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Barge Fairy Tale

First post First post
Author
Rats
Federal Navy Academy
Gallente Federation
#3001 - 2012-08-15 18:55:40 UTC
Emergent game play, HTFU I say lolololol


Tal

I Fought the Law, and the Law Won... Talon Silverhawk

Andski
Science and Trade Institute
Caldari State
#3002 - 2012-08-15 18:55:50 UTC
Kitanga wrote:
suggestion: with the buff to reapers, a large gang of reapers can gank a hulk in highsec....


counter-point: a large gang of anything can gank anything anywhere

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Sarik Olecar
Royal Amarr Institute
Amarr Empire
#3003 - 2012-08-15 19:25:37 UTC
Yay! I thought this thread had died...

Did you guys notice the parallels between miners getting told to not go all yield and fit a tank, and fleet boosters being told to not go 6 Links and fit a tank? Its kinda weird...

Hows my posting? Call 1-800-747-7633 to leave feedback.

rodyas
Tie Fighters Inc
#3004 - 2012-08-16 04:10:04 UTC
Yeah, but there is like a lot more of us miners, and we are more afky, and carebear, and way more solo, anti-social then those wimpy off grid boosters.

Signature removed for inappropriate language - CCP Eterne

Blastcaps Madullier
Handsome Millionaire Playboys
Sedition.
#3005 - 2012-08-19 14:04:58 UTC
Herr Wilkus wrote:


Its kind of funny, my old CEO was the same as you. Started out mining, then moved to pirating and said it was much more fun. I am still kind of expecting that to happen to me someday, Just wake up and turn pirate, but it hasn't happened yet.


Heheh. My Route was Mine > Make friends > Realize that Missions pay better > Get invited to null by acquaintance of Mining Friends > Make friends in WI. > Bump around. Meanwhile, most of my old mining buddies have unsubbed.[/quote]

Heh. Ninja salvage/bait and gank haulers for profit>Use first couple billion to buy Fenrir>Trade>Use trade profits to gank miners for occasional fun>Industrial scale miner ganking, Killing the same miners over and over made it insanely profitable through extortion. (Hint: they usually pay after the 2nd or 3rd Exhumer kill - they ARE that gutless. Just make it seem absolutely hopeless for them.)
[/quote]

some maybe, others well 2nd or 3rd gank attempt is usually called bait and tanked to hell and back with a fleet waiting either off grid or one system over :)
Herr Wilkus
Aggressive Salvage Services LLC
#3006 - 2012-08-22 02:02:36 UTC
Blastcaps Madullier wrote:


some maybe, others well 2nd or 3rd gank attempt is usually called bait and tanked to hell and back with a fleet waiting either off grid or one system over :)


No, usually the first one is written off as a random event.
Second causes them to move to a new ice belt or system.
Third makes them start to think about tanking or just paying to be left alone.

And usually their first attempts at tanking leave holes large enough to drive a 1400MM shell through.
Sven Viko VIkolander
In space we are briefly free
#3007 - 2012-08-27 23:50:37 UTC
Herr Wilkus wrote:
Evei Shard wrote:
Ludi Burek wrote:
One can only hope that this is a precursor to ice being removed from high sec Smile


You don't understand, do you? This is the last update CCP will *evar!* make to Eve! Game over man! Game over!!!
/sarc

Glad to see someone else gets it in regards to this being a change that is a step along a path, not the final destination.



Step 1: Halve Concord Response time, triple the sec status penalty. (ganker nerf)

Step 2: Create the Noctis - destroying ninja income by crashing the value of salvage.

Step 3: Kill the LVL 4 Loot, while leaving 'unstealable' bounties untouched. (ninja nerf)

Step 4: Two stealth nerfs of the Orca's abilities, specifically so ninjas cannot benefit from them. (ninja nerf)

Step 5: End enforcement of alliance hopping exploits. (merc nerf)

Step 6: Remove insurance, but only for gankers, while leaving it in place for self-destruction. (ganker nerf)

Step 7: Screw up RR and aggression flags, then provide helpful popups so nobody can hurt an Incursion bear. (Skunkworks)

Step 8: Dramatically reduce the time and effort it takes to set-up or break-down a POS. (merc nerf)

Step 9: Buff Concord by preventing pirates from boarding or bailing out of ships while GCC'd. (Smodab Ongalot nerf)

Step 10: Buff Concord again, by making them appear instantly to prevent warping while GCC'd. (Herr Wilkus nerf)

Step 11: Huge increase of wardec costs, while allowing free allies and unrestrained corp-dropping to the defender. (mercs)

Step 12: Insane barge buff. (ganker nerf)

Step 13: Crimewatch (major nerf to hauler/freighter ganking and ninjas)

Step 14: Who knows? Instant Concord death ray? Quoting some fool in FF 2012: "Pewww!"

And thats just high-sec.....I'm not even going to start a list of punitive measures taken against a certain nul-sec Alliance that will remain nameless.

Factor in statements from DEVS, on this very thread: Quotable Winners like "Suicide ganking wasn't designed to be profitable", or "Gankers are expected to lose more than the victim..."

Its pretty clear where these steps are taking us.........


It is strange that at a time when the MMO market is increasingly seen as dying, the one unique and niche PVP game, EVE, which has managed to see a decade of growth, increasingly decides to jump on the theme park bandwagon of MMO death. Talk about shooting yourself in the foot.

My progression in eve was mine for a week->quit eve for a year. Then, pvp->sub for 6mos off the bat.
Herr Wilkus
Aggressive Salvage Services LLC
#3008 - 2012-08-27 23:58:19 UTC  |  Edited by: Herr Wilkus
Ah, was wondering where all the 'likes' were coming from.

Seems that James 315 posted the 2nd part of his excellent series on the inexorable nerfing of highsec aggression.

Read it here....at themittani.com



http://themittani.com/features/road-nerfdom-highsecs-carebear-future
Alavaria Fera
GoonWaffe
#3009 - 2012-08-28 02:09:42 UTC
Herr Wilkus wrote:
Ah, was wondering where all the 'likes' were coming from.

Seems that James 315 posted the 2nd part of his excellent series on the inexorable nerfing of highsec aggression.

Read it here....at themittani.com



http://themittani.com/features/road-nerfdom-highsecs-carebear-future

Aww yeahhhh~~~

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

rodyas
Tie Fighters Inc
#3010 - 2012-08-28 05:16:02 UTC
The only thing that made sense for me with that article (besides the obvious glen beck writing and thinking style) was about BoB. Mostly about how the directors defended themselves form the accusations of CCP help. The thing is (mostly joking) but if a CCP employee helped you out, which they always could, but would it really help you out? Or help out a lot?

Mostly mean is that CCP people probably did help them out, but come on how much could they do? They don't get polaris ships to help out. That is why the directors had to defend somewhat. Sure CCP helps when they join your side, but do they help out that much? Like instant game over?

Signature removed for inappropriate language - CCP Eterne

rodyas
Tie Fighters Inc
#3011 - 2012-08-28 05:16:47 UTC
Just meant, CCP joined our side (the miners) but we are still gankable, even with their help. Its not really an instant game over, the way you guys are making it out to be.

Signature removed for inappropriate language - CCP Eterne

William Walker
Dark Venture Corporation
Kitchen Sinkhole
#3012 - 2012-08-28 06:54:53 UTC
Buff destroyers! (again)

ヽ(⌒∇⌒)ノ へ(゜∇、°)へ (◕‿◕✿)

rodyas
Tie Fighters Inc
#3013 - 2012-08-28 07:17:19 UTC
^ They are this winter.

Signature removed for inappropriate language - CCP Eterne

Pipa Porto
#3014 - 2012-08-28 09:07:43 UTC
rodyas wrote:
Just meant, CCP joined our side (the miners) but we are still gankable, even with their help. Its not really an instant game over, the way you guys are making it out to be.


A frog in a pot of cold water over a stove set to high isn't dead yet. But unless the frog figures out why it's getting warmer, it will be.

EvE: Everyone vs Everyone

-RubyPorto

rodyas
Tie Fighters Inc
#3015 - 2012-08-28 09:11:24 UTC
But there might be a reason, why someone wants to kill a frog.

Perhaps the frog should learn that as well. To help keep the pot exercise from becoming perpetual.

Signature removed for inappropriate language - CCP Eterne

Pipa Porto
#3016 - 2012-08-28 09:24:35 UTC
rodyas wrote:
But there might be a reason, why someone wants to kill a frog.

Perhaps the frog should learn that as well. To help keep the pot exercise from becoming perpetual.



That's the point. We figured it out. But since we like the pot and have been here for a long time (and frog-kind has been here since Pot-Beta), we'd rather get the psycho-chef to turn off the heat then jump out. (The metaphor's getting a little strained).

EvE: Everyone vs Everyone

-RubyPorto

rodyas
Tie Fighters Inc
#3017 - 2012-08-28 09:46:30 UTC
I suppose the hi sec pot was built on the backs of the frog gankers. I usually see us normal hi seccers as the original hi seccers., but you say the ganking frogs we try to boil, were the first there. Not sure maybe they were, they suck as in frogs were used as a plague, but if plague frogs were there first, they were there first.

Signature removed for inappropriate language - CCP Eterne

Pipa Porto
#3018 - 2012-08-28 09:56:08 UTC
rodyas wrote:
I suppose the hi sec pot was built on the backs of the frog gankers. I usually see us normal hi seccers as the original hi seccers., but you say the ganking frogs we try to boil, were the first there. Not sure maybe they were, they suck as in frogs were used as a plague, but if plague frogs were there first, they were there first.


I'm not saying they were there first. After all, the first EVE player didn't have anyone else to shoot.

What I'm saying is that HS violence has been receiving a steady stream of nerfs over the years and that stream has been increasing in the past ~2. And that HS violence has been an integral part of the game since beta.

EvE: Everyone vs Everyone

-RubyPorto

rodyas
Tie Fighters Inc
#3019 - 2012-08-28 10:10:01 UTC
Oh well, who knows. Suppose anything could be patched in in the future.

Signature removed for inappropriate language - CCP Eterne

Yokai Mitsuhide
Doomheim
#3020 - 2012-08-28 10:19:43 UTC  |  Edited by: Yokai Mitsuhide
Herr Wilkus wrote:
Ah, was wondering where all the 'likes' were coming from.

Seems that James 315 posted the 2nd part of his excellent series on the inexorable nerfing of highsec aggression.

Read it here....at themittani.com



http://themittani.com/features/road-nerfdom-highsecs-carebear-future


Outside of goonswarm and their pets does anyone really ever go to themittani.com? Have you become a goon pet Herr Wilkus? Can we expect useless link spamming for them on top of your constant complaining?