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Two more accounts unsubbed.

First post
Author
Attica
The Scope
Gallente Federation
#21 - 2012-08-07 02:14:09 UTC
Destiny Corrupted wrote:
Jimmy Gunsmythe wrote:
But whatever, leave. More for the rest of us.

That's not how it works when content-creating players leave the game.



No one player is that important. 'Content creating', whatever that means, or not.

Pirate tears are yummier than carebear tears for they come from the deeper well of anguish.

YUMAD BRO
ZZ Cow
#22 - 2012-08-07 02:17:58 UTC
EVE.....

Dying a slow, painful death.....


Good thing Planetside 2 is almost here YAY!!


Mors Sanctitatis
Death of Virtue
#23 - 2012-08-07 02:18:05 UTC
Jimmy Gunsmythe wrote:
So this is more about the fact that gate squatters can no longer do it with impunity, right? Cause the gate guns will be more lehtal, not less.

But whatever, leave. More for the rest of us.


Always the guy in the NPC corp. Without fail. LOL.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#24 - 2012-08-07 02:19:03 UTC
Attica wrote:
Destiny Corrupted wrote:
Jimmy Gunsmythe wrote:
But whatever, leave. More for the rest of us.

That's not how it works when content-creating players leave the game.



No one player is that important. 'Content creating', whatever that means, or not.

Wrong. There are plenty of players who lead others, invent new tactics and strategies, maintain markets, create OOG tools and apps, et cetera, who are infinitely more valuable than whole busloads of the revolving-door carebear filth that spends half of its half-year subscription periods begging for the ability to mine rocks with impunity, and then leaves when it gets bored anyway.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Mors Sanctitatis
Death of Virtue
#25 - 2012-08-07 02:19:24 UTC
YUMAD BRO wrote:
EVE.....

Dying a slow, painful death.....


Good thing Planetside 2 is almost here YAY!!




No joke. I played PS1 until Sony ruined it and dumbed it down into oblivion. Hopefully that doesn't happen to PS2...
Mors Sanctitatis
Death of Virtue
#26 - 2012-08-07 02:20:54 UTC
Destiny Corrupted wrote:
Attica wrote:
Destiny Corrupted wrote:
Jimmy Gunsmythe wrote:
But whatever, leave. More for the rest of us.

That's not how it works when content-creating players leave the game.



No one player is that important. 'Content creating', whatever that means, or not.

Wrong. There are plenty of players who lead others, invent new tactics and strategies, maintain markets, create OOG tools and apps, et cetera, who are infinitely more valuable than whole busloads of the revolving-door carebear filth that spends half of its half-year subscription periods begging for the ability to mine rocks with impunity, and then leaves when it gets bored anyway.



Daaaayyyyyyammmm.... just daaaayyyyyaammm. Lol.
MatrixSkye Mk2
Republic University
Minmatar Republic
#27 - 2012-08-07 02:21:06 UTC
Destiny Corrupted wrote:
...who are infinitely more valuable than whole busloads of the revolving-door carebear filth...

Oh come on. Don't be so hard on yourself.

Successfully doinitwrong™ since 2006.

Benny Ohu
Royal Amarr Institute
Amarr Empire
#28 - 2012-08-07 02:22:11 UTC
Sentamon wrote:
Posting in Goons ruined Eve thread.

No, you're not.
Attica
The Scope
Gallente Federation
#29 - 2012-08-07 02:24:54 UTC  |  Edited by: Attica
Destiny Corrupted wrote:
Attica wrote:
Destiny Corrupted wrote:
Jimmy Gunsmythe wrote:
But whatever, leave. More for the rest of us.

That's not how it works when content-creating players leave the game.



No one player is that important. 'Content creating', whatever that means, or not.

Wrong. There are plenty of players who lead others, invent new tactics and strategies, maintain markets, create OOG tools and apps, et cetera, who are infinitely more valuable than whole busloads of the revolving-door carebear filth that spends half of its half-year subscription periods begging for the ability to mine rocks with impunity, and then leaves when it gets bored anyway.


Opinions, by their very nature, cannot be wrong. You use of 'carebear filth' leads me to think you're an elitist with no ability to see the game in an unbiased way, if I am wrong I apologise but I never pay much attention to elitists' thoughts, although they are certainly entitled to them.

Pirate tears are yummier than carebear tears for they come from the deeper well of anguish.

Alavaria Fera
GoonWaffe
#30 - 2012-08-07 02:25:00 UTC
Destiny Corrupted wrote:
Attica wrote:
Destiny Corrupted wrote:

That's not how it works when content-creating players leave the game.

No one player is that important. 'Content creating', whatever that means, or not.

Wrong. There are plenty of players who lead others, invent new tactics and strategies, maintain markets, create OOG tools and apps, et cetera, who are infinitely more valuable than whole busloads of the revolving-door carebear filth that spends half of its half-year subscription periods begging for the ability to mine rocks with impunity, and then leaves when it gets bored anyway.

Oh my, player-driven content eh.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Denidil
Cascades Mountain Operatives
#31 - 2012-08-07 02:30:12 UTC
give me all your stuff, whiny *****

Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.

Shukuzen Kiraa
F4G Wild Weasel
#32 - 2012-08-07 02:33:03 UTC  |  Edited by: Shukuzen Kiraa
Quitting isn't going to change anything. Stick around so your voice can be heard. Although I don't quite think the issue is as big as you make it out to be. The only place I see PVP being an issue is in High Sec. But it should be an issue there...its HIGH SECURITY space.
CCP will eventually make low sec worth going to, that should bring more pvp. Maybe they will drop navy ships from high sec so FW can take place everywhere, that could increase more pvp fun. Not sure about null since I don't go there but I hear the lack of pvp out there is due to nobody willing to have wars.
You can quit but what are you going to play? There is no game around like EVE Online, and despite the things people dislike about it...it's still quite a fantastic game.
Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#33 - 2012-08-07 02:37:22 UTC
Shukuzen Kiraa wrote:
You can quit but what are you going to play? There is no game around like EVE Online, and despite the things people dislike about it...it's still quite a fantastic game.

That's the thing though, there seems to be a massive drive to make this game like any other game out there. With each passing day, there are more and more options out there, without new games even coming out.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Tarryn Nightstorm
Hellstar Towing and Recovery
#34 - 2012-08-07 02:37:30 UTC
Damn...[/sadface]

For those not familiar, the OP is the author of one of the few threads in F&I that is NOT complete and utter puling carebear garbage.

I was just about to plug it in another discussion, but...yeah. (You really should go see that thread, and bump it, though, just on principle. And if you don't see why that is so, then you can **** off back to WoW.)

We need more players like this, not less, but once again, ::CCP:: seems to be crawling up the arse of the "we can Do Mainstream(TM), too!!111oneoneone!" delusion -- because that worked so outstandingly well the last time!

What is left for people like us, people who get the sandbox, and thrive within it, in whatever manner? Less and less, that I can see.

I think I'll go with what Desti said, though, and do similarly:

Give it time --I do love mah losec solo exploration-corner of the sandbox, too-- to see what goes.

(And if the High Command in Reyki were to tell...certain parties...that they have 45 minutes to clean out their desks before Security escorts them from the building, then that would not go amiss, eitherRoll)

o7, Pilot.

Hopefully there'll be something you can come back to eventually, because I think/I hope/I pray that CCP will realise that this new centre they're trying to build, cannot possibly hold.

Why is this?

Because when you take away what makes the sandbox what it is, what gives the community the incentive to make it so, then you are left with --all that you are left with-- Is...

...

...

A not-that-great game whose age is really starting to show. And that's it.

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Alavaria Fera
GoonWaffe
#35 - 2012-08-07 02:37:35 UTC  |  Edited by: Alavaria Fera
Shukuzen Kiraa wrote:
Quitting isn't going to change anything. Stick around so your voice can be heard. Although I don't quite think the issue is as big as you make it out to be. The only place I see PVP being an issue is in High Sec. But it should be an issue there...its HIGH SECURITY space.
CCP will eventually make low sec worth going to, that should bring more pvp. Maybe they will drop navy ships from high sec so FW can take place everywhere, that could increase more pvp fun. Not sure about null since I don't go there but I hear the lack of pvp out there is due to nobody willing to have wars.
You can quit but what are you going to play? There is no game around like EVE Online, and despite the things people dislike about it...it's still quite a fantastic game.

Or they could go about trying to make low sec more appealing by ... well adding measures that help reduce "pvp" (note that some people don't think ganking and gate camping are "actually pvp". Maybe some other form of combat will be added into the "not actual pvp" category which then expands incrementally to cover almost all ship-to-ship non-beneficial interactions.

Hilarious. At least you still have NPC null I guess...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
Senpai's Afterschool Anime and Gaming Club
#36 - 2012-08-07 02:41:09 UTC
Alavaria Fera wrote:
Hilarious. At least you still have NPC null I guess...

Oh god, please don't give them ideas, please.

I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:

https://truestories.eveonline.com/users/2074-destiny-corrupted

Jack Miton
School of Applied Knowledge
Caldari State
#37 - 2012-08-07 02:42:42 UTC
Butthurt vets are even better than butthurt carebears.
Quick, tell us all how bad warp to zero is!!

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Jack Tronic
borkedLabs
#38 - 2012-08-07 02:45:54 UTC
Destiny Corrupted wrote:
Jimmy Gunsmythe wrote:
But whatever, leave. More for the rest of us.

That's not how it works when content-creating players leave the game.


Sitting on a gate all day ganking everything that comes through every once in a full moon isn't really content creating.
Shukuzen Kiraa
F4G Wild Weasel
#39 - 2012-08-07 02:46:16 UTC  |  Edited by: Shukuzen Kiraa
Alavaria Fera wrote:
Shukuzen Kiraa wrote:
Quitting isn't going to change anything. Stick around so your voice can be heard. Although I don't quite think the issue is as big as you make it out to be. The only place I see PVP being an issue is in High Sec. But it should be an issue there...its HIGH SECURITY space.
CCP will eventually make low sec worth going to, that should bring more pvp. Maybe they will drop navy ships from high sec so FW can take place everywhere, that could increase more pvp fun. Not sure about null since I don't go there but I hear the lack of pvp out there is due to nobody willing to have wars.
You can quit but what are you going to play? There is no game around like EVE Online, and despite the things people dislike about it...it's still quite a fantastic game.

Or they could go about trying to make low sec more appealing by ... well adding measures that help reduce "pvp" (note that some people don't think ganking and gate camping are "actually pvp". Maybe some other form of combat will be added into the "not actual pvp" category which then expands incrementally to cover almost all ship-to-ship non-beneficial interactions.

Hilarious. At least you still have NPC null I guess...


Gate camping is silly to begin with and the guns should be stronger especially on gates that lead into high sec space. It only makes sense to me. It won't be an issue once they introduce other reasons for more people to go to low sec. They should remove gate guns from lowsec gates that lead to other low sec systems, and buff the guns on gates that lead to high sec. That way pirates can gate camp on their own gates without the risk of getting destroyed by gate guns and can catch people on their way by.
People sitting on gates in battleships smartbombing everyone who comes by while perma tanking the sentry guns isn't a good thing. Just makes people(newer players) not want to go back there, and what is the point of that style of combat? All those players are doing is looking for the easiest way to pad their meaningless killboards.
Alavaria Fera
GoonWaffe
#40 - 2012-08-07 02:50:43 UTC
Destiny Corrupted wrote:
Alavaria Fera wrote:
Hilarious. At least you still have NPC null I guess...

Oh god, please don't give them ideas, please.

Why, you think they'll really extinguish everything between "PVE in Highsec-like safety" and "structure-based timer-dictated 'pvp' in blobs".

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?