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CSM Meeting Minutes - Gallente Ship Re-Balancing

Author
Nomistrav
Center for Advanced Studies
Gallente Federation
#1 - 2012-08-03 11:49:39 UTC
I find it hard to believe that the reason the Brutix and Hyperion are imbalanced is because they don't give enough armor rep bonuses.. They're not being used because they don't have a good role, they're impractical.

Good solo fighters/small gang fighters - maybe - but honestly how often is a Brutix fielded over a Hurricane/Drake which can over-power it both in terms of range and speed, completely negating anything the Brutix has going for it? Blasters are too short ranged to do anything, and railguns don't put out enough damage to make up for the disparity.

Even with that in mind, a Hurricane would just neut it to death and negate any armor repair bonus it has - much less a "re-balanced" bonus in which it's been given -MORE- armor rep capabilities, effectively driving the point home. Sure, removing the Hurricane's utility slots might help but then you have the absolute ridiculousness that is the Drake and it's omnipotent buffer. Being a shield tank, it might be slow, but it's definitely going to out-run an active tanked Brutix.

On to other ships; Myrmidon getting more med slots for reduced high slots? Sure, I could go for it, if armor modules were in the med slots. The Myrmidon is a specialist ship in the Gallente - you spend time training armor tank skills just to get into the Myrmidon/Lachesis/Arazu and get hit by a 'wtf' hammer involving shields.

Roden Ships aren't much better, and thank god this was mentioned in the minutes, but they're all over the place. One minute they're embarking on a Blaster heavy fit (Enyo) and the next they're incorporating Heavy Missiles (Lachesis).

I'm starting to question if the lack of Gallentean pilots has just left all of New Eden's Capsuleers wondering "what's a Gallente? What kind of fighting style do they have?"

No mention of an Electronic Warfare re-balance either, Eos wasn't even mentioned. I hate to say it, but all of these re-balancing ideas don't seem to change the pressing issue that's been festering here in that Gallente have no specialization, and aren't good enough at generalization to make a pressing change. Fixing Sensor Dampeners might band-aid it but without a look over at the Gallente's leadership bonuses the only ships that will ever use them are the Lachesis/Arazu, which will persist in being used for heavy tackle.

"As long as space endures,

as long as sentient beings exist,

until then, may I too remain

and dispel the miseries of the world."

~ Vremaja Idama

Alexzandvar Douglass
Motiveless Malignity
Deepwater Hooligans
#2 - 2012-08-03 12:23:26 UTC
The problem is they are trying to Balance Gallente to go 1 vs 1 with another race, when the real effectiveness comes into play when it can work well in medium to large numbers.

Not to mention keeping Gallente stuck in the tiny blaster box range will always be a detriment to them.
Skippermonkey
Deep Core Mining Inc.
Caldari State
#3 - 2012-08-03 12:39:14 UTC  |  Edited by: Skippermonkey
Nomistrav wrote:
Being a shield tank, it might be slow
wat?
Nomistrav wrote:
Gallente have no specialization
drones much?

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

Alexzandvar Douglass
Motiveless Malignity
Deepwater Hooligans
#4 - 2012-08-03 12:47:44 UTC
Skippermonkey wrote:
Nomistrav wrote:
Being a shield tank, it might be slow
wat?
Nomistrav wrote:
Gallente have no specialization
drones much?


Then almost every gallente boat should have a drone bonus's rather than just 3-4 then calling it a racial specialization.
Gabrielle Lamb
Pator Tech School
Minmatar Republic
#5 - 2012-08-03 12:53:08 UTC
Alexzandvar Douglass wrote:
Skippermonkey wrote:
Nomistrav wrote:
Being a shield tank, it might be slow
wat?
Nomistrav wrote:
Gallente have no specialization
drones much?


Then almost every gallente boat should have a drone bonus's rather than just 3-4 then calling it a racial specialization.


Well they are basically doubling the amount of gallente Droneboats now with the new patches ^^ Can't remember where I read it but it seemed like there was a LOT of ships getting modified in to droneboats.
Caitlyn Tufy
Perkone
Caldari State
#6 - 2012-08-03 13:00:34 UTC
Alexzandvar Douglass wrote:
Skippermonkey wrote:
Nomistrav wrote:
Being a shield tank, it might be slow
wat?
Nomistrav wrote:
Gallente have no specialization
drones much?


Then almost every gallente boat should have a drone bonus's rather than just 3-4 then calling it a racial specialization.


Hehe, no. Caldari have a missile specialization too, yet only half of their ships has missile bonuses. Gallente ships generally have the largest drone bays and the most bandwidth, making them dedicated drone boats or even mixed vessels (an example is Thorax with 50 m3 drone bay, compared to, say, Caracal, with 10 m3).

Just like other races, though, their sole focus is not on one weapon type. Just as Caldari use missiles and hybrids (with tendency towards railguns), so to do Gallente focus on drones and hybrids (tendency towards blasters), Amarr lasers and drones and Minmatar projectiles and missiles.
Hicksimus
Torgue
#7 - 2012-08-03 13:04:52 UTC  |  Edited by: Hicksimus
I don't understand why giving a brutix a better armor bonus would make me want to use it more. The only brutix I ever use is a shield scram brutix.


Simple logic, the blasters only work in scram range, the only way I can get in scram range is shield fit because the armor fit makes it battleship slow, the only way I can get a respectable DPS advantage due to having no damage choice is to have 3 magstabs and to run 3 magstabs you're out of the slots you need for a good armor tank. The only way they could make me want to armor tank is by fixing armor rigs so I'm not slower than the second coming. Even then I'd shield fit it unless it gains at least 1 low slot.

Recruitment Officer: What type of a pilot are you? Me: I've been described as a Ray Charles with Parkinsons and a drinking problem.

Alexzandvar Douglass
Motiveless Malignity
Deepwater Hooligans
#8 - 2012-08-03 13:05:36 UTC
Caitlyn Tufy wrote:
Alexzandvar Douglass wrote:
Skippermonkey wrote:
Nomistrav wrote:
Being a shield tank, it might be slow
wat?
Nomistrav wrote:
Gallente have no specialization
drones much?


Then almost every gallente boat should have a drone bonus's rather than just 3-4 then calling it a racial specialization.


Hehe, no. Caldari have a missile specialization too, yet only half of their ships has missile bonuses. Gallente ships generally have the largest drone bays and the most bandwidth, making them dedicated drone boats or even mixed vessels (an example is Thorax with 50 m3 drone bay, compared to, say, Caracal, with 10 m3).

Just like other races, though, their sole focus is not on one weapon type. Just as Caldari use missiles and hybrids (with tendency towards railguns), so to do Gallente focus on drones and hybrids (tendency towards blasters), Amarr lasers and drones and Minmatar projectiles and missiles.


I mean active bonuses, you know that people don't just shove the biggest drones they can in their bay when they have a big bay? Small drones are used far more than larger ones because of ability to hit smaller stuff, plus speed.

And you said half of Caldari boats have missle specialization, but not half of Gallente things have drone bonuses.
Takeshi Yamato
Ministry of War
Amarr Empire
#9 - 2012-08-03 13:24:52 UTC  |  Edited by: Takeshi Yamato
The problem is brawling is on life support, while kiting reigns supreme. As consequence, ships that are not good at kiting are just bad.

The whole armor vs shield balance makes NO sense. The speed reduction of armor plates and rigs means giving up the chance to escape or catch a similarly sized target. It's a massive tactical disadvantage.

Shield extenders/rigs get a non-penalty (under most circumstances), and if shield tanking didn't already dominate enough, there are now ASBs.

Shield extenders should cause a significant reduction to max cap if they are supposed to have a meaningful tactical disadvantage like armor plates have. Force the kiters to fit a cap injector if they want to MWD around constantly.

Tracking Enhancers should be reduced to 15% falloff. Force the kiters to commit to fighting at closer ranges and exposing themselves more.

Autocannons should get a tracking nerf so that autocannon-based kiters become more vulnerable to tackling frigs which are supposed to counter them but in practice just get shredded easily. Edit: actually the problem is mostly Barrage + Tracking Enhancers. Nerfing TE falloff and increasing Barrage tracking penalty might just be sufficient.
Halcyon Ingenium
Caldari Provisions
Caldari State
#10 - 2012-08-03 13:34:08 UTC  |  Edited by: Halcyon Ingenium
Part of the problem with Gallente is armor tanking. CCP are wedded to the idea that there has to be two shield tank races and two armor tank races, you know, for balance.

It might be better if they make the drone boats heavy armor tanks and the rest shield tank, with the appropriate changes in mid and low slots to accommodate. Some bonuses to drone control range would be nice too.

Then they'd kind of be more like the Minmatar, with each boat being special with its own needs on skill focus. That's a kind of balance too I guess, so CCP gets to keep up with its OCD on this weird balance idea.

By the way, since we're already talking, do you want to buy a rifter? I've got the cheapest rifters in Metropolis. If you can find a cheaper rifter, buy it!

Syphon Lodian
Fabled Enterprises
#11 - 2012-08-03 13:39:03 UTC
They need to re-balance Hybrids if they really want to "balance Gallente". Hybrids are obviously the problem, and will always be the problem.

You either fight in a "little box" and hope you don't get kited by a critical factor of 500m or you fit Rails and try not to be useless. There really is no versatility in Hybrids. If you're trying to alpha with rails.. why wouldn't you just use Arty, and thus.. a minnie ship?

I don't know, maybe I'm out of touch, or maybe I just hate blasters.
Hammer Borne
Doomheim
#12 - 2012-08-03 13:41:37 UTC
If drones were less stupid, they might be more useful in pvp, thus compensating for *some* of the speed shortfalls of armor tanked Gallente ships.
Halcyon Ingenium
Caldari Provisions
Caldari State
#13 - 2012-08-03 13:46:39 UTC
Hammer Borne wrote:
If drones were less stupid, they might be more useful in pvp, thus compensating for *some* of the speed shortfalls of armor tanked Gallente ships.


Either less stupid or more control over their behavior. Like setting speed, orbit range, response to things like being targeted, as well as a response to events like 0% shields/armor/hull, etc. Drone control as it is is barely any control at all. That coupled with the drones being dumb as ****, makes drones sub-sub-optimal for pvp.

By the way, since we're already talking, do you want to buy a rifter? I've got the cheapest rifters in Metropolis. If you can find a cheaper rifter, buy it!

Alexzandvar Douglass
Motiveless Malignity
Deepwater Hooligans
#14 - 2012-08-03 13:50:05 UTC
Syphon Lodian wrote:
They need to re-balance Hybrids if they really want to "balance Gallente". Hybrids are obviously the problem, and will always be the problem.

You either fight in a "little box" and hope you don't get kited by a critical factor of 500m or you fit Rails and try not to be useless. There really is no versatility in Hybrids. If you're trying to alpha with rails.. why wouldn't you just use Arty, and thus.. a minnie ship?

I don't know, maybe I'm out of touch, or maybe I just hate blasters.


Exactly, until Blasters and subsequently Gallente get out of the little box they will continue to be sub-optimal. Unless CCP implements ship to ship tractor beams or Gallente get a big speed boost.
Rordan D'Kherr
Imperial Academy
Amarr Empire
#15 - 2012-08-03 13:51:47 UTC
tl,dr?

Don't be scared, because being afk is not a crime.

Nomistrav
Center for Advanced Studies
Gallente Federation
#16 - 2012-08-03 13:58:18 UTC
Honestly, the Gallente field nothing -but- support ships. They're not good at anything but that. The only true attack ship that they have as of current is the Talos, which was a recent addition, but we can't rest on the laurels of it.

The Lachesis and Arazu are good, but they're support ships. Fix dampeners and they'll still be used as Heavy Tacklers as Dampeners aren't often fielded in favor of ECM, a more powerful EWAR variant.

The Megathron is a good ship - I won't lie, but there are other ships that over-shadow it for sniping. Artillery especially, but the Rohk and Naga completely blow it out of the water for long-range engagements while the Talos completely neuters it for up-close-and-personal damage dealing. Why fly a bulky Battleship with 1,000 DPS when I can fly an agile shield-tanked Talos - or even more terrifying a Web/Scram Talos that can do the same damage capabilities?

The Hyperion is just -useless- as it's bonuses are geared for solo or small gang warfare, which is impractical because you don't go roaming in Battleships.

Leaving our T1 Dominix to be where all the weight rests for this class of ship.

Don't even get me started on Cruisers - The Oneiros is blown out of the water by the Guardian for logistics and the Deimos/Ishtar are exactly as above - small gang/solo combat.

Which leaves us with Capital Ships, which are already a problem and according to the minutes they're going to be getting some negative attention in the winter expansion. Titan's already received the tracking nerf so the Erebus is now just a blundering jump-bridge.

"As long as space endures,

as long as sentient beings exist,

until then, may I too remain

and dispel the miseries of the world."

~ Vremaja Idama

Nomistrav
Center for Advanced Studies
Gallente Federation
#17 - 2012-08-03 13:59:13 UTC
Halcyon Ingenium wrote:
Hammer Borne wrote:
If drones were less stupid, they might be more useful in pvp, thus compensating for *some* of the speed shortfalls of armor tanked Gallente ships.


Either less stupid or more control over their behavior. Like setting speed, orbit range, response to things like being targeted, as well as a response to events like 0% shields/armor/hull, etc. Drone control as it is is barely any control at all. That coupled with the drones being dumb as ****, makes drones sub-sub-optimal for pvp.


Don't forget the fact that Drones are the only weapon system that can be -KILLED- rather than hampered.

"As long as space endures,

as long as sentient beings exist,

until then, may I too remain

and dispel the miseries of the world."

~ Vremaja Idama

MIrple
Black Sheep Down
Tactical Narcotics Team
#18 - 2012-08-03 14:03:11 UTC
The Idea of making SE lower cap could work as it would make the perma MWD kiting ships harder to manage. I think what would also help is if gallente had another speed agility bonus so they can be closer to shield tank ship speed. Its going to be a tricky fix that is for sure but Blasters as they are now are perfect. With Null you have a nice damage range and if you get someone into Void range they are going down quick. Rail guns need to be looked at some more I don't really have a good idea for these higher alpha slower cycle time maybe?
Vilnius Zar
SDC Multi Ten
#19 - 2012-08-03 14:42:10 UTC  |  Edited by: Vilnius Zar
OP should probably realise that there's more forms of PVP than blobbing the living **** out of eachother. And in those scenarios a slightly buffed Brutix would fair well.
Halcyon Ingenium
Caldari Provisions
Caldari State
#20 - 2012-08-03 16:54:30 UTC
Nomistrav wrote:
Halcyon Ingenium wrote:
Hammer Borne wrote:
If drones were less stupid, they might be more useful in pvp, thus compensating for *some* of the speed shortfalls of armor tanked Gallente ships.


Either less stupid or more control over their behavior. Like setting speed, orbit range, response to things like being targeted, as well as a response to events like 0% shields/armor/hull, etc. Drone control as it is is barely any control at all. That coupled with the drones being dumb as ****, makes drones sub-sub-optimal for pvp.


Don't forget the fact that Drones are the only weapon system that can be -KILLED- rather than hampered.


Oh yeah, totally forgot. I bet CCP won't do anything though, "Drones would be over-powered!" Yeah, uh, ok CCP.

By the way, since we're already talking, do you want to buy a rifter? I've got the cheapest rifters in Metropolis. If you can find a cheaper rifter, buy it!

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