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fixing nullsec and the endfd of the oonswamr federation

Author
Adeleda Adoudel
Federal Navy Academy
Gallente Federation
#21 - 2012-07-30 23:26:31 UTC
Goons have CTAs? I thought that only happened in the south...
Johan Civire
Caldari Provisions
Caldari State
#22 - 2012-07-30 23:27:41 UTC
again a goon threat so you guys get your ass woops?

and no this is not a goonswarm fan.


<------ see corps
AdmiralJohn
The Unknown Bar and Pub
#23 - 2012-07-30 23:42:23 UTC
I too would like sov structures to be at 1% of their current level; it would make steamrolling Catch all the easier.
Freezehunter
#24 - 2012-07-31 00:32:26 UTC  |  Edited by: Freezehunter
Due to the OP's failure cascade-induced typos, I can safely assume that he just got scammed by a goon for about 5 bils and boy is he mad...

His hands are probably at Parkinson level ATM.

Inappropriate signature, CCP Phantom.

Jett0
Ministry of War
Amarr Empire
#25 - 2012-07-31 00:36:01 UTC
Restrained, constructive feedback - Yeah, sov mechanics kinda suck. I'd like those sov map time-lapse videos to have more movement.

My actual first thought - DOWN WITH OONSWAMR. I HAT THOSE GUIS SO HARD

Occasionally plays sober

El Cid Campeador
The Scope
Gallente Federation
#26 - 2012-07-31 01:04:24 UTC
Internet Lawyer Steve wrote:
El Cid Campeador wrote:


Lol that last little bit was funny. If you think that they got their space for free, you are mistaken. They have fought for it,



I quit reading your post right there...

El Cid Campeador wrote:


Lol that last little bit was funny.



Then I read that part again and thought of your post.

Goons were given their space by TFC. Most of the North, that are members of the CFC were also given their space. TEST was even given their space. The old NC, Goons and Pets did that for them. Goons and Pets also gave TEST Delve.


Goons and Pets have one method of taking space. Camp you in a station while they clear out your Sov. That really isnt fighting, it more like station camping.



Well you didnt read the rest did you, all the same abilities/tricks they have, you have to. If you cant counter the same old attack, then you need to rethink your strategy.
stoicfaux
#27 - 2012-07-31 01:09:57 UTC
Torvin Yulus wrote:
make goons work for their space!


Dude. The Goons work their members, they work the politics, and they work the system. Ok, the last one isn't true, they game the system.

Also, you sound French. If you are French, can you please, please, please, pretty please explain to US conservatives what socialism really is?


Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Gorn Arming
Deep Core Mining Inc.
Caldari State
#28 - 2012-07-31 01:44:56 UTC
oonswamr federation

Oonswamr Federation

Oonswammer Federation

Ounswammer Federation


Sounds kinda... Dutch.
Alavaria Fera
GoonWaffe
#29 - 2012-07-31 01:58:32 UTC
El Cid Campeador wrote:
Internet Lawyer Steve wrote:
Goons and Pets have one method of taking space. Camp you in a station while they clear out your Sov. That really isnt fighting, it more like station camping.

Well you didnt read the rest did you, all the same abilities/tricks they have, you have to. If you cant counter the same old attack, then you need to rethink your strategy.

What, it is station camping, you even said, camp you in a station.

That's why being smug when you redock or decide not to undock is the wrong thing to do. Not that undocking and blowing up is necessarily the right thing to do.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

The Djentleman Paulson
Dreddit
Test Alliance Please Ignore
#30 - 2012-07-31 12:00:02 UTC
bad troll is bad

0/10
Jonah Gravenstein
Machiavellian Space Bastards
#31 - 2012-07-31 12:31:34 UTC
This game has 99 problems, the goons ain't one

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Freezehunter
#32 - 2012-07-31 12:37:17 UTC
Jonah Gravenstein wrote:
This game has 99 problems, the goons ain't one


If you're havin' CFC problems I feel bad for you son!
I got 99 problems but a goon ain't one!

Inappropriate signature, CCP Phantom.

Sarah Schneider
Native Freshfood
Minmatar Republic
#33 - 2012-07-31 13:17:04 UTC  |  Edited by: Sarah Schneider
Torvin Yulus wrote:
the problem wit nullsec is that the goonswaer federaqtion has sov in 9 regions. these 9 regions include fountain, deklein, period basis, cloud ring, and perigen falls.

Technically wrong. http://go-dl1.eve-files.com/media/corp/Verite/influence.png (hint: goons space are marked in yellow)
also, it's goonswarm federation, not goonswaer federaqtion.

Torvin Yulus wrote:
goons only defend he sov with big cta fleets so that the little guy has no chance
lets give him a chance!

There are no CTAs in GSF that I know of, feel free to correct me if I'm wrong.

Torvin Yulus wrote:
insteadf of needing a 1000 man fleet to take sov lets let anyone take sov if they invest the time

cut the hitpoints on sov structures 99% so that small gangs can maraud and do sov warfare.

Now you're just being silly, what's stopping the 1000 man fleet(s) from retaking the sov? also, you can do sov harassment with smallgang now just fine.

Torvin Yulus wrote:
make goons work for their space!

If managing a 9k player made alliance isn't work. I don't know what is.

"I'd rather have other players get shot by other players than not interacting with others" -CCP Soundwave

Kryss Darkdust
The Skulls
#34 - 2012-07-31 13:39:53 UTC
[/quote]

How about making it easier for fledgling alliances to get up to that point and compete with the Goons? You know, easier than impossible.[/quote]

Easier .. easier .. easier...!! Thats all I ever hear from people. Its too hard .. boohooo... it takes too long .. boohooo... I can't play as long as others its not fair... boohoo.

I don't know if its a generation thing or what but that is some serious weakness...

Man up.. grow a pair!

The reality of Eve is that, if you don't love it like it is today, you should probobly go ahead and unsub. 

Jonah Gravenstein
Machiavellian Space Bastards
#35 - 2012-07-31 13:52:28 UTC
Kryss Darkdust wrote:


Man up.. grow a pair!


:effort: Roll

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Nuela
WoT Misfits
#36 - 2012-07-31 13:53:24 UTC  |  Edited by: Nuela
flakeys wrote:
Cyprus Black wrote:
Zarnak Wulf wrote:
How do you create a thread and not spell half the words in the subject line correct?!? FFS.
I noticed that too.

Maybe he's rage typing and his hands are shaking.



For his sake i sure hope so , and i hope like me his first language is not english because .... ouch otherwise .



One of the first things I learned when participating in forums is to not praise someone for trying to learn English and asking what their native language is (not in sarcasm but legit) because 99% of the time they will respond with hostility and that they are a native English speaker.
Larloch TheAncient
Freindly Mining Corporation
#37 - 2012-07-31 13:57:38 UTC
Torvin Yulus wrote:
Larloch TheAncient wrote:
Just because someone is better/more organized/ and larger than yourself. Does not mean the game is broken.


Larger armies tend to beat smaller armies, with small gangs can be effective in hit/run scenarios when it comes to holding/taking a fort, small gangs have never thrived in neither Real Armies nor eve armies.


I don't see anything that needs fixing.


vietnam

nuff said


Vietnam was one huge hit and run guerilla warfare situation.

Assume that same army tired.... assaulting the United states... or attacking any of the major us installations. They were slaughtered... often.

The only forts they did take, they did with overwhelming numbers, thus also making my stating factual.
Doddy
Excidium.
#38 - 2012-07-31 13:58:49 UTC
Torvin Yulus wrote:
Larloch TheAncient wrote:
Just because someone is better/more organized/ and larger than yourself. Does not mean the game is broken.


Larger armies tend to beat smaller armies, with small gangs can be effective in hit/run scenarios when it comes to holding/taking a fort, small gangs have never thrived in neither Real Armies nor eve armies.


I don't see anything that needs fixing.


vietnam

nuff said



Pretty sure the zerg wave attacks (like goons) won in vietnam
Larloch TheAncient
Freindly Mining Corporation
#39 - 2012-07-31 14:23:15 UTC
Doddy wrote:
Torvin Yulus wrote:
Larloch TheAncient wrote:
Just because someone is better/more organized/ and larger than yourself. Does not mean the game is broken.


Larger armies tend to beat smaller armies, with small gangs can be effective in hit/run scenarios when it comes to holding/taking a fort, small gangs have never thrived in neither Real Armies nor eve armies.


I don't see anything that needs fixing.


vietnam

nuff said



Pretty sure the zerg wave attacks (like goons) won in vietnam



Well then they weren't the "underdog" in numbers were they? How does this invalidate my original statement?


The "zerg" in sc2 are no longer like that unfortunately :(

I miss the idea of a swarm :(
EvilweaselSA
GoonCorp
Goonswarm Federation
#40 - 2012-07-31 14:27:31 UTC
Torvin Yulus wrote:

don make fun ofmy englishg you stupid muppet sometimes when i typer i dont type right i still have valid thoughs!

the evidence does not support this assertion
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