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Eve is too small

Author
Malcanis
Vanishing Point.
The Initiative.
#21 - 2012-07-28 06:28:04 UTC
Bullz3y3 wrote:
I remember in my first corp getting our cruisers and heading way out west. How it took forever to reach the edge. Then ratting till our ammo was gone and holds were full of loot. Then how it took forever to get home hoping we didn't run into anyone.

Make eve bigger again!!!!



Agreed, although maybe not in the way that you're thinking of

https://forums.eveonline.com/default.aspx?g=posts&m=1123942#post1123942

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Shizuken
Venerated Stars
#22 - 2012-07-28 06:41:08 UTC
Nikolai Dostoyevski wrote:
Bullz3y3 wrote:
I remember in my first corp getting our cruisers and heading way out west. How it took forever to reach the edge. Then ratting till our ammo was gone and holds were full of loot. Then how it took forever to get home hoping we didn't run into anyone.

Make eve bigger again!!!!


The problem isn't the size of the universe. The problem is how easy it is to jump from one place to another. Far too easy to exert control over a wide area of space with all the supers, jump freighters and jump gates.


Indeed. The gates need to disappear, and the galaxy needs to increase by 2-10 times...
Kheeria
Imperial Shipment
Amarr Empire
#23 - 2012-07-28 06:55:24 UTC
I can to some degree understand that the universe of eve has become smaller. If you go into help or the rookie channel you'll see new players whining about going 2-3 jumps for a mission and when you first start playing the universe does feel huge, though after a while you get used to going a few jumps and the universe "shrinks".

Though making it bigger isn't the solution, the game has a lot of "problems" that needs to be fixed long before we expand it in size.
andaries shadow
Universal OmniTech Limited
#24 - 2012-07-28 08:19:27 UTC
The funny part about this thread is a section of eve is closed off and no one seems to notice.

Its called the Jove Empire.
Horus V
The Destined
#25 - 2012-07-28 09:00:39 UTC
Definitelly +1

There is nothing to explore, nothing new to see for years. Last Eve Online expansion - Apocrypha 2009. I know that fixing the game is important but I also know that people are bored for seeing that the game is like closed box with no hope of finding new interesting space with new interesting content. Even adding more virigin nullsec space on the other side of wh chain would be something.

V

Kunming
Viziam
Amarr Empire
#26 - 2012-07-28 10:08:24 UTC
TLDR: Jump bridges, Jump freighters, carriers, titan bridges, Warp to 0, Technetium....


Carriers & Jump Freighters

Carriers and JFs make industry in 0.0 completely redundant as everything except Super Caps can be produced in the safety of 0.0 and transported risk free to 0.0. TBH I'm an underdog in 0.0 and removing carriers would mess me up royally since I got no industry going on, BUT I have played and survived when there weren't even player build stations or POS so for the good of EVE I wouldn't ***** about it.


Jump Bridges

These allow blobs to move around with little coordination and effort, practically when an alliance gets to the point of "critical mass" it can just conquer region after region and hold control of it via JB networks. This is why we don't see the colorful maps of the past and only have like 3-4 power blocks that are in mutual agreement on resource distribution. JBs killed 0.0 drama, I rather miss it!


Titan Bridges

One word: Hot-drop! Yes it is pretty impossible now to wage guerrilla warfare so your only hope in 0.0 is either run and hide or join a blob.


Warp To 0

When the problem with BMs arose and was being debated this was probably the worst solution CCP chose. The better solution would have been preventing warping to a gate within 10-15km. If you wanna slip past a gate camp then u would use a fast ship, or a cloak, besides more than half of ships get killed on the inbound gate not the outbound, if you"re lazy enough to scan a gate before warping to it you deserve to be toasted. Warp to 0 is another factor that makes EVE feel too small.


Technetium

It could have been anything; bottleneck resources being distributed severely uneven makes majority of the regions not worth fighting for. In the end these regions are filled with renter alliances and suppressed with the help of JB networks. The inhabitants of inferior regions simply cant hold up to the arms race of tech holders.


On the other hand, increasing the size of the universe by adding more regions and systems wont solve anything, neither will adding separate regions accessible over WHs only, that will only split the universe and make EVE feel sharded.
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