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Cloak's and afk cloakers

Author
Victoria Dallocort
The Scope
Gallente Federation
#201 - 2012-08-22 19:59:53 UTC
Mag's wrote:
Victoria Dallocort wrote:
BTW, read the news, recent action taken against AFK complex farming ... its work as intented, and still action is being taken against it.

AFK = Not playing. CCP should work so that there is no activity that could be done AFK, even cloaking.
The complex action, was directly due to being able to AFK and gain a substantial financial benefit. So they are not comparable.


Disrupting your enemies hability to make ISK, while being AFK is quite a benefit. Not one that your wallet will see, but still quite a gain.

Mag's wrote:
As far as AFK activities are concerned, are you asking for the removal of skill training, market trading or manufacturing etc etc?


No, you can narrow it down to "any AFK ship related activity" if you prefer.
Mag's
Azn Empire
#202 - 2012-08-22 20:02:18 UTC  |  Edited by: Mag's
Victoria Dallocort wrote:
Mag's wrote:
Victoria Dallocort wrote:
BTW, read the news, recent action taken against AFK complex farming ... its work as intented, and still action is being taken against it.

AFK = Not playing. CCP should work so that there is no activity that could be done AFK, even cloaking.
The complex action, was directly due to being able to AFK and gain a substantial financial benefit. So they are not comparable.


Disrupting your enemies hability to make ISK, while being AFK is quite a benefit. Not one that your wallet will see, but still quite a gain.

Mag's wrote:
As far as AFK activities are concerned, are you asking for the removal of skill training, market trading or manufacturing etc etc?


No, you can narrow it down to "any AFK ship related activity" if you prefer.

That's not a gain for the cloaker, it's a lose for the guy deciding not to rat/mine etc. Not the same thing.

Also being AFK in a ship cloaked, means no activity.

Also please answer me this question. Whilst someone is AFK, what game mechanic are they using to interact with you?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Nikolai Dostoyevski
Federal Navy Academy
Gallente Federation
#203 - 2012-08-22 20:02:27 UTC
Apo Lyptica wrote:
I think we pretty much agree that afk cloakers are a problem.


We do? Sorry, stop speaking for me. I didn't realize that afk cloakers could kill you while they're afk.
arcca jeth
Dark Alliance
#204 - 2012-08-22 20:08:53 UTC
i see what you are going for here and it's a catch 22

one thing is the Psychological Warfare. I may not have a lot of firepower, but if I want to be annoying, I'll go put a cloaky in the system of people who annoy me as well. I may not be able to blow up a ship, but I can temporarily make those ratters and miners paranoid enough that they will just stay docked up. Because, you know, some of those nullbears are equally risk adverse as the high-sec carebears. And it's fun to mess with their heads.

Additionally, I have 5 accounts and can run them all at once on 4 monitors. these recon alts I have are very useful for surveillance while I goof around with my other toons. So while one account may be not flying around or chatting. It certainly is "doing something" for me and doing something to those it impacts mentally. So technically, since the cloaky is providing a role and service to me, that character IS playing the game. Just because you think they are NOT doing something doesn't make it necessarily true.

Anything that a cloaky can do to you, if you know who it belongs to, you can equally do it to them. AND why should SOV holding power-blocs feel completely safe? What you are suggesting would just make their lives easier and less risky. You might feel differently someday when your perspective changes and you might actually say "geez, this is very useful. i cannot believe I was trying to change this"

the #1 reason why this should stay the way it is. RECON, is boring as all get out. It is a role that should be reserved to an active alt that you can run along with your main. I cannot imagine a player, who only has one account, that would actually want to sit around and watch gates and stations for hours on end, while their buddies make isk and have fun. It's a mobile camera. It's there to observe. now if that cloaky is part of a fleet.....that changes the whole scenario and makes things quite deadly.



Victoria Dallocort
The Scope
Gallente Federation
#205 - 2012-08-22 20:09:09 UTC
Mag's wrote:
Victoria Dallocort wrote:
Mag's wrote:
Victoria Dallocort wrote:
BTW, read the news, recent action taken against AFK complex farming ... its work as intented, and still action is being taken against it.

AFK = Not playing. CCP should work so that there is no activity that could be done AFK, even cloaking.
The complex action, was directly due to being able to AFK and gain a substantial financial benefit. So they are not comparable.


Disrupting your enemies hability to make ISK, while being AFK is quite a benefit. Not one that your wallet will see, but still quite a gain.

Mag's wrote:
As far as AFK activities are concerned, are you asking for the removal of skill training, market trading or manufacturing etc etc?


No, you can narrow it down to "any AFK ship related activity" if you prefer.

That's not a gain for the cloaker, it's a lose for the guy deciding not to rat/mine etc. Not the same thing.

Also being AFK in a ship cloaked, means no activity.

Also please answer me this question. Whilst someone is AFK, what game mechanic are they using to interact with you?


Being AFK on a ship has an activity, check the cloak cycle reactivating. Thats an activity.
And that person is using the local to show up, and generate a response on the players. If there is a player on that ship, thats cool. But if someone is doing that, not being there, then thats not cool.

Why so much emphasis on backing up a tactic done by people not playing, affecting people who is?
arcca jeth
Dark Alliance
#206 - 2012-08-22 20:11:10 UTC
the important thing to remember is that who you may think is AFK may not actually be AFK. So because you think they are doesn't make it true. Do you think CCP is going to send convo's to every reported AFK cloaky to see if they are there? If i am a good scout, you can guarantee I'm not going to be responding to any personal convo's or messages unless it's from CCP. Just sayin you cannot prove a suspicion when you have no evidence.
Mag's
Azn Empire
#207 - 2012-08-22 20:12:02 UTC  |  Edited by: Mag's
Victoria Dallocort wrote:
AFK on a ship has an activity, check the cloak cycle reactivating. Thats an activity.
And that person is using the local to show up, and generate a response on the players. If there is a player on that ship, thats cool. But if someone is doing that, not being there, then thats not cool.

Why so much emphasis on backing up a tactic done by people not playing, affecting people who is?
The ship may have an active module, but the player is not active, So again, not the same thing.

But if local is the game mechanic being used, in this instance to attempt to create fear with psychological warfare, then why does the cloak need a nerf? Shouldn't you be looking at the mechanic being used?

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Garreth Vlox
Republic Military School
Minmatar Republic
#208 - 2012-08-22 20:12:42 UTC
Victoria Dallocort wrote:
Garreth Vlox wrote:
Victoria Dallocort wrote:
Mr Epeen wrote:
Victoria Dallocort wrote:


It just screws AFK players.


I've looked through the EULA and the TOS and found nothing at all requiring you to be actively logged in at all times. If it's not against the rules, then it's 'working as intended' according to CCP tradition.

You are just being vindictive because they touch you in a bad place.

Mr Epeen Cool


Never asked to get them banned, hence your mention of EULA and the TOS is irrelevant.

Actually, if they do change it in the way i proposed, you can still AFK cloak, by using a 3rd party software. But then you WOULD be risking getting banned for using a 3rd party app to automate gameplay. And that IS against EULA/TOS.

BTW, read the news, recent action taken against AFK complex farming ... its work as intented, and still action is being taken against it.

AFK = Not playing. CCP should work so that there is no activity that could be done AFK, even cloaking.


Did the rapier touch you in the bad place? http://eve-kill.net/?a=kill_detail&kll_id=14229022


No, actually someone screwed the standing system and he was blue to me. Ship and implants were replaced within minute, if you really need to know ...


So instead of "I didn't want it anyway" you're gonna go with "It's already replaced"? How about not using a cliche to brush off the reason for this cry thread?

The LULZ Boat.

Victoria Dallocort
The Scope
Gallente Federation
#209 - 2012-08-22 20:14:03 UTC
arcca jeth wrote:
i see what you are going for here and it's a catch 22

one thing is the Psychological Warfare. I may not have a lot of firepower, but if I want to be annoying, I'll go put a cloaky in the system of people who annoy me as well. I may not be able to blow up a ship, but I can temporarily make those ratters and miners paranoid enough that they will just stay docked up. Because, you know, some of those nullbears are equally risk adverse as the high-sec carebears. And it's fun to mess with their heads.

Additionally, I have 5 accounts and can run them all at once on 4 monitors. these recon alts I have are very useful for surveillance while I goof around with my other toons. So while one account may be not flying around or chatting. It certainly is "doing something" for me and doing something to those it impacts mentally. So technically, since the cloaky is providing a role and service to me, that character IS playing the game. Just because you think they are NOT doing something doesn't make it necessarily true.

Anything that a cloaky can do to you, if you know who it belongs to, you can equally do it to them. AND why should SOV holding power-blocs feel completely safe? What you are suggesting would just make their lives easier and less risky. You might feel differently someday when your perspective changes and you might actually say "geez, this is very useful. i cannot believe I was trying to change this"

the #1 reason why this should stay the way it is. RECON, is boring as all get out. It is a role that should be reserved to an active alt that you can run along with your main. I cannot imagine a player, who only has one account, that would actually want to sit around and watch gates and stations for hours on end, while their buddies make isk and have fun. It's a mobile camera. It's there to observe. now if that cloaky is part of a fleet.....that changes the whole scenario and makes things quite deadly.





Dude, im not against you ******* up with someone heads while you multiboxing. You are on your right to do so and thats cool. But its **** if you log on your chars, cloak them and go away. Thats the part im against.

And regarding your argument of being boring ... ratting and mining aint that fun either, and they still shouldnt be allowed to be done AFK so ...

Its not the cloaking the problem, cloaking is cool. I like cloaky ships, i like to recon and ****. AFK activities, even projecting the psycological warfare on the enemy is the problem. Want to scare the **** out of ratters/miners, do it, but be there, play the game.
Victoria Dallocort
The Scope
Gallente Federation
#210 - 2012-08-22 20:20:00 UTC
Garreth Vlox wrote:

So instead of "I didn't want it anyway" you're gonna go with "It's already replaced"? How about not using a cliche to brush off the reason for this cry thread?


Dude, the reason for posting on this thread is that i been flying through 15 systems, all of them have the same guys cloaked for the last couple days almost 23hrs a day. Not a kill done by a guy i saw blue several weeks ago, they were just a roaming gang not an AFK cloaker. Try to have some synapsis between your ****** neurons, will ya?

We can all play the same game, i can go and **** my enemies gameplay too. Thats not the point.
Tau Cabalander
Retirement Retreat
Working Stiffs
#211 - 2012-08-22 20:20:08 UTC  |  Edited by: Tau Cabalander
Apo Lyptica wrote:
I think we pretty much agree that afk cloakers are a problem.

No, we don't agree.

I've been attacked by uncloaked stealth bombers, recons, and T3, but never by a cloaked or AFK one.

I actually prefer cloakers to be AFK.
Garreth Vlox
Republic Military School
Minmatar Republic
#212 - 2012-08-22 20:23:54 UTC
Victoria Dallocort wrote:
Garreth Vlox wrote:

So instead of "I didn't want it anyway" you're gonna go with "It's already replaced"? How about not using a cliche to brush off the reason for this cry thread?


Dude, the reason for posting on this thread is that i been flying through 15 systems, all of them have the same guys cloaked for the last couple days almost 23hrs a day. Not a kill done by a guy i saw blue several weeks ago, they were just a roaming gang not an AFK cloaker. Try to have some synapsis between your ****** neurons, will ya?

We can all play the same game, i can go and **** my enemies gameplay too. Thats not the point.


Thats exactly the point. go find his house and **** on his couch if you don't like that he is doing it to you, irritate their corp mates till they tell them to leave. Fight chaos and paranoia with more of the same instead of trying to get cloakys nerfed the same way miners got barges buffed. Stop crying and go ******* do something about it.

The LULZ Boat.

Victoria Dallocort
The Scope
Gallente Federation
#213 - 2012-08-22 20:32:01 UTC
Garreth Vlox wrote:

Thats exactly the point. go find his house and **** on his couch if you don't like that he is doing it to you, irritate their corp mates till they tell them to leave. Fight chaos and paranoia with more of the same instead of trying to get cloakys nerfed the same way miners got barges buffed. Stop crying and go ******* do something about it.


Yeah, lets **** someone else game cause i got ****** by someone else ... really smart thing to do.

This is a multiplayer game, not a multiAFK game dude. Thats just plain stupid.
Garreth Vlox
Republic Military School
Minmatar Republic
#214 - 2012-08-22 20:39:31 UTC
Victoria Dallocort wrote:
Garreth Vlox wrote:

Thats exactly the point. go find his house and **** on his couch if you don't like that he is doing it to you, irritate their corp mates till they tell them to leave. Fight chaos and paranoia with more of the same instead of trying to get cloakys nerfed the same way miners got barges buffed. Stop crying and go ******* do something about it.


Yeah, lets **** someone else game cause i got ****** by someone else ... really smart thing to do.

This is a multiplayer game, not a multiAFK game dude. Thats just plain stupid.


I've used that tactic to get AFK cloakers out of null systems, it makes you look like a ****, but this game wasn't built around people sitting in the corner and crying until CCP came over and fixed the thing that one person hated most about this game, it was built around people learning to counter what the other guy did.

The LULZ Boat.

Victoria Dallocort
The Scope
Gallente Federation
#215 - 2012-08-22 20:43:11 UTC
Garreth Vlox wrote:

I've used that tactic to get AFK cloakers out of null systems, it makes you look like a ****, but this game wasn't built around people sitting in the corner and crying until CCP came over and fixed the thing that one person hated most about this game, it was built around people learning to counter what the other guy did.


How do you figure?? 99% of the chars afk cloaking are in NPC corps. You dont even know who is the moron ******* with you. So you can ramdomly choose where to go to "counter attack" the tactic.

Its that much to ask that if someone is ******* with you, that be a person and not just a empty computer??
Fodan
Phoenix Ashes Inc.
#216 - 2012-08-22 20:52:24 UTC
Apo Lyptica wrote:
I think we pretty much agree that afk cloakers are a problem.


Nope
Garreth Vlox
Republic Military School
Minmatar Republic
#217 - 2012-08-22 20:56:24 UTC
Victoria Dallocort wrote:
Garreth Vlox wrote:

I've used that tactic to get AFK cloakers out of null systems, it makes you look like a ****, but this game wasn't built around people sitting in the corner and crying until CCP came over and fixed the thing that one person hated most about this game, it was built around people learning to counter what the other guy did.


How do you figure?? 99% of the chars afk cloaking are in NPC corps. You dont even know who is the moron ******* with you. So you can ramdomly choose where to go to "counter attack" the tactic.

Its that much to ask that if someone is ******* with you, that be a person and not just a empty computer??


Have you ever seen a kill board before? If he is going to tackle you then he tackled the last guy for someone to kill so then you track that guy, where does he live? who does he fly with? How does he fit what he dies in? where does he kill people? does he have other afk cloaker looking kills on his KB? Use Dotlan see where that guys corp lives, if no corp then look at his kills see where he tends to "live" and figure out how to use a locator agent. If you stopped coming up with reasons you can't fight back you might accidentally find a way to fight back.

The LULZ Boat.

Patrick Avalhar
Ravenusque
#218 - 2012-08-22 21:22:54 UTC
Better idea, and this coming from a newbie. Local only displays people with a 1 minute delay after entering system, and if you don't activate a non- cloak module/change heading/do something for 15 minutes, you disappear from local. Note, you could use this to your advantage with a cloak by cloaking then waiting out the 15 mins so you disppear and can wait for ppl to show up in system.
Lord Arakkis
The Scope
Gallente Federation
#219 - 2012-08-22 22:28:43 UTC
can someone help me understand the problem with afk cloakers? I mean, whats wrong with cloaking somewhere in space so you cant get them as opposed to them being docked, where you still cant get them?

Failure to see the issue, so maybe im missing a point

Your still a child in the eyes of the universe

Frying Doom
#220 - 2012-08-22 22:58:48 UTC  |  Edited by: Frying Doom
Lord Arakkis wrote:
can someone help me understand the problem with afk cloakers? I mean, whats wrong with cloaking somewhere in space so you cant get them as opposed to them being docked, where you still cant get them?

Failure to see the issue, so maybe im missing a point

If they were in station the whiners could station camp him or at least notice the moment he undocks via an alt.

With an afk cloaker they don't know when to run like cockroaches with the light turned on.

So yeah this thread is yet another good reason to just let cloakers not appear on local. They can't see him, therefore they don't know he is there. The upside is of course more PvP in Null and that will cause mineral prices to rise as the macks get destroyed in Null.

Then we wouldn't have one of these forum posts every month and it would get rid of the threads whining about the price of null minerals as well..

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!