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So CCP, when are you fixing the idiotic station Whack-a-mole "PVP"ing?

First post
Author
Din Chao
#101 - 2012-07-31 16:36:18 UTC
Freezehunter wrote:
By enemy they mean third party war targets.

I was talking about Red VS Blue PVP exclusively.

Not purple PVP.

Incorrect. They are specificaly talking about RvB HQs. Hence the reference to "preventing fights from happening."
highonpop
KarmaFleet
Goonswarm Federation
#102 - 2012-07-31 16:38:40 UTC
People play station games all over eve, not just high sec

FC, what do?

Keia Nomesteturj
Republic University
Minmatar Republic
#103 - 2012-07-31 16:43:19 UTC
The whack-a-mole part was funny at least.
Freezehunter
#104 - 2012-07-31 16:47:14 UTC
Din Chao wrote:
Freezehunter wrote:
By enemy they mean third party war targets.

I was talking about Red VS Blue PVP exclusively.

Not purple PVP.

Incorrect. They are specificaly talking about RvB HQs. Hence the reference to "preventing fights from happening."


Hm...

Well I was wrong then.

Inappropriate signature, CCP Phantom.

Conrad Makbure
Center for Advanced Studies
Gallente Federation
#105 - 2012-07-31 21:15:51 UTC  |  Edited by: Conrad Makbure
Freezehunter wrote:
Conrad Makbure wrote:
It's kinda odd how Concord allows all this violence right outside the station, regardless if the fight is sanctioned or not. What about a stray projectile round into a children's school module? Then there's merchant ships near by, all the other traffic. I always wondered about it.

Fighting by a station should be further away from the station.


I've always thought about this as well.

There should be a 50 KM radius no combat zone in high sec on stations.

If you attack anyone under that range you start getting shot at by the station guns even if you are at war with them, and they get shot too if they attack within under 50 KM of the station.

As an example:
Imagine someone mugging you close to a building full of people, and with people coming in and out of said building (the station).

Just because you have a pistol for personal protection doesn't mean that you can automatically start shooting at the thief while he runs in the building and not worry about getting other people hit/causing property damage or having the police shoot both of you to protect others.

Sure, in Eve other people can't get hit by stray fire, but allowing combat freely in high sec right in front of stations is stupid to begin with.



Yeah, extreme acts of violence won't be tolerated by any police that I know, even if it is "sanctioned"; I always looked at fighting right by a regular station with civillians in it as really strange. We know that Concord can shut down warp drive, they should shut down all weapon systems when inside of 50km of the station as docking and undocking protocol. That, to me, makes sense (highsec only of course or at least .7, .8, .9 and 1.0).
Conrad Makbure
Center for Advanced Studies
Gallente Federation
#106 - 2012-07-31 21:16:47 UTC  |  Edited by: Conrad Makbure
Oops, double post. my bad. feel free to delete this.
Pipa Porto
#107 - 2012-07-31 21:23:45 UTC
Conrad Makbure wrote:
Freezehunter wrote:
Conrad Makbure wrote:
It's kinda odd how Concord allows all this violence right outside the station, regardless if the fight is sanctioned or not. What about a stray projectile round into a children's school module? Then there's merchant ships near by, all the other traffic. I always wondered about it.

Fighting by a station should be further away from the station.


I've always thought about this as well.

There should be a 50 KM radius no combat zone in high sec on stations.

If you attack anyone under that range you start getting shot at by the station guns even if you are at war with them, and they get shot too if they attack within under 50 KM of the station.

As an example:
Imagine someone mugging you close to a building full of people, and with people coming in and out of said building (the station).

Just because you have a pistol for personal protection doesn't mean that you can automatically start shooting at the thief while he runs in the building and not worry about getting other people hit/causing property damage or having the police shoot both of you to protect others.

Sure, in Eve other people can't get hit by stray fire, but allowing combat freely in high sec right in front of stations is stupid to begin with.



Yeah, extreme acts of violence won't be tolerated by any police that I know, even if it is "sanctioned"; I always looked at fighting right by a regular station with civillians in it as really strange. We know that Concord can shut down warp drive, they should shut down all weapon systems when inside of 50km of the station as docking and undocking protocol. That, to me, makes sense (highsec only of course).


No Police force I know tries to stop people from doing legal things. If you're doing something legal, why does CONCORD Care?
No Police force I know has mind reading powers to prevent criminals from performing crimes. If you shoot the wrong person in HS (no matter how accidental*), CONCORD kills you.


*There's a great video of a guy getting tricked into smartbombing a whole mess of pods, taking him from +5 to -9.98.

EvE: Everyone vs Everyone

-RubyPorto

Conrad Makbure
Center for Advanced Studies
Gallente Federation
#108 - 2012-08-02 08:24:18 UTC  |  Edited by: Conrad Makbure
Pipa Porto wrote:
Conrad Makbure wrote:
Freezehunter wrote:
Conrad Makbure wrote:
It's kinda odd how Concord allows all this violence right outside the station, regardless if the fight is sanctioned or not. What about a stray projectile round into a children's school module? Then there's merchant ships near by, all the other traffic. I always wondered about it.

Fighting by a station should be further away from the station.


I've always thought about this as well.

There should be a 50 KM radius no combat zone in high sec on stations.

If you attack anyone under that range you start getting shot at by the station guns even if you are at war with them, and they get shot too if they attack within under 50 KM of the station.

As an example:
Imagine someone mugging you close to a building full of people, and with people coming in and out of said building (the station).

Just because you have a pistol for personal protection doesn't mean that you can automatically start shooting at the thief while he runs in the building and not worry about getting other people hit/causing property damage or having the police shoot both of you to protect others.

Sure, in Eve other people can't get hit by stray fire, but allowing combat freely in high sec right in front of stations is stupid to begin with.



Yeah, extreme acts of violence won't be tolerated by any police that I know, even if it is "sanctioned"; I always looked at fighting right by a regular station with civillians in it as really strange. We know that Concord can shut down warp drive, they should shut down all weapon systems when inside of 50km of the station as docking and undocking protocol. That, to me, makes sense (highsec only of course).


No Police force I know tries to stop people from doing legal things. If you're doing something legal, why does CONCORD Care?
No Police force I know has mind reading powers to prevent criminals from performing crimes. If you shoot the wrong person in HS (no matter how accidental*), CONCORD kills you.


*There's a great video of a guy getting tricked into smartbombing a whole mess of pods, taking him from +5 to -9.98.



What in the F is this? Why do you guys put stupid twists on things, just to argue I guess. Legally obtain a Glock .40 or any small arms weapon and then walk around in public, like a mall, with it on your side. You'll get shut down quick.

F it, fighting next to a station in highsec should be changed to require lots of distance between the fighting and the station.
Pipa Porto
#109 - 2012-08-02 08:28:09 UTC  |  Edited by: Pipa Porto
Conrad Makbure wrote:
Pipa Porto wrote:

No Police force I know tries to stop people from doing legal things. If you're doing something legal, why does CONCORD Care?
No Police force I know has mind reading powers to prevent criminals from performing crimes. If you shoot the wrong person in HS (no matter how accidental*), CONCORD kills you.


*There's a great video of a guy getting tricked into smartbombing a whole mess of pods, taking him from +5 to -9.98.



What in the F is this? Why do you guys put stupid twists on things, just to argue I guess. Legally obtain a Glock .40 or any small arms weapon and then walk around in public, like a mall, with it on your side. You'll get shut down quick.


I live in Arizona.
http://articles.cnn.com/2009-08-17/politics/obama.protest.rifle_1_protesters-weapons-assault-rifle?_s=PM:POLITICS
Here's a guy who brought his AR-15 to a speech the President was giving.
(Oh, and the AR-15 isn't an assault rifle. It's a regular Semi-Auto. It just has mean cosmetic features that make it look scary.)


I see people carrying openly every day here. The police don't do anything because Open Carry and Concealed Carry are both perfectly legal here and the Police's job is not to stop legal behavior, it's to stop illegal behavior.

Security at a Mall might tell you to leave if they have a policy to do so, but that's because a Mall is private property and the owner or their agents can bar anyone they want from entry.

EvE: Everyone vs Everyone

-RubyPorto

Keno Skir
#110 - 2012-08-02 11:24:28 UTC
Sandbox, u know? Also station camping is a very valid tactic if your wars are more meaningful than random killmails to show your friends.

Not trying to get anyones back up, but really it's just not how you want to play..
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#111 - 2012-08-02 11:26:46 UTC
Freezehunter wrote:
If you are under attack, you SHOULD NOT be able to dock, jump, or do anything that implies a session change.


Have you honestly thought this one through at all?

You touch on some good points in your post but your exaggerated, rage-induced ideas mean your post ends up lacking credibility :(

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Skippermonkey
Deep Core Mining Inc.
Caldari State
#112 - 2012-08-02 11:31:04 UTC  |  Edited by: Skippermonkey
simple fix...

unable to dock up when warp scrambled

edit - also fix the docking boundaries so that you need to be near the physical structure

COME AT ME BRO

I'LL JUST BE DOCKED IN THIS STATION

feihcsiM
THE B0YS
#113 - 2012-08-02 11:51:41 UTC
Does no jone use insta undocks any more?

Literally the first thing I do when moving to a new region is make a few insta BMs, especialy if it's a station I will be using frequently.
Works in high sec, lowsec and is still worth doing in 0.0, although bubbles mitigate their usefulness.

Being able to escape a station to run away / recon / gain positional advantage has proven incredibly useful over the years.

Takes two minutes, worth every second. Problem solved.

It's the end of the world as we know it and I feel fine.

Kingston Black
Federal Navy Academy
Gallente Federation
#114 - 2012-08-02 16:52:38 UTC  |  Edited by: Kingston Black
reading threads like this really brings it home to me why i left highsec.

In lowsec there is a big warning saying if you jump in here you will probably get attacked and you do so at your own risk. When you do every ship you see shoots first and asks questions later and theres no station games as those morons are all dead ><

If someone is wardeccing you to death my advice is just go to lowsec and befriend the local pirates the wardeccers wont dare come play

Also freezehunter go thaw your head many, many corps exist with 10-15 members and do just fine financially and they are not 'Griefers' look at wh corps any more than that in a wh sucks as the site dont respawn fast enough
Arkturus McFadden
Anukar
#115 - 2012-08-02 16:58:19 UTC
My first ever battleship I lost to Whack a mole station PVP. Sad