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Planned lowsec sentry "fix" - you guys serious?

First post First post First post
Author
Prez21
D-sync
D-sync.
#541 - 2012-08-05 09:15:21 UTC
Ensign X wrote:
Tippia wrote:
there are no particular riches in lowsec to be exploited


I beg to differ, but we can agree to disagree. I'm not saying Lowsec couldn't use some love, it sure as hell could, but there's plenty of reward already there for those who are willing to seek it out.


You talk about talking to noobs and trying to help them but from what ive read it seems you your self are a noob who doesnt understand this game, your ideas a perception of low sec is so far off the mark its laughable, you seem completely clueless on how this game works.
Hans Jagerblitzen
Ice Fire Warriors
#542 - 2012-08-05 10:32:32 UTC
Strider Hiryu wrote:

Faction warfare is not the answer. Why should FW get all the goodies and the pirate be left feeding off their scraps?


Of course FW isn't the answer to everything. The reason I bring up that particular fix is because CCP themselves have already offered to consider it. We'd be foolish to say no to that if they're willing to integrate it into the system. And besides, those upgrades are available to all pilots in a system, not just FW. That's the whole point.

Saying that pirates deserve new content too (which they absolutely do) is no reason to foolishly reject improvements to low sec, even if they don't affect every system.

CPM0 Chairman / CSM7 Vice Secretary

Hans Jagerblitzen
Ice Fire Warriors
#543 - 2012-08-05 10:39:45 UTC
Xen Solarus wrote:

Man you guys must really, really suck at pvp if all you can do is alpha the first fool that pops through a gate. I'm guessing directional scanners and probes must be something you don't need at all. I'm guessing its been a long, long time since you've had to look for your prey.


It actually takes a competent set of PvP'ers to maintain a gatecamp for any period of time, especially if its a small gang. Sitting in one place blapping stuff is a massive "come at me bro" sign that begs to be broken in half. I'd love to know where everyone's hanging out in low sec where these wonderful scanners and probes will unearth all sorts of juicy stuff to fight. Anomolies? Asteroid belts? POCO's ?

This is some really lame smacktalk. If you have something to contribute, contribute. But slamming players who clearly have quite a bit more PvP experience than you and really understand the low sec lifestyle isn't going to impress anyone, certainly not myself or the developers.

CPM0 Chairman / CSM7 Vice Secretary

ANGRY23
Safety Set To Red
Train Wreck.
#544 - 2012-08-05 10:50:42 UTC
Hans Jagerblitzen wrote:

Saying that pirates deserve new content too (which they absolutely do) is no reason to foolishly reject improvements to low sec, even if they don't affect every system.


So hans everyone against this moronic idea is a fool? How u can be soo out of touch with the game u think this is an improvment. Seriously are you for real?

Do us a favour and dont speak to us like idiots and pretend to be on our side when really ur just as clueless about low sec mechanics as the ppl tabling this idea.

Stop poasting Hans ur making the CSM look like idiots
ANGRY23
Safety Set To Red
Train Wreck.
#545 - 2012-08-05 10:53:26 UTC
Join ingame channel "Stop the Rot" and lets come together and be one voice against this stupidity.
Rats
Federal Navy Academy
Gallente Federation
#546 - 2012-08-05 10:57:52 UTC
Hans Jagerblitzen wrote:
Xen Solarus wrote:

Man you guys must really, really suck at pvp if all you can do is alpha the first fool that pops through a gate. I'm guessing directional scanners and probes must be something you don't need at all. I'm guessing its been a long, long time since you've had to look for your prey.


It actually takes a competent set of PvP'ers to maintain a gatecamp for any period of time, especially if its a small gang. Sitting in one place blapping stuff is a massive "come at me bro" sign that begs to be broken in half. I'd love to know where everyone's hanging out in low sec where these wonderful scanners and probes will unearth all sorts of juicy stuff to fight. Anomolies? Asteroid belts? POCO's ?

This is some really lame smacktalk. If you have something to contribute, contribute. But slamming players who clearly have quite a bit more PvP experience than you and really understand the low sec lifestyle isn't going to impress anyone, certainly not myself or the developers.



No it doesn't, don't make gate camping sound like some sort of leet PVP activity, is some cases it can be challenging but even then with scouts out the "come at me bro" doesn't matter because you can be gone before anything challenging turns up.

TBH your response is pretty lame

Tal

I Fought the Law, and the Law Won... Talon Silverhawk

Solstice Project
Sebiestor Tribe
Minmatar Republic
#547 - 2012-08-05 10:58:52 UTC
I'm totally looking forward to these changes !
They are great ! :D
Solstice Project
Sebiestor Tribe
Minmatar Republic
#548 - 2012-08-05 10:59:34 UTC
ANGRY23 wrote:
Join ingame channel "Stop the Rot" and lets come together and be one voice against this stupidity.

Why would you people be against your own stupidity ? O_o
Hans Jagerblitzen
Ice Fire Warriors
#549 - 2012-08-05 11:03:23 UTC
ANGRY23 wrote:
Hans Jagerblitzen wrote:

Saying that pirates deserve new content too (which they absolutely do) is no reason to foolishly reject improvements to low sec, even if they don't affect every system.


So hans everyone against this moronic idea is a fool? How u can be soo out of touch with the game u think this is an improvment. Seriously are you for real?

Do us a favour and dont speak to us like idiots and pretend to be on our side when really ur just as clueless about low sec mechanics as the ppl tabling this idea.

Stop poasting Hans ur making the CSM look like idiots


Re-read the post. I was responding to the person that said that we shouldn't give industrial upgrades to FW systems because pirates deserve them too - and explaining why that didn't make any sense.

I've never once said escalating gate guns is a good idea for lowsec - don't put words in my mouth.

CPM0 Chairman / CSM7 Vice Secretary

Rats
Federal Navy Academy
Gallente Federation
#550 - 2012-08-05 11:05:13 UTC
Funny how some low and null sec laughed at the hi seccers when changes come in that affected them, then cry like said care bears when a change affects their own game.

Anything that improves access to low and null and deals with bottle neck gate camps can only be an improvement.

Gate campers will have to work now, like they guys that scanned down me and a mate in a mission in low sec, now those guys used skill and knowledge to find us and got a kill, nothing wrong with that, well done.

Great change : )


Tal

I Fought the Law, and the Law Won... Talon Silverhawk

Hans Jagerblitzen
Ice Fire Warriors
#551 - 2012-08-05 11:05:46 UTC  |  Edited by: Hans Jagerblitzen
Rats wrote:

don't make gate camping sound like some sort of leet PVP activity



When did I say it was l33t PvP ? Again, I totally get why you guys are upset, but there's no need to put words in my mouth. I'm not the enemy here - what purpose does it serve the low sec community to try to discredit one of the few people that's in a position to really help you prevent this proposal?

EDIT - nevermind. I see now you're one of the ones that thinks low sec needs to be arbitrarily safer to attract people to come out to do all the awesome PvE / Industry stuff out here. No wonder you're not happy with my responses. Roll

CPM0 Chairman / CSM7 Vice Secretary

Rats
Federal Navy Academy
Gallente Federation
#552 - 2012-08-05 11:07:42 UTC
Hans Jagerblitzen wrote:

It actually takes a competent set of PvP'ers to maintain a gatecamp for any period of time, especially if its a small gang. Sitting in one place blapping stuff is a massive "come at me bro" sign that begs to be broken in half.



Your words your mouth.

Tal

I Fought the Law, and the Law Won... Talon Silverhawk

Hans Jagerblitzen
Ice Fire Warriors
#553 - 2012-08-05 11:10:40 UTC
Rats wrote:
Hans Jagerblitzen wrote:

It actually takes a competent set of PvP'ers to maintain a gatecamp for any period of time, especially if its a small gang. Sitting in one place blapping stuff is a massive "come at me bro" sign that begs to be broken in half.



Your words your mouth.

Tal



Right. Competent =/= L33t last time I checked.

CPM0 Chairman / CSM7 Vice Secretary

Andrest Disch
Doctrine.
FEARLESS.
#554 - 2012-08-05 11:23:14 UTC
Rats wrote:


Anything that improves access to low and null and deals with bottle neck gate camps can only be an improvement.



How gatecamps will work after this patch;

A couple of inties will orbit the gate waiting for someone to jump through. As soon as someone does, the inties will tackle them and the rest of the gang in tornados/huginns will warp in from offgrid and blap the hapless ship.

But this is eve right, that's okay because you can kill the gang. Except noone is going to engage them on a gate or camp them into a station because sentries will destroy whoever aggros first.

The ignorance in this thread about lowsec and PvP in general is pretty staggering.
Rats
Federal Navy Academy
Gallente Federation
#555 - 2012-08-05 11:25:24 UTC
Hans Jagerblitzen wrote:
Rats wrote:
Hans Jagerblitzen wrote:

It actually takes a competent set of PvP'ers to maintain a gatecamp for any period of time, especially if its a small gang. Sitting in one place blapping stuff is a massive "come at me bro" sign that begs to be broken in half.



Your words your mouth.

Tal



Right. Competent =/= L33t last time I checked.



Mate nit picking doesn't win arguments either Roll


Tal


I Fought the Law, and the Law Won... Talon Silverhawk

flakeys
Doomheim
#556 - 2012-08-05 11:29:17 UTC
Rats wrote:
Hans Jagerblitzen wrote:
Rats wrote:
Hans Jagerblitzen wrote:

It actually takes a competent set of PvP'ers to maintain a gatecamp for any period of time, especially if its a small gang. Sitting in one place blapping stuff is a massive "come at me bro" sign that begs to be broken in half.



Your words your mouth.

Tal



Right. Competent =/= L33t last time I checked.



Mate nit picking doesn't win arguments either Roll


Tal





Did you just say mate?Be carefull last time i checked this leads to wardecs Blink

We are all born ignorant, but one must work hard to remain stupid.

ANGRY23
Safety Set To Red
Train Wreck.
#557 - 2012-08-05 11:38:44 UTC
Right now hans nothing u have said on these forums regarding this that makes me think "this dudes on our side". You are at the end of the day an EVE player like the rest of us yet u seem to be intent on sitting on the fence regarding this issue. If i missed your post saying "ur right guys u can count on me to fight your corner on this one" then i apologise. We the players u claim to represent have little faith in you or your CSM collegues right now as you sat like mutes and let this idea get discussed without objection. I wouldnt go to a board meeting and sit silent incase the boss didnt like what i said and stopped my perks, stand up and be counted dude.

Also feel fre to join my channel and have a chat regarding this with like minded individuals "Stop the Rot". We the players pay for this product and when RL isk is involved ppl get cranky and hit the roof when stupid decisions or ideas get forced on us, thats just life. We dont wanna pay 9.99 a month for an inferior product (most pirates dont run only one account so potentially 20 or 30 quid a month) where our opinions are constantly ignored

Also i cant see anything regarding this in CSM forum did i miss it or is it not worth talking about in there cause ur the only one interested.
Strider Hiryu
Insane Shadow Boxers
#558 - 2012-08-05 11:49:43 UTC
Ulmagod wrote:
Here is a typical reason why this change has been proposed.

http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Tee+Kay
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Kuromugi
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Endureth

These leet pilots sit on the Amamake/Osoggur gate in their Loki's and Tengu's with almost instalock abilities and kill everything that comes through the gate. Like shooting fish in a barrel. Adapt you say, get a fleet up and bait them you say. Well they have thought of that, they have an Orca with them at zero on the gate. If anything remotely dangerous happens, they dock on the Orca and it jumps to high sec.

They are getting wonderful KB stats but what are they really achieving? Making low sec inaccessible for casuals and noobs that's what.

They sit on that gate for a few hours most evenings going ctrl click on their overview with their guns cycling every few minutes. Must be hilarious fun and then they have the analysis of their killboard stats later. Wow I can't wait to be that good.

It is a shame, cause generally I'd be against this change, but when you've got people doing this you can see where CCP are coming from.

+1 to this change.


The gate guns are not the problem here.
Docking agressed ships into capitals/orcas is.
CCP need to fix the docking of agressed ships into capitals/orcas.

Remove the ability to escape risk free, then see how many people camp in insta locking t3's.
Even with logistics, those ships will die to a superior fleet.

Then theres the fact that t3's are overpowered....
Massive HP, Tiny Sig Radius, Great damage + more bonuses.
But thats for another thread Big smile

In summary, CCP need to fix orca docking and t3's before wreaking gate guns.
Hans Jagerblitzen
Ice Fire Warriors
#559 - 2012-08-05 12:01:29 UTC
ANGRY23 wrote:
Right now hans nothing u have said on these forums regarding this that makes me think "this dudes on our side". You are at the end of the day an EVE player like the rest of us yet u seem to be intent on sitting on the fence regarding this issue. If i missed your post saying "ur right guys u can count on me to fight your corner on this one" then i apologise. We the players u claim to represent have little faith in you or your CSM collegues right now as you sat like mutes and let this idea get discussed without objection. I wouldnt go to a board meeting and sit silent incase the boss didnt like what i said and stopped my perks, stand up and be counted dude.

Also feel fre to join my channel and have a chat regarding this with like minded individuals "Stop the Rot". We the players pay for this product and when RL isk is involved ppl get cranky and hit the roof when stupid decisions or ideas get forced on us, thats just life. We dont wanna pay 9.99 a month for an inferior product (most pirates dont run only one account so potentially 20 or 30 quid a month) where our opinions are constantly ignored

Also i cant see anything regarding this in CSM forum did i miss it or is it not worth talking about in there cause ur the only one interested.


I've already written to Greyscale on the internal CSM / CCP forums about this issue, urging him to engage the community or at very least myself and to make clear the problem he was trying to solve with buffing the guns to the point where they'll destroy any gang breaking the law. I've also warned him of the chilling effect this will have on PvP in low sec in general, and asked him if there was any serious indication that there was some flood of low sec activity that the current PvP culture prevents.

I've coupled it by asking to review him to review with the CSM the status of any work regarding security status, catching us up to date on anything he's reconsidered since the summit. The work hasn't begun in earnest on Winter Expansion yet, so there's no need to panic that anything's been decided at this point in time. I've also linked for CCP Greyscale Jack Dant's low sec improvement package as an example of the type of change many of us in low sec would like to see. My message has been clear - Lowsec PvP is the ultimate prize out here, if you want to keep low sec healthy you keep the PvP culture alive. There might be one day where they choose to give low sec some unique and treasured resource that entices a host of activity, but in the mean time the PvP is our resource and we need to be sensible when we look at something as critical as gate guns.

As for the CSM forum - like I said, this has been posted to discuss in our internal forums. We use the public CSM forums to receive ideas, not to engage CCP directly. That's why you haven't seen a bunch of public pitchforking from me (and probably never will except in extreme emergency) because it's literally a waste of words and time.

CPM0 Chairman / CSM7 Vice Secretary

Nyla Skin
Caldari Provisions
Caldari State
#560 - 2012-08-05 12:06:44 UTC
Quote:
CCP Greyscale moves on to explain his work on sentry guns. Sentry guns will now shoot anyone with a criminal flag, suspect or otherwise. Sentry guns will also start with smaller amounts of damage, and ramp up with time. Ideal tuning will be to where triage carriers will die at around 4 1/2 minutes. This way, if you want to use triage carriers in lowsec on gates you can, but you must commit to the cycle for a length of time before starting your reps, if you want to deactivate triage before the sentry guns kill you and jump out. CCP Greyscale also points out that another goal is to make it so that the first couple of hits won't kill an interceptor immediately, enabling a quick tackle, and then a warp out.


Hah! This is actually pretty cool. Those triage carriers need to die.

In after the lock :P   - CCP Falcon www.nizkor.org/features/fallacies