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Player Features and Ideas Discussion

 
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Hotkeys for everything

Author
Pidgeon Saissore
Tyrant's
#1 - 2012-07-30 03:30:38 UTC
The currently available hotkeys leave a subsantial gap in the things you will want to quickly. What I sugest is that hotkeys be made directly from the menus to do any action. By right clicking on a button you can assign a hotkey to it. This will also take effect on the dropdown menu when rightclicking in general.

This would allow people to reduce the clickfest that is associated with actions a number of which need to be done quickly

A few things that this would be used for

lanching drone groups
broadcastong targets
warp squad
tagging targets (this would either be a limited set of tags or it would be assigned to a modifier button ctrl-shift ect)
Starting a production job
Reset planetary extractors (Stop and install program on all extractors on planet without opening the planet window)
Warp to saved location (the same key could be set to a different location in a different system)

and anything else you can think of, the point is you can set a hotkey directly from the button so that it would not be limited.

In a number of cases the same key could be set to different things as the things cliked on with it would not be valid to the others (for instance broadcasting targets on overview and reseting planets in the industry window)