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CSM Minutes: Offgrid boosting.

Author
Zicon Shak'ra
The Scope
Gallente Federation
#21 - 2012-08-09 16:56:39 UTC
Armeggeda iscariah wrote:
So , after reading the CSM minutes (what i cared to read that wasnt Twostep being a ragey dumb ass.)


Stopped reading here.

Wormholes are cool, m'kay?

Griznatch
Distinguished Gentleman's Boating Club
Domain Research and Mining Inst.
#22 - 2012-08-09 18:21:29 UTC  |  Edited by: Griznatch
Disallow links inside a pos and make the links increase sig radius when active: problem solved

next!

I used to have a clever sig but I lost it.

Max Khaos
Republic Military School
#23 - 2012-08-09 18:32:54 UTC
They only ship that should be aloud to off grid boost is the Rorqual. Deployed mode in a belt = lol
_______________________________________________
Large Collidable Object
morons.
#24 - 2012-08-09 19:20:32 UTC  |  Edited by: Large Collidable Object
Boosters should only work within e.g. an invisible 200 km radius bubble and be blocked by POS shields, otherwise, there would be too much messing around with Grid-Fu.

[edit]:

Griznatch wrote:
make the links increase sig radius when active: problem solved

next!


That would nerf on-grid boosting even harder.
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
David Devant
CTRL-Q
Ushra'Khan
#25 - 2012-08-09 20:24:32 UTC
I have a booster alt and I like it. Sure it's given be the advantage in "1v1s" (boo hoo), but it's also given me the confidence to throw ships in to daft situations (and loose). T3s vastly broadened the envelope of possibility for solo and small gang warfare.

Regardless of how much you might disagree, you're all mental if you think CCP will remove off-grid boosters. "I know, let's make it so lots of people unsub their second account!" :eye roll:
Karah Serrigan
Ministry of War
Amarr Empire
#26 - 2012-08-09 20:48:19 UTC  |  Edited by: Karah Serrigan
Noisrevbus wrote:
Karah Serrigan wrote:

Sir, a fleet command ship can natively fit 3 links without the need for command processors. Removing command processors and you will have offgrid claymores linking instead of lokis, who the **** cares. The only difference is that you cant scout iwth them and will need a THIRD client for that role.


Miss, their boost amount is lower, they have larger sigs and no cloak or bubble interdiction.

Meanwhile Tech III will offer better boosts on fewer links and a more "covert" approach, letting (smaller-) more specialist gangs use their focused bonuses while larger groups more interested in just filling out the gaps use the clumsier option.

The only thing you need to adress then is wether we should allow links to flow through POS shield or not, assuming POS still have shields when CCP get around to adressing these issues (shields, CSM minutes etc.).

Once again, i don't see a problem in the fact that off-grid boosting exist - the problem is that it's an overblown superior option today.

Balance assumes within tolerable difference.


The difference in boosting strength is neglectable.
For comparison: The point range difference between loki and claymore links on an overheated rf point is 53.8->52.3.
The speed difference on an ab tengu is 2664->2613
what sells for the t3 option is indeed the bubble interdiction and the cloak, so you can simultanously use it as a scout, albeit still being in danger of losing a 500m+ ship to a gatecamp.
Removing command processor would make t3s not an option anymore. There is no balance between **** and not ****. Having only 1 link is a waste of a fleet boosting slot (no matter how big your fleet is, each member can only have up to 3 people boosting him).
People would switch from lokis to claymores but still have them offgrid, however they would need yet another alt account for scouting in a covops, after all who wants to use a main for scouting :)

Personally, i really dont see where all this hate is coming from. Sure some people use it to reduce the risk of dying and make 1on1s frustrating. Other people use 200km scorpions and orcas on a gate for their gatecamps. EVE isnt fair. Links allow small gangs to effectively dance around big gangs and pick off targets, but its not like there is no counter to that. Why do they have to suffer because someone felt betrayed when he lost his assault frigate in a 1on1 to a boosted frigate?
Pax Thar
Sebiestor Tribe
Minmatar Republic
#27 - 2012-08-09 21:00:56 UTC
David Devant wrote:
I have a booster alt and I like it. Sure it's given be the advantage in "1v1s" (boo hoo), but it's also given me the confidence to throw ships in to daft situations (and loose). T3s vastly broadened the envelope of possibility for solo and small gang warfare.

Regardless of how much you might disagree, you're all mental if you think CCP will remove off-grid boosters. "I know, let's make it so lots of people unsub their second account!" :eye roll:



An unfair adva.tage is unfair no matter how stupid you fly.
Large Collidable Object
morons.
#28 - 2012-08-09 21:04:23 UTC
David Devant wrote:


Regardless of how much you might disagree, you're all mental if you think CCP will remove off-grid boosters. "I know, let's make it so lots of people unsub their second account!" :eye roll:


0/10

falcon nerf Roll
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Karah Serrigan
Ministry of War
Amarr Empire
#29 - 2012-08-09 21:09:27 UTC
Pax Thar wrote:
David Devant wrote:
I have a booster alt and I like it. Sure it's given be the advantage in "1v1s" (boo hoo), but it's also given me the confidence to throw ships in to daft situations (and loose). T3s vastly broadened the envelope of possibility for solo and small gang warfare.

Regardless of how much you might disagree, you're all mental if you think CCP will remove off-grid boosters. "I know, let's make it so lots of people unsub their second account!" :eye roll:



An unfair adva.tage is unfair no matter how stupid you fly.

Remove titan bridges then. How many people are using the titan on their main account and not just dual boxing it to bridge the fleet in? Unfair advantage is unfair. What, youre telling me people use it for logistics too? Lets make them suffer because one group uses it to blob small gangs.
Pink Marshmellow
Caucasian Culture Club
#30 - 2012-08-09 21:24:54 UTC  |  Edited by: Pink Marshmellow
With the coming of ongrid boosting.

I recommend a significant tank buff and bonus changes to command ships.

Fleet commandships are meant to tank and give boosts, not to deal dps- wasted bonus that does not help its true role.

All command ships should have these bonuses: 5% tank resists, 10% tank hitpoints, 3-5% command bonus and then an additional 25-50% bonus to related gang bonuses to fleet.(just like titans)

Electronic superiority.

Eos: lose the drones and hybrid bonus. Eos will give 50-75% greater bonus to Tracking disruptor, ECM, Target Painters, Remote Sensor Damps, Tracking link, Remote ECCM, and Remote Sensor Booster effects to fleet members.

Siege Fortification.

Vulture: Lose the pointless double range bonus and give 25-50% greater Shield HP to fleet members.

Superior Mobility and Response.

Claymore: Lost the projectile weapon bonus and give 25-50% greater ship velocity to fleet members.

Armor Reinforcement.

Damnation: Lose the missile bonus and give 25-50% greater Armor HP to fleet members.
David Devant
CTRL-Q
Ushra'Khan
#31 - 2012-08-09 21:26:48 UTC
@ Pax Thar: There's nothing unfair about rolling a boosted ship against multiple targets. Check Garmon's vids and say it's unfair. Even against a single target, you die, you whine, and then you get on with it.

@LCO: The falcon nerf was in no way comparable to removing off grid boosting and you know it. 0/10. Deuce.

I wouldn't object so much to making boosting occur on grid only if it wasn't for the fact that command ships are so ******* boring to fly. If you're kiting in a claymore you've got no ability to project damage and if you're brawling in a damnation you've got no damage at all.
Kahega Amielden
Rifterlings
#32 - 2012-08-09 21:32:12 UTC  |  Edited by: Kahega Amielden
Quote:
@LCO: The falcon nerf was in no way comparable to removing off grid boosting and you know it. 0/10. Deuce.


Missing the point. Tons of people had falcon alts and I'm sure there were people just like you saying "They'll never nerf falcons, it'll make people unsub their second accounts".

CCP aren't dumb enough to think short term alt subscriptions are better for their bottom line than long-term game balance.
Petrus Blackshell
Rifterlings
#33 - 2012-08-09 21:41:22 UTC
David Devant wrote:
@LCO: The falcon nerf was in no way comparable to removing off grid boosting and you know it. 0/10. Deuce.

Falcon nerf. Nano nerf. Supercap nerfs. Deep safe spot nerfs. Incursion nerf. Anti-bot campaigns.

... Incarna.

CCP often does stuff that ticks off a large amount of people and their alts. Sometimes it even works. Some accounts may unsub, some characters may be biomassed or sold, but the game is better for everyone else who is left. This is especially preferable when the quitters are a very small minority. How much of the Eve population do you think has boosting alts?

You gotta break some eggs to make an omelette.

David Devant wrote:
I wouldn't object so much to making boosting occur on grid only if it wasn't for the fact that command ships are so ******* boring to fly. If you're kiting in a claymore you've got no ability to project damage and if you're brawling in a damnation you've got no damage at all.

I fly command ships too, and I think it's utter bullshit that I can't be the tankiest thing ever, buff my fleet to be incredibly effective, and do damage at the same time. Come to think of it, why can't my Scimitar have weapons too? Maybe a doomsday or two?

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Large Collidable Object
morons.
#34 - 2012-08-09 21:49:28 UTC  |  Edited by: Large Collidable Object
David Devant wrote:


@LCO: The falcon nerf was in no way comparable to removing off grid boosting and you know it. 0/10. Deuce.


No - actually, it has far less impact. A falcon alt used to be able to jam from 200+ km away, but still had to be on grid - was it lame due to being completely risk-free? Yes - but at least it was on grid. 'because of falcon' was in every second post on the forums. Yet it was less frecked up than current T3 boosters.

Using my porposal, it would still be more lame and involving less risk than using a falcon alt.


Quote:

I wouldn't object so much to making boosting occur on grid only if it wasn't for the fact that command ships are so ******* boring to fly. If you're kiting in a claymore you've got no ability to project damage and if you're brawling in a damnation you've got no damage at all.



I thought you multiboxed using your off-grid-booster alt?

Or did i mix things up and you solo in your off grid booster? Must be tremendously interesting and action-packed to fly...Roll

In case you actually dual-box using your offgrid, you could also use your command ship on grid and fly a glass cannon on the other account, maybe?
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Petrus Blackshell
Rifterlings
#35 - 2012-08-09 22:01:17 UTC
LCO, don't give a guy a hard time for liking to play with himself. Don't we all?

Well... CCP must not like it, which is why they want to make being a wanker so hard.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

David Devant
CTRL-Q
Ushra'Khan
#36 - 2012-08-09 22:01:43 UTC  |  Edited by: David Devant
My main has CS V tqvm. And unless you're FCing, CS are bad to fly and i can tell you that from extensive experience. You are essentially following people around and whoring killmails. Scimitars (dude above) are awesome fun to fly.

To be honest I could just as easily duel box with an on grid ship and it wouldn't make any difference. It's just convenient for me to have my alt in the same corp is all. Inb4 omg neutral boosters nerf plox.

PS. You are all fags.

PPS. As for the tart above calling me a wanker. I will hand you your arse any day of the week mate. Hit me up in game.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#37 - 2012-08-09 22:04:29 UTC
Max Khaos wrote:
They only ship that should be aloud to off grid boost is the Rorqual. Deployed mode in a belt = lol

So you choose between boosting and deploying for rock crunching. I don't see why the rorq should get special treatment.

Founding member of the Belligerent Undesirables movement.

Petrus Blackshell
Rifterlings
#38 - 2012-08-09 22:07:49 UTC
FloppieTheBanjoClown wrote:
Max Khaos wrote:
They only ship that should be aloud to off grid boost is the Rorqual. Deployed mode in a belt = lol

So you choose between boosting and deploying for rock crunching. I don't see why the rorq should get special treatment.

I think he was referring to safety, not to not getting to crunch rocks with his Rorqual. IIRC, deploying a Rorq works like sieging a dread. You wouldn't siege a dread without plenty of battleship support, so following Max's reasoning, you would need battleship support for Rorqual-supported mining fleets.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Large Collidable Object
morons.
#39 - 2012-08-09 22:14:48 UTC
David Devant wrote:
My main has CS V tqvm. And unless you're FCing, CS are bad to fly and i can tell you that from extensive experience. You are essentially following people around and whoring killmails. Scimitars (dude above) are awesome fun to fly.




I have 2 characters with CS V (lacking information warfare skills on both - lol).

Do I fly them? No - an off-grid Tengu offers better bonusses with less rsik and skill involved.
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Petrus Blackshell
Rifterlings
#40 - 2012-08-09 22:21:47 UTC
David Devant wrote:
I will hand you your arse any day of the week mate.

I don't doubt it. Not only am I bad at PvP, but I also do not have boosts.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)