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EVE Online: Inferno 1.2 Issues

First post
Author
Sett Risalo
State War Academy
Caldari State
#181 - 2012-08-08 22:10:03 UTC
Is there a way to turn the tooltips off?
Idris Helion
Doomheim
#182 - 2012-08-08 22:15:33 UTC
gammaone wrote:

well yes if we have to stick with tiny cargo hold we are going to have to do this , but t2 is suppose to have a bonus over using t1 stuff.. yet the gap now between a ret and a hulk is pretty damn small now compared to before,
why punish people who use t2 ,


You are getting a bonus...in yield. A big one, in fact. The whole reason behind the "tiericide" thing was that there were a lot of ships (like the Procurer and Covetor) that just served no useful purpose at all in the game. Now they do -- you have to think of what role that ship will play rather than just barreling right ahead to the "biggest" one (i.e., the Hulk).

Hulks always were pretty much intended as fleet mining ships -- their cost made them impractical for solo mining, and they were juicy gank targets. The problem was that for most miners the tradeoffs on the smaller/cheaper ships weren't worth it...until now. A Ret/Mack is clearly a ship better suited to solo mining, a Cov/Hulkl is clearly better for fleets, and the Procurer/Skiff is optimal for high-risk/ninja-mining ops. Each ship has a use, each ship has a role. That's a good thing.

You didn't "waste" anything training for a Hulk -- you can still fly a Mack, which nearly has the same yield as a Hulk but with a ginormous cargohold. I'm overwhelmed with joy at the Mack -- now instead of having to dedicate an alt as a hauler in hisec, I can have him out in the belt with me in another Mack, burning up roids!
Strybjorn Ironhand
Stone Haven Inc.
#183 - 2012-08-08 22:36:34 UTC
Jin Rich wrote:
"CCCP Patch Notes 1.2" wrote:

Rigs

Added the Medium Ice Harvester Accelerator I
12% reduction to the duration of ice harvester cycles.
Calibration cost: 250



CCP, I think you might have forgotten something? (Hint, try to find that rig or to make a link to it in a chat window)




this rig is listed under the medium electronics rigs in the market
zoni Ishikela
State War Academy
Caldari State
#184 - 2012-08-08 22:46:03 UTC
Strybjorn Ironhand wrote:
Jin Rich wrote:
"CCCP Patch Notes 1.2" wrote:

Rigs

Added the Medium Ice Harvester Accelerator I
12% reduction to the duration of ice harvester cycles.
Calibration cost: 250



CCP, I think you might have forgotten something? (Hint, try to find that rig or to make a link to it in a chat window)




this rig is listed under the medium electronics rigs in the market


And sells for 15M... Somebody's making a killing... Wait for me!
Strybjorn Ironhand
Stone Haven Inc.
#185 - 2012-08-08 22:51:08 UTC
zoni Ishikela wrote:
Strybjorn Ironhand wrote:
Jin Rich wrote:
"CCCP Patch Notes 1.2" wrote:

Rigs

Added the Medium Ice Harvester Accelerator I
12% reduction to the duration of ice harvester cycles.
Calibration cost: 250



CCP, I think you might have forgotten something? (Hint, try to find that rig or to make a link to it in a chat window)




this rig is listed under the medium electronics rigs in the market


And sells for 15M... Somebody's making a killing... Wait for me!



BPO's are selling for about 800kShocked so yeah hurry up before the bubble pops on it, lol
Betrinna Cantis
#186 - 2012-08-08 22:54:11 UTC
CCP Soundwave wrote:
Hairpins Blueprint wrote:
Anomalies are not spawning in system after patch. only crap ones. can some one explain plz : )?


A wizard did it.

Could you ask that "Wizard" to at least give the Hulk an ore cycle time bonus? I see no real changes other than ore hold (Sweet!0 and about a 2k hp buff. Be nice if the Hulk stayed the top miner for Orca supported groups.Shocked

Alts have been changed to protect the Innocent. You may have mistaken me for someone who cares.....

Psyise
Orderly Conduct
#187 - 2012-08-08 23:08:22 UTC  |  Edited by: Psyise
Ishbaul wrote:
LOGIN - loading data stuck at 100% and wont finish, happens everytime i update, im sick of reinstalling fix this its what i pay u goons for!EvilEvilEvilEvil


I have never had 1 issue wit their updater or installing an update and I have been playing for 5 years?

Yes there are some issues and there are some tweaks to be made but I for one am very satisfied with CCP.

Working in a field service industry I also have to service about 14 laptops and 6 desktops for my job and I can tell you that every time one of our employee's has issues on their machine it is because of something they have done. Software they have installed, something they deleted or a culmination of issues which ultimately ends up in a reinstall situation because it would be quicker to redeploy the OS than to spend hours trying to remove malware, bloatware, adware and ridiculous toolbars galore aside from all the potential registry errors and abuse people put their machine through caused by people not knowing how to properly maintain their computers or assuming everything they install on their system is not going to have a negative effect or break something totally unrelated.

If it's happening every time you update, maybe it's time to update your pc or reinstall windows. Twisted
Vincent Athena
Photosynth
#188 - 2012-08-08 23:09:43 UTC
CCP Soundwave wrote:
Hairpins Blueprint wrote:
Anomalies are not spawning in system after patch. only crap ones. can some one explain plz : )?


A wizard did it.

Are you confirming an upcoming Eve Online / Wow linkup, where it is found that Azeroth is actually Azerakish VI?

Know a Frozen fan? Check this out

Frozen fanfiction

miner Fonulique
University of Caille
Gallente Federation
#189 - 2012-08-08 23:18:31 UTC  |  Edited by: miner Fonulique
And salvage drones?

Plz DEV

withe all this neg, Plz take time and give us some love AKA Info about salvage Drones PLZ dear DEVzzzzz


Roll
Boner Commander
State War Academy
Caldari State
#190 - 2012-08-08 23:19:09 UTC
Immediately after launch, freezes. Must end task from task manager. Anyone else having this problem?
Stigman Zuwadza
Deep Core Mining Inc.
Caldari State
#191 - 2012-08-08 23:48:31 UTC
Show Tutorials checkbox unchecked (account wide setting?) ...yet tutorial guff appears when you create a new character.

That'll be all. o7

It's broken and it's been broken for a long time and it'll be broken for some time to come.

jerald Kishunuba
School of Applied Knowledge
Caldari State
#192 - 2012-08-09 00:02:07 UTC
graphics glitch in PI, launchpad is invisible, and the only visible part of the command center is the cpu and power grid use bar.
Quindaster
Infernal Laboratory
Infernal Octopus
#193 - 2012-08-09 00:29:37 UTC
Why after this patch, fighters hit like medium drones?

Before patch they hit like fighters, now only 1/3 of pre-patch damage.

Here is screen on logs how hit fighters

http://clip2net.com/clip/m35/1344470440-clip-15kb.png

and here I test on same NPC how hit medium drones...it's absolutely SAME !

http://clip2net.com/clip/m35/1344471307-clip-25kb.png


After patch i was need 3 times more time to kill one NPC BS with fighters.
So, now it's just expensive medium drones or what?!

Raijil Saavuj
Ministry of War
Amarr Empire
#194 - 2012-08-09 00:34:02 UTC
Mos7Wan7ed wrote:
I am gonna say this is a bug or maybe ccp doesn't play this game at all...

350m3 cargo hold for storing mining crystals... Really? 350m3 you can figure a set of 3 mining crystals for only 4 ore types with no room for spares. That might be fine for empire...

For a 0.0 fleet fit Hulk a 350m3 cargo hold for mining crystals is far short of what is required for 0.0 plex mining. Striping 0.0 plexes with belts that have 16 ore types. CCP has made using ALL Exhumers in 0.0 more difficult.

Hulks need a minimum of 1,125m3
Mackinaws need a minimum of 750m3
Skiff needs a minimum of 375m3


Please stop whining about crystal space. If you want more space for crystals, sacrifice yield or tank. Keep those cargohold expanders or the rigs. You'll have more space for crystals.
Chinggis
Edge Technologies
#195 - 2012-08-09 00:43:16 UTC
As myself and another player reported in the thread below, it seems like some sites might not be spawning properly still.

https://forums.eveonline.com/default.aspx?g=posts&m=1767155&

Sorry for the cross-post, just want to make sure this issue gets noted.
Lady Flute
Ilmarinen Group
#196 - 2012-08-09 01:11:13 UTC  |  Edited by: Lady Flute
Failed to install messages in POS.

"The item you are attempoting to install must be either in a station or on the floor of the structure. It may not be in a container."

That's nice, except it means you can't currently manufacture in a POS when you keep your blueprints in the relevant array. I expect you guys are already aware of the issue, but GRRRRRR. One wonders how anyone can live in wormholes if that is a design change not just a bug. New mining ships, but we can't make the fittings for them in nullsec lol Classic CCP P




UPDATE
The issue seems to have self corrected. The assembly array was giving an error message when trying to install after it had just been re-onlined, it is now behaving normally. Odd, but it't working now so all good lol.
Lady Flute
Ilmarinen Group
#197 - 2012-08-09 01:13:06 UTC
jerald Kishunuba wrote:
graphics glitch in PI, launchpad is invisible, and the only visible part of the command center is the cpu and power grid use bar.


This was intermittently occuring before the patch (cause unknown). Also if you have the PI window open while you undock, you can bug it so you can't click on things. Both issues can be worked around by closing the PI window and reopening it.
Verbz
Van Diemen's Demise
Northern Coalition.
#198 - 2012-08-09 02:08:19 UTC
All CA's In Cloud Ring have stopped re-spawning.

Please fix this...
Dumas Athos
World Curling Team
#199 - 2012-08-09 02:23:06 UTC
Not sure if this has been reported (I'm too tired to read the entire thread).

I can't seem to build using my barge BPCs. When I get to the screen that shows minerals required/missing, if says that I am missing more than twice as many minerals I need for the build.
Sire Magnus
TLP Intergalactic Corp
#200 - 2012-08-09 02:35:06 UTC
Dumas Athos wrote:
Not sure if this has been reported (I'm too tired to read the entire thread).

I can't seem to build using my barge BPCs. When I get to the screen that shows minerals required/missing, if says that I am missing more than twice as many minerals I need for the build.


you will need to update your spreadsheet, the build costs have changed. (but the reprocess values are still based on the old numbers, so the market cannot recover correctly What? )