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DUST 514 Just played the BETA.. My thoughts and FACTS.

Author
NickyYo
modro
The Initiative.
#41 - 2012-08-03 08:43:01 UTC
Garresh wrote:
Look, guys. The game is still in very early development. If you've followed *any* game in beta, most of them aren't actually really fun until very soon before release, when the final polish is applied and balance is finally hammered out, bugs fixed, etc. I think it has issues, but it's hard to judge it accurately when it still has a very long time until it's released.


DayZ Mod is fun! thats only a mod and is in beta!

..

Rakshasa Taisab
Sane Industries Inc.
#42 - 2012-08-03 09:06:44 UTC
NickyYo wrote:
Garresh wrote:
Look, guys. The game is still in very early development. If you've followed *any* game in beta, most of them aren't actually really fun until very soon before release, when the final polish is applied and balance is finally hammered out, bugs fixed, etc. I think it has issues, but it's hard to judge it accurately when it still has a very long time until it's released.


DayZ Mod is fun! thats only a mod and is in beta!

I can call my butthole beta, and it is already better than any AAA butthole ever released.

Nyan

Alexzandvar Douglass
Motiveless Malignity
Deepwater Hooligans
#43 - 2012-08-03 09:06:48 UTC
Well I hate to say it but it's a big up in the air question of "Will it blend?"

Not a joke there, the only selling point Dust has over other games is a link with a large expansive game; EVE. With out that blend, mix, integration, ect. It's just you average FPS
Shalua Rui
Rui Freelance Mining
#44 - 2012-08-03 09:43:22 UTC
Alexzandvar Douglass wrote:
Well I hate to say it but it's a big up in the air question of "Will it blend?"

Not a joke there, the only selling point Dust has over other games is a link with a large expansive game; EVE. With out that blend, mix, integration, ect. It's just you average FPS


Yup, it all comes down do that... if this concept flys, DUST, and EVE for that matter, will prosper... if not...

"ginger forum goddess, space gypsy and stone nibbler extraordinaire!" Shalua Rui - CEO and founder of Rui Freelance Mining (RFLM)

Garresh
Mackies Raiders
Wild Geese.
#45 - 2012-08-04 02:27:43 UTC
NickyYo wrote:

DayZ Mod is fun! thats only a mod and is in beta!


DayZ is being designed differently. Two core differences are thus:

First of all, DayZ is being built on an existing engine, so they're doing it one small step at a time upon an already fun game.

Second, and more importantly, the way that DayZ is being developed is much different and much more short term. It follows the same development cycle as Minecraft. They're developing one feature, balancing it somewhat, throwing it into the game at a functional level, and not working on other features until that feature is almost release quality.

Most big titles aren't designed this way for several reasons. First of all, because they focus on each individual part, they run into problems later on when they try to add more features and need to keep changing all their old stuff to account for it. It takes much longer. Secondly, by planning to develop everything at once and balance it all together, they make it easier to code down the road and avoid lots of bugs.

How many times in Minecraft did they have to halt development to go back and retroactively adjust their code cause they didn't plan that far ahead? Similar problem: Look at the issues with scalability and balance that result in expansion packs for games that didn't design that far ahead. I hate to be "that guy", but you ever seen how bad World of Warcraft is after each expansion? It blows. Well, it always blew, but every time one of my friends shows me something it looks even worse. Point is, they're designing long term. The game might suck now, but it's not a finished product. Sit tight.

This Space Intentionally Left Blank

Ten Bulls
Sons of Olsagard
#46 - 2012-08-04 02:42:56 UTC
Ive heard people still watch old Doctor Who episodes.

You would wonder why they bother, the special effects are terrible, some "monsters" are literally dudes running around with rugs on their heads. I guess people watch it for the story.

The thing that makes EVE different from any other other MMO is the games depth (like Doctor Whos story), some of that depth will carry over into Dust.

The graphics of Dust514 might end up being worse than the next big face shooter, but i think its unlikely any other standalone face shooter will give you as much reason to shoot people in the face as Dust will.

Its a hybrid, its not fair to compare it to common purebreds.
Renan Ruivo
Forcas armadas
Brave Collective
#47 - 2012-08-04 02:45:58 UTC
Garresh wrote:
Look, guys. The game is still in very early development. If you've followed *any* game in beta, most of them aren't actually really fun until very soon before release, when the final polish is applied and balance is finally hammered out, bugs fixed, etc. I think it has issues, but it's hard to judge it accurately when it still has a very long time until it's released.



IMO DUST514 should be a lot more like WoT or MWO than first person shooter.

The world is a community of idiots doing a series of things until it explodes and we all die.

MotherMoon
Tribal Liberation Force
Minmatar Republic
#48 - 2012-08-04 02:46:32 UTC
NickyYo wrote:
Update, my 12 year old brother has been playing for about 20 mins, he never touched the skillsheet or the market. Just point and shoot. He is now playing COD.

DUST is gunna need a miracle i have a few ideas, i will post in features section but i doubt CCP will listen they never do..


good, 12 years shouldn't be playing dust. Let them play COD so we don't have to play with children

http://dl.eve-files.com/media/1206/scimi.jpg

Kalla Vera Quiroga
Strategic Exploration and Development Corp
Silent Company
#49 - 2012-08-04 02:52:36 UTC
Although I've never tried Renegade online, there is this little awesome mod for Doom made after it, if its as similar as the OP said, then I wouldn't be able to wait to play it. Hit or miss.

http://www.youtube.com/watch?v=0Wvlctieiuk
Ranger 1
Ranger Corp
Vae. Victis.
#50 - 2012-08-04 03:09:37 UTC
The Antiquarian wrote:
You are underestimating the intellectual level of the console players.

Just like EVE Online, there will be those who will engage in a more complicated game than your so-called simple straight-shooter games.

You are writing on a wrong forum. You are basing the general populous to your 12 year old brother. There is no logic to your opinion. Everything is wrong with your thread.

This should be locked.

Welcome to any thread NickyYo has ever started. Smile

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Mara Rinn
Cosmic Goo Convertor
#51 - 2012-08-04 03:57:28 UTC  |  Edited by: Mara Rinn
I'd just like to take the time to point out that the Diablo III demo only included the content up to the first boss fight, on normal difficulty. Even with such limitations it got rave reviews. Once it was released it was quickly panned, to the point where people just avoid talking about it anymore. So pay no attention to what people say about a game based on a beta or demo.

As many people as possible should join the beta to get a taste of it for themselves rather than relying on the opinions of idiots. The graphics are poor because this is a very early build (this is stated in the CSM minutes). Look at the DUST gameplay videos that have been released to see what the graphics will look like in the future. The gameplay is already interesting (public knowledge, check the videos).

I am sure that DUST will not appeal to the Counterstrike types who just want to turn on the console, blow people up for fifteen minutes, then set the table while Mum serves dinner. I am sure that DUST will appeal to people who want deep gameplay, a complex world in which to demonstrate that they are smarter that the other guys, and the opportunity for teamwork to produce awesome results.

What will DUST's active player count be? I expect somewhere around 1% of the PS3-owning population (about the proportion of "people who bought Diablo III" versus "people who play EVE Online"). With EVE Uni and a bunch of other folks getting into the player-training racket, I would expect to find a bunch of guides appearing along the lines of "DUST514 for Counterstrike players": basically guides to help people who play other shooters to transition as painlessly as possible into the more complex environment of DUST (train X, then Y, use this fitting, then just run around shooting stuff like you used to do).

EVE Uni, Agony and Goonswarm have training programs for new players: I think the hardest thing for CCP will be getting brand new players in contact with the player-driven training organisations before they quit the game in disgust. Hopefully there will be a tutorial like EVE currently has: walk the player through PvE missions (at Fanfest there was talk about PvE versus rogue drones), teach them about fittings, using particular modules (how do remote repairers and shield transfers work in a FPS?) and handling the capture mechanics (E3 video).

DUST will never appeal to the folks who love COD for it's instant-on action. The skill tree and fitting window will likely turn those people off the game:

Clueless Noob wrote:
what?!? I have to use my brain? In order to use the Falcon I have to train three month's worth of skills including Engineering, Electronics Upgrades and Electronic Warfare? I can't fit a missile launcher because my armour plate uses too much CPU? Yikes! And why are people laughing at me for fitting a shield booster and armour repairer? Why is that guy a hero for fitting 1600mm plate to a shield tanking ship? Why is this guy in the Slasher able to blow up my Dominix? Why isn't he taking damage from my lasers? I DON'T UNDERSTAND! I HATE THIS GAME!


Just because DUST didn't appeal to one 12yo COD-player doesn't mean it won't appeal to anyone.

I just want to know whether mining in DUST is done with lasers or a pickaxe.
Mirajane Cromwell
#52 - 2012-08-04 04:53:56 UTC
Planetside 2 is coming to PCs soon and I think it will compete in the market with Dust 514 due to being so similar. Planetside 2 is a mmofps where you try to conquer continents with thousands of other players in a persistent world (sounds familiar?). I think this Planetside 2 video explains it pretty well what it's all about.

Now I would like to try Dust 514 but since I don't own PS3, I can't play it (and I won't buy PS3 just for that reason). All I can do is hope that Dust comes to PC some day - until that I'll probably play Planetside 2 instead...
Sophia Trinidad
Garoun Investment Bank
Gallente Federation
#53 - 2012-08-04 05:19:02 UTC
It could just be me, and it frequently is but... The designers of a PC game with a nice following decide to make a console game and later wonder why not many PC players are interested. Its like owning a vegan restaurant with a nice crown and then deciding to open a red-meat burger joint right beside it and wondering why your current fan base is not interested.
Goremageddon Box
Guerrilla Flotilla
#54 - 2012-08-04 05:24:39 UTC
Garresh wrote:
Look, guys. The game is still in very early development. If you've followed *any* game in beta, most of them aren't actually really fun until very soon before release, when the final polish is applied and balance is finally hammered out, bugs fixed, etc. I think it has issues, but it's hard to judge it accurately when it still has a very long time until it's released.

Look at diablo 3. Ur argument has been rendered null, void, and invalid. Htfu
Anazzar
Polaris Space Industries
#55 - 2012-08-04 07:16:48 UTC
I guess it kind of payed off for CCP to go consoles ironically because it doesn't hold a candle to PS2 sadly, although im not sure the if that's the fault of the limitations of consoles.

Makes me wonder if CCP invested more into the concept of incarna rather than wod or dust would we be playing in an immersive SiFi world rather than spaceships with a room.

Still, spaceships is good enough for me I guess.
Sentamon
Imperial Academy
Amarr Empire
#56 - 2012-08-04 07:39:43 UTC
Errr you call that are review?

Don't quit your day job.

~ Professional Forum Alt  ~

Caroline Cosmos
Perkone
Caldari State
#57 - 2012-08-04 07:41:11 UTC
Trying to aim with a right analog stick just blows. I've tried it on several games and can never get used to it.
Everything in a console FPS feels like you are drowning in syrup too.

Not that this has anything to do with this thread, but I'm playing D514 and don't want to say anything to violate the NDA.
Ms Kat
Brutor Tribe
Minmatar Republic
#58 - 2012-08-04 07:59:10 UTC
IF dust was ever released on PC I would probubly buy it. However I am NOT purchasing a fail PS3 which is already how many years old? Which will be outdated very soon by a new gen of consoles, jsut for 1 game, which lets be honest, if its graphics are designed around a out dated console will be poor at best
Lipbite
Express Hauler
#59 - 2012-08-04 08:59:33 UTC  |  Edited by: Lipbite
Online games market is too dense lately to tolerate mediocre games as SWTOR release clearly indicated. However with F2P model even SWTOR has a chance to become popular. Not so sure about Dust: there will be Planetside 2.

I've participated in 4 online MMO game betas during last 12 months (Dust excluded - I don't have console) and 3 of them were major disappointment right from first 10 minutes (especially D3) + 4th title (SWTOR) was boring after couple of weeks anyway. Developers lately are unable to create anything even remotely as good as were DAoC or UO. I wouldn't hope Dust will be an exclusion of this trend. Sad story.
Cutter Isaacson
DEDSEC SAN FRANCISCO
#60 - 2012-08-04 08:59:58 UTC  |  Edited by: Cutter Isaacson
Why are people commenting on this game when they clearly lack any understanding about its development, who it is aimed at and have not even played the beta themselves?

Sophia Trinidad wrote:


It could just be me, and it frequently is but... The designers of a PC game with a nice following decide to make a console game and later wonder why not many PC players are interested. Its like owning a vegan restaurant with a nice crown and then deciding to open a red-meat burger joint right beside it and wondering why your current fan base is not interested.



Here's a little hint for you, it's not designed for EVE players, it's designed for console players. CCP aren't interested in getting PC fans to play it, they want to EXPAND their market base by venturing in to the console market. Hope that clears it up for you.



Ms Kat wrote:


IF dust was ever released on PC I would probubly buy it. However I am NOT purchasing a fail PS3 which is already how many years old? Which will be outdated very soon by a new gen of consoles, jsut for 1 game, which lets be honest, if its graphics are designed around a out dated console will be poor at best.



You are a troll I don't expect this to sink in too quickly, but surprise surprise, CCP and Sony have thought about this rather simple fact and have already announced that DUST514 will also be compatible (with little to no effort) with the next generation of Sony consoles. As to CCP wanting you to buy a console to play DUST, they couldn't care less if you did or not. They are targeting the game at people who ALREADY own a PS3. So you can wind your neck in now.


Silly people with no understanding should learn to research, or learn to stay silent.

"The truth is usually just an excuse for a lack of imagination." Elim Garak.