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PI efficiency question

Author
Will Dance4ISK
SkyNet.
#1 - 2012-08-02 00:45:18 UTC
Is it more efficient to mine and process to P2 then ship to make it into P3 (spoilers, making robotics here) or mine and process to P1 then ship to another planet to make P2 and P3 (assuming the same number of total planets for each)
Styth spiting
Brutor Tribe
Minmatar Republic
#2 - 2012-08-02 01:28:32 UTC
Mine P1 and export to a factory planet is the best yield wise and generally ease of use.

You can get lucky with some planets that just work out with p2 manufacturing (meaning the additional factory doesn't affect your daily yields) but this requires adv planetology to help increase your chances of finding hot spots. Doing p2 on a planet is only useful for your factory planet really. You'll be able to make more robotics at 1 time, but your yields will be so low you wont be able to keep the factories fed.

If you are planning on just making robotics you would be better off not trying to do p2 on some planets (having to figure out p2/p1 ratio's to import is a pain at times). A descent factory planet with command centers IV can have roughly 18 - 20 factories and 2 - 3 launchpads (based on needs). You'll yield about 12 robotics per hour. I would suggest finding 4 plasma planets because plasma's have every resource used in robotics, and you can easily switch between materials as hot spots form to help keep your daily mat yield high, though the downside to this is the resource levels and plasmas are generally low, but it guarantees you'll always have at least something descent to extract relating to robotics.
Haffsol
#3 - 2012-08-02 07:48:54 UTC
your question is a bit like asking "is it better to mine in 1 hulk or in 3"? Of course it's better to mine in 3 but there are drawbacks which you should consider. They're called micromanaging and hauling. Not to mention that what Styth is suggesting is not even human imho. I mean: do you want to spend your time everyday moving all your extractors and heads, resetting them, modifying the chain of your production seeking hot spots like they were huge planetary g-points? Ok, have fun with that, for that 1 or 2 month before you'll burn out.

As for most of the industrial activities the time lost making it work (such as hauling for mining and PI) is time to be factorized in the equation. Hard to factorize it in general, but you could start from this: being quite exagrerated (and in low or null sec) let's say you can make a plex/month or 500 mil/30 days. Ok but it's a semi-passive income so it goes on 24/7...... 500 mil / 30 days / 24 hrs = 700k isk/hr which is terribly low of course. Good if you have it with 5 mins of efforts everyday, but every hour you will spend on PI it's paied that low. Going out in a cruiser and mine veld is way more lucrative, just to make the example even more extreme. If you aslo count that the average of PI incomes are almost the half of the plex/month mentioned..... you get the point: do it but don't loose time on it = win
Andre Vauban
Federal Defense Union
Gallente Federation
#4 - 2012-08-07 17:09:03 UTC
Will Dance4ISK wrote:
Is it more efficient to mine and process to P2 then ship to make it into P3 (spoilers, making robotics here) or mine and process to P1 then ship to another planet to make P2 and P3 (assuming the same number of total planets for each)


It depends.

If you are aiming for pure max output, then the most efficient way is to have a bunch of extraction planets P0->P1. Then export those goods and import them into factory planets. It's important to do this where you have a good tax rate for a POCO.

If you want little effort, then I prefer the P0->P2 model where I have extractor->Storage->basic factory ->storage -> Advanced factory->LaunchPad. It is not the most efficient, but I can run very long cycles and only barely touch it until I need to pick up my 10k m3 of P2s.

.

Pinstar Colton
Sweet Asteroid Acres
#5 - 2012-08-07 18:45:19 UTC
I prefer the P0 > p1 + P1 > P3 factory planet method myself, but I spend a lot of time in the systems where my corp has their POCOs. I agree with the above posters that this method greatly benefits from low/no POCO taxes.

I find that I can go in 3 day cycles. 2/3 of the days I just login to restart my extractors. The 3rd day involves me moving all my extractors to new locations and shipping all my P1s to my factory planet and extracting the completed P3s.

The setups I use ensure that both my extraction planets and my factory planet can hold about 3 days of materials.

If time is an issue, and/or you are paying 10% high sec taxes, P0 > P2 planets make a LOT more sense.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.