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What would YOUR priorities be for the Winter Expansion?

Author
Celeste Taylor
Ruby Dynasty
#121 - 2012-07-24 19:30:31 UTC
Priorities are what CCP is already doing as many have stated. I do however like the fact that Team Avatar has done small things for us like skin colors and new clothing options in FW and NEX, with drops to come. I understand the big WiS (or WoS) is in the works but like the little things tossed our way until then. Any chance that out character and camera's positions in CQ could be "remembered" between dockings? It takes so long to walk to and sit in front of the television that I find it not worth the effort, and although it is easier to swing the camera 180 it would be nice to have saved positions.

The community here seems to really like any improvement no matter how minor, ship spinning counter for instance, but hate any non-optional questionable change no matter how minor. Looking forward to 2013s plans.
Alaekessa
Matari Combat Research and Manufacture Inc.
#122 - 2012-07-24 19:55:03 UTC
Gogela wrote:
baltec1 wrote:
Exactly what they are doing now.

^ This pretty much.



CCP is doing it right. No complaints here.

Edit: Actually, let me add one more that they are NOT working on... logistics is too easy. Teleportation has rendered much of logistics invulnerable. Would like to see that addressed.


From what I read of the smallholding thread, that sounds ******* awesome. Please CCP, please design Modular POSes similar to the way smallholdings are described in that thread. There are some really good ideas in there, especially the ability to anchor them in open space and use them similar to our own personal scannable deadspace pockets.
Tarryn Nightstorm
Hellstar Towing and Recovery
#123 - 2012-07-24 21:51:02 UTC
1) Remove NEx--wipe the dBase/code completely, and make its content player-craftable (SW: G, anyone remember...?).

2) Remove Aurum--re-imbursed at equivalent ISK-value would be nice, but not necessary, as long as it's gone. Forever!

3) Permanent ban for anyone who supports microtransactions on any level whatsoever--the edge of that slippery slope is not somewhere we ever need to go again, even within shouting-distance thereof.

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Russell Casey
Doomheim
#124 - 2012-07-24 22:33:03 UTC
1) Faction navies don't attack outlaws in highsec.

2) Sentry guns removed from lowsec (what do they do again? Oh, wait force me to get a sebo'd medium ship over a regular high-res small ship!).

3) Bounty system revamp (hey, we got a FW revamp, anything's possible now).

Terranid Meester
Tactical Assault and Recon Unit
#125 - 2012-07-25 01:17:41 UTC  |  Edited by: Terranid Meester
1] POS Revamp
2] Industry Revamp
3] Moon Mineral alchemy/scanning [PI with moon mining facilties, Moon Interaction, MI?]
4 ]Destroyable Outposts
5] Tech 3 frigates/5th sub-system for tech 3 cruisers [very unlikely to happen]
6] Null-Sec Station subsystems to target
7]Some kind of Incarna iteration, clothes [anything!]
8] Jump clone nerf
9] New modules
10] Some kind of dust 514 interaction

I expect further iteration of the Winter expansion going forth into the summer and next winter expansion.
Oh & sov.
Grath Telkin
Amok.
Goonswarm Federation
#126 - 2012-07-25 03:54:35 UTC
Fix Sov to make it worth having


Fix local to add a some type of fog of war


Add objectives for small gangs that have some form of meaning enough to coax out fights so that people simply can't sit in station and wait for a timer so they can form up 1000 guys.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Richard Desturned
Royal Amarr Institute
Amarr Empire
#127 - 2012-07-25 04:21:46 UTC
Grath Telkin wrote:
Fix local to add a some type of fog of war


sure, let's kill all non-fleet activity in nullsec, that will be a great change

npc alts have no opinions worth consideration

Tarryn Nightstorm
Hellstar Towing and Recovery
#128 - 2012-07-25 09:24:02 UTC
Richard Desturned wrote:
Grath Telkin wrote:
Fix local to add a some type of fog of war


sure, let's kill all non-fleet activity in nullsec, that will be a great change


Which would change, what, exactly?

0/10 weak troll is weak and lol.

Next!

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

BrutalButFair
Fleet of the Damned
#129 - 2012-07-25 10:56:09 UTC
Bounty hunting
Tech fix
No More Heroes
Boomer Humor
Snuffed Out
#130 - 2012-07-25 22:46:29 UTC
FIX THE OVERVIEW BUG Cry

.

Hestia Mar
Calmaretto
#131 - 2012-07-26 11:31:00 UTC
Omega Sunset wrote:
1 overhaul
2 balance
3 new skill tree profession: Bounty Hunter/Investigator


Add as number 4 'Smuggler'
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#132 - 2012-07-26 14:17:20 UTC  |  Edited by: Hakaru Ishiwara
Hire better program, project and quality assurance management talent who have the authority to take whatever action is needed to release a better quality entertainment service.

CQ, the new Neocom, the revised Overview, the Inventory UI debacle, the client Launcher, the lack of substantive content tweaks / additions and the generally poor initial release quality over the past year point to an organization that is still sick and needs to mature out of its "we are a young / new company doing avant garde stuff" mentality.

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

Halete
Sebiestor Tribe
Minmatar Republic
#133 - 2012-07-26 14:17:46 UTC
Space Barbies
Space Barbies
Space Barbies
Space Barbies
Remove Battlecruiser size

"To know the true path, but yet, to never follow it. That is possibly the gravest sin" - The Scriptures, Book of Missions 13:21

Danel Tosh
The Scope
Gallente Federation
#134 - 2012-07-26 14:38:21 UTC
1) Rebalance the rest of the ships, gimie some new toys please :)

2) V3 capitals, stations, and stargates.

3) somthing new and exciting, surprise me