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Mining barge changes [now with feedback]

Author
Tippia
Sunshine and Lollipops
#41 - 2012-07-24 00:18:12 UTC
Droxlyn wrote:
I like your advice, I'll reship to go ****.
You can also just dock up. I'm sure your fleet can live without you for a minute or three.

It's quite simple: the Hulk will no longer be the best mining ship. It will only be the best for its specific purpose: high-activity fleet mining, with Orca or Rorqual support and a good set of transports to bring the ore back to station. If you want to pause, you'll have to pause — AFK mining is no longer in the Hulk's repertoire.
Denidil
Cascades Mountain Operatives
#42 - 2012-07-24 00:33:06 UTC
Tippia wrote:


It's quite simple: the Hulk will no longer be the best mining ship.


exactly. working as intended.

people just can't' deal with the new reality that is coming. that's fine - whiny max-yielders will keep the suiciders happy, and people like me who will just stick my mining char into a mack will be happy.

Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.

Droxlyn
School of Applied Knowledge
Caldari State
#43 - 2012-07-24 00:39:16 UTC
The Mackinaw, I think, when fitted for yield in a fleet, will fill up in 8 cycles.
The Skiff can fill up its hold in 4 cycles.


Yields are estimated at:
Hulk: 5458.76
Mackinaw: 4664.55 (3 MLU2s, I don't know if this fits or not.)
Skiff: 4333.99

Drox
Javajunky
Federal Navy Academy
Gallente Federation
#44 - 2012-07-24 01:06:24 UTC
Hulk needs to have 2100m3 cargo....

I get all the other changes, but seriously you're not give the Hulk enough storage to be able to carry a full set of Mining Crystals?

I mean I really I don't think that is too too much to ask is it?

Java

Tippia
Sunshine and Lollipops
#45 - 2012-07-24 01:08:32 UTC
Javajunky wrote:
I get all the other changes, but seriously you're not give the Hulk enough storage to be able to carry a full set of Mining Crystals?
Put them in the Orca.
Denidil
Cascades Mountain Operatives
#46 - 2012-07-24 01:17:45 UTC  |  Edited by: Denidil
Droxlyn wrote:
The Mackinaw, I think, when fitted for yield in a fleet, will fill up in 8 cycles.
The Skiff can fill up its hold in 4 cycles.


Yields are estimated at:
Hulk: 5458.76
Mackinaw: 4664.55 (3 MLU2s, I don't know if this fits or not.)
Skiff: 4333.99

Drox


3 mlu2s does fit with an implant

are there dimishing returns on MLUs?

Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.

Jaenen
Recettear Acquisitions LTD
#47 - 2012-07-24 01:26:00 UTC
If those numbers go live, I predict Procurers and Skiffs spiking in price hilariously.

I actually think the revised numbers - perhaps especially on the Hulk and Covetor - are for the best. It's requiring a miner to compromise.

Max yield? Something you can AFK with? Something bloody hard to gank? pick one. That said, I know for a fact I'm going to find the small Hulk cargo bay, and thus the inability to carry a lot of spare crystals, hell of annoying, but it makes sense for what they appear to be going for. The logic seems to be that if you're in a Hulk, you're gonna have support from a haulerbitch of some description, who CAN carry some spare crystals. Pain in the ass? Absolutely. Something that can be worked around? Oh yes.

Believe me, I mine a LOT, with and without friends along... I think that once we the miners have had a little time to get used to things, we'll be fine.

And man, we'll be collecting a ton of tears from the suicide gankers who suddenly need something with muscle to pop Procs and Skiffs. Their tears shall be delicious.
corestwo
Goonfleet Investment Banking
#48 - 2012-07-24 01:35:51 UTC  |  Edited by: corestwo
Denidil wrote:
whiny max-yielders will keep the suiciders happy


Quote:

[Hulk, Tanked Max Yield]
Ice Harvester Upgrade II
Ice Harvester Upgrade II

EM Ward Amplifier II
Thermic Dissipation Amplifier II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II

Modulated Strip Miner II, Veldspar Mining Crystal I
Modulated Strip Miner II, Veldspar Mining Crystal I
Modulated Strip Miner II, Veldspar Mining Crystal I

Medium Core Defense Field Extender I
Medium Processor Overclocking Unit II


This fit has 16,893 EHP right now and of course maximizes your yield. With the changes to its base HP, it will have 26,727 EHP, while still achieving max yield.

It's a bit silly, really - miners get to have their cake and eat it. I think a better solution would have been to model the mining barges after all the other ORE ships - heavily biased towards structure, maybe heavily constrain their CPU as well, so that you can either pick a large buffer with a Damage Control and Reinforced Bulkhead, OR you can maximize your yield with mining laser upgrades, but not both.


e: Numbers mistake, I forgot to account for the CDFE in the post-patch EHP number. The 26,727 is what you'd get with an ice mining upgrade. If you eschew that for the CDFE instead, you'll get about 34,750 EHP instead.

This post was crafted by a member of the GoonSwarm Federation Economic Cabal, the foremost authority on Eve: Online economics and gameplay.

fofofo

rodyas
Tie Fighters Inc
#49 - 2012-07-24 04:43:41 UTC
^ That is a nice fit, but its only a fleet fit. Would be a nice fit too with orca support, but sometimes hard to always have an orca there.

Signature removed for inappropriate language - CCP Eterne

Infinite Force
#50 - 2012-07-24 05:01:08 UTC
Tippia wrote:
Javajunky wrote:
I get all the other changes, but seriously you're not give the Hulk enough storage to be able to carry a full set of Mining Crystals?
Put them in the Orca.

It's late, and I'm tired, so --

You normally have good ideas & suggestions, Tippia, but for this one? No.

/on sarcasm
Oh, look. My crystal broke.
Oh, wait, the Orca(s) is/are away dropping ore. Guess my Fleet will have to suffer while I mine with a gimped yield.
Oh, wait, the Orca is out of range [doing 'activity A']. I can't move without going out of roid range.
/off sarcasm

I really tire of these immature 16 year old arguments. "Put it in the Orca" is not the answer to every mining question. Maybe my fleet doesn't use Orca's. Maybe they use Rorquals at 80km out. This is a sandbox - and I should be able to carry a full set of replacement crystals in my specialized mining ship just like my uber fighting frigate/cruiser/battleship/dread can carry a good number of replacement crystals.

Of course, no one has mentioned yet if they've reduced the size of those blasted things yet - and if they do, then 500m3 is fine.

+1 to Javajunky's suggestion.

HROLT CEO Live Free; Die Proud

http://tinyurl.com/95zmyzw - The only way to go!

Denidil
Cascades Mountain Operatives
#51 - 2012-07-24 05:04:16 UTC
Infinite Force wrote:


Of course, no one has mentioned yet if they've reduced the size of those blasted things yet - and if they do, then 500m3 is fine.



they should just reduce their size, it is the best solution.

Tedium and difficulty are not the same thing, if you don't realize this then STFU about game design.

Amenis Shem
Shemhanun
#52 - 2012-07-24 06:53:31 UTC
Could someone please run the numbers for Ice Mining with a Hulk and compare that to the current Mackinaw yield?
Doddy
Excidium.
#53 - 2012-07-24 09:57:28 UTC
Denidil wrote:
Infinite Force wrote:


Of course, no one has mentioned yet if they've reduced the size of those blasted things yet - and if they do, then 500m3 is fine.



they should just reduce their size, it is the best solution.


Or add a specialist bay which they implemented but don't use nearly enough. The barges should have an ore bay, a crystal bay and a tiny cargo bay (what do they actually need one for?).
P3po
Perkone
Caldari State
#54 - 2012-07-24 11:18:14 UTC
I have dreamed a day where i can cary full set of crystals + 1 or 2 crystals spare if one gets destroyed .... guess i will have to wait few more years.

I think this guy "carry it in orca" never mined with 5-6 hulks at once, and have no idea how annoying it is with the crystals.
chaosjj
Doomheim
#55 - 2012-07-24 12:36:38 UTC  |  Edited by: chaosjj
New mining barges/Exhumers are on Singularity.
Dave stark
#56 - 2012-07-24 12:46:46 UTC
chaosjj wrote:
New mining barges/Exhumers are on Singularity.

oh? they weren't yesterday!

*skips off to sisi*
Ru3en
The Scope
Gallente Federation
#57 - 2012-07-24 12:48:14 UTC
question:

Patchnotes says: "Only one mining or ice harvesting rig can be fitted at a time."
Its on line 396 here: Patchnotes

so you cant fit 2 MLU or 2 IHU anymore?
Or does this only affect the 2 new Upgrades?
Dave stark
#58 - 2012-07-24 12:50:29 UTC
Ru3en wrote:
question:

Patchnotes says: "Only one mining or ice harvesting rig can be fitted at a time."
Its on line 396 here: Patchnotes

so you cant fit 2 MLU or 2 IHU anymore?
Or does this only affect the 2 new Upgrades?


"rig" therefore that'll be the rigs not the laser upgrades. (rig slots not low slots). at least that's how i interpret that wording.

however that means you can't stack rigs, nor can you mix rigs, it would seem.
Ru3en
The Scope
Gallente Federation
#59 - 2012-07-24 12:52:20 UTC
Dave stark wrote:
Ru3en wrote:
question:

Patchnotes says: "Only one mining or ice harvesting rig can be fitted at a time."
Its on line 396 here: Patchnotes

so you cant fit 2 MLU or 2 IHU anymore?
Or does this only affect the 2 new Upgrades?


"rig" therefore that'll be the rigs not the laser upgrades. (rig slots not low slots). at least that's how i interpret that wording.

however that means you can't stack rigs, nor can you mix rigs, it would seem.


thanks for that.. was confused
Nagarythe Tinurandir
Einheit X-6
#60 - 2012-07-24 12:58:47 UTC
does the "new" hulk still have a bonus for ice mining?
i strongly feel it should loose that bonus. otherwise i do not see the point of the mackinaw beeing the dedicated ice mining ship.


+1 for the hulk stop beeing the ultimate choice.