These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
 

CSM Minutes: Offgrid boosting.

Author
Fon Revedhort
Monks of War
#221 - 2012-09-26 07:15:10 UTC  |  Edited by: Fon Revedhort
Veshta Yoshida wrote:

Fon Revedhort wrote:
The same is true for Falcons or cloaked supplementary logistic, so I'd rather impose a limit to have a solid discussion ground. Given how EVE works, there's hardly a way to move that additional ship unscouted, whether OGB alt or not, so the opposing ones do take it into account for the most part.

Huh? Unless something changed drastically that gave ECM and RR the ability to function system wide then using those ships for comparison is out of bounds. Besides, MWD/Cloak trick (can't believe it hasn't been patched out to be honest) can and will get you anywhere you want to go barring a large'ish bubble camp.

The thing is, they are not that hard to use either, especially if you don't build your entire fight around them, but rather use in key moments and/or as out-of-jail cards.

Anyway, I've got no issues whatsoever with close-range and highly vulnerable gang-boosters, but as said above, this should come with their effect getting split over gang members, so that boosting a ship provides higher bonuses than boosting two or more - just like with logistics, where tanking ability goes down if the logistic splits his reps to heal multiple ships simultaneously.

"Being supporters of free speech and free and open [CSM] elections... we removed Fon Revedhort from eligibility". CCP, April 2013.

Schalac
Apocalypse Reign
#222 - 2012-09-26 14:42:59 UTC
Dan Carter Murray wrote:
Schalac wrote:
To all the people that say to train probers to find your OGB, I say **** off. to all the people that think this will hurt CCP financially I say **** you. Off grid boosting is a sham and you will be dealt with, deal bitches. The only thing I want to come from this nerf is allow all command ships into all FW major sites. If it is a major site Tech II BC should be allowed into it.

T1 bc has fitting bonus to links.

Links aren't expensive.

And I run them on my BCs. I would like to run them on a CS though as I am plexing in FW. I will just have to wait until they redo FW again in the winter expansion.

SCHALAC HAS SPOKEN!! http://eveboard.com/pilot/Schalac

psycho freak
Sebiestor Tribe
Minmatar Republic
#223 - 2012-10-03 01:19:19 UTC
Zyella Stormborn wrote:
psycho freak wrote:
posting in another lets dumb down eve becouse joe internetspaceship has a boosting alt they put aprox 6 months of training and cash into

welcome to alts online



Odd, I would say forcing them to be on field would reduce the 'dumbing down' factor, by giving you a way to counter it, and by putting those buffs / that ship at risk. Not to mention making it much harder to put that 6 month trained afk alt into play on the field. ;)




Learn to probe

roaming gangs with ogb dont take pos with them to hide ogb

but hey cant adapt lets nurf for the bunnies

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

Trinkets friend
Sudden Buggery
Sending Thots And Players
#224 - 2012-10-05 07:41:38 UTC
psycho freak wrote:


Learn to probe

roaming gangs with ogb dont take pos with them to hide ogb

but hey cant adapt lets nurf for the bunnies


Yes. it really is that easy to probe down an OGB T3. Even with a fully pimped clone in a faction-fit covops or T3, you have to get the probes down to <1 AU. To say that this can be achieved before the probes are spotted on scan, during a small gang engagement has been decided in favour of the side with the OGB, is entirely disingenuous. Without a ridiculously expensive clone and covops to counter the T3, it is literally impossible.

I agree with the guy who said to nerf the command processor module. Set a limit of 1 per ship. Job done.
eddie valvetino
Caldari Provisions
Caldari State
#225 - 2012-10-05 12:33:08 UTC
Jack Miton wrote:
Quote:
what i cared to read that wasnt Twostep being a ragey dumb ass


I loled, cos sadly it's true...

I agree, offgrid boosting should stay.
I also agree that you shouldnt be able to boost from inside a POS.
I dissagree that CS/T3 bonuses shou;d be swapped, the fact that you can't tank a boosting T3 at all makes up for it.


If i'm really honest, I don't get what the deal is here, Links are one of the things in eve that really works the same for everyone.

I think that if you remove offgrid links all you do is again dump down eve, part of the tactics of a good fight, is placement. Making sure you fight in a system that benefits you and not your targets.

I agree that POS based links give you an advantage. But if you have worked to get that advantage and your targets haven't. Well **** em really.

If anything, POS based links should maybe get a boost, giving the defender of the system a benefit that the attackers either have to work to gain or do not have. It's not hard to Covert Bridge a set or two of links just before a fight either.

I really don't get why CCP feels the need to make eve less of a challenge. All it services to do is remove layers of complexity from the game. Layers that I personally improve the game and the options players have.

TrouserDeagle
Beyond Divinity Inc
Shadow Cartel
#226 - 2012-10-05 12:59:05 UTC
Are you linkfags trolling or just ********?
eddie valvetino
Caldari Provisions
Caldari State
#227 - 2012-10-05 14:12:56 UTC
TrouserDeagle wrote:
Are you linkfags trolling or just ********?


just ******* meight
Hans Momaki
State War Academy
Caldari State
#228 - 2012-10-06 16:59:56 UTC
OGB'S are completely fine. They contribute with nothing else than their links, and each site can bring one. If the blob is smart enough to bring an OGB, its not their fault if you refuse to bring one while roaming.

People have payed for OGB, they've trained up a pilot, dedicated an account to it - with the same logic you need to remove titans, because.. well, because I can't have my own, and it's completely unfair if the enemies can do. I don't care if they've worked for it, its not fair !!111

However, if offgrid-boosting is removed CCP really needs to think about the rorq. It will be useless if you need to deploy it ongrid, and noone will ever touch it again for its boosting-purpose.

Schalac
Apocalypse Reign
#229 - 2012-10-06 18:14:27 UTC
I was thinking about this and I think the problem lies in the fleet setup. When you had gangs the booster was the person with the highest skill and that affected everyone in the gang. Also you could have everyone boosting a different stat without need of assigned roles. Now what I think should happen is to go back to that setup where skill trumps role for the entire fleet, and then add in the only one command link per T3 and you have your fix.

Let the fleet setup only effect add pilot and warps. While anyone in the fleet could be boosting stats for the entire fleet with no need of a role to do so.

SCHALAC HAS SPOKEN!! http://eveboard.com/pilot/Schalac

easily killed1
Downloaded Bears
#230 - 2012-10-07 15:31:07 UTC  |  Edited by: easily killed1
Petrus Blackshell wrote:
David Devant wrote:
@LCO: The falcon nerf was in no way comparable to removing off grid boosting and you know it. 0/10. Deuce.

Falcon nerf. Nano nerf. Supercap nerfs. Deep safe spot nerfs. Incursion nerf. Anti-bot campaigns.

... Incarna.

CCP often does stuff that ticks off a large amount of people and their alts. Sometimes it even works. Some accounts may unsub, some characters may be biomassed or sold, but the game is better for everyone else who is left. This is especially preferable when the quitters are a very small minority. How much of the Eve population do you think has boosting alts?

You gotta break some eggs to make an omelette.

David Devant wrote:
I wouldn't object so much to making boosting occur on grid only if it wasn't for the fact that command ships are so ******* boring to fly. If you're kiting in a claymore you've got no ability to project damage and if you're brawling in a damnation you've got no damage at all.

I fly command ships too, and I think it's utter bullshit that I can't be the tankiest thing ever, buff my fleet to be incredibly effective, and do damage at the same time. Come to think of it, why can't my Scimitar have weapons too? Maybe a doomsday or two?



You also have to keem in mind the law of unintended consequences, I know a lot of you probably don't care about whs, but "on-grid" boosting would break high class wormhole pve. if your booster gets neuted out by sleepers and links go down the entire fleet dies.

Booster alts take several months, half a year, sometimes more to train. Often these characters are owned by the ceo or other long standing members of a corp (especially in small corps). People in leadership positions in eve often are also successful in real life, and are busy with that. This leads to "afk boosting" which can be essential for some small groups, forcing boosing on grid will hamper small corps who use boosts as a force multiplier and newer players relying on an older, busier leader.

I agree that an un-scannable ofgrid booster is a problem, and very much like the idea of command links blowing up sig radius like a mwd to counter, but the argument that having to scan down an ofgrid booster as being too "immersion breaking" or boring is flawed. Possibly "YOU are bad at scanning, running an alt may be immersion breaking for YOU but not everyone. and if you feel like missing out on killmail whoring while you play the part of spec ops to hunt down the linchpin of the enemy fleet ultimately turning the tide of battle from a route to victory as their fleet's capacity is diminished 20-50% in a single blow, then the problem is with YOUR lack of self-confidence and need for gratification, and a failure on the part of the leaders of your organization to properly reward important roles played by specialists under their command. when you scan down and lead to the death of an enemy ofgrid booster, your not a soldier. (usa perspective) You are a cia operative providing vital intel, You are Seal Team 6 shooting Bin Ladin. BOOM f-in Headshot.

EDIT: there are no periods in that massive sentance because periods are for pussies.

tell me again, why do we need to get rid of of-grid boosting again?

I may agree with the no-boosting-inside-pos-shield, if only so this happens more often

(trolling afk orca pilot outside shield)
http://www.youtube.com/watch?v=HHKUBXdtuPY&lcor=1&lc=16KNUUUSuJRZeG6WoFYBDnYhJQ-6VXghyw-U-Zx9diY&lch=email&feature=em-comment_received
Schalac
Apocalypse Reign
#231 - 2012-10-07 17:32:28 UTC
easily killed1 wrote:



You also have to keem in mind the law of unintended consequences, I know a lot of you probably don't care about whs, but "on-grid" boosting would break high class wormhole pve. if your booster gets neuted out by sleepers and links go down the entire fleet dies.
Well then you need to start thinking about how you would counter that. How about a sniper fit command ship. They have plenty of tank for WH.

easily killed1 wrote:
Booster alts take several months, half a year, sometimes more to train. Often these characters are owned by the ceo or other long standing members of a corp (especially in small corps). People in leadership positions in eve often are also successful in real life, and are busy with that. This leads to "afk boosting" which can be essential for some small groups, forcing boosing on grid will hamper small corps who use boosts as a force multiplier and newer players relying on an older, busier leader.
All I can say to this is, wah. We can't compete anymore because our leader can't leave his boosting alt online in the POS all day anymore. The time you spent training doesn't matter at all. CCP can say tomorrow projectiles are going to now use cap and they are going to switch attributes with hybrids. Guess what your perfect projectile skills will not be refunded. CCP did say that off grid boosting is getting nerfed and guess what, your perfect leadership skills will not be refunded.... HTFU.

easily killed1 wrote:
I agree that an un-scannable ofgrid booster is a problem, and very much like the idea of command links blowing up sig radius like a mwd to counter, but the argument that having to scan down an ofgrid booster as being too "immersion breaking" or boring is flawed. Possibly "YOU are bad at scanning, running an alt may be immersion breaking for YOU but not everyone. and if you feel like missing out on killmail whoring while you play the part of spec ops to hunt down the linchpin of the enemy fleet ultimately turning the tide of battle from a route to victory as their fleet's capacity is diminished 20-50% in a single blow, then the problem is with YOUR lack of self-confidence and need for gratification, and a failure on the part of the leaders of your organization to properly reward important roles played by specialists under their command. when you scan down and lead to the death of an enemy ofgrid booster, your not a soldier. (usa perspective) You are a cia operative providing vital intel, You are Seal Team 6 shooting Bin Ladin. BOOM f-in Headshot.
No, you aren't, you are another alt chasing an alt of another alt. Scanning is for finding sites and safes, busting missions and getting jump points to snipers on grid. Chasing around booster alts who warp from safe to safe everytime a probe is in space is pointless, because the fleet with the booster won't engage you and you are never going to catch the booster alt.

SCHALAC HAS SPOKEN!! http://eveboard.com/pilot/Schalac

easily killed1
Downloaded Bears
#232 - 2012-10-07 18:19:44 UTC
Schalac wrote:


"Well then you need to start thinking about how you would counter that. How about a sniper fit command ship. They have plenty of tank for WH."



sleepers have pretty much infinite neut, scram, web, attack range. and please make the argument that it should be required exploit game mechanics to do pve with leashing, grid fu, etc. (please dont dwell on this too much because its not all that important, as you say, they'll figure something out)


Schalac wrote:

All I can say to this is, wah. We can't compete anymore because our leader can't leave his boosting alt online in the POS all day anymore. The time you spent training doesn't matter at all. CCP can say tomorrow projectiles are going to now use cap and they are going to switch attributes with hybrids. Guess what your perfect projectile skills will not be refunded. CCP did say that off grid boosting is getting nerfed and guess what, your perfect leadership skills will not be refunded.... HTFU.


Fair enough, doesn't mean i have to like it. That said, CCP has seems to like refunding these days because of how overwhelmingly popular it is. I mean, they crash their servers for an entire day, get burned on the forums for a couple hours(weeks for some) and then people start asking them to crash their servers again? "moar skillpointz preeze!"

Schalac wrote:
No, you aren't, you are another alt chasing an alt of another alt. Scanning is for finding sites and safes, busting missions and getting jump points to snipers on grid. Chasing around booster alts who warp from safe to safe everytime a probe is in space is pointless, because the fleet with the booster won't engage you and you are never going to catch the booster alt.


this does not necessarily counter my point: the tactical advantage of disrupting command links can be more pivotal to a fight than actually scoring a kill. As long as that booster is warping around hes not providing boosts. I know for smaller fleet battles that may be more important than larger, but I've seen it make a huge difference in the outcome of a fight.

The larger point is thus, Will changing offgrid boosting to ongrid boosting create more interesting and fun game-play, is the mechanic actually broken? What are all the alternative solutions and how do they compare in achieving the goal of creating meaningful game-play? Does having a booster ship on grid offer meaningful options to either the booster or the enemy fleet?

Does off-grid boosting work? what is it's goal?
It's clear that there is an opinion that off-grid boosting is negatively effecting nulsec pvp in the eyes of many as it lacks a sufficient counter. the same complaint is not being made in wh space (to the best of my knowlege). in highsec the complaint is of out-of-corp boosting alts.

Interdiction nullfield covert cloaky warp core stabbed boosting t3?
yeah this is broken and stupid (but nice to have if you have it) this variant of t3 is just too powerful, agreed! The solution is to nerf the t3, such as moving the warfare processor subsystem to electronics subsystem, meaning you have to choose between cloaking and boosting. If a person is paying enough attention to their booster to see probes and warp, then they aren't passively playing and this is in line with other mechanics as boosts do not work in warp.

another solution could be to have warfare-links immobilize your ship or prevent warp.

The problem with any nerf is that skillpoints in leadership shouldn't be viewed as wasted by the people who trained them, if boosts are to be moved on grid they need to be a viable option in the majority of situations they are currently used and flexible enough to respond to new developments in pvp. This doesent mean offgrid (or boosts in general) dont need a nerf, but a better solution may be to create a counter or make them easier to counter

my point here is mostly to play devils advocate because I dont know the answer and I'm hoping meaningfull discussion comes out of it and some dev can come read it after the changes have already been finalized and say "man, I really wish we had looked at
easily killed1
Downloaded Bears
#233 - 2012-10-07 18:23:53 UTC  |  Edited by: easily killed1
- continued

"... looked at that sooner! Oh look they are shooting the statue again... sigh.


rereading what you said and as much of what I said before I feel asleep, I disagree with your views on scanning. It has a real and valuable specialist role in pvp that requires a particular skill-set and personality. IMHO a fleet that leaves without a scanner in the ranks is like a fleet that leaves without ammo... or an ammar pilot with only t2 crystals...
Camera Drone
EYES 3VERYWHERE
Sentinel.
#234 - 2012-10-07 22:57:55 UTC  |  Edited by: Camera Drone
It's an easy fix, I don't see the need to delete offgrid boosting nor switch around the command ships / T3 setups.

A. Remove boosting within/near a POS
B. Limit command modules to command ships (cpu requirement reduction similar to covert ops ships and their cloaks), as you shouldn't use them on T3's anyway. this will effectively put both ships back into their proper role.
C. Make active boosts increase align times and/or restrict cloaking for a few seconds after deactivation, forcing more active gameplay (watching d-scan, timing cycles, keeping aligned or not) on the boosting pilot. More importantly, this would negate the usage of the OP cloaky-nullified-booster T3s a bit.


Note: Another way to negate the cloaky-nullified-booster T3 is to have each of those subsystem increase/decrease (like implants) a certain unwanted/wanted attribute. (f.e. Increasing sig radius, mass, inertia or pg/cpu usage of certain mods; decreasing sensor strength, cap stability or speed)

On the topic of offgrid boosting being risk-free and overpowered, here's a few options:


  • Increase scanable signature size of actively boosting ships, making them easier to scan than normal C or BC sized ships. This would also allow a smart scanner in a decent fleet to detect a possible booster during an engagement. (best option imho)
  • If that doesn't sound like a good solution, you can also give offgrid boosts an effect radius of say 14 AU, making them have to appear to all hostiles on dscan during engagements.


Please, CCP, don't give in to the constant whining of certain individuals. The only two things really needed here is to restrict boosts from being used inside a POS, making it possible for a hostile gang or fleet to jump on the booster before/during the engagement, and to restrict the usage of command modules on T3s. A T3 boost should be focusing on the needs of a small to medium gang, while command ships should be focusing on providing varied boosts to a medium to large gang/fleet. It doesn't fall in line with the whole generalisation vs specialisation concept of T3 vs T2 ships, but it is definetly better this way than the other way around.
Trinkets friend
Sudden Buggery
Sending Thots And Players
#235 - 2012-10-08 03:51:40 UTC
easily killed1 wrote:

You also have to keem in mind the law of unintended consequences, I know a lot of you probably don't care about whs, but "on-grid" boosting would break high class wormhole pve. if your booster gets neuted out by sleepers and links go down the entire fleet dies.


You're doing it wrong. Number one, you are talking about a defenceless command processor T3 being "vital" for C5's? That's your unintended consequence, having to bring a tanked Damnation to a cap-escalated site, and havee your triage Archon...rep it? OMG, how terrible!

easily killed1 wrote:
Booster alts take several months, half a year, sometimes more to train. Often these characters are owned by the ceo or other long standing members of a corp (especially in small corps). People in leadership positions in eve often are also successful in real life, and are busy with that. .


Yeah, I am CEO of Sudden Buggery, and I spend hours of my life playing an MMO. Look at how great my life has turned out! Taking away unscannable T3's will bankrupt me, as I can no longer play FOREX derivatives and CFD's on one monitor and farm C5s with leashed Quad caps on the other. Because i can't dualbox while at work, and the Command ship alt has to be on grid and i have to broadcast for reps, I'll have to hand the keys to my Lexus back, sell the superyacht, and tell my supermodel girlfriend "no snu-snu tonight, dear, I have to actually dual-box or the sleepers will kill my Dread and I will become suicidal at the thought".

Ridiculous.

easily killed1
Downloaded Bears
#236 - 2012-10-09 01:47:16 UTC  |  Edited by: easily killed1
Trinkets friend wrote:
[quote=easily killed1]


Yeah, I am CEO of Sudden Buggery, and I spend hours of my life playing an MMO. Look at how great my life has turned out! Taking away unscannable T3's will bankrupt me, as I can no longer play FOREX derivatives and CFD's on one monitor and farm C5s with leashed Quad caps on the other. Because i can't dualbox while at work, and the Command ship alt has to be on grid and i have to broadcast for reps, I'll have to hand the keys to my Lexus back, sell the superyacht, and tell my supermodel girlfriend "no snu-snu tonight, dear, I have to actually dual-box or the sleepers will kill my Dread and I will become suicidal at the thought".

Ridiculous.




looks like we found a college dropout /golfclap (47% ftw?)
Petrus Blackshell
Rifterlings
#237 - 2012-10-09 01:58:15 UTC
Trinkets friend wrote:

Yeah, I am CEO of Sudden Buggery, and I spend hours of my life playing an MMO. Look at how great my life has turned out! Taking away unscannable T3's will bankrupt me, as I can no longer play FOREX derivatives and CFD's on one monitor and farm C5s with leashed Quad caps on the other. Because i can't dualbox while at work, and the Command ship alt has to be on grid and i have to broadcast for reps, I'll have to hand the keys to my Lexus back, sell the superyacht, and tell my supermodel girlfriend "no snu-snu tonight, dear, I have to actually dual-box or the sleepers will kill my Dread and I will become suicidal at the thought".

As the CEO of Rifterlings, and the corp booster pilot, I can confirm this is how it works.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

psycho freak
Sebiestor Tribe
Minmatar Republic
#238 - 2012-10-10 20:38:32 UTC
Trinkets friend wrote:
psycho freak wrote:


Learn to probe

roaming gangs with ogb dont take pos with them to hide ogb

but hey cant adapt lets nurf for the bunnies


Yes. it really is that easy to probe down an OGB T3. Even with a fully pimped clone in a faction-fit covops or T3, you have to get the probes down to <1 AU. To say that this can be achieved before the probes are spotted on scan, during a small gang engagement has been decided in favour of the side with the OGB, is entirely disingenuous. Without a ridiculously expensive clone and covops to counter the T3, it is literally impossible.

I agree with the guy who said to nerf the command processor module. Set a limit of 1 per ship. Job done.



How about the rediculous price of the ogb ship and implant and time to skill the 13.5m sp in leadership
you say sway battle in favour of ogb side
Then bring your own ogb ffs or is the time and isk investement to hard for you

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it

Petrus Blackshell
Rifterlings
#239 - 2012-10-10 20:42:06 UTC
psycho freak wrote:

How about the rediculous price of the ogb ship and implant and time to skill the 13.5m sp in leadership
you say sway battle in favour of ogb side
Then bring your own ogb ffs or is the time and isk investement to hard for you

Just like the price and time investment involved in training a titan meaning it should be able to solo entire fleets, right? I think I've got the hang of this "buying victories" thing, but I'm just checking.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

psycho freak
Sebiestor Tribe
Minmatar Republic
#240 - 2012-10-10 21:15:29 UTC
Petrus Blackshell wrote:
psycho freak wrote:

How about the rediculous price of the ogb ship and implant and time to skill the 13.5m sp in leadership
you say sway battle in favour of ogb side
Then bring your own ogb ffs or is the time and isk investement to hard for you

Just like the price and time investment involved in training a titan meaning it should be able to solo entire fleets, right? I think I've got the hang of this "buying victories" thing, but I'm just checking.



Lol when did ogb solo fleet? lmfao
the thing with ogb is EVERY gang can have them and tbh if your gang doesnt then lol they make fighting better
better tank/better speed/longer point web/better defence against ecm
whats not to like i dont mind enemy gang useing ogb makes things intresteing if i cant warp out and am tackled at 40k+ means i gota use my head

i was only stateing price and cimitment of ogb as someine was crying about price of covops and imps to probe them lol

my spelling sux brb find phone number for someone who gives a fu*k

nop cant find it