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T3 mining ships

Author
Killstealing
Brutor Tribe
Minmatar Republic
#81 - 2011-10-27 15:09:08 UTC
Battle On wrote:
Weaselior wrote:
we'd still suicide them

all miners will hang


killing miners is just a loss for nullsec, 90%+ of all the minerals are mined by miners in highsec, so killing them would result in skyrocket prices of regular minerals, which will include all ships made out of it. you really wanna pay 100mill for a frigate? xD

what, you can't afford that?
Vyktor Abyss
Abyss Research
#82 - 2011-10-27 15:44:50 UTC
My idea from ages ago was a T2 mining frigate (T2 Navitas etc):

• Much improved resists - ability to tank low sec/null sec rats for a duration maybe
• Can fit specific more efficient gas/ice/mineral harvesters or mining lasers
• "Towable" trailer storage silos for cargo capacity that attach and detatch from the ship

The idea is to facilitate:

• More 'ninja' mining
• Making low and null sec easier (less risky) to mine in small groups compared to using barges
• More cat and mouse chasing of miners with the trailers making a good 'prize' target.
Dorian Wylde
Imperial Academy
Amarr Empire
#83 - 2011-10-27 16:57:11 UTC
Brock Nelson wrote:
Supporters of T3 Mining Ship has failed to realize that at first, it will bring better yield and therefore better profit but it won't take long for the price of minerals to drop like a rock when more player switch to T3 Barge and increase supply of mineral.



Prices will drop before the ships even hit singularity. Look at how much PI fuel has gone up since the customs office dev blog.

Get this through your head people: BETTER MINING SHIPS ARE BAD FOR THE PROFESSION
Joshua Aivoras
Tech IV Industries
#84 - 2011-10-28 04:29:59 UTC
Dorian Wylde wrote:
Brock Nelson wrote:
Supporters of T3 Mining Ship has failed to realize that at first, it will bring better yield and therefore better profit but it won't take long for the price of minerals to drop like a rock when more player switch to T3 Barge and increase supply of mineral.



Prices will drop before the ships even hit singularity. Look at how much PI fuel has gone up since the customs office dev blog.

Get this through your head people: BETTER MINING SHIPS ARE BAD FOR THE PROFESSION




So what? We're forever stuck with a Hulk?

Nice and fair.

95% of the players are loving EVE, the other 5%? On the forums.

Velicitia
XS Tech
#85 - 2011-10-28 12:15:41 UTC
Hulk is a DAMN good mining ship. The trouble is that as miners, there is competition between other miners ... and the damn bots.

Kill the bots, fix the profession. Simple, huh?

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Luxi Daphiti
Viziam
Amarr Empire
#86 - 2011-10-28 13:55:21 UTC
Most of us seem to agree that increased yield is bad, which makes sense.

But I was thinking, what about maybe adding a turret hard point? Shooting those rats myself would be so much easier then using drones - and I can't see it increasing yield that much (Not like I warp out when under attack, the Hulk makes a good tank) but it would be useful. And also perhaps discourage pirates a little more.

Velicitia
XS Tech
#87 - 2011-10-28 14:20:54 UTC
1 or more turret slots would be nice. However, I think you would need to break them in such a way as to not allow the fitting of miner turrets (e.g. "due to the highly specialised nature of Mining Barges and Exhumers for strip mining, Outer Ring Excavations chose to not include the routines necessary to control the smaller mining turrets")

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Rip Minner
ARMITAGE Logistics Salvage and Industries
#88 - 2011-10-28 14:27:08 UTC
beor oranes wrote:
What would a T3 mining ship offer to a miner?

A better yield?
More cargo capacity?

Until a function for a T3 miner is found there is no need for one. If you increase the yield then it wont actually improve mining or make miners any more isk because it would be the standard for anyone mining.

Now a subsystem for T3 cruisers (and any new T3 ships) which gives bonuses to Gas Harvesting or a bonus to obtaining any new feature (like comets) would be pretty good.



I would settle with a cov-op T-3 Miner :)

Is it a rock point a lazer at it and profit. Is it a ship point a lazer at it and profit. I dont see any problems here.

Domonix Deuce
The Scope
Gallente Federation
#89 - 2011-10-28 16:18:36 UTC
Tenchi Sal wrote:
T3 mining ships can work on the same principles that T3 cruisers work on: Specialization.

You've already listed 2 possible ones. More yield. Not just more yield in general but more into specific ores. If you are in High Sec, you can 2-3 times the yield just on veld or omber. Switch out sub systems if you are hunting for a different specific ore.

Maybe this could help with the null sec mining problem and make the low end ores there spawn with huge quantities and needing a T3 mining barge with a huge yield to make those low end ores actually worth bothering with.

Cargo hold optimization is another option I'm sure all miners would love it. would help increase the isk/hr with less traveling to/from.

Just like T3 cruisers can ignore bubbles maybe theres a subsystem that lets you get away from warp scramblers in low sec so more miners would move into these systems. Obviously this wouldn't work on the ships specifically designed to lock you down. Maybe the time it takes someone to lock on to you so is greatly increased so you can get away.

With T3 cruisers came W-space to make them. The new T3 battleships/frigates can be made in another fashion that involves needing a T3 mining vessel to get the minerals to manufacture them. Something dynamic and not static so it takes human interaction and is not so easily botted.



Id kinda like to see a miner with bigger cargo or better an ore hold + cargo and bonus to scanning, ideally covert reconfiguration could even work for low sec miners
INFANITI
Kaalakiota Alone
#90 - 2011-10-28 22:36:34 UTC

You know i would love to see CCP do something about the Asteroid Belts systems, If they going to make new T3 mining ships whats about the asteroid ! ( It 's time for a change )

And are there no planatery asteroid belts?Question
DetKhord Saisio
Seniors Clan
#91 - 2011-10-29 07:57:12 UTC
Luxi Daphiti wrote:
Most of us seem to agree that increased yield is bad, which makes sense.

But I was thinking, what about maybe adding a turret hard point? Shooting those rats myself would be so much easier then using drones - and I can't see it increasing yield that much (Not like I warp out when under attack, the Hulk makes a good tank) but it would be useful. And also perhaps discourage pirates a little more.



Actually, I disagree. Training extensive mining skills (esp. exhumers 5) means mining amount is near maximum possible for the tech 2 mining exhumers. Increased yield as a player rewards me for my effort. Increased yield as a bot / macro means those people have "FREE" income. I want my mining time to be worth something. Also, CCP needs to figure out a mining tax so corporations seek out miners as much as they seek out pve and pvp pilots.

CCP MUST actually do something about bot/macro players. How long will a bot/macro last in low/nul sec? Since CCP refuses to permanently ban any account using bot/macro programs, I say eliminate high-sec ore spawns, thus removing their income.
Tanya Powers
Doomheim
#92 - 2011-10-29 13:18:33 UTC
Anachronic wrote:
Skunk Gracklaw wrote:
Battle On wrote:
killing miners is just a loss for nullsec, 90%+ of all the minerals are mined by miners in highsec

No they aren't.



this...have you seen the amount of minerals that come out of mission loot and drone poo?


And you know how many goodies/ships come from high sec to null sec produced by alt corps of all major alliances?

Or do you think their null sec empty belts of miners just deplete them selves and magically pop in their hangars?

Null sec are good at giving lessons to high sec, but never to do stuff in their own homelands other than scam themselves with neutral alts and pew pew.

Awesome people.
Kriegman
Deep Core Mining Inc.
Caldari State
#93 - 2011-10-30 21:39:24 UTC
I want new shiny mining ships to blow up and salvage. Hopefully they drop expensive modules to make ganking more profitable.