These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Warfare & Tactics

 
  • Topic is locked indefinitely.
12Next page
 

2-man gang low-sec PVP - reactivated after long hiatus

Author
rahhhhhhhhhhhhh
Science and Trade Institute
Caldari State
#1 - 2012-07-16 22:37:33 UTC  |  Edited by: rahhhhhhhhhhhhh
I've tried searching, but I'm not finding "quite" what I am looking for (close though...)..

Many years ago a friend of mine told me about this great internet spaceships game, and so I started playing. We had a lot of fun, and we did most things EVE had to offer, including..

- high-sec PVE
- then on to low-sec "scared out of our wits"
- then on to "wait, we can just live here in low-sec, they're scared of us now because we have a lot of friends now"
- then on to nullsec "scared out of our wits all over again"
- then on to nullsec space holding
- then on to implosion of the alliance we formed
- then on to apathy/boredom/stop playing.

Standard timeline for a lot of veterans. :) Realistically though neither of us got a whole lot of experience with small gang PVP, whenever PVP came up in our old EVE lives, we were in a gang of at least 5-7 people, or it was 1v1.

Jump forward to present day -- I got a call from old friend, who started telling me all about this great internet spaceships game that he re-discovered, it sounded familiar so I investigated....

We know each other in real life. We want to remain just the two of us. We recognize the problem with 'trust' in an internet spaceships game, and as such we feel much more comfortable keeping it just the two of us. We are however excessively bored already only a few weeks back in game, and we got hungry for PVP. We ventured to low-sec.

Now because we didn't have a lot of money starting out again, we went in T1 cruisers. We honestly had a lot of opportunity for some good fights, however, we were always outgunned and had to leave the scene (or die, depending on the case). Fun and all, but our tactics are haphazard and, well, lacking experience since we've been out of game for almost 3 years.

So, I come to the forums of great wisdom to seek advice. I really am just looking for advice on proper ship load outs/ship choices for 2-gang PVP in low-sec.

We've considered a pair of HACs, sounds good in theory, and money isn't an issue anymore (we've been burning time by doing exploration to make cash), however in practice we've had zero success.

We've considered a HAC or BC for DPS, and an ewar ship for support (Arazu or Falcon), this has gone better, however DPS just isn't good enough for anything other than a 2-3 man gang as an opponent.

We've considered a BS for DPS and an ewar ship for support, this went very badly, primarily because nobody had tackle gear fitted, the BS guy is a raven pilot, and the ewar ship was a "stay out of range" kind of support ship (Falcon).

So, I ask for advice. If you were to start playing EVE from scratch with no ties to the past, and had a real-life buddy you could trust 100% (and who you have faith/trust in their skills), how would you go about a 2-man low-sec capable setup?

Other relevant points:

- Person #1 is Minmatar at the core, but can fly Caldari BS if push comes to shove, and can fly Caldari, and Minmatar recons and other tech2 Minmatar sub-BS ships. Can also field a carrier.

- Person #2 is Caldari at the core, but can fly Gallente and Caldari T2 ships of all kinds, and can also field a carrier.

Goal: PVP without overwhelming odds either way (I don't want an i-win button, I don't want two tech1 cruisers). :)

To be perfectly clear, the confusion here for us is specifically 2-man gangs. We see a lot of good 3-man gang setups that solve our problems, however we have no 3rd person. We're also not interested in metagaming with Alts, as we're old men not coordinated enough to use two clients at once. :)

Appreciate any and all input, and I humbly apologize for my habit of being wordy.

Regards,

rahhhhhhhhhhhhh
chatgris
Quantum Cats Syndicate
Of Essence
#2 - 2012-07-16 22:44:19 UTC
Destroyers in factional warfare space is IMO the most dense duo pvp you'll get.

There are TONS of frigate sized targets out and about at minors (make sure you add them to your overview), and you can go gcc away from gate guns. And since your buddy is minmatar specced - thrasher ftw.

Additionally, unlike cruisers you're faster, harder to catch wrt to gangs of bcs etc and you can cover more space faster looking for fights.
rahhhhhhhhhhhhh
Science and Trade Institute
Caldari State
#3 - 2012-07-17 02:12:11 UTC
chatgris wrote:
Destroyers in factional warfare space is IMO the most dense duo pvp you'll get.

There are TONS of frigate sized targets out and about at minors (make sure you add them to your overview), and you can go gcc away from gate guns. And since your buddy is minmatar specced - thrasher ftw.

Additionally, unlike cruisers you're faster, harder to catch wrt to gangs of bcs etc and you can cover more space faster looking for fights.



Thanks, appreciate the idea and response!

honestly speaking in the past we've both kind of written off destroyers due to their fragile tank considering their size. neither of us have much experience flying destroyers so we'll give it a go and see what happens.

Note that cost isnt really an issue at this point, so any other ideas for larger ships (bc, bs, t2 ships, etc) would be greatly appreciated as well.

..By the way, when we last played Heimatar seemed to have the most tarrget rich low sec around, what region has that distinction these days?
chatgris
Quantum Cats Syndicate
Of Essence
#4 - 2012-07-17 05:57:00 UTC
I'd try these systems:

Nennamaila
Okkamon
Eha
Heydielies (not 100% sure of the spelling, it's right by Abune)
Vlillier

These are basing systems for gallente and caldari alike, and are generally target rich. If you want you can go right ot the home systems (though in Nenna you'd better be ready for hit and run warfare) but if you're near these systems youi'll find fights from small ships pretty quickly IMO.

As far as tank, look at my losses here: http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=chatgris the ac thrasher fit is pretty good for charging at people in af's etc.

eddie valvetino
Bi-Polar Bears
#5 - 2012-07-17 11:45:58 UTC
simples

Person one flys a Cyclone (AC Fit)
Person two flys a Ferox (Blaster Fit)

Use Local Reps and EC-Drones

Cheap, fast and both you have DPS and Tank to that one, 5/6 man gangs (sub BS)

System wise, well my knowlegde of eve mirrors Chatgris' and i would agree, you might want to take a look at the amarr/mini warzone. Scout Amamake

Edd
rahhhhhhhhhhhhh
Science and Trade Institute
Caldari State
#6 - 2012-07-17 15:19:30 UTC
eddie valvetino wrote:
simples

Person one flys a Cyclone (AC Fit)
Person two flys a Ferox (Blaster Fit)

Use Local Reps and EC-Drones

Cheap, fast and both you have DPS and Tank to that one, 5/6 man gangs (sub BS)

System wise, well my knowlegde of eve mirrors Chatgris' and i would agree, you might want to take a look at the amarr/mini warzone. Scout Amamake

Edd


This is definitely one we've considered but weren't too sure about its "viability" -- one question though. Would a Hurricane and Drake be "better" than a Ferox and Cyclone, or is there some advantage to the selection of a tier1 BC for each? This is actually a good idea for us, as we both have logistics skills trained quite well, and can also both field ECM drones so this is definitely doable.

Nice to see that Amamake hasn't changed, I assume Hagilur, Rancer, and other old hot spots are still hot spots? :)

Thanks again all for the tips/ideas, very much so appreciated!
eddie valvetino
Bi-Polar Bears
#7 - 2012-07-17 16:02:55 UTC
rahhhhhhhhhhhhh wrote:
eddie valvetino wrote:
simples

Person one flys a Cyclone (AC Fit)
Person two flys a Ferox (Blaster Fit)

Use Local Reps and EC-Drones

Cheap, fast and both you have DPS and Tank to that one, 5/6 man gangs (sub BS)

System wise, well my knowlegde of eve mirrors Chatgris' and i would agree, you might want to take a look at the amarr/mini warzone. Scout Amamake

Edd


This is definitely one we've considered but weren't too sure about its "viability" -- one question though. Would a Hurricane and Drake be "better" than a Ferox and Cyclone, or is there some advantage to the selection of a tier1 BC for each? This is actually a good idea for us, as we both have logistics skills trained quite well, and can also both field ECM drones so this is definitely doable.

Nice to see that Amamake hasn't changed, I assume Hagilur, Rancer, and other old hot spots are still hot spots? :)

Thanks again all for the tips/ideas, very much so appreciated!


Hey Mate, let me clear up that question for you, both the ships i have suggest make good local rep tankers, using ASB set ups, making your DPS soak more effective, also they are cheap and therefore, less like to upset you when you get blobbed.. which of course will happen. If you want a buffer tank set up, i would suggest, MWD "nano" style BCs, indeed shield Buffer cane and drake would most likely be my choice.
Valoche Mrehl
Tactical Grace.
Vanguard.
#8 - 2012-07-17 18:13:12 UTC
While BC's, HAC's etc will all work, you will lose them if you are at all active and impatient. There are a ton of pilots in FW low-sec looking for fights, many of whom sit in intel channels or, more likely, FW channels. Word goes out that a small number of bigger ships are spotted and you;ll be countered with a fleet you cannot handle.

It'll be brilliant for the first few solo BC's and **** fit BS you find, but those are not so common in LS. With such low, finite numbers, you need to be able to escape the blob, picking and choosing engagements at will.

Any t1 dessie/frig will let you in minors which is a great place for LS pvp. Go into a few and learn the mechanics of them before fighting inside, but it's a great start. Frigs invite engagements with other solo/small gangs and if you get good and can field the off-name frigs effectively (ala not faction/merlin/incursus/rifter/whatever, you're pretty much garunteed kills because everyone and their mother will go "Imicus?! DIEEEEE!".

Choosing your engagements becomes paramount. Should always be really... pilot skill only goes so far.

If you're completely uneasy with PVP, I'd honestly go rifters/merlins/incursus'. t1 frigs dont seem sexy, but you will learn SOOOO much. You don't get fudge factors in frig combat and the pace is rapid.

If you really can't be asked to t1 it up, assault frigs are brutual these days. Absolutely brutal.

If you really want to use bigger ships in LS, you need to go fast. Ships that can disengage at will ala Vagabond, cynabal, curse, rook (? maybe), 100mn tengu, loki etc.

These work, but you have to be smart or you will die fast. Juicy targets like these attract the hounds so keep moving and be wary of GCC.

Of course, none of this applies if you come to Amamake. Your best chance of survival is an officer-fit BS. Let me know when you plan to arrive and I'll give you a tour.

Valoche Mrehl
Official Amamake Tour Guide
rahhhhhhhhhhhhh
Science and Trade Institute
Caldari State
#9 - 2012-07-17 19:42:48 UTC
Official tour guide of Amamake eh? :) I used to love coming into Amamake back when I was in a corp of 10-12 very active, tight-knit guys. We got a lot of good, fun fights, I really miss it.

In any case, for the record we are not opposed to T1 frigs (or cruisers), nor are we opposed to T1 frigs. Honestly the sky is the limit at this point (if it was actually intelligent for two guys to cruise around low-sec in a pair of carriers, we would, and could afford it), our wallets are fat again so cost isn't really an issue. I brought up "bigger" ships only because we've had a really hard time finding engagements with a pair of frigs or T1 cruisers.

From everything you've all said so far though, it really sounds like faction warfare hotspots are the key to our issues. We've been basically running around low-sec near where we setup shop, with a dual-purpose, one to "fix" the security status of one of us, and two, if we can find a fight while doing so (belt ratting), then all the better.

Now that security status is less of a concern we're finding ourselves bored as we can only seem to find an overwhelming situation (10 man gang with 3 faction BS's, 3 HACs, 3 recons, etc), or we find a drake by itself and our combined DPS can't take it down (hence the consideration of larger ships).

It really does sound like our real problem is location. I'll do some hunting on the maps and try and figure out this faction warfare stuff. I have to be honest, FW was introduced after we quit playing, and we don't know anything about it, so we'll have to do some reading (not a big deal).

As a side note, I suppose I didn't really clarify our intent -- we aren't looking to pirate/kill anything we can find. We really only want to get involved with fights where both parties are interested in PVP, not really interested in scanning down mission/plex runners, or ganking haulers and the like. So, with that in mind, it truly does sound like finding good faction warfare populations is a good first step.

Again, thanks to you all -- its nice and refreshing to be back in EVE, I forgot that its populated with intelligent people who are always willing to help/share info!
Valoche Mrehl
Tactical Grace.
Vanguard.
#10 - 2012-07-17 20:00:38 UTC
If you're struggling to break tanks, upgrade to Assault frigs.

A pair of damage focused AF's can dish out 800+ dps without crazy implants or modules. That'll take down most anything you're likely to meet, while still maintaining small size, agility and (some) ability to GTFO.

If you really can't be bothered, king of LS small/solo fighting is the 100mn tengu, but you need snakes, links and a damn nice fit to really make it shine. If you have the loki alt already, you're looking at a cool 5-7b for tengu+snakes. But you'll have a ship that will reach 5k+ m/s, can't be scrambed, tanks stupid amounts, has great sig and can project damage 100km... yeah, it's pretty boss. Caviat is it's been done. A lot. People know how to counter it and that lossmail hurts. Hey xXBopoXx?
rahhhhhhhhhhhhh
Science and Trade Institute
Caldari State
#11 - 2012-07-17 20:57:31 UTC
Valoche Mrehl wrote:
If you're struggling to break tanks, upgrade to Assault frigs.

A pair of damage focused AF's can dish out 800+ dps without crazy implants or modules. That'll take down most anything you're likely to meet, while still maintaining small size, agility and (some) ability to GTFO.

If you really can't be bothered, king of LS small/solo fighting is the 100mn tengu, but you need snakes, links and a damn nice fit to really make it shine. If you have the loki alt already, you're looking at a cool 5-7b for tengu+snakes. But you'll have a ship that will reach 5k+ m/s, can't be scrambed, tanks stupid amounts, has great sig and can project damage 100km... yeah, it's pretty boss. Caviat is it's been done. A lot. People know how to counter it and that lossmail hurts. Hey xXBopoXx?


I'm not going to lie, we both have Tengus, but we're honestly not keen on taking them into low-sec. They're fine for farming some exploration sites and such to make money, but I'm a big fan of risk vs reward, and these t3 ships just don't seem worth the risk for the gain (unless you're stupid rich). I'd much rather spend ~50mil on a good AF setup and blow up 100 times (and learn a lot), rather than die in a Tengu once (and learn nothing). ;)



Garr Earthbender
Imperial Shipment
Amarr Empire
#12 - 2012-07-17 22:12:38 UTC
Destroyers are easy, disposable, great damage and OK tank ships that can take anything frigate sized, and can wreck cruisers well depending on how they're fit.

AC thrashers or arty thrashers, both work quite well. For some extra fun in faction warfare zones, fit up a couple of recon ships and wait inside a FW plex. You're bound to gank LOTS.

-Scissors is overpowered, rock is fine. -Paper

rahhhhhhhhhhhhh
Science and Trade Institute
Caldari State
#13 - 2012-07-18 02:26:40 UTC
Garr Earthbender wrote:
Destroyers are easy, disposable, great damage and OK tank ships that can take anything frigate sized, and can wreck cruisers well depending on how they're fit.

AC thrashers or arty thrashers, both work quite well. For some extra fun in faction warfare zones, fit up a couple of recon ships and wait inside a FW plex. You're bound to gank LOTS.


So forgive my ignorance, I haven't yet had time to read up in the faction warfare section (or in the wiki, or google, or anywhere).

All I really understand so far is that it takes place in low-sec, involves PVP between the pilots who are aligned with factions that are at war based on a story-line, etc etc.

So these warfare zones, if I'm not aligned with any of the factions involved, will I take a security hit for 'participating' in PVP in these plexes?

Its not that I have a real problem with security status, but I worked myself back up from -9 right before I quit playing (to about -2), and am just now pushing the rest of the way back to 0. I'm just not sure I want to commit to taking security hits regularly again (I am aware this is the 'best' way to get PVP in low-sec, and we are limiting ourselves by not wanting sec hits).

However, if these plexes are "fair game" for anyone, that sounds like a lot of fun, like a half-way house between low-sec and wormholes.

Which reminds me... perhaps wormholes are something we should look into and not low-sec since security status is somewhat of a concern?
Dibblerette
Solitude-Industries
#14 - 2012-07-18 05:25:11 UTC
I've been wondering about the nuts and bolts of FW plex mechanics myself, but haven't seen an all-encompassing guide to using (and abusing) the FW game. Don't get me wrong, there are some great guides out there (The Caldari one in particular, maybe I should give that another go over), but I'm really after a step-by-step guide to becoming a dirty LP farmer. I was thinking of rolling an alt and farming up some LP to help support pvp on both toons, and then maybe grab a safari or two before the account died/I needed the skillpoints for this character.

As far as OP goes, if you're honestly looking to learn, I'd grab a bunch of frigates, fit them all and then just get in all sorts of fights. If you win, great, if you lose, no big deal. Just be sure that you try to figure out what you did right/wrong in each fight, and eventually you'll realize that you haven't lost a ship in a few days and have gotten some interesting kills. Eventually you'll pick a tough fight, and you'll lose. But when you look back, you might be able to honestly say that your piloting was flawless, and it is now the ship holding you back.

Then, my friend, it's time for an upgrade Cool
Uris Vitgar
Center for Advanced Studies
Gallente Federation
#15 - 2012-07-18 10:43:33 UTC
Quote:
We've considered a BS for DPS and an ewar ship for support, this went very badly, primarily because nobody had tackle gear fitted, the BS guy is a raven pilot, and the ewar ship was a "stay out of range" kind of support ship (Falcon).


Did you try it with an arazu/lachesis and a very brawly battleship like a dominix? The electronic attack ships also seem to have a lot of potential for a tackle wingman, particularly the hyena and keres
rahhhhhhhhhhhhh
Science and Trade Institute
Caldari State
#16 - 2012-07-18 15:51:09 UTC
Uris Vitgar wrote:
Quote:
We've considered a BS for DPS and an ewar ship for support, this went very badly, primarily because nobody had tackle gear fitted, the BS guy is a raven pilot, and the ewar ship was a "stay out of range" kind of support ship (Falcon).


Did you try it with an arazu/lachesis and a very brawly battleship like a dominix? The electronic attack ships also seem to have a lot of potential for a tackle wingman, particularly the hyena and keres


Not yet, but definitely an idea. The one who would fly the BS (who can't fly an arazu/lach) would be the Minmatar guy, which for BS's he's limited to Minmatar BS and Caldari (but can't do ECM so Scorpion is kind of pointless). So its either a Raven, or tempest/maelstrom/typhoon.

I suppose in this sort of configuration a speed fit Tempest or Maelstrom would be a good choice to complement the Arazu?
Dibblerette
Solitude-Industries
#17 - 2012-07-18 22:40:48 UTC
rahhhhhhhhhhhhh wrote:

I suppose in this sort of configuration a speed fit Tempest or Maelstrom would be a good choice to complement the Arazu?


Shield Tempest could work very well. With a nano or two it can hit battlecruiser-like speeds, and (generally) has two heavy neuts for added utility. Decent DPS and a nice drone bay seem like they would work very well in conjunction with an Arazu. My only concern is that scouting with the cloaky Arazu would potentially (eventually) result in a more expensive lossmail than just blindly jumping the Tempest around.

The Maelstom doesn't have the luxury of neuts, but it gets a hell of a tank, especially with the new ASB modules. I have little experience with solo pvp BS fittings, so I'll leave the specifics to someone else.
Valoche Mrehl
Tactical Grace.
Vanguard.
#18 - 2012-07-18 23:14:44 UTC
In LS, arazu can scout practically risk free. Gates are no issue w/ covert ops and no bubbles so the only f ups you can do are on your approach, whether getting too close and caught, getting uncloaked by a celestial and caught, whatever.

Just dont get inside scram range and an arazu can get away from most anything with its extended scram. Turn off the mwd's before they can get close enough to turn off yours and you should be able to keep range against most things. Good strat if you have a dps partner is to pack probes, a nice buffer, good speed, maybe a damp or two to eliminate long range return fire (stupid tengus) and your points. Act as scout and prober and you'll get well more kills. Just keep the BS off scan or out of local. Tackle target, keep at extreme range and just prevent escape. BS arrives and rapes.

As for a BS, if you have an arazu for tackle, pretty much anything works. Rokh is usually crap because you nerf its potential tank to fit tackle or other ewar but if it can go full tank and gank it's a mighty beast. Best bet for fast moving, utility, high damage and good synergy with an arazu would be a phoon IMHO. Pest is easier to fit properly and does a lot of the same crap, but phoon can reach stupid amounts of ehp, move like a boss, hit like a hammer while maintain 3 util highs (or more dps with guns) large drones.. etc etc etc.

Phoon is awesome. Pest is awesome.

Maelstrom.. eh. Raven.. eh. Scorpion.. eh. Rokh.. eh. All would work in a duel ship setup, but the phoon and pest rock because the arazu only helps them. They already do everything solo.
Garr Earthbender
Imperial Shipment
Amarr Empire
#19 - 2012-07-19 01:16:09 UTC
rahhhhhhhhhhhhh wrote:
Garr Earthbender wrote:
Destroyers are easy, disposable, great damage and OK tank ships that can take anything frigate sized, and can wreck cruisers well depending on how they're fit.

AC thrashers or arty thrashers, both work quite well. For some extra fun in faction warfare zones, fit up a couple of recon ships and wait inside a FW plex. You're bound to gank LOTS.


So forgive my ignorance, I haven't yet had time to read up in the faction warfare section (or in the wiki, or google, or anywhere).

All I really understand so far is that it takes place in low-sec, involves PVP between the pilots who are aligned with factions that are at war based on a story-line, etc etc.

So these warfare zones, if I'm not aligned with any of the factions involved, will I take a security hit for 'participating' in PVP in these plexes?

Its not that I have a real problem with security status, but I worked myself back up from -9 right before I quit playing (to about -2), and am just now pushing the rest of the way back to 0. I'm just not sure I want to commit to taking security hits regularly again (I am aware this is the 'best' way to get PVP in low-sec, and we are limiting ourselves by not wanting sec hits).

However, if these plexes are "fair game" for anyone, that sounds like a lot of fun, like a half-way house between low-sec and wormholes.

Which reminds me... perhaps wormholes are something we should look into and not low-sec since security status is somewhat of a concern?


Anyone can go into a FW plex. 1/4 to 1/2 of us gallente are pirates anyways. I know I am.....

-Scissors is overpowered, rock is fine. -Paper

W0lf Crendraven
The Tuskers
The Tuskers Co.
#20 - 2012-07-20 06:05:37 UTC
Two tengus (plus 1 link alt in loki and 1 in a tengu), pair it up with snake implants and at least a 2bil fit for each pvp tengu! Go have fun, if nothing is going on, plex, you will earn your tengus worth in just a few days!
12Next page