These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
Previous page123
 

Upgrading Sound Effects in Eve online

Author
Don Alfredo
Peda Electronic Devices and Androids
#41 - 2012-10-18 16:52:56 UTC
I was very disappointed of the artillery sound. It needs MORE BEEF. After all it fires a pretty large projectile!
Tex' Winchester
The Scope
Gallente Federation
#42 - 2012-10-30 07:39:07 UTC
Kortanil wrote:
Tex' Winchester wrote:
Hello CCP,

I am wondering if there are any plans of upgrading the sound effects in the game specially the weapons.

I think the missile launchers are not that bad, but the lasers, turrets e.c.t. really sound like from an Amiga
commodore game from the 70's.

I thought since you've been working on Dust 514 you must have a brand new stock of weapon sounds, and i saw a video showing that you guys are also working on new animations for ship explosions.

Wouldn't it be nice to have a real "badaboom" going on if a ship explodes.

I mean i think all this kinds of sounds could be much more intense and loud. That would probably bring a whole new feeling to the game.

What do you think?
Greets.


How often when you are in combat do you zoom in so close as to be able to hear the sounds well? Because frankly that's the only way to hear them well - you must zoom in. Most of the pilots, mission runners and those that participate in large fleet fights, zoom out so far out that sounds virtually disappear.




Of coures i zoom in as often as it is possible. You should try it too every once in a while and see how beautyful EVE Online actually looks

If i just wanted to see red and blue dots on my screen, i could very well just play Space invaders from the 1970's :-)


Avalon Stormborn
The Scope
Gallente Federation
#43 - 2012-12-18 11:07:12 UTC
Yeah the sound effects are really starting to drive me crazy. Artillery should go BOOM BOOM BOOM and feel like a goddamn cyborg Tyson hit you in the chest from the pure punch it packs. Lasers shouldn't go ding zing zing. Autocannons should be mroe like machineguns. Blasters and rails should feel more strong, and not like needleshooters.

These are my main problems really, I want my big ships to actually sound like they're bigass ships.

Everything should sound mroe angry, more dangerous, more fatal. When you shoot, you gotto know that serious **** is going on!
Previous page123