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CCP - promoting AFK mining and botting with the new barges.

Author
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#341 - 2012-07-27 00:00:51 UTC
Pipa Porto wrote:

That's a terrible fit. Also, he did not sacrifice all the yield for tank. See that Survey scanner? That's a yield mod, not a tank mod.

A Hulk can fit some 34k EHP vs Blasters while still having enough EM/EXP EHP to prevent Nados from taking over.

You cannot profitably kill a 34k EHP Hulk with Catalysts in .5 space.

Go to .8 space or higher and the loss to gank you becomes fairly significant.

Every fit that comes near that has no task dedicated mods. Most combat ships that don't fit some sort of utility or damage mod are considered fail fit. Apparently exhumers and barges are the exception?
Pipa Porto
#342 - 2012-07-27 00:04:34 UTC
Tyberius Franklin wrote:
Pipa Porto wrote:

That's a terrible fit. Also, he did not sacrifice all the yield for tank. See that Survey scanner? That's a yield mod, not a tank mod.

A Hulk can fit some 34k EHP vs Blasters while still having enough EM/EXP EHP to prevent Nados from taking over.

You cannot profitably kill a 34k EHP Hulk with Catalysts in .5 space.

Go to .8 space or higher and the loss to gank you becomes fairly significant.

Every fit that comes near that has no task dedicated mods. Most combat ships that don't fit some sort of utility or damage mod are considered fail fit. Apparently exhumers and barges are the exception?


Most combat ships are also flown actively.

If you want, you can be immune to ganks with a little bit of active flying instead of just tanking it.

Or you can fit a moderate tank and move to a higher sec band.

EvE: Everyone vs Everyone

-RubyPorto

Suqq Madiq
#343 - 2012-07-27 00:22:10 UTC
Pipa Porto wrote:
Aya Hekki wrote:
http://eve-kill.net/?a=kill_detail&kll_id=13920646

That's a terrible fit. Also, he did not sacrifice all the yield for tank. See that Survey scanner? That's a yield mod, not a tank mod.

A Hulk can fit some 34k EHP vs Blasters while still having enough EM/EXP EHP to prevent Nados from taking over.

You cannot profitably kill a 34k EHP Hulk with Catalysts in .5 space.

Go to .8 space or higher and the loss to gank you becomes fairly significant.


It most certainly is not a terrible fit. Quit ******* lying. It sacrificed nearly all of it's yield for tank. It is exactly the fit and killmail that you've been claiming doesn't exist for days and even in the face of clear evidence of how wrong you are, you still ***** and cry and moan about the ebil bad men at CCP who made it unprofitable for you to gank exhumers in Highsec. You could double the number of Catalysts on that mail and STILL make a profit from the kill.

How many times do you need to be proven wrong before you stop crying about these necessary buffs that have been welcomed by the majority of the community? Even Soundwave has made it abundantly clear to you that the delusion you're living under of EVE being designed around profitable ganking is a myth and a lie.
Vaerah Vahrokha
Vahrokh Consulting
#344 - 2012-07-27 00:24:50 UTC  |  Edited by: Vaerah Vahrokha
Pipa Porto wrote:
Tyberius Franklin wrote:
Pipa Porto wrote:

That's a terrible fit. Also, he did not sacrifice all the yield for tank. See that Survey scanner? That's a yield mod, not a tank mod.

A Hulk can fit some 34k EHP vs Blasters while still having enough EM/EXP EHP to prevent Nados from taking over.

You cannot profitably kill a 34k EHP Hulk with Catalysts in .5 space.

Go to .8 space or higher and the loss to gank you becomes fairly significant.

Every fit that comes near that has no task dedicated mods. Most combat ships that don't fit some sort of utility or damage mod are considered fail fit. Apparently exhumers and barges are the exception?


Most combat ships are also flown actively.

If you want, you can be immune to ganks with a little bit of active flying instead of just tanking it.

Or you can fit a moderate tank and move to a higher sec band.


Most combat ships are not made for a dumb profession that encourages looking at painting dry as an exciting alternative.
Also, the guy asked you a precise question, don't derail.

"Every fit that comes near that has no task dedicated mods. Most combat ships that don't fit some sort of utility or damage mod are considered fail fit. Apparently exhumers and barges are the exception?"

Imo they would not even had to buff anything if mining ships allowed *1* MLU in addition to viable tank.
No combat ship (both PvP and PvE) has to choose between ZERO damage increasers OR tank.
I think I have 3 gyrostabs and 2 TEs in the lows of a PvE maelstrom, it tanks stuff just fine and still melts it.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#345 - 2012-07-27 00:30:51 UTC
Pipa Porto wrote:
Tyberius Franklin wrote:
Pipa Porto wrote:

That's a terrible fit. Also, he did not sacrifice all the yield for tank. See that Survey scanner? That's a yield mod, not a tank mod.

A Hulk can fit some 34k EHP vs Blasters while still having enough EM/EXP EHP to prevent Nados from taking over.

You cannot profitably kill a 34k EHP Hulk with Catalysts in .5 space.

Go to .8 space or higher and the loss to gank you becomes fairly significant.

Every fit that comes near that has no task dedicated mods. Most combat ships that don't fit some sort of utility or damage mod are considered fail fit. Apparently exhumers and barges are the exception?


Most combat ships are also flown actively.

If you want, you can be immune to ganks with a little bit of active flying instead of just tanking it.

Or you can fit a moderate tank and move to a higher sec band.

Their flown actively because they have an active role. Though, this doesn't change the fact that they are not simply expected to fill highs with guns and the rest with LSE's DCU's and plates. In order to have any chance of tanking there is only 1 viable fit and even then often needs the help of outside boosts from links to be able to sustain itself in an attack. In this fit everything is sacrificed that can be for tank. and this is for the best of the group of ships.
March rabbit
Aliastra
Gallente Federation
#346 - 2012-07-27 08:24:24 UTC
Werst Dendenahzees wrote:
You will need like three T2 talos to kill one of the new hulks in a 0.7 system. Skiffs mining ice in a 0.9 system are basically free money forever, unless someone assembles a 20 tornado team to kill them, which is hilarious unprofitable.

the biggest question here is: why ganking should be profitable? Shocked
After all ganking is "somehow againts the law" because ganker gets killed by Concord.

The Mittani: "the inappropriate drunked joke"

Pipa Porto
#347 - 2012-07-27 09:06:47 UTC
March rabbit wrote:
Werst Dendenahzees wrote:
You will need like three T2 talos to kill one of the new hulks in a 0.7 system. Skiffs mining ice in a 0.9 system are basically free money forever, unless someone assembles a 20 tornado team to kill them, which is hilarious unprofitable.

the biggest question here is: why ganking should be profitable? Shocked
After all ganking is "somehow againts the law" because ganker gets killed by Concord.


Ganking Hulks isn't profitably unless the victim fits their Hulk to allow it to be profitable to gank.

EvE: Everyone vs Everyone

-RubyPorto

Vaju Enki
Secular Wisdom
#348 - 2012-07-27 09:20:22 UTC
It will definitely effect alot of areas of game play, like suicide ganking and ore theft.

They are ripping the game apart , very sad times indeed. It's just like seeing a friend with alzheimer fading away.

The Tears Must Flow

Dave stark
#349 - 2012-07-27 09:23:57 UTC
Vaju Enki wrote:
It will definitely effect alot of areas of game play, like suicide ganking and ore theft.

They are ripping the game apart , very sad times indeed. It's just like seeing a friend with alzheimer fading away.


i've seen 1 ganker since hulkageddon started, and i haven't seen a can flipper in like half a year. nobody bothers with those activities to begin with.
Vaju Enki
Secular Wisdom
#350 - 2012-07-27 09:28:37 UTC
Dave stark wrote:
Vaju Enki wrote:
It will definitely effect alot of areas of game play, like suicide ganking and ore theft.

They are ripping the game apart , very sad times indeed. It's just like seeing a friend with alzheimer fading away.


i've seen 1 ganker since hulkageddon started, and i haven't seen a can flipper in like half a year. nobody bothers with those activities to begin with.


Somebody give this guy the nobel prize.

The Tears Must Flow

Mallak Azaria
Caldari Provisions
Caldari State
#351 - 2012-07-27 13:48:42 UTC
Anvil44 wrote:
And I am really not being sarcastic. It's almost impossible to gank with these changes, several players have said so and it sounds like they really know what they are talking about. I think it will be good if you can rub it in their face how wrong they are. I just hope they don't get discouraged for not being such good players.


Will probably just switch targets to be honest. Miners aren't the only ones that can be ganked for profit, or for a laugh.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Dun Bar
Baba Yagas
The Initiative.
#352 - 2012-07-27 13:55:55 UTC

Richard Desturned wrote:
why would you subscribe to a game just to mine imaginary minerals


Because we can. U mad bro?
Pipa Porto
#353 - 2012-07-27 13:59:35 UTC
Tyberius Franklin wrote:
Pipa Porto wrote:

That's a terrible fit. Also, he did not sacrifice all the yield for tank. See that Survey scanner? That's a yield mod, not a tank mod.

A Hulk can fit some 34k EHP vs Blasters while still having enough EM/EXP EHP to prevent Nados from taking over.

You cannot profitably kill a 34k EHP Hulk with Catalysts in .5 space.

Go to .8 space or higher and the loss to gank you becomes fairly significant.

Every fit that comes near that has no task dedicated mods. Most combat ships that don't fit some sort of utility or damage mod are considered fail fit. Apparently exhumers and barges are the exception?


Sure. But that's what you need to be safe while totally AFK. If you're paying attention at all, you can just warp off if a gank is incoming.

EvE: Everyone vs Everyone

-RubyPorto

March rabbit
Aliastra
Gallente Federation
#354 - 2012-07-27 14:03:35 UTC
Vaju Enki wrote:
Dave stark wrote:
Vaju Enki wrote:
It will definitely effect alot of areas of game play, like suicide ganking and ore theft.

They are ripping the game apart , very sad times indeed. It's just like seeing a friend with alzheimer fading away.


i've seen 1 ganker since hulkageddon started, and i haven't seen a can flipper in like half a year. nobody bothers with those activities to begin with.


Somebody give this guy the nobel prize.

sometime it's better to keep silence when you have nothing to say...... Roll

The Mittani: "the inappropriate drunked joke"

Anvil44
Avedis Corporation
The Vanguard Syndicate
#355 - 2012-07-27 15:11:19 UTC
Pipa Porto wrote:
Tyberius Franklin wrote:
Pipa Porto wrote:

That's a terrible fit. Also, he did not sacrifice all the yield for tank. See that Survey scanner? That's a yield mod, not a tank mod.

A Hulk can fit some 34k EHP vs Blasters while still having enough EM/EXP EHP to prevent Nados from taking over.

You cannot profitably kill a 34k EHP Hulk with Catalysts in .5 space.

Go to .8 space or higher and the loss to gank you becomes fairly significant.

Every fit that comes near that has no task dedicated mods. Most combat ships that don't fit some sort of utility or damage mod are considered fail fit. Apparently exhumers and barges are the exception?


Sure. But that's what you need to be safe while totally AFK. If you're paying attention at all, you can just warp off if a gank is incoming.

I've paid attention lots and I have never seen anyone advertise they are about to do a gank. Good gankers usually have a cloaked scout ship, gankers align to scout and warp to them -10km or -20km to land right next to their target. Target lock then open fire. Unless the target in question is near 3/4 max speed (required to warp), they may not have the quick reaction time to warp out before gankers open fire. Just being aligned to a target but not moving does not reduce the time to enter warp.

All of these people that gank (I cannot call them PvPs because they aren't really doing that) seem to think all of these measures are realistic and practical. Gotta stop thinking that way. Fact is, unless you have flagged a corp, or the person doing the ganking is flashy red, you cannot know which person in local may want to gank you. And even then, finding them in local if the numbers are high isn't always easy, especially if the system in question has traffic through it normally.

Having said all that, I am not saying it is unfair, this is the way it is and that's fine. Gives the gankers that are smart and organized the ability to get any target they want...if they really want to do it. If you don't think you can get the ship in question, simply switch targets to one you can gank. That's the way Eve is. If Hulks and other mining ships are no longer profitable to gank, go after Noctis. Chances are those have way better profits and those are easy kills. I got one no problem(with one of my other characters), without even a point on it, using long range missles. And this was in WH space where the pilots that are running ninja anomalies are paying attention.

I may not like you or your point of view but you have a right to voice it.

Pipa Porto
#356 - 2012-07-27 15:25:00 UTC
Anvil44 wrote:
Pipa Porto wrote:
Sure. But that's what you need to be safe while totally AFK. If you're paying attention at all, you can just warp off if a gank is incoming.
Unless the target in question is near 3/4 max speed (required to warp), they may not have the quick reaction time to warp out before gankers open fire. Just being aligned to a target but not moving does not reduce the time to enter warp.


Hey, yes, you can do that. That is one of the things you can do to stay 100% safe from gankers if you are ATK. There are even methods to reduce the absolute speed that 75% of your max speed represents.

By the way, Passive align is a myth. If you are at 0m/s, you are not aligned anywhere.

EvE: Everyone vs Everyone

-RubyPorto

Alavaria Fera
GoonWaffe
#357 - 2012-07-27 15:25:07 UTC
Anvil44 wrote:
If Hulks and other mining ships are no longer profitable to gank, go after Noctis. Chances are those have way better profits and those are easy kills. I got one no problem(with one of my other characters), without even a point on it, using long range missles. And this was in WH space where the pilots that are running ninja anomalies are paying attention.

Even when paying attention, you say.

Perhaps Noctis needs some buff then ...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Anvil44
Avedis Corporation
The Vanguard Syndicate
#358 - 2012-07-27 15:27:35 UTC
Dun Bar wrote:

Richard Desturned wrote:
why would you subscribe to a game just to mine imaginary minerals


Because we can. U mad bro?

Why would anyone subscribe to a game to fly imaginary space ships in imaginary space? That's the real question. And my answer is this: I can't do it in real life and Eve makes space look good.

Whether I am popping rats or mining rocks or whatever, I actually take the time to look at the graphics and enjoy the game. And sometimes play some really nice space music in the background. It is really enjoyable. If anyone has a problem with me mining rocks in space...well obviously they have the problem, not me Lol. I won't lose any sleep over them having problems. Sometimes its a nice break from all the noise and chaos of a house full of little kids - a nice way to mellow out a bit. Eve can give so much to so many players in so many ways. Those who limit themselves to only one portion of playing (whether it is mining or ganking or PvE or PvP) have only seen one portion of Eve and have not opened themselves to the full complexity that this game offers. I suggest staying off that pedestal that is used for preaching about what Eve is and admit that it can be lots of different things for different people...and let it go.

I may not like you or your point of view but you have a right to voice it.

Richard Desturned
Royal Amarr Institute
Amarr Empire
#359 - 2012-07-27 15:29:39 UTC
Anvil44 wrote:
finding them in local if the numbers are high isn't always easy


You're already making a mistake if you're mining in a system with a high local count.

npc alts have no opinions worth consideration

Cloned S0ul
POCKOCMOC Inc.
#360 - 2012-07-27 15:32:07 UTC