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You too can be LEET - Exploit revealed

Author
Sarmea Moon
Aliastra
Gallente Federation
#61 - 2012-07-18 13:05:34 UTC
You don't have to search very long to find whines about kill mails not being generated.

Self destruct no kill mail


After many many years of this mechanic being around, it was apparently fixed a few months ago (I was out for a couple years).

Whine enough, and this too will be fixed. It certainly looks like an unintended bug, since above 20% structure you get a KM.


Ahhh, the days of whines/threadnaughts after a titan SDed to avoid generating a KM......

The problem with defending the purity of the English language is that English is about as pure as a cribhouse [lady of commercial virtue]. We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat them unconscious and rifle their pockets for new vocabulary.- James Nicoll

Alayna Le'line
#62 - 2012-07-18 13:17:30 UTC
War Kitten wrote:
The ship still asplodes.

The loots get dropped.

The pilot is left in a pod.

All the game-state things that matter occur.

Submit it to the bug-tracker and move on with your life.


Except for one: you don't get to see the pilot's fit, which is arguably the most interesting part about KMs.
JC Anderson
RED ROSE THORN
#63 - 2012-07-18 14:00:19 UTC
James Amril-Kesh wrote:
Liang Nuren wrote:
Possum's Awesome wrote:
no ma'am


Pretty sure I tested that on sisi once. I wonder if it changed.

-Liang

I've tested it on sisi as well, and I can say for certain that you don't lose SP if you eject before your T3 is blown up.


That is how its intended to work.

CCP replied to this once before, mentioning that it has something to do with the sudden broken link between the capsuleer and the t3 due to how they are integrated with one another closer than that of non tech 3 ships.

They went on to say that by ejecting, you can save yourself from that.
JC Anderson
RED ROSE THORN
#64 - 2012-07-18 14:02:44 UTC  |  Edited by: JC Anderson
Alayna Le'line wrote:
War Kitten wrote:
The ship still asplodes.

The loots get dropped.

The pilot is left in a pod.

All the game-state things that matter occur.

Submit it to the bug-tracker and move on with your life.


Except for one: you don't get to see the pilot's fit, which is arguably the most interesting part about KMs.


They generate KM's now and this is a change that is fairly recent AFAIK.
http://eve-kill.net/?a=kill_detail&kll_id=13995922

At 3:00 in the vid
http://www.youtube.com/watch?v=LPu5w...ature=youtu.be

Current SD KM"s seem to be a bit malformed though.

In any sense, they said they were going to do this during fan fest, so I doubt it's much of a surprise to most people.
Major Trant
Brutor Tribe
Minmatar Republic
#65 - 2012-07-18 14:13:39 UTC
JC Anderson wrote:
They generate KM's now and this is a change that is fairly recent AFAIK.
http://eve-kill.net/?a=kill_detail&kll_id=13995922

At 3:00 in the vid
http://www.youtube.com/watch?v=LPu5w...ature=youtu.be

Current SD KM"s seem to be a bit malformed though.

In any sense, they said they were going to do this during fan fest, so I doubt it's much of a surprise to most people.

You haven't understand what this thread is about. This is not about Self Destruct. This is about ejecting from your ship when it has less than 20% structure left to exploit the bug of removing your Mechanic bonus from the ship (+25% Structure), which drives your ship structure value to a negative value and instantly pops the ship without generating a KM because the system didn't register a final blow.
Gibbo3771
AQUILA INC
#66 - 2012-07-18 15:48:15 UTC
Large Collidable Object wrote:
Lol - OP ridicules himself as a typical E-peen-swallowing Killmailwhore just by posting this.

Self-facial cumshot par excellence.

Never stop posting.


What you expect, hes a highsec "pvp'er".

He needs leet kb stats with epic k/d ratio to get women
Lharanai
Fools of the Blue Oyster
#67 - 2012-07-18 16:06:43 UTC  |  Edited by: Lharanai
You can all make jokes about KM and KB, fact is they count more in EVE then I am happy with, show me one bigger alliance which don't has their own KB

Including my own...sigh :)

Seriously, don't take me serious, I MEAN IT...seriously

BoBoZoBo
MGroup9
#68 - 2012-07-18 16:11:32 UTC
Akirei Scytale wrote:
Lol, people care this much about killmails? Roll


Exactly my thought... kind of like people working hard at being lazy

Primary Test Subject • SmackTalker Elite

Karash Amerius
The Seven Shadows
Scotch And Tea.
#69 - 2012-07-18 16:32:41 UTC
I welcome threads like this. Maybe it will teach people that kill boards completely lack any sort of context in most combat situations.

I welcome this news, and it never even occurred to me you could do this. Well done. Real "winning" is getting the other guy to play your game the way you intend it...not numbers on a kill board.

Karash Amerius Operative, Sutoka

Zyress
Caldari Provisions
Caldari State
#70 - 2012-07-18 17:11:21 UTC
Suddenly Forums ForumKings wrote:
Only trolls and morons think killmails matter.

EVE is about objectives, not e-peen waving.


Actually Wardec'd corps and alliances take killmails pretty seriously because it contributes to deciding a winner in the conflict.
Lin-Young Borovskova
Doomheim
#71 - 2012-07-18 17:21:18 UTC  |  Edited by: Lin-Young Borovskova
Liang Nuren wrote:
Huh, that shouldn't be surprising. Pretty sure you still lose SP for T3s FWIW.

-Liang



Not if you eject before it goes boum and happens exactly like OP explained you loose 0 Subsystem level doing this. But seems like some bug because some times you still have that loss mail on your own list.

brb

Zyress
Caldari Provisions
Caldari State
#72 - 2012-07-19 13:40:44 UTC
If I was going to lose the T3 anyway I might do this to save the training time on subsystems, why not? Doubt I'd think about it in the middle of a fight though and the timing to do it at below 25% structure would be difficult. Usually structure goes pretty fast.
Rico Minali
Federal Navy Academy
Gallente Federation
#73 - 2012-07-19 13:47:16 UTC
But if theres no lossmail, how do I claim my SRF?

You guys do get an SRF too right?

Trust me, I almost know what I'm doing.

James Amril-Kesh
Viziam
Amarr Empire
#74 - 2012-07-19 13:53:42 UTC
JC Anderson wrote:
James Amril-Kesh wrote:
Liang Nuren wrote:
Possum's Awesome wrote:
no ma'am


Pretty sure I tested that on sisi once. I wonder if it changed.

-Liang

I've tested it on sisi as well, and I can say for certain that you don't lose SP if you eject before your T3 is blown up.


That is how its intended to work.

CCP replied to this once before, mentioning that it has something to do with the sudden broken link between the capsuleer and the t3 due to how they are integrated with one another closer than that of non tech 3 ships.

They went on to say that by ejecting, you can save yourself from that.

Oh, I'm not disputing that. I think it's a good mechanic especially considering how difficult it is to pull off under some circumstances. Unfortunately the only time I have gotten a T3 blown up I wasn't thinking about it at the time, but whatever was I going to do with Amarr Electronic Subsystems V anyway? I don't even fly that ship anymore.

Enjoying the rain today? ;)

Major Trant
Brutor Tribe
Minmatar Republic
#75 - 2012-07-19 14:02:09 UTC
Zyress wrote:
If I was going to lose the T3 anyway I might do this to save the training time on subsystems, why not? Doubt I'd think about it in the middle of a fight though and the timing to do it at below 25% structure would be difficult. Usually structure goes pretty fast.

Agreed, timing is critical. It would be very difficult to achieve with a squishy ship. Which is why on the two occassions that I have witnessed this it was both with Command Ships.