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Hulk nerf

Author
Ooda
Caldari Provisions
Caldari State
#101 - 2012-08-24 16:53:01 UTC
Funny how ppl still argue about the hulk beeing good, while everyone and their moms are using macks because of better Effort vs Reward ratio.

Hulk got nerfed, yes - EHP means nothing, sustained tank is everything, and that got a good hit.
ashley Eoner
#102 - 2012-08-26 18:59:36 UTC  |  Edited by: ashley Eoner
Ooda wrote:
Funny how ppl still argue about the hulk beeing good, while everyone and their moms are using macks because of better Effort vs Reward ratio.

Hulk got nerfed, yes - EHP means nothing, sustained tank is everything, and that got a good hit.
The problem is you're too clueless to realize that the vast majority of miners you see are solo miners. The mack is designed for solo mining so SUPRISE of course you see it everywhere. Meanwhile the hulk which is designed for fleet mining can be found in FLEETs with full orca/hauler or roqual support.

The hulk still has far superior yield when full buffs are applied and the EHP of it is quite nice. Sustained tank means nothing in a fleet operation and the fact that you don't understand this shows your complete ignorance of true fleet mining.

Just for the record one dude running four accounts in high sec does not equal a fleet. I don't blame you for your ignorance because it's not like most alliances allow people to check out their mining OPs. So if your experiences were limited merely to highsec you'd have the mistake impression that everyone is a solo miner.
Ooda
Caldari Provisions
Caldari State
#103 - 2012-08-26 22:25:33 UTC
ashley Eoner wrote:
Ooda wrote:
Funny how ppl still argue about the hulk beeing good, while everyone and their moms are using macks because of better Effort vs Reward ratio.

Hulk got nerfed, yes - EHP means nothing, sustained tank is everything, and that got a good hit.
The problem is you're too clueless to realize that the vast majority of miners you see are solo miners. The mack is designed for solo mining so SUPRISE of course you see it everywhere. Meanwhile the hulk which is designed for fleet mining can be found in FLEETs with full orca/hauler or roqual support.


Well, the price-spike on macks should show that you are just wrong. ;)
Macks are awesome, and I run 6 of them - fu*k da hulk, no need that stupid crapton of clicks for 2 mil more per hour and miner on Ice.

Quote:

The hulk still has far superior yield when full buffs are applied and the EHP of it is quite nice. Sustained tank means nothing in a fleet operation and the fact that you don't understand this shows your complete ignorance of true fleet mining.


thats a good one - no fleet miner would ever fit for tank on a hulk. The reason for this is simple => you can't save a hulk from beeing alpha'ed anyway. Again, EHP means nothing, because you are docked/on savespot if someone enters your system anyway. For tanking rats - sustained tank is everything. Yes, it has the superior yield, but it is so much not worth the hassle ;)

Quote:

Just for the record one dude running four accounts in high sec does not equal a fleet. I don't blame you for your ignorance because it's not like most alliances allow people to check out their mining OPs. So if your experiences were limited merely to highsec you'd have the mistake impression that everyone is a solo miner.


Actually, I'm sitting in 0.0 harvesting DG. But yeah, I have obviously no clue about beeing boosted by a rorq, since that and the fact that I need to use some shield-bots for tanking is the only difference between mining in 0.0 and HS.
Sigras
Conglomo
#104 - 2012-08-26 23:00:11 UTC  |  Edited by: Sigras
Ooda wrote:
ashley Eoner wrote:
Ooda wrote:
Funny how ppl still argue about the hulk beeing good, while everyone and their moms are using macks because of better Effort vs Reward ratio.

Hulk got nerfed, yes - EHP means nothing, sustained tank is everything, and that got a good hit.
The problem is you're too clueless to realize that the vast majority of miners you see are solo miners. The mack is designed for solo mining so SUPRISE of course you see it everywhere. Meanwhile the hulk which is designed for fleet mining can be found in FLEETs with full orca/hauler or roqual support.


Well, the price-spike on macks should show that you are just wrong. ;)
Macks are awesome, and I run 6 of them - fu*k da hulk, no need that stupid crapton of clicks for 2 mil more per hour and miner on Ice.


wow, people who know nothing should learn to keep their mouths shut.

first of all, the price spike in the mackinaw is because they went from totally worthless to actually good for solo miners, and lazy people who dont want to do some extra work for some extra profit (most people)

Secondly, the hulk makes 16% more per hour than the mack all other things being equal, which means if the hulk would only make you 2 million more per hour that means your mackinaw only makes you 12.5 million an hour . . . lol youre doing something terribly wrong because even mining veldspar in a .7 should make you twice that

Ooda wrote:
ashley Eoner wrote:
Just for the record one dude running four accounts in high sec does not equal a fleet. I don't blame you for your ignorance because it's not like most alliances allow people to check out their mining OPs. So if your experiences were limited merely to highsec you'd have the mistake impression that everyone is a solo miner.


Actually, I'm sitting in 0.0 harvesting DG. But yeah, I have obviously no clue about beeing boosted by a rorq, since that and the fact that I need to use some shield-bots for tanking is the only difference between mining in 0.0 and HS.


wait wait . . . youre mining dark glitter in 0.0 and youre complaining about the click fest? Lol

you realize that even with a perfect rorqual, perfect skills and maxed out ice yield fittings, youre looking at one click and drag action every 4 minutes right?
If you cant be asked to make one click every 4 minutes, i feel sorry for you if you ever run missions or go ratting.
ashley Eoner
#105 - 2012-08-26 23:38:20 UTC
Quote:
Well, the price-spike on macks should show that you are just wrong. ;)
Macks are awesome, and I run 6 of them - fu*k da hulk, no need that stupid crapton of clicks for 2 mil more per hour and miner on Ice.

No it just shows that a lot of people in highsec are solo miners and didn't have a mack because they didn't need/want one due to it old limitations. As of right now mack prices are only a little higher then the price of a hulk.




Quote:
thats a good one - no fleet miner would ever fit for tank on a hulk. The reason for this is simple => you can't save a hulk from beeing alpha'ed anyway. Again, EHP means nothing, because you are docked/on savespot if someone enters your system anyway. For tanking rats - sustained tank is everything. Yes, it has the superior yield, but it is so much not worth the hassle ;)
First off I made no such statement about tanking a hulk. Second off you must be unfamiliar with leadership skills and the shield harmonizer link that people tend to use in mining fleets. I suggest you check that stuff out asap :) Rats are dealt with by the fleet and any required repping is easily covered by fleet members.



Quote:
Actually, I'm sitting in 0.0 harvesting DG. But yeah, I have obviously no clue about beeing boosted by a rorq, since that and the fact that I need to use some shield-bots for tanking is the only difference between mining in 0.0 and HS.

A surprising amount of null space is empty so that doesn't surprise me at all. All of what I typed is clearly standing and you haven't actually produced any counter proof at all..
Ooda
Caldari Provisions
Caldari State
#106 - 2012-08-27 10:19:27 UTC  |  Edited by: Ooda
ashley Eoner wrote:
Quote:
Well, the price-spike on macks should show that you are just wrong. ;)
Macks are awesome, and I run 6 of them - fu*k da hulk, no need that stupid crapton of clicks for 2 mil more per hour and miner on Ice.

No it just shows that a lot of people in highsec are solo miners and didn't have a mack because they didn't need/want one due to it old limitations. As of right now mack prices are only a little higher then the price of a hulk.


Actually, it shows that a lot of miners like the new mack. And even in 0-0 mining fleets, they have their use because it's so much less effort compared to the hulk, for only a fraction less ISK/hour. You said it yourself - the tendency to make mistakes while mining with hulks is the one big + for the mack. Especially at 106 cycle-time.

Quote:
thats a good one - no fleet miner would ever fit for tank on a hulk. The reason for this is simple => you can't save a hulk from beeing alpha'ed anyway. Again, EHP means nothing, because you are docked/on savespot if someone enters your system anyway. For tanking rats - sustained tank is everything. Yes, it has the superior yield, but it is so much not worth the hassle ;)
First off I made no such statement about tanking a hulk. Second off you must be unfamiliar with leadership skills and the shield harmonizer link that people tend to use in mining fleets. I suggest you check that stuff out asap :) Rats are dealt with by the fleet and any required repping is easily covered by fleet members.


Yep, rats and repping is covered easily by your fleet, in form of maintenance bots or combat-drones. If you need a dedicated combat-pilot or a dedicated shield-rep pilot to handle them - you are doing it wrong.

The point here is, that EHP means nothing for that. It's just sustained tank - and that was nerfed with the nerf to hulks resists.
It's not a game-breaking nerf tbh, but it is a nerf just because the boosted EHP is useless while the bonus to sustained tank was atleast somehow useful.

Quote:
Actually, I'm sitting in 0.0 harvesting DG. But yeah, I have obviously no clue about beeing boosted by a rorq, since that and the fact that I need to use some shield-bots for tanking is the only difference between mining in 0.0 and HS.

A surprising amount of null space is empty so that doesn't surprise me at all. All of what I typed is clearly standing and you haven't actually produced any counter proof at all..[/quote]

You still fail to see that the hulk got nerfed, and still you make such statements.. crazy world.
Corvus Borealis
AUS-BadBadNotGood
#107 - 2012-08-27 12:02:56 UTC
moronv wrote:
Well it looks like my playing days have just been revived, The Hulk has finally been nerfed. Max Ore cargo 8,500 m3 cant expand it any bigger
so now i switch to macks with a fantastic 35k m3 ore hold thankyou ccpOops

Are you seriously idiot?

Mining yield is all that matters.

There is Iteron mark V, it can yield 38,000m3 that's even better than Mackinaw, go mine in one of them and perhaps then you realise how idiot you are.
Corvus Borealis
AUS-BadBadNotGood
#108 - 2012-08-27 12:04:21 UTC
Ooda wrote:

Actually, it shows that a lot of miners like the new mack. And even in 0-0 mining fleets, they have their use because it's so much less effort compared to the hulk, for only a fraction less ISK/hour.
Do you even know what fraction means?
ashley Eoner
#109 - 2012-08-27 17:13:59 UTC
Corvus Borealis wrote:
Ooda wrote:

Actually, it shows that a lot of miners like the new mack. And even in 0-0 mining fleets, they have their use because it's so much less effort compared to the hulk, for only a fraction less ISK/hour.
Do you even know what fraction means?
THis fellow doesn't know what a lot of things mean apparently.. We're probably wasting our breath because either he's incapable of realizing how wrong he is or he's trying to fake being dumb in order to advocate for a buff to Hulks.
Ditra Vorthran
Caldari Imports and Exports
#110 - 2012-08-27 19:44:31 UTC
As an aside from all this, has anyone played with the idea of putting a Medium Ancillary Shield Booster on their Hulk?

I managed to create a fit that mines for 1779 m3/minute (with mining drones), EHP of around 20k+ EHP, and with the MASB. I've never had the chance to test it though. I figured since the MASB was used so much in the short intense fights of the Alliance Tournament, that it work well in a short intense gank attempt until CONCORD showed up.

As a comparison, my yeild fit (still including the MASB, but with mining laser upgrades in the lows) mined at 2016 m3/min for a total difference of 16920 m3/hour and an EHP of 15k+.

So I get a bunch more EHP with the loss of less than one jet can an hour of ore. Toss in the MASB for in combat shield boosting and it looks pretty good. On paper at least.

"Miners mine so I don't have to." ~Metal Icarus

Frostys Virpio
State War Academy
Caldari State
#111 - 2012-08-28 06:03:56 UTC
Corvus Borealis wrote:
moronv wrote:
Well it looks like my playing days have just been revived, The Hulk has finally been nerfed. Max Ore cargo 8,500 m3 cant expand it any bigger
so now i switch to macks with a fantastic 35k m3 ore hold thankyou ccpOops

Are you seriously idiot?

Mining yield is all that matters.

There is Iteron mark V, it can yield 38,000m3 that's even better than Mackinaw, go mine in one of them and perhaps then you realise how idiot you are.


It can go a bit over 41k m3 but it's still usually a loss because you have to :

1- mine to cans
2- warp back to sattion
3- re-ship to iteron
4- warp to belt
5- pick up cans
6- warp abck to station
7- dump
7- re-ship to hulk
8- warp back to belt

A mack gets :

1- mine
2- warp to station
3- dump
4- warp to belt

The last math I saw put the requirement around 3 hulk + orca to outmine the same number of ships in macks because of the time saved by hauling yourself instead of having to warp back and forth.
ashley Eoner
#112 - 2012-08-28 18:53:05 UTC
Frostys Virpio wrote:
Corvus Borealis wrote:
moronv wrote:
Well it looks like my playing days have just been revived, The Hulk has finally been nerfed. Max Ore cargo 8,500 m3 cant expand it any bigger
so now i switch to macks with a fantastic 35k m3 ore hold thankyou ccpOops

Are you seriously idiot?

Mining yield is all that matters.

There is Iteron mark V, it can yield 38,000m3 that's even better than Mackinaw, go mine in one of them and perhaps then you realise how idiot you are.


It can go a bit over 41k m3 but it's still usually a loss because you have to :

1- mine to cans
2- warp back to sattion
3- re-ship to iteron
4- warp to belt
5- pick up cans
6- warp abck to station
7- dump
7- re-ship to hulk
8- warp back to belt

A mack gets :

1- mine
2- warp to station
3- dump
4- warp to belt

The last math I saw put the requirement around 3 hulk + orca to outmine the same number of ships in macks because of the time saved by hauling yourself instead of having to warp back and forth.
Indeed you are correct as the Hulk is designed to be the fleet mining ship and not a solo runner..
celebro
Ember Inc.
Curatores Veritatis Alliance
#113 - 2012-08-28 21:15:52 UTC
Overall these mining barge changes seems good. I used to mine with hulk+orca alt. Now if 2 mackinaws is more effective my orca alt sp have just been wasted and I would need to train my alt for a mackinaw. That's really my only issue.
Frostys Virpio
State War Academy
Caldari State
#114 - 2012-08-28 23:12:28 UTC
celebro wrote:
Overall these mining barge changes seems good. I used to mine with hulk+orca alt. Now if 2 mackinaws is more effective my orca alt sp have just been wasted and I would need to train my alt for a mackinaw. That's really my only issue.


Or you could get the multiplayer back in MMO and get a corp to make mining ops where your hulk's added yield would shine and your orca boost would be worth even more.
ashley Eoner
#115 - 2012-08-29 01:42:56 UTC
celebro wrote:
Overall these mining barge changes seems good. I used to mine with hulk+orca alt. Now if 2 mackinaws is more effective my orca alt sp have just been wasted and I would need to train my alt for a mackinaw. That's really my only issue.
Since Frostys already made one point i'd like to chime in with one more thing. The mining boost skills you got on the orca pilot will still help your overall yeild so there isn't much in the way of waste.
celebro
Ember Inc.
Curatores Veritatis Alliance
#116 - 2012-08-29 08:15:44 UTC
Frostys Virpio wrote:
celebro wrote:
Overall these mining barge changes seems good. I used to mine with hulk+orca alt. Now if 2 mackinaws is more effective my orca alt sp have just been wasted and I would need to train my alt for a mackinaw. That's really my only issue.


Or you could get the multiplayer back in MMO and get a corp to make mining ops where your hulk's added yield would shine and your orca boost would be worth even more.



I like to mine solo, you are suggesting a play style I don't like, and which I have already tried out.. No need to state the obvious that this is a multiplayer game,btw its also a sandbox and I still market trade which is a multiplayer activity.
celebro
Ember Inc.
Curatores Veritatis Alliance
#117 - 2012-08-29 08:23:27 UTC  |  Edited by: celebro
ashley Eoner wrote:
celebro wrote:
Overall these mining barge changes seems good. I used to mine with hulk+orca alt. Now if 2 mackinaws is more effective my orca alt sp have just been wasted and I would need to train my alt for a mackinaw. That's really my only issue.
Since Frostys already made one point i'd like to chime in with one more thing. The mining boost skills you got on the orca pilot will still help your overall yeild so there isn't much in the way of waste.


If I stick to my preferred hulk+orca and take a hit on the yield, compared to 2x macks, then these last changes are a nerf for me personally. I know that overall its not a nerf for everyone .

I would suggest since the hulk/covetor is specialised for fleet mining it should get a slightly higher mining boost for orca than the other mining ship classes.
Frostys Virpio
State War Academy
Caldari State
#118 - 2012-08-29 14:34:09 UTC
celebro wrote:
Frostys Virpio wrote:
celebro wrote:
Overall these mining barge changes seems good. I used to mine with hulk+orca alt. Now if 2 mackinaws is more effective my orca alt sp have just been wasted and I would need to train my alt for a mackinaw. That's really my only issue.


Or you could get the multiplayer back in MMO and get a corp to make mining ops where your hulk's added yield would shine and your orca boost would be worth even more.



I like to mine solo, you are suggesting a play style I don't like, and which I have already tried out.. No need to state the obvious that this is a multiplayer game,btw its also a sandbox and I still market trade which is a multiplayer activity.


It's nto a nerf to you. All it is is a buff to other people's ship. Your hulk still mine just as much if not more than it did before patch. You enver got nerfed if you were using orca + hulk. It's just not the best solution but you didn't loose any yield. The hulk is just not the best solution for you. You only see it as a nerf because you are used to the hulk being the be all end all solution to mining. It is not anymore. There are better solution depending on how you want to mine.
celebro
Ember Inc.
Curatores Veritatis Alliance
#119 - 2012-08-29 14:49:19 UTC  |  Edited by: celebro
I mostly care about is the yield/hour not complaining about the cargo hold of the hulk or anything else, but if the better option for 2 accounts is 2x macks (to max your yield). I'll have to drop my hulk+orca setup, then in my view it's a hulk nerf.

I understand that on it's own ( with no alts) the hulk is worse than the other options but at least with orca support on its own it should be better. Specialised fleet mining ship, yet 2 accounts makes a fleet afaik. Roll
Frostys Virpio
State War Academy
Caldari State
#120 - 2012-08-29 17:07:27 UTC
celebro wrote:
I mostly care about is the yield/hour not complaining about the cargo hold of the hulk or anything else, but if the better option for 2 accounts is 2x macks (to max your yield). I'll have to drop my hulk+orca setup, then in my view it's a hulk nerf.

I understand that on it's own ( with no alts) the hulk is worse than the other options but at least with orca support on its own it should be better. Specialised fleet mining ship, yet 2 accounts makes a fleet afaik. Roll


It's not a nerf because the hulk didn't lose any yield. A new better option appeared but you could ahve the ewxact same yield as before without switching anything. That means you didn't get any nerf at all since you can do exactly the same for the exact same results.