These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Ships & Modules

 
  • Topic is locked indefinitely.
 

Pirate ships with HUGE damage bonuses

Author
Onictus
Federal Navy Academy
Gallente Federation
#101 - 2012-10-22 13:30:30 UTC
Barrogh Habalu wrote:


Few pirate ships excel in raw DPS actually. They are valued for their neuting (BR) webbing (BR, Serpentis), mobility (Angels) and other gimmicks. Daredevil is like the only ship with huge DPS for its calss (6 effective turrets), and then it still needs its web bonus to shine.



Vindi excels quite nicely in the DPS department. That thing is a flat **** train with a factio web.
Veshta Yoshida
PIE Inc.
Khimi Harar
#102 - 2012-10-22 13:38:51 UTC  |  Edited by: Veshta Yoshida
Missiles are mainly used for ratting and missions (PvE).
Vast majority of NPC's (the "E" in PvE) are pirates.
Pirates do not attack other pirates when there is an 'other' to shoot.

Hence, no pirate missile spewer. Thought that was known by all.

PS: People pew'ing with missiles are just carebears that are so incredibly lazy that they can't even bother with getting a proper ship!
nat longshot
The Scope
Gallente Federation
#103 - 2012-10-22 14:06:27 UTC
Jonas Land wrote:
You are correct sir...

So what happened the the Dramiel.... the pirate ship that USED to be a rocket boat?

Like I said... missles are completely overlooked.

How is the game 'balanced' when there are no ships (available for mass purchase) anywhere in the EVE universe that are missle platformed with the 100-200% damage bonuses that are available to projectiles and hybrids?

I say either give us the Drami back... or completely remove the insane damage bonuses all together.

CCP preaches fair play and balance... really not seeing it.


The Drami is a angel ship witch mean it should use Guns so they changed to have guns.

 [13:12:18] CCP Punkturis nat longshot you're a cutie.. OH YAH I WIN!!

Demolishar
United Aggression
#104 - 2012-10-22 14:52:54 UTC
Only the Serpentis stuff has really exceptional dps....
Exploited Engineer
Creatively Applied Violence Inc.
#105 - 2012-10-22 16:44:47 UTC  |  Edited by: Exploited Engineer
Demolishar wrote:
Only the Serpentis stuff has really exceptional dps....


Err, really?

Machariel has 11.66 effective turrets and a damage projection bonus, beating all other projectile boats in paper DPS.
Nightmare "only" has 10 effective turrets, but comes with a damage projection bonus and can more easily fit tachyons.
Vindicator, as you mentioned, has 11 effective turrets, beating all other hybrid boats.

That's 3 out of 5 pirate faction BSs that beat the regular options in DPS.

In fact, it makes you wonder why a bunch of pirates has significantly better stuff than the empires and their respective Navies.
half of eve
Royal Amarr Institute
Amarr Empire
#106 - 2012-10-22 18:28:50 UTC
Exploited Engineer wrote:
Demolishar wrote:
Only the Serpentis stuff has really exceptional dps....


Err, really?

Machariel has 11.66 effective turrets and a damage projection bonus, beating all other projectile boats in paper DPS.
Nightmare "only" has 10 effective turrets, but comes with a damage projection bonus and can more easily fit tachyons.
Vindicator, as you mentioned, has 11 effective turrets, beating all other hybrid boats.

That's 3 out of 5 pirate faction BSs that beat the regular options in DPS.

In fact, it makes you wonder why a bunch of pirates has significantly better stuff than the empires and their respective Navies.

The CNR is the only navy faction ship to flat out OD its t1 counterpart. It also ODs the macharial and nightmare (before the vindi got buffed it ODd that as well) "Effective turrets" is only one of the measures of good DPS, the turrets themselves matter just as much.

Also on the subject of 500 DPS frigs; Every stealth bomber with t2 torps and 1 t2 damage mod (or 2 damage mods and faction torps) puts out over 500 DPS (just for ***** and giggles I popped open eft to see how much damage I could squeeze out of a hound, and with t2 everything you can overload to 942 DPS :O )
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#107 - 2012-10-22 19:06:15 UTC
half of eve wrote:


The CNR is the only navy faction ship to flat out OD its t1 counterpart. It also ODs the macharial and nightmare (before the vindi got buffed it ODd that as well) "Effective turrets" is only one of the measures of good DPS, the turrets themselves matter just as much.

You should check that again.. and if you still see this, post the fits you are using.. I have used all 3 of these and your statement is wrong...
Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#108 - 2012-10-22 19:11:45 UTC
Veshta Yoshida wrote:
Missiles are mainly used for ratting and missions (PvE).
Vast majority of NPC's (the "E" in PvE) are pirates.
Pirates do not attack other pirates when there is an 'other' to shoot.

Hence, no pirate missile spewer. Thought that was known by all.

PS: People pew'ing with missiles are just carebears that are so incredibly lazy that they can't even bother with getting a proper ship!


LMAO.... firstly angels, and in fact all PVE rats will hit you with both turrets and missiles.. so clearly they use them. Secondly I have no idea what the statement about pirates not shooting pirates is supposed to mean and as to people pewing in missiles being carebears.. you should perhaps do some research.... and hey try pew in a missile boat then come back and say how easy it was...
Goldensaver
Maraque Enterprises
Just let it happen
#109 - 2012-10-22 23:05:47 UTC
Veshta Yoshida wrote:
Missiles are mainly used for ratting and missions (PvE).
Vast majority of NPC's (the "E" in PvE) are pirates.
Pirates do not attack other pirates when there is an 'other' to shoot.

Hence, no pirate missile spewer. Thought that was known by all.

PS: People pew'ing with missiles are just carebears that are so incredibly lazy that they can't even bother with getting a proper ship!

http://www.youtube.com/watch?v=pWdd6_ZxX8c

It would be nice to see a dedicated missile pirate group. The Guristas ships definitely are drone focused, and I don't think any other pirate ships even use launchers. It would be nice to be able to choose a ridiculously powerful pirate ship that uses missiles.
half of eve
Royal Amarr Institute
Amarr Empire
#110 - 2012-10-23 01:24:21 UTC
Cage Man wrote:
half of eve wrote:


The CNR is the only navy faction ship to flat out OD its t1 counterpart. It also ODs the macharial and nightmare (before the vindi got buffed it ODd that as well) "Effective turrets" is only one of the measures of good DPS, the turrets themselves matter just as much.

You should check that again.. and if you still see this, post the fits you are using.. I have used all 3 of these and your statement is wrong...

4 damage mods and a full rack of t2 weapons on each ship yields:
Mach: 1135
NM: 1083
CNR: 1172 (or 1306 with t2 torps, the other 2 were using t2 ammo)

That's without drones mind you the mach comes closer to the CNR with a gank set of drones included (though this is not realistic) and the numbers come out to 1345 on the mach vs 1516 on the CNR.
Ginger Barbarella
#111 - 2012-10-23 01:48:56 UTC
Why are you trying to cause trouble for my Ashimmu and Nightmare??!?! Just shush....

"Blow it all on Quafe and strippers." --- Sorlac

Jack Miton
School of Applied Knowledge
Caldari State
#112 - 2012-10-23 02:10:10 UTC
The rattlesnake used to be a DPS rapetrain.
unfortunately it was the one pirate BS that got horribly screwed in the pirate ship changed a few years back and is now relegated to a practically useless pve tanker...

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

half of eve
Royal Amarr Institute
Amarr Empire
#113 - 2012-10-23 15:25:27 UTC
Jack Miton wrote:
The rattlesnake used to be a DPS rapetrain.
unfortunately it was the one pirate BS that got horribly screwed in the pirate ship changed a few years back and is now relegated to a practically useless pve tanker...

IIRC the old rattler was just a phoon with hybrids and missiles instead of ACs and missiles, what made it such a dps rapetrain?
Mavnas
The Scope
Gallente Federation
#114 - 2012-10-24 21:35:30 UTC
Threads like this make me wish there was a dislike button for posts too.
Jack Miton
School of Applied Knowledge
Caldari State
#115 - 2012-10-24 21:54:36 UTC
half of eve wrote:
Jack Miton wrote:
The rattlesnake used to be a DPS rapetrain.
unfortunately it was the one pirate BS that got horribly screwed in the pirate ship changed a few years back and is now relegated to a practically useless pve tanker...

IIRC the old rattler was just a phoon with hybrids and missiles instead of ACs and missiles, what made it such a dps rapetrain?


used to have 7, possibly 8?, damage bonused torp slots.
out DPSed a navy raven by a decent amount.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Casirio
Aliastra
Gallente Federation
#116 - 2012-10-24 22:25:40 UTC
2 new missile dessies coming out this winter btw OP.. be happy

•CALDARI DESTROYER:

Missiles, missiles, missiles, missiles, that's what this hull is all about. It spams missiles a quite a long range, and boasts improved explosion velocity to catch those pesky annoying little orbiting frigates.

Ship bonuses:
+5% to rocket and light missile kinetic damage per level
+10% to rocket and light missile explosion velocity per level

•MINMATAR DESTROYER:

This ship is unique among all Destroyers as it has a bonus that improves survivability - it is designed to zip around in the battlefield at high velocities while spewing missiles. As a downside however it's less efficient at hitting fast moving targets at greater ranges than the Caldari hull is.

Ship bonuses:
+5% to rocket and light missile explosive damage per level
15% reduction in MicroWarpdrive signature radius penalty per level
serras bang
Caldari Provisions
Caldari State
#117 - 2012-10-25 01:08:22 UTC
Jonas Land wrote:
Wait.... Im sorry... yes the Golem does have the damage bonuses... but comeon..... Golems are not worth spitting on in solo pvp and we all know it...



not a pirate ship i know but the hookbill at lvl 5 dose get 100% bonus to missles
Lenny Snipes
Tribal Liberation Force
Minmatar Republic
#118 - 2012-10-25 01:53:29 UTC  |  Edited by: Lenny Snipes
Jonas Land wrote:
Ok....... I love the pirate ships.... BUT... I have a question for CCP...

When can the missle ship pilots in the game expect a pirate or faction ship with the HUGE DAMAGE BONUSES that are available for the projectile and hybrid ships???

CCP are always posting blogs about 'balance' and changing ships to make them more compatible and so called 'even out the playing field'...

Well seems to me that you guys are overlooking a big part of your player base.

Missle boat pilots make up a big part of the players in EVE, so how about a pirate ship that gives the huge damage bonuses to rockets...


I like to pvp and would like to get into it a lot more than i am now. Well my main account toon is trained in missles, and I'm sure a lot of players will agree that missle boats have been COMPLETELY overlooked in the PvP fields.

PLEASE, PLEASE, PLEASE put some thought into a pirate faction missle boat...


This is not an absolute but, keep in mind that turret ships need damage mods and/or tracking enhancers, missiles boats need only toss a BCS on. You will most likely do near full damage all the way to your point range or beyond, turret ships don't do those paper numbers unless the target is in optimal and moving slowly (not likely).
Pinky Denmark
The Cursed Navy
#119 - 2012-10-26 12:50:24 UTC
Navy Raven not good enough for a missile dps ship?
ROF bonus = 33% dps bonus
7 launchers instead of 6 launchers = 16,7% dps bonus
and then you still have that range bonus so the torpedos can hit within a nasty range...

Easily 1100 torp dps with faction torps and only 3 BCS + 200 dps from 3 heavy drones.
From here you have plenty options to increase dps (T2 torps, overheat and more BCS)

If you really kink it I actually think you can out dps a Vindicator - though applying the dps is different with missiles.
However plz not the range of the torpedos go upto 30km!!!
Salpad
Carebears with Attitude
#120 - 2012-10-26 14:56:01 UTC
Rel'k Bloodlor wrote:
see what we need hear is a minie/caldari pirate faction and its crazy missiles and no tank.


That would be a very interesting addition to the game.