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Dynamic Distribution of Materials

Author
Veinnail
Caldari Provisions
Caldari State
#21 - 2012-07-22 19:36:51 UTC
Do not deny the stagnation that has consumed most of 0.0 conquest.
Scatim Helicon
State War Academy
Caldari State
#22 - 2012-07-22 20:47:25 UTC
Your argument is that '0.0 is stagnant, so lets punch our players in the mouth periodically'?

Every time you post a WiS thread, Hilmar strangles a kitten.

Veinnail
Caldari Provisions
Caldari State
#23 - 2012-07-22 21:02:02 UTC
Its not a punch in the mouth, its just another level of complexity into a game that obviously isn't complex enough yet.

=)
Scatim Helicon
State War Academy
Caldari State
#24 - 2012-07-22 22:11:07 UTC
Moonshifting isn't 'complexity', its regular doses of irritation and misery for the sake of irritation and misery.

Every time you post a WiS thread, Hilmar strangles a kitten.

Veinnail
Caldari Provisions
Caldari State
#25 - 2012-07-23 06:11:28 UTC
Right now Moon control is easy if you have simple numerical advantages. There is little actual ~effort involved.
Scatim Helicon
State War Academy
Caldari State
#26 - 2012-07-23 06:44:53 UTC
And moonshifting will do nothing to discourage that, except for a couple of days after every randomisation where everyone drops their combat ships and jumps into their probing Prowlers to go on an Easter Egg hunt.

If you think controlling moon materials should require more effort, then fine, but the effort shouldn't come in the form of subjecting everyone to an endurance test where the group with the biggest collection of unemployed masochists wins the big prize because they scanned down the moons faster.

Every time you post a WiS thread, Hilmar strangles a kitten.

Veinnail
Caldari Provisions
Caldari State
#27 - 2012-07-23 07:16:59 UTC
Scatim Helicon wrote:
And moonshifting will do nothing to discourage that, except for a couple of days after every randomisation where everyone drops their combat ships and jumps into their probing Prowlers to go on an Easter Egg hunt.

If you think controlling moon materials should require more effort, then fine, but the effort shouldn't come in the form of subjecting everyone to an endurance test where the group with the biggest collection of unemployed masochists wins the big prize because they scanned down the moons faster.


I am glad that you are starting to see the light. This change combined with other renovations in the POS, material, and infrastructure part of the game will move everything in a positive direction. =)
Scatim Helicon
State War Academy
Caldari State
#28 - 2012-07-23 07:23:03 UTC
You mean 'If we change literally everything else to do with moons and POSs maybe it will mitigate the damage that my terrible idea would do to eve'.

Every time you post a WiS thread, Hilmar strangles a kitten.

Veinnail
Caldari Provisions
Caldari State
#29 - 2012-07-23 16:22:51 UTC
move along troll
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#30 - 2012-07-23 16:25:06 UTC
Veinnail wrote:
move along troll


someone disagrees with you, thus they are a troll?

Sorry, F&I isn't circlejerk city for ideas. Not everyone is going to like your half-baked ideas. Especially ones that are dumb. Like this one.
Veinnail
Caldari Provisions
Caldari State
#31 - 2012-07-23 16:33:24 UTC
This idea will only negatively effect the organizations with disloyal scouts. Because It is simple to expect that anyone out scanning would quickly bring in their own tower with an alt corp or otherwise, before informing the alliance directorate. Sure, this Idea is HALF BAKED. But there is promise to dynamic distribution.

I do believe that dynamic distribution is more appropriate than a one-time redistribution.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#32 - 2012-07-23 17:21:48 UTC
Veinnail wrote:
But there is promise to dynamic distribution


No, there's really not.

It devalues space entirely and adds a mechanic that just makes things more tedious than they should be and forcing T2 prices to go up due to the added convention of having to find the damn resources over and over, etc. Moon mining will have its changes, but dynamic distribution is just bad. Especially with your proposed rate of 1 month. Thats just stupid.
Scatim Helicon
State War Academy
Caldari State
#33 - 2012-07-23 17:38:17 UTC  |  Edited by: Scatim Helicon
Veinnail wrote:
move along troll

If I was trolling I'd make some comment about Raiden. throwing away all their tech moons overnight and then you suddenly deciding that it wasn't fair that your leadership's incompetence had disadvantaged you, so everyone else's tech moons should be thrown away by a CCP diceroll every three months to level the playing field.

The idea is bad for multiple reasons (though to be fair it was bad every other time it has been suggested by other people too), as have been posted over and over in this thread and elsewhere, and when confronted with tangible objections you handwaved dismissively and finally suggested that, rather than changing the Bad Idea, it should just happen less often.

Every time you post a WiS thread, Hilmar strangles a kitten.

Nicolo da'Vicenza
Viziam
Amarr Empire
#34 - 2012-07-23 19:11:38 UTC
just change the recipes for items
Scatim Helicon
State War Academy
Caldari State
#35 - 2012-07-23 19:27:34 UTC
Nicolo da'Vicenza wrote:
just change the recipes for items

That could probably work too.

If the Money Moon was an r64, any r64, there'd be much less complaining because r64s have a much more equal distribution throughout the cluster unlike the mostly northern-based technetium.

Every time you post a WiS thread, Hilmar strangles a kitten.

mxzf
Shovel Bros
#36 - 2012-07-23 19:36:02 UTC  |  Edited by: mxzf
Scatim Helicon wrote:
Nicolo da'Vicenza wrote:
just change the recipes for items

That could probably work too.

If the Money Moon was an r64, any r64, there'd be much less complaining because r64s have a much more equal distribution throughout the cluster unlike the mostly northern-based technetium.


They already tried changing around the recipes, that's how Tech got in the state where it is now. It used to be that Tech was nothing important and the r64s were the bottleneck, but with that change it make Tech the bottleneck. I'm convinced that doing nothing but changing the mineral costs around will simply change which moon goo is the bottleneck.


Also, @the OP. How many pages of people telling you that your idea is bad will it take before you stop trying to call them trolls and realize that it just is a bad idea? Just get over it, this idea has been discussed many times and it's just not a good idea.
Sigras
Conglomo
#37 - 2012-07-23 20:23:02 UTC
I think everyone who is touting moon depletion/moon shifting is forgetting 2 things:

#1. How much of a pain it is to scan moons - For a large alliance, they may control thousands of moons, even if the moon materials only ever respawned at downtime, that means that every moon would have to be re-scaned every day.

#2. Knowing where the moon mats are keeps material prices low - This example is obviously extreme, but imagine if tomorrow, all of the moon materials disappeared and were randomly reseeded on different moons. the price of T2 would go through the roof because most of the moons wouldnt be scanned for weeks!

Right now, basically any moon that is worth mining is being mined, and the only other factor effecting the prices is carteling. If moons were randomly reseeded, you would have the chance that some of the moons with critical materials like tech on them dont get scanned for weeks or months! That would be months of non production on top of all the other market factors.

TL;DR
Random reseeds of moon materials would make the situation worse not better.
Milton Middleson
Rifterlings
#38 - 2012-07-23 20:31:18 UTC
After one or two rotations, dozens or hundreds of moons suddenly go MIA as the survey teams start lying about whether or not they actually scanned down that constellation.
Scatim Helicon
State War Academy
Caldari State
#39 - 2012-07-23 20:37:17 UTC
Milton Middleson wrote:
After one or two rotations, dozens or hundreds of moons suddenly go MIA as the survey teams start lying about whether or not they actually scanned down that constellation.

We get around this by paying our dudes to do moonscans and finders fees for money moons.

Guaranteed payout for reporting in a moon beats potential payout with the risk of getting your altcorp tower sieged by the next group of moonscanners.

Every time you post a WiS thread, Hilmar strangles a kitten.

Veinnail
Caldari Provisions
Caldari State
#40 - 2012-07-24 07:17:06 UTC  |  Edited by: Veinnail
excellent discussion.

oh and @ mxzf, if by everyone you mean the handful of guys that have all the posts in the thread, including you, then sure.
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