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CCP - promoting AFK mining and botting with the new barges.

Author
Dave stark
#81 - 2012-07-25 15:22:42 UTC  |  Edited by: Dave Stark
both valid answers; i guess there's just a part of me that finds some thing wrong with a 2 week old char in a ship worth pocket change being able to take down t2 ships in seconds, if all the ganking was being done in battle cruisers or such i doubt i'd find it as unacceptable.

infact, i think it's more the speed at which they do it, rather than what they're doing to who.
baltec1
Bat Country
Pandemic Horde
#82 - 2012-07-25 15:25:13 UTC
EvilweaselSA wrote:
I sincerely wish there was some way to (legally) invest in a way that I will profit off the massive increase in highsec mining bots we're about to see.


Sell barges, crystals, MLU and strip miners. Or bump the orca out of range if they are using cans and scoop the ore.
baltec1
Bat Country
Pandemic Horde
#83 - 2012-07-25 15:26:26 UTC
Dave stark wrote:
both valid answers; i guess there's just a part of me that finds some thing wrong with a 2 week old char in a ship worth pocket change being able to take down t2 ships in seconds, if all the ganking was being done in battle cruisers or such i doubt i'd find it as unacceptable.

infact, i think it's more the speed at which they do it, rather than what they're doing to who.


Thats what happens when you fail to fit a tank and then fit mods which reduce it.
EvilweaselSA
GoonCorp
Goonswarm Federation
#84 - 2012-07-25 15:27:15 UTC
baltec1 wrote:
EvilweaselSA wrote:
I sincerely wish there was some way to (legally) invest in a way that I will profit off the massive increase in highsec mining bots we're about to see.


Sell barges, crystals, MLU and strip miners. Or bump the orca out of range if they are using cans and scoop the ore.

barges gonna go down: tech nerf
EpicFailTroll
Doomheim
#85 - 2012-07-25 15:30:11 UTC
This buff will encourage previous non-mining player to indulge in mining to fund their other activities, since it will be low-maintenance and easy.
This will require them to train mining alts. More revenue for CCP.

The actual benefit for the players is that, those who previously despised mining and will now partake in it, will surely be wary of suicide gankers and will actively defend themselves, which could lead to aggression rights escalation.
This could well therefore boost highsec pvp.
Dave stark
#86 - 2012-07-25 15:32:52 UTC
baltec1 wrote:
Dave stark wrote:
both valid answers; i guess there's just a part of me that finds some thing wrong with a 2 week old char in a ship worth pocket change being able to take down t2 ships in seconds, if all the ganking was being done in battle cruisers or such i doubt i'd find it as unacceptable.

infact, i think it's more the speed at which they do it, rather than what they're doing to who.


Thats what happens when you fail to fit a tank and then fit mods which reduce it.


you say it like it's impossible to gank a tanked hulk.
Lady Ayeipsia
BlueWaffe
#87 - 2012-07-25 15:33:46 UTC
I love how everyone only focuses on afk mining/botting. People forget that part of this change is to add versatility to the ships.

Right now you see hulls mining ore. Macs mining ice. Retrievers are for people working their way up to hulk. All other mining vessels fail to be used. Mining frigates? No one really uses them for more than a day. Mining cruisers, good maybe for another day or as cheap t1 logi, but you never see a fleet of osprey mining. Heck, I've never seen a procurer used. I had to go look up what it was even called.

Yes, these changes may impact afk and bots. If ago miners upset you, go bump them. Bots, they neef to be dealt with but are not limited to mining and require a different approach than not touching mining vessels and letting gankers do the work.

Yes, this may give larger tanks to mining vessels. Deal with it. I saw no complaints about improving assault frigs or other frigs. Accept that ccp is updating ships and this includes mining vessels.

Yes, to hank people will have to work harder. Good, a little more risk vs reward, deal with.

However to just rant and rave about how these changes will lead to something you can't prove is foolish. Let the change happen as part of continuous improvement and provide feedback after the changes. Then maybe we will actually see a better game, than one tray stagnates because people fear changes to one ship class.
Roll Sizzle Beef
Space Mutiny
#88 - 2012-07-25 15:40:59 UTC  |  Edited by: Roll Sizzle Beef
All this does is make gankers cry. While its funny. It doesn't fix what needs to be fixed. Mining is still dull, abused, archaic, dreary, hackneyed, monotonous, oft-repeated, out-of-date, plain, repetitive, stale, stupid, tedious, tiresome, trite, unimaginative, uninspiring, vapid, worn-out.
Yay ships get changed... Yet the actual mechanic is still balls.
Make it more enthralling to look at rocks, then people will look at the screen and look and local, and look at d-scans for hours because their attention is actually on the game interacting with it. not watching TV waiting for a audio clue that the rock popped after a half hour of not doing anything. How fun is POS bashing solo or with a tiny crew? That's what every rock represent, a time drag to make people subscribe longer while they want more money for camo pants.
Dave stark
#89 - 2012-07-25 15:44:37 UTC
Roll Sizzle Beef wrote:
All this does is make gankers cry. While its funny. It doesn't fix what needs to be fixed. Mining is still dull, abused, archaic, dreary, hackneyed, monotonous, oft-repeated, out-of-date, plain, repetitive, stale, stupid, tedious, tiresome, trite, unimaginative, uninspiring, vapid, worn-out.
Yay ships get changed... Yet the actual mechanic is still balls.
Make it more enthralling to look at rocks, then people will look at the screen and look and local, and look at d-scans for hours because their attention is actually on the game interacting with it. not watching TV waiting for a audio clue that the rock popped after a half hour of not doing anything. How fun is POS bashing solo or with a tiny crew? That's what every rock represent, a time drag to make people subscribe longer while they want more money for camo pants.


i quite like the mining mechanics as they are.
Sentamon
Imperial Academy
Amarr Empire
#90 - 2012-07-25 16:03:12 UTC
Is a rig being added to help collect precious ganker tears?

~ Professional Forum Alt  ~

Dave stark
#91 - 2012-07-25 16:09:49 UTC
Sentamon wrote:
Is a rig being added to help collect precious ganker tears?


space is cold, so do the new ice harvester rigs count?
Nova Fox
Novafox Shipyards
#92 - 2012-07-25 16:11:47 UTC
Richard Desturned wrote:
why would you subscribe to a game just to mine imaginary minerals

Minecraft?

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Lin-Young Borovskova
Doomheim
#93 - 2012-07-25 16:17:58 UTC
Ginseng Jita wrote:
Might as well hand them golden tickets because the new barges are exactly the kind of ships AFK miners and botters will appreciate. My question is...

Why are you promoting AFK mining and botting CCP?




I don't know where's the problem. People afk mining at low yeld while doing some work are not any longer easy prey, that's not a problem for you if you just put the effort to gank them and if it's not worthy just move on and gank something else.

Bots? -it's CCP job to clean them up and decide who is or who isn't, not some frustrated kids because they can't gank mining barges with a single 3M destroyer....do what you should witch means report and play the game, with new aggression stuff you guys can play space GI's and gank as much as you want but maybe, I really mean maybe, those are a little bit harder to kill with 3M destroyers.

Seriously, what are you complaining about?

brb

Fuujin
GoonWaffe
Goonswarm Federation
#94 - 2012-07-25 16:21:24 UTC
On the one hand, I'm against these changes since hisec mining with these ridiculous tanks now redefines "risk-free activity," which to me is antithetical to the design of eve (a risk-filled universe).

Now the balm to this is that with the return of the mining bot (they never really left) to full strength the cost of low ends will plummet. Enjoy your 10-15M per hour grinding existence.
Dave stark
#95 - 2012-07-25 16:25:10 UTC
Fuujin wrote:
On the one hand, I'm against these changes since hisec mining with these ridiculous tanks now redefines "risk-free activity," which to me is antithetical to the design of eve (a risk-filled universe).

Now the balm to this is that with the return of the mining bot (they never really left) to full strength the cost of low ends will plummet. Enjoy your 10-15M per hour grinding existence.


it's not risk free, we can still get suicide ganks. it just won't happen as much as the goons want it to unless you offer bigger rewards to make it worth people's time. we're getting more ehp not an undestroyable ship. we've only been made safer because gankers are going to be lazier.

let's face it goons stopped paying out bounties on exhumers people would stop bothering to gank them as much and prices would go down again even without the new mining barge changes.
Lin-Young Borovskova
Doomheim
#96 - 2012-07-25 16:39:51 UTC
Fuujin wrote:
On the one hand, I'm against these changes since hisec mining with these ridiculous tanks now redefines "risk-free activity," which to me is antithetical to the design of eve (a risk-filled universe).

Now the balm to this is that with the return of the mining bot (they never really left) to full strength the cost of low ends will plummet. Enjoy your 10-15M per hour grinding existence.



Once again I don't see where's the problem.

Do you guys make crapthreads about multiboxing making bot activity the best way to go and make isk? -no

Are those mining barges ungankable? -no
Just fit better ships and go gank them, if it's boring or unprofitable just move along and do something else, why not afk mining?

brb

Fuujin
GoonWaffe
Goonswarm Federation
#97 - 2012-07-25 16:43:51 UTC  |  Edited by: Fuujin
Dave stark wrote:
Fuujin wrote:
On the one hand, I'm against these changes since hisec mining with these ridiculous tanks now redefines "risk-free activity," which to me is antithetical to the design of eve (a risk-filled universe).

Now the balm to this is that with the return of the mining bot (they never really left) to full strength the cost of low ends will plummet. Enjoy your 10-15M per hour grinding existence.


it's not risk free, we can still get suicide ganks. it just won't happen as much as the goons want it to unless you offer bigger rewards to make it worth people's time. we're getting more ehp not an undestroyable ship. we've only been made safer because gankers are going to be lazier.

let's face it goons stopped paying out bounties on exhumers people would stop bothering to gank them as much and prices would go down again even without the new mining barge changes.



You don't have to be undestroyable, you just have to be tough enough to last until the invincible NPC comes and pops your attacker.

Barges are getting over 5x their current level of EHP. To suicide one now would require an uninsurable tier3 BC (or multiples), which is vastly unprofitable economically. If you are in an NPC corp (or corp-hop after a wardec) you're utterly safe from being ganked unless you're fitting pricey modules.

So, yeah. Untouchable fleets of bots will blot out the belts. Guess I'll just have to take solace in the cheap ships I'll be able to buy once lowends crack the floor.

Edit: ^My primary objection to afk mining is that it runs counter to the risky universe theme of the game. Suicide ganking was an effective counter to this; at the least the miner would have to fit a decent tank if he wanted reasonable protection. Now a token tank will prevent all but the most determined suicide attack. The net result is a pastime lost for many, but the real loss will be to human miners who will spend hours to make a paltry sum that I can do in a single anomaly.

Like I said, enjoy your grinding existence.
Dave stark
#98 - 2012-07-25 16:46:24 UTC
Fuujin wrote:
Dave stark wrote:
Fuujin wrote:
On the one hand, I'm against these changes since hisec mining with these ridiculous tanks now redefines "risk-free activity," which to me is antithetical to the design of eve (a risk-filled universe).

Now the balm to this is that with the return of the mining bot (they never really left) to full strength the cost of low ends will plummet. Enjoy your 10-15M per hour grinding existence.


it's not risk free, we can still get suicide ganks. it just won't happen as much as the goons want it to unless you offer bigger rewards to make it worth people's time. we're getting more ehp not an undestroyable ship. we've only been made safer because gankers are going to be lazier.

let's face it goons stopped paying out bounties on exhumers people would stop bothering to gank them as much and prices would go down again even without the new mining barge changes.



You don't have to be undestroyable, you just have to be tough enough to last until the invincible NPC comes and pops your attacker.

Barges are getting over 5x their current level of EHP. To suicide one now would require an uninsurable tier3 BC (or multiples), which is vastly unprofitable economically. If you are in an NPC corp (or corp-hop after a wardec) you're utterly safe from being ganked unless you're fitting pricey modules.

So, yeah. Untouchable fleets of bots will blot out the belts. Guess I'll just have to take solace in the cheap ships I'll be able to buy once lowends crack the floor.



i'm sure you can find a ship that can gank the new hulk before concord arrives, i'll wager a naga/nado/whatever will suffice. those that you can't gank as easily will have lower yield anyway; like a currently tanked hulk.

between now and then nothing will change except that you need to be less lazy about ganking hulks. really no big changes from now.
Fuujin
GoonWaffe
Goonswarm Federation
#99 - 2012-07-25 16:52:54 UTC
Dave stark wrote:


i'm sure you can find a ship that can gank the new hulk before concord arrives, i'll wager a naga/nado/whatever will suffice. those that you can't gank as easily will have lower yield anyway; like a currently tanked hulk.

between now and then nothing will change except that you need to be less lazy about ganking hulks. really no big changes from now.


The difference is cost. A fit tier3 will run about 65M, uninsurable, and you'll lose some/all of the fitting. (assuming lowend price collapse).

Right now, a tier3 can crack most exhumer tanks. Most. With the buffs, the same tank will likely result in multiple ships being required. Now you need two characters with good skills and 130M+ in ships to kill a single exhumer.

Barge Ganking won't go away, but it'll become akin to unicorn sightings.
Werst Dendenahzees
Ministry of War
Amarr Empire
#100 - 2012-07-25 16:55:57 UTC
You will need like three T2 talos to kill one of the new hulks in a 0.7 system. Skiffs mining ice in a 0.9 system are basically free money forever, unless someone assembles a 20 tornado team to kill them, which is hilarious unprofitable.