suck at it. Please increase T2 insurance so I can keep replacing them without spending a majority of my Eve-time doing stuff that's simply boring (ie for me that'd include PI,market,pve,industry). The adrenaline rush of Eve PvP is awesome and inprecedented but happens too seldom.

All games have QQ, but only Eve has Q.Q

Ladie Harlot
Viziam
Amarr Empire
#32 - 2011-09-25 13:05:49 UTC
I want to be a moon.

The artist formerly known as Ladie Scarlet.

Smoking Blunts
ZC Omega
#33 - 2011-09-25 13:08:23 UTC
CCP Zulu wrote:
Out of interest, for those saying they want to try Factional Warfare: What is it that you're looking for? The roleplay? the storyline involvement? The "casual" PVP? Which experience are you looking at the Factional Warfare system to fulfill?



all the current topics, all the things in features and ideas and you still dont know what people have been asking for over the last 12months or so?

OMG when can i get a pic here

CCP Zulu
C C P
C C P Alliance
#34 - 2011-09-25 13:10:32 UTC
Smoking Blunts wrote:
CCP Zulu wrote:
Out of interest, for those saying they want to try Factional Warfare: What is it that you're looking for? The roleplay? the storyline involvement? The "casual" PVP? Which experience are you looking at the Factional Warfare system to fulfill?



all the current topics, all the things in features and ideas and you still dont know what people have been asking for over the last 12months or so?


I know a lot of the solutions people are proposing, I still feel it's not quite as obvious what they're trying to solve. In fact I think a lot of different people are trying to solve different problems. Plus it doesn't hurt to ask I suppose.
DarkAegix
Center for Advanced Studies
Gallente Federation
#35 - 2011-09-25 13:11:40 UTC  |  Edited by: DarkAegix
Smoking Blunts wrote:
I'm butthurt

We know. It's ok.



I'd like to get into some solo wormhole PVE. Unfortunately, it takes a while to find a soloable WH, and even then it could be dangerous and less profitable than incursions/missions. I want to explore WHs for story, new content and to mix things up, while making a bit of ISK on the side.
Keras Authion
Science and Trade Institute
Caldari State
#36 - 2011-09-25 13:12:07 UTC
Live in a wormhole as a lone (or a small group of) nomad. At the moment the options are either doing a trip back and forth from ouside, anchoring a pos or getting a second account for an orca.

What I'd like to see is some sort of a way to have a feasible small base of operations that can store a few ships and some loot. Setting up a pos takes a few hours and the orca option needs a second account.

This post was rated "C" for capsuleer.

CCP Zulu
C C P
C C P Alliance
#37 - 2011-09-25 13:14:15 UTC
Keras Authion wrote:
Live in a wormhole as a lone (or a small group of) nomad. At the moment the options are either doing a trip back and forth from ouside, anchoring a pos or getting a second account for an orca.

What I'd like to see is some sort of a way to have a feasible small base of operations that can store a few ships and some loot. Setting up a pos takes a few hours and the orca option needs a second account.


Like renting a U-Haul trailer full of ammo, ships and supplies and hitching it to your Raven?
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#38 - 2011-09-25 13:16:27 UTC
FW = how to go do it without hurting current corp?
WH= Needs more things to do for single players. Higher trip wire possibly so a singl player can not be jumped so easily?
Fight in Lows sec= but sec hits to high.
Conflict needs to be rewarded by isk but in a way that can not be exploited. So occupance and good fights is the goal. Not risk reduction.
Finding and putting info in Evolpedia needs direction and a little flavor so that becomes a part of the game not commentary about it.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Russell Casey
Doomheim
#39 - 2011-09-25 13:17:46 UTC
Back when I started I wanted to be a Bounty Hunter, oddly enough before becoming a pirate. I admit it's a lot easier because every single player counts as a pirate or privateer in some way, especially that guy who buys out and undercuts the local market. I don't know if you can really change the criminal underworld because it's essentially all-player driven (which is why I do it) but if CCP is going to change up smuggling, they should at least rework the bounty system into something besides a glorified tattoo.

Riggs Droput
Brutor Tribe
Minmatar Republic
#40 - 2011-09-25 13:24:14 UTC
Salpun wrote:

Conflict needs to be rewarded by isk but in a way that can not be exploited. So occupance and good fights is the goal. Not risk reduction.


Personally I I think a system where depending on the number of kill's without dying would increase the value on your characters isk drop. So you couldn't just sit there and kill the same guy over and over again to build isk it could be a possibly partial solution.
EX: So as you die your bounty value drops until it reaches 0, as you kill your bounty goes higher. There would have to be more to the formula then it being this simple but it could work.

This could also encourage some PVP players to go after other PVP players instead of picking on bears. I say some because I know there are alot of bastards out there (like me) who just like to kill.

Riggs

I would rather die on my feet, than live on my knees