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Barges, Bacon, and You.

First post
Author
Herr Wilkus
Aggressive Salvage Services LLC
#1 - 2012-08-02 17:38:57 UTC
CCP Ytterbium took the time to make a serious post about a serious topic - ongoing barge balancing.
Couldn't reply, because of madness. Madness and stupidity.
(though it suggests tactics that could be useful in finally ridding the forums of "Avatar above me" threads)

As Ytterbium said, changes are ongoing.
If Devs seem to be taking the game in a direction you don't want to it go, let them hear about it.

EVE might be plowing Full Steam Ahead towards the "Hello Kitty Online" iceberg, but perhaps we can do more than rearrange the deck chairs...

Dev Contribution follows:
CCP Ytterbium wrote:
There is no way we can read all the feedback here, but for spearheading the ship / mining barge rebalancing plans I will just reply to the thread as a whole.


What is the current problem with mining barges and exhumers?

It’s pretty simple; they offer no role choice in any shape of form. As part of the tiericide effort, we want to promote usefulness of ships that are currently underpowered due to an arbitrary position in a tier system that doesn’t fit in a sandbox game. The current, TQ version of the mining barges and exhumers strongly encourage progression toward the Hulk, while skipping the others completely except for a few specialized niche roles: not only is the Hulk just plain better in most attributes next to the other versions, but the skill system itself is flawed as the Covetor requires Mining Barge skill at 5, only a few hours away from its Tech 2 counterpart.


Why are we doing this?

As explained in the Dev Blog, we wanted to encourage various choices depending on the role you want to fulfill.

• Procurer / Skiff: supposed to be mainly aimed for protection, with great EHP to defend from assaults
• Retriever / Mackinaw: designed for autonomy, with a cargohold at least equal with jet cans
• Covetor / Hulk: aimed for group operations with the best yield of them all

However, while we looked at them it quickly became apparent that they were just too fragile as a whole. A properly fit Tornado delivers a volley of at least 9000 damage, which was far enough to destroy an untanked Hulk before it could react. We thus wanted to buff resilience on them a bit to make it less easy to do so, especially considering it was the most viable high-end ship available for mining.

And notice we said “less easy”, not “impossible”. Suicide ganking was, is and will remain a proper endorsed activity in EVE. However, the idea behind the “risk versus reward” motto so often used here is that it should apply to everyone – including to the side suicide ganking for shiny loot. We do not contest the profitability of the profession, nor do we deny Hulk pilots had the option to fit a tank to protect themselves (which they often failed to do indeed), what we wanted to achieve here is to give more time for them to react if they don’t fit one.

“Is CCP trying to save stupid pigs from themselves?” We are attempting to give the pigs in question a chance to react and chose a path other that the one leading to the slaughterhouse. It doesn’t change the fact the slaughterhouse still exists, that there still a path to it, and that this path is very easy to fall into, even after the changes.

Because, once again, this has proven how dangerous it is to jump to conclusions from a work-in-progress Singularity build; Mining Barges and Exhumer numbers are still being adjusted as we speak. EHP, cargohold, ore bay values are still up in the air. What we can tell though, is that when we are done with the ship class there will still be targets to gank, even if it is more time consuming and more demanding to do so - as it should be.

And all of this is without to say our player base has proven many times it is capable of overcoming any change we throw at them and fill the sandbox with creative, new ingenuous solutions. Smart players in all concerned sides, should they be suicide ganker or miner, will eventually adapt and most likely profit from the situation.
Herr Wilkus
Aggressive Salvage Services LLC
#2 - 2012-08-02 17:39:19 UTC  |  Edited by: Herr Wilkus
First point: "Barges have no role"

Totally agree with this. Merx/Ice/Ore and small/bigger/best, seemed to be a substandard way to 'give them roles'.
I've seen Procurers 3 times in 5 years. Don't think I've EVER seen a Skiff. Giving players a reason to use them is desirable.
Further, I like the concept of 'EHP/Cargo/Yield' Exhumers, as indeed, that is how people tended to fit them.
BUT:

-The Mackinaw should have the weakest tank, not the Hulk.

Why?
-Hulk: Pilots are going to be forced to 'actively mine' because of their small cargo capacity. Unless cheating with a script, they will be forced to transfer ore on a regular basis. This is good - it will improve their situational awareness, force them to earn their extra yield.

-Mackinaw: Unfortunately, miners are already theorycrafting the 'AFK/bot miner' of their dreams - the 'max yield Mackinaw'. Its ridiculously buffed base EHP stats mean it will be safe from all but the most dedicated gankers. I don't believe that CCP wants to reward 'AFK play' - but that is exactly what the current Mackinaw iteration does. So give it a weakest natural tank. Allow gankers to regulate AFK abuse.

-Skiff: reduce the yield/cargo of the Skiff somewhat. Its current stats/cost suggest it will never seriously be ganked. The cost of that peace of mind should be more than "it only mines as fast as a Mackinaw." Roll Hello - one strip miner...?

In sum,
The small cargohold keeps Hulk miners at the keyboard.
Weak tank keeps Mackinaw miners at the keyboard.
Skiff miners can mine however they like, but accept mining at a slower pace with a smallish cargo hold.


-EHP in general:
Exhumers should be buffed in 'potential EHP', rather than hull EHP. Improvements in Powergrid/CPU, not base stats.
Gankers prey primarily on miners who make bad fitting choices. Allow the miners to choose whether or not they want to be a victim. Miners win, Gankers win. (and apply this to the Hulk...AND the Mackinaw.)

-Ore-bay: This seems to be a mistake. Pages and pages of whining about cargo space and crystals. A lot of them seemed a bit contrived to get more 'free cargo space' for the Exhumer class - was pretty funny when they reduced crystal size instead. Lol
But really, get rid of the orebay and give them their regular cargo bays back. Let them stuff them with as many crystals as they want, give them a reason to cargo fit. Win for miners, Win for gankers.

-T1 Mining Barges: In general, seem to be way 'over buffed'. They can already can Platinum Insurance tank and are capable of paying for themselves in minutes. Do they really NEED tens of thousands of EHP? Insurance makes them very cheap to lose - why should they be stupidly expensive to kill?
Mia Restolo
Royal Amarr Institute
Amarr Empire
#3 - 2012-08-02 17:49:06 UTC
Ironic tears are the tastiest. Roll
Shukuzen Kiraa
F4G Wild Weasel
#4 - 2012-08-02 17:50:47 UTC  |  Edited by: Shukuzen Kiraa
Oh look, ANOTHER thread where Herr Wilkus whines about something.
All I see from what he said is, they are better balancing the barges and making them all have a role and useful. All good changes...I wish they could re-balance you, maybe put some SP into learning how to adapt to game changes instead of throwing all your SP into Whining V and Advanced Whining V.
Jim Era
#5 - 2012-08-02 17:52:24 UTC
Here, take this
* hands lube to Herr
Maybe you can cry a little less as it won't hurt so much now.

Wat™

MIrple
Black Sheep Down
Tactical Narcotics Team
#6 - 2012-08-02 17:52:48 UTC
Shukuzen Kiraa wrote:
Oh look, ANOTHER thread where Herr Wilkus whines about something.

Or you could realize that the other thread that was 200 pages long got locked and he wanted to have people discuss what the dev put into it.
Jim Era
#7 - 2012-08-02 17:53:36 UTC
MIrple wrote:
Shukuzen Kiraa wrote:
Oh look, ANOTHER thread where Herr Wilkus whines about something.

Or you could realize that the other thread that was 200 pages long got locked and he wanted to have people discuss what the dev put into it.



*gives lube to Mirple
Shh now, don't cry, it'll all be over soon.

Wat™

Lin-Young Borovskova
Doomheim
#8 - 2012-08-02 17:54:03 UTC
Herr Wilkus wrote:
CCP Ytterbium took the time to make a serious post about a serious topic - ongoing barge balancing.
Couldn't reply, because of madness. Madness and stupidity.
(though it suggests tactics that could be useful in finally ridding the forums of "Avatar above me" threads)

As Ytterbium said, changes are ongoing.
If Devs seem to be taking the game in a direction you don't want to it go, let them hear about it.

EVE might be plowing Full Steam Ahead towards the "Hello Kitty Online" iceberg, but perhaps we can do more than rearrange the deck chairs...



Stop reading here, nothing interesting but tears of someone who thinks pvp is about shooting mining barges. Shame on you.

brb

Adalynne Rohks
Aliastra
Gallente Federation
#9 - 2012-08-02 17:54:09 UTC
Mia Restolo wrote:
Ironic tears are the tastiest. Roll


lol. this guy...
Natasha Mendel
Doomheim
#10 - 2012-08-02 17:56:28 UTC
Herr Wilkus is so good at whining he whines about multiple things in one post.
Jim Era
#11 - 2012-08-02 17:59:42 UTC
I bet Wilkus is one of those guys that you could invite to an outing, and cover all expenses, and he would complain that he didn't like the place you chose.

Wat™

Beekeeper Bob
Beekeepers Anonymous
#12 - 2012-08-02 18:01:31 UTC
MIrple wrote:
Shukuzen Kiraa wrote:
Oh look, ANOTHER thread where Herr Wilkus whines about something.

Or you could realize that the other thread that was 200 pages long got locked and he wanted to have people discuss what the dev put into it.



And 99% of that thread was people laughing at the tears from the "Tears" guys for being unable to pvp against something that can fight back. Oops

It is truly halarious that you kids are whining about not being able to solo a barge with a Dessy anymore. Grow a pair, and learn to fight things that fight back.

CCP is simply trying to make the game a bit more newbie friendly, so that they stop bleeding numbers. The fact that a few people are whining about it, shows that you simply want the game to remain on "easy mode" for you only.


/End Thread

Signature removed - CCP Eterne

Charles Baker
Aliastra
Gallente Federation
#13 - 2012-08-02 18:01:49 UTC
Wilkus, officially worse than Tom Gerard, i hope your happy.
Bommel McMurdoc
The Scope
Gallente Federation
#14 - 2012-08-02 18:02:37 UTC
Natasha Mendel wrote:
Herr Wilkus is so good at whining he whines about multiple things in one post.


you should keep an eye on freezehunter, now that's rage!
Jim Era
#15 - 2012-08-02 18:02:43 UTC
Charles Baker wrote:
Wilkus, officially worse than Tom Gerard, i hope your happy.


Tom at least is semi humorous.

Wat™

Lin-Young Borovskova
Doomheim
#16 - 2012-08-02 18:05:14 UTC
Jim Era wrote:
Charles Baker wrote:
Wilkus, officially worse than Tom Gerard, i hope your happy.


Tom at least is semi humorous.


This is true, but op is a real expert in tears reclamation and excavation, he's just providing a very good demonstration of his crying abilities.
Can we safely say "cry me a river" ? Lol

brb

Palovana
Inner Fire Inc.
#17 - 2012-08-02 18:05:18 UTC
This thread lacks tasty, juicy meat.
MIrple
Black Sheep Down
Tactical Narcotics Team
#18 - 2012-08-02 18:08:07 UTC
Beekeeper Bob wrote:
MIrple wrote:
Shukuzen Kiraa wrote:
Oh look, ANOTHER thread where Herr Wilkus whines about something.

Or you could realize that the other thread that was 200 pages long got locked and he wanted to have people discuss what the dev put into it.



And 99% of that thread was people laughing at the tears from the "Tears" guys for being unable to pvp against something that can fight back. Oops

It is truly halarious that you kids are whining about not being able to solo a barge with a Dessy anymore. Grow a pair, and learn to fight things that fight back.

CCP is simply trying to make the game a bit more newbie friendly, so that they stop bleeding numbers. The fact that a few people are whining about it, shows that you simply want the game to remain on "easy mode" for you only.


/End Thread


Confirmed that Hulks are newbie ships You have seen it here first folks
Jim Era
#19 - 2012-08-02 18:09:39 UTC
Mirple, you need to make sure you accept help when it is given...you don't have to be so proud.
*gives Mirple more lube.

Wat™

MIrple
Black Sheep Down
Tactical Narcotics Team
#20 - 2012-08-02 18:15:26 UTC
If attacks at me are your only defense at this point when people in this thread are trying to put newbie and hulk in the same group? I am not a ganker so you can calm down a little. Hulks are infact not newbie ships and people that get into them as quickly as they can without training up and secondary skills like shield skills for example need to step back and calm down. there have been many post about how to fit a hulk to have a small tank. If these miners did so and still they were getting ganked I do not see the gankers being so upset about it getting a slight buff. All that is being argued is that mines refused to fit a tank and got there ship blown up. You can not fit a tank on a number of t2 cruisers and have the same EHP as a untanked hulk. I am not collecting any tears but seeing people attack others for a different point of view over a video game is damn childish.
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