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[Proposal] Aestistics: Walking in Supers

Author
Saithe
Caldari Provisions
Caldari State
#1 - 2012-07-23 02:25:02 UTC
*This proposal would only affect Supercarriers and Titans.*

Currently, Supers/Titans cannot dock in stations. Having done all this work on Captains Quarters, and seeing as how Supers are basically mobile stations, why not implement a Walking in Ship feature for these ships alone. Some exceptions could be checked; for example, to only be available at a POS. This could be further implemented to all ships down the road, but give supers something to do rather than sit in space doing a whole lot of nothing.

On a side note: It would ultimately eliminate most supers from being dropped, as they would be too busy sitting on the couch watching tv.
Corina Jarr
en Welle Shipping Inc.
#2 - 2012-07-23 04:04:27 UTC
Pluses of your idea:
Not game breaking at all.
Interesting to see, though might make people want to have access to all the supers (not bad either).

Minuses:
Needs Dev time, which is limited.
Might be problematic with the server (how would it handle if you ship got bumped out of the POS bubble and attacked for example)/


I think they should finish the insides of stations first (with some meaningful gameplay). But I'm not apposed to such an idea.
Saithe
Caldari Provisions
Caldari State
#3 - 2012-07-23 04:25:51 UTC
Corina Jarr wrote:
Pluses of your idea:
Not game breaking at all.
Interesting to see, though might make people want to have access to all the supers (not bad either).

Minuses:
Needs Dev time, which is limited.
Might be problematic with the server (how would it handle if you ship got bumped out of the POS bubble and attacked for example)/


I think they should finish the insides of stations first (with some meaningful gameplay). But I'm not apposed to such an idea.


From what I have seen, most supers are in a small personal pos, with a personal password. so the chances of being bumped out is very limited.

but yes, it would require some innovating coding for sure. maybe a check to see if the pos is launched for self, and if the pos should ever come under attack it automatically kicks you out of 'ship walk' mode. or, more interestingly, it could simply be a 'first person flight' control, with some sort of screen showing you the 'outside' of your ship (as though you were seeing it normally)