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New Indy Corp plan

Author
Virgo Omega
Doomheim
#1 - 2012-07-31 10:46:21 UTC
Hi.

I would appriciate any idea or suggestion wich will help to make our project better.

Situation>
We are very small group of friends who are trading, manufacturing and researching in big scale. Due to security reasons, we are closed for new members /sharing wallets, bpos, ships, etc./. This is also the reason why we miss social acpect of EVE.


Plan>
Create and establish new corp wich will create ideal enviroment for new or semi-experienced miners/PI/manufacturers/traders.
We do not plan to have any profit from this project

Longtherm plan>
I we can form


What we can offer>
Good home system, close to jita also few jumps from lowsec. Home system and systems around are good for mining and PI.
We plan to anchor 5-10 large caldari poses full of labs. Labs will be available for members for fixed monthly charge /about 7m for one slots for one month - just fuel costs/
JF, freighter and orca support
huge library of BPO /locked/
100% ore refining
0% tax
knowledge
buyback program for PI and Minerals /jita sell orders price/

Questions>
Will be enough interest for this corp?
Any idea what more to offer?
What are the risks of this project?
Any ideas how to assign roles to members?
What is the optimal amount of pilots in this corp?
How to find recruits for this project?

tnx for help
shar'ra matcevsovski
Doomheim
#2 - 2012-07-31 12:19:49 UTC
So... you dont really want more people in your "real" Corp, because you dont trust anyone else, but you want to start a new "second choice" Corp to participate on the social part thing of eve, correct?

tbh there are other ways to interact with other players than just creating corps, to begin with





shar'ra phone home

Velicitia
XS Tech
#3 - 2012-07-31 12:37:36 UTC
Will be enough interest for this corp? Maybe, depends where you set up.
Any idea what more to offer? Looks good, TBH. Just watch out for stupid crap.
What are the risks of this project? POS Labs & Corp Hangars aren't secure. You'll have to **** around with settings to minimize the risks for people researching with corp assets.
Any ideas how to assign roles to members? Carefully.
What is the optimal amount of pilots in this corp? None. Blink
How to find recruits for this project? Recruitment forum.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Virgo Omega
Doomheim
#4 - 2012-07-31 12:46:55 UTC
shar'ra matcevsovski wrote:
So... you dont really want more people in your "real" Corp, because you dont trust anyone else, but you want to start a new "second choice" Corp to participate on the social part thing of eve, correct?

tbh there are other ways to interact with other players than just creating corps, to begin with







My mistake sorry. Ill try again to make it clear.

My corp cannot be modified to let in anyone expt RL friends, It will not work.

Main purpose of new corp is to help.

Ginger Barbarella
#5 - 2012-07-31 15:14:16 UTC
I've got a great idea: Sit down, and think about what you want to do, how you want to get there, and what you're offering your corpies in exchange for their work getting your corp going. Then rewrite a new post ON PAPER, show it to a couple people to make sure it's literate and coherent, THEN post here.

"Blow it all on Quafe and strippers." --- Sorlac

Lady Ayeipsia
BlueWaffe
#6 - 2012-07-31 15:22:13 UTC
What about forming an alliance? You could use your real corp as the holding one, a 2nd corp for potential individuals that wish to join, but an alliance to allow smaller corps to join intact.

The advantage you could offer is letting each indy corps help each other at reduced rate to maximize profit for each group. For example, you could assign a member of the new to copying module bpos. A corp like my indy alts could use those copies to invent mods, buying bpos at reduced cost. This would free up an alt allowing me to invent more. I could then sell some mods to the alliance at lower costs, but still have extra mods overall to increase profit.

Or, similar with pi... Excess pi could be sold to alliance to reduce costs or you could assign new members lesser pi products that still benefit the whole.
Tau Cabalander
Retirement Retreat
Working Stiffs
#7 - 2012-07-31 20:52:58 UTC  |  Edited by: Tau Cabalander
Alliances are great for industry, as they make having alts with private POS possible, and you can choose to allow alliance members to do ME or PE research on most BPO (ones that don't require materials).

An alliance is pricey though: 1 billion ISK + about 50 million ISK to pay someone to create it (I don't recommend training for it). Then there is a 2m per corp monthly fee.